
┏━━━━━━━━━┓
Who I am
『Eldwynn Morra』
What am I
『Void Walker』
What do I Do
『Former Cannoness of Eld'Morran Templarus Ultra』
『Now Void Walker』
I long for home
『Ald'Rei Capital of Cultural World Yatra 』
Time ticks on
『19 Cycles before the Dual Rising, (Big Bang by Terran standards)』
Upon my birth
『Omni Gendered (Female by Terran Standards)』
Lineage demanding respect
『Aldar』
The bond that ties me
『Single』
Catch my eye
『Straight』
┗━━━━━━━━━┛

┏━━━━━━━━━┓
Aim for the skies
『5'10 without Armor on 6'5 With Armor on』
Tread with grace
『150 without Armor, 250 with Armor on』
That glint in your eye
『Purple』
Rapunzel so fair
『White』
A gift for me?
『Battle』
『Comradership』
『Holy Fire』
You want to die?
『Daemons』
『Orks』
『The Inquisition』
Within this shell
『Calculating』
『Graceful』
『Kind』
『Battle Ready』
An open book
『Eldwynn will tell her story with time and Trust』
Allow me to assist
『Burning Orks & Smiting Daemons』
『Templar Magics』
『Void Powers』
Please help me
『Dying』
Don't make me mad
『55,000』
My standard Loadout
『Templarus Power Armor』
Eldwynn wears a set of light weight power armour that provides excellent protection and increased strength with little to no reduction in movement speed or agility. The armor comes equipped with a Jet Pack mounted to the back of the Armor that also serves as a back pack and power unit to the armor's systems. The back pack also holds a Nano Factory that contructs ammunation and parts that Eldwynn may require. The boots are capable of magnetising to metalic surfaces even in zero gravity enviroments. Eldwynn's boots are in a heeled design but offer no advantages save for a height increase. The armor is capable of absorbing energy fire and deflecting metalic projectiles. The Armor comes with a helmet that has a HUD on the visor giving Eldwynn enviromental/Tactical Information such as Night, Thermal, X-Ray visions, and protects the eyes from UV rays, flashs, and eclipses, The Helmet comes equip with a reverberator to cycle out toxic air particles and filter in the safe breathable oxygen in the most hazordous enviroments.
『Krak Grenades』
The Krak Grenade is a type of explosive device used by the military forces of the Imperium of Man. Krak Grenades use a shaped explosive charge capable of punching holes in armoured targets such as vehicles or bunkers, and its charge can even rip armour plating apart. Typically they are attached directly onto vehicles or fortifications with magnetic, adhesive or physical clamps, maximising their effect on the target. They can also be used against monstrous creatures, attaching them to the creature's carapace before detonation. These munitions are often used for attacking fortified defensive positions and vehicles, and provide Eldwynn with a means of harming heavy targets that her primary anti-personnel weaponry may not be able to affect. However, the focused detonation lacks a blast radius, therefore making them impractical for use against enemy infantry. Eldwynn carries a max of six Krak Grenades at any one time.
『Chain Sword』
The Chainsword is Eldwynn's preferred close combat melee weapon . The Chainsword is essentially a sword with powered teeth that run along a single-edged blade like that of a chainsaw. The weapon makes an angry buzzing sound as the teeth spin around, intensifying into a high pitched scream as they grind into armour. It is not unlike a modern chainsaw, but lighter and able to be wielded with one hand. Eldwynn can wield this weapon with either hand.
『Power Fist Left Hand』
On Eldwynn's left hand is a Power Fist (also known as a Power Glove) which is a large metal gauntlet surrounded by an energy field that disrupts solid matter. It is large and slow in combat, and so the bearer must be willing to take damage before they can strike back. The benefits of the power fist are that it increases the user's strength, much like Power Armour due to the extra power put in by the electronics designed to allow it to move. Eldwynn's Power Fist is mounted to her left hand to and runs on her Power Armor power supply to emmit it's field, though can still be used without the field to save power but less effective against shielded targets. Eldwynn can discharge the field in an EMP Burst to shut down or disrupt electronic targets such as Machines, power generators, or Weapons and Armor running on a power supply.
