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Posted: Thu Oct 14, 2010 4:23 pm
Monsters
Ultimate Marron Earth ****** Beast/Synchro/Effect 2500atk/500def 1 tuner monster + 1 or more "Marron" or "Mad dog of Darkness" monster(s)
When this card is Synchro summoned Successfully, you apply one of the following effects. -Once per turn, you may special summon a monster with "Marron" or "Mad Dog of Darkness" in it's name to the field from your hand, deck, or graveyard. When this card is destroyed, destroy all monsters special summoned by this effect. -This monster cannot be targeted by card effects.
Morphing Jar # 3 Dark *** Rock/Effect 300atk/500def
FLIP: Remove from play all cards on the field, then both players draw untill they have drawn the same amount of cards they removed from play by this effect. The controller of this card may not draw during their next two draw phases if this effect is activated.
Flamvell Knight Fire **** Warrior/Effect 1800atk/200 Def
When this card is special summoned, it gains one of the following effects. -Pay 1000 Life Points to Send 2 Flamvell Monsters from your deck to the Graveyard -Pay 2000 Life Points to add one (1) Rekindling to your hand, you may not activate it this turn.
Flamvell Magma Fire *** Rock/Effect 1000atk/200def
When this card is destroyed and sent to the graveyard as a result of battle, Special summon one (1) monster with 200 defense from your deck to the field in attack position. That monster cannot attack or be used to synchro summon this turn.
Omni, Lord of all Monarchs Divine ************(12) Divine Best/Fusion/Effect ?Atk / ?Def
"Mobius the Frost Monarch" , "Zaborg the Thunder Monarch" , "Granmarg the Rock Monarch" , "Thestalos the Firestorm Monarch" , "Caius the Shadow Monarch" , "Raiza the Storm Monarch" , "Delg the Dark Monarch" , "Kuraz the Light Monarch" This card may only be special summoned from the Extra deck by sending two or more of the above cards from the field to the graveyard. You do not use polymerization. When this card is successfully special summoned by it's own effect this card gains the effects of the monsters used to special summon it when normal summoned successfully, and then may apply them only at the time it is successfully special summoned by it's own effect. This card's attack is equal to the total attack of the monsters used to special summon this monster.
Dark Demon Dark, **********(10) Fiend/Effect 4000Atk/1000Def
This card may only be special summoned from your hand by removing from play 5 Different monsters with "Dark " in their card names and paying 2000 Life Points. When this card is special summoned select one (1) of the removed from play monsters used to special summon this monster. This monster gains that card's effect for the rest of the duel.
Magic:
Bone Yard Field Spell
This card gains the following effects when a corresponding number of skull servants are in your graveyard. 3 - "Skull Servant" Monsters cannot be destroyed as a result of battle, damage calculation is still applied. 5 - No "Skull Servant" monster may be removed from play except by a "Skull Servant" card effect 7 - Return 4 "Skull Servant" cards to the deck to draw 2 cards.
Grim Reaper Normal Spell
Tribute a "Skull Servant" monster to inflict effect damage to your opponent equal to the current attack of the tributed monsters.
Swine Flu Quick Play
Pay 1000 Life Points. All Beast, Beast-Warrior and Warrior type monsters attack are reduced to 0 this turn only.
Chance of a life time Normal Spell
Pay 7999 life points to activate this card. Flip a coin and call what it lands on, if you get it right, you win the duel, if you get it wrong, you lose the duel.
One Way Trip Quick Play
Any card returned to the deck this turn is instead removed from play.
Avian Flu Quick Play
Discard 1 Card. All Winged-Beast monsters lose their effects this turn.
Last Rights Quick Play
Remove from play all zombie type monsters on the field that were special summoned this turn. You must skip your next draw phase.
Traps:
Blood Shield Continous
When an opponent's monster attacks, you can pay 800 Lifepoints to negate that attack.
Power Pump Normal Trap
Select one monster on the field. Increase that monster's attack equal to the amount of life points paid in increments of 500.
Revolt! Counter
Pay 1500 Life points. Any card that negates card effects this turn has it's own effect negated for the duration of the duel. It is not destroyed.
Misdirect Normal
During this turn only all direct attacks to your life points are instead direct attacks to your opponent. Each time a direct attack is redirected you must discard 1 card.