『Firestorm Pattern Multi-Melta Bolter』
Eldywnn carrires a Firestorm Bolter that trades higher energy consumption and shorter range for higher damage yield and the ability to fire short bursts. Eldwynn's Bolter has two barrels each that fire a diffrent projectile. The Upper barrel fires a silver stake engraved with sigils of disruption that destabilises a magic users connection to the Warp. A direct hit from the stake will not only deal a severe physical wound to a magic user or entity of the Warp, it will also send his/hers power spiralling out of control in such a way that it will consume its wielder, Though depending on on the size of the target additional Stakes will be required. The Bottom Barrel fire a projectile surrounded in Void Energy that reacts to metalic and organic targets in the same way as Eldwynn's Krak grenades do though at a much quicker rate.
Get out of the way
『Templar Power』
『Seraph of Aegis』
Eldwynn is able to transform herself into a Seraph or Angel of the Void. Eldwynn loses the ability to wield her Weapons and Armor save for her Void Blades. In her Seraph form Eldwynn can fly and go toe to toe with most Daemons. Eldwynn's Void Magics also become more potent in her Serph form than when in her Normal form. Finally Eldwynn is able to boost the Morale & Regeneration rate of energy and or stamina of those who fight with her in her Seraph form.
『Void Magics』
All Offensive Void Magics drain life energy from Organics & Slow Synthetics
All Defensive Void Magics reduce damage taken by Light Magics & nullifies Dark Magics.
Void Sphere』
Fires a sphere of Void energy at a target
『Void Pulse』
Causes the air around a target to reverberate aka shake as Void energy rips at flesh and metal for 2 post starting with the caster and ending after the target replies.
『Void Shatter』
Dispels Magical Shields
『Void Ray』
Fires a focused beam of Void energy at a target but can spit into small beams to hit up to 5 additional targets at close range but deal less damage than the main beam.
『Void Grasp』
Traps a single ground or aerial target still for 2 posts. tarting with the caster and ending after the target replies.
『Void Portal』
Allows Eldwynn to enter the Void itself to meditate & Travel to other worlds & dimensions.
『Void Essence』
Consumes large amounts of mana or bestows mana to the target
『Void Collapse』
Causes the air around up to 5 targets to be crushed by Void infused air unless the targets have active magical or mechanical shields active thus will instead only damage half of the remaining shield strength.
『Void Shift』
Allows Eldwynn to teleport short distances while slowing down time around her by manipulating reality around herself.
『Void Barrier』
Forms a shield of dense Void energy to prevent all melee and ranged damaged can only be cast once every 7 posts that Eldwynn makes.
『Void Repulse』
Pushes all ground and air targets flying stunning them for 2 posts starting with the caster and ending after the target replies.
『Void Magnet』
Pulls a single ground or air target towards Eldwynn and interrupts any focus channeling action the target was performing in a previous post and forces the target to recast its action can only be cast once every 7 posts that Eldwynn makes.
『Void Ethereal』
Removes Eldwynn from the physical realm and allows her to replenish her health and energy for her post. Can only be cast once every 10 posts.
『Void Restraints』
Retrains a target with Void tendrils thus paralyzing it for the remainder of the post.
『Void Blades』
Eldwynn can conjure up to 2 Ethereal Blades that drain mana from Organics and energy from Synthetics with each strike, Eldwynn can also conjure up to 2 Ethereal Blades for and ally or two 1 blade each with the same effects how ever Eldwynn won't be able to wield a blade if she does so the blade lasts for 4 post and must be recast after it expires.
『Void Aura』
Eldwynn is constantly Glowing with a Purple hue that allows her to wield her Void powers it also warns her of hidden dangers in the shadows.
I can remain no longer
『I reanimate myself in the Void so what is there to fear if Death cannot reach me』
┗━━━━━━━━━┛
┏━━━━━━━━━┓
Torture would be preferable
『Fear is the Mind killer I have faced my Fears and I've let them pass through Me』
Blood never lies
『House Morra』
What is that?
『Tattoo of Templar Crest under right Eye, Scar across left eye, Cybranetic plating on left cheek & temple』
As I always say
『There is no such thing as Innocence only degrees of guilt.』
『By my bloody blade the enemy shall not live past this day!』
『You have a limited understanding of the Void, ALLOW ME TO ENLIGHTEN YOU!!!!』
The music that defines me
『Eldwynn Theme』
My dance of death
『Eldwynn Battle Theme』
When I Accendall eyesare set upon Me
『Seraph of Aegis』
The divinity watching over me
『No one watches my Path, I walk my Path alone』
┗━━━━━━━━━┛