Denial Continous
When your opponent activates a card(s) effect, you can discard a card of similar type(Monster/Magic/Trap) from your hand to the graveyard to negate the effect
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Posted: Thu Oct 14, 2010 5:56 pm
Fresh Porn MonstersMorphing Jar # 3 Dark *** Rock/Effect 300atk/500def FLIP: Remove from play all cards on the field, then both players draw untill they have drawn the same amount of cards they removed from play by this effect. The controller of this card may not draw during their next two draw phases if this effect is activated. Flamvell Knight Fire **** Warrior/Effect 1800atk/200 Def When this card is special summoned, it gains one of the following effects. -Pay 1000 Life Points to Send 2 Flamvell Monsters from your deck to the Graveyard -Pay 2000 Life Points to add one (1) Rekindling to your hand, you may not activate it this turn. Flamvell Magma Fire *** Rock/Effect 1000atk/200def When this card is destroyed and sent to the graveyard as a result of battle, Special summon one (1) monster with 200 defense from your deck to the field in attack position. That monster cannot attack or be used to synchro summon this turn. Omni, Lord of all Monarchs Divine ************(12) Divine Best/Fusion/Effect ?Atk / ?Def "Mobius the Frost Monarch" , "Zaborg the Thunder Monarch" , "Granmarg the Rock Monarch" , "Thestalos the Firestorm Monarch" , "Caius the Shadow Monarch" , "Raiza the Storm Monarch" , "Delg the Dark Monarch" , "Kuraz the Light Monarch" This card may only be special summoned from the Extra deck by sending two or more of the above cards from the field to the graveyard. You do not use polymerization. When this card is successfully special summoned by it's own effect this card gains the effects of the monsters when normal summoned successfully, and then may apply them only at the time it is successfully special summoned by it's own effect. This card's attack is equal to the total attack of the monsters used to special summon this monster. Dark Demon Dark, ******** Fiend/Effect 3000Atk/1000Def This card may only be special summoned from your hand by removing from play 5 Different monsters with "Dark " in their card names and paying 4000 Life Points. When this card is special summoned select one (1) of the removed from play monsters used to special summon this monster. This monster gains that card's effect for the rest of the duel. Magic:Swine Flu Quick Play All Beast-Warrior and Warrior type monsters attack are reduced to 0 this turn only. One Way Trip Quick Play Any card returned to the deck this turn is instead removed from play. Avian Flu Quick Play All Wing beast monsters lose their effects this turn. Last Rights Quick Play Remove from play all zombie type monsters on the field that were special summoned this turn. Traps: Revolt! Counter Pay 1500 Life points. Any card that negates card effects this turn has it's own effect negated for the duration of the duel. It is not destroyed. Misdirect Normal All direct attacks to your life points are instead direct attacks to your opponent. THESE ARE SO BROKEN XD Well, except for Dark Demon.
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Posted: Thu Oct 14, 2010 6:12 pm
Added costs to the spells and traps. Dark Demon is at 4000 attack now to compensate for the 4000 LP pay.
@labyrinthknight7: only a couple spells and traps were broken, forgot to add costs. the rest are out of the way or hard to get out. Flamvell stuff is balanced. Morphing Jar # 3 could be broken but you yourr draw phases.
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Posted: Thu Oct 14, 2010 6:13 pm
Lawl! Absolutely Perfect! xD
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Posted: Thu Oct 14, 2010 6:33 pm
Aka_Saiyaku Lawl! Absolutely Perfect! xD how so? lol come on feed back biggrin
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Posted: Thu Oct 14, 2010 7:34 pm
Fresh Porn Aka_Saiyaku Lawl! Absolutely Perfect! xD how so? lol come on feed back biggrin I just love the ideas. Firstly, JAr #3 is perfectly balanced. Flamvells = win. Those cards would kill in my flamvell nova dragon deck And the spell/trap cards named after the disease and common things in the world are epic (Swine Flu made me Lawl so hard)
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Posted: Thu Oct 14, 2010 8:39 pm
Aka_Saiyaku Fresh Porn Aka_Saiyaku Lawl! Absolutely Perfect! xD how so? lol come on feed back biggrin I just love the ideas. Firstly, JAr #3 is perfectly balanced. Flamvells = win. Those cards would kill in my flamvell nova dragon deck And the spell/trap cards named after the disease and common things in the world are epic (Swine Flu made me Lawl so hard) excellent! though I admit the flamvells are balaced compared to earlier models made by konami. The spells and traps I hope will become real cards.
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Posted: Thu Oct 14, 2010 9:57 pm
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Posted: Fri Oct 15, 2010 8:35 am
Fresh Porn MonstersUltimate Marron Earth ****** Beast/Synchro/Effect 2500atk/500def When this card is Synchro summoned Successfully, you apply one of the following effects. -Once per turn, you may special summon a monster with "Marron" or "Mad Dog of Darkness" in it's name to the field from your hand, deck, or graveyard. When this card is destroyed, destroy all monsters special summoned by this effect. -This monster cannot be destroyed as a result of battle or card effect. Dude, this would be impossible to destroy. This one is completely broken. Try making it invulnerable to only traps, then it would be viable. Being invulnerable to battle and card effects makes it impossible to destroy.
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Posted: Fri Oct 15, 2010 9:07 am
Gundam Arashi Fresh Porn MonstersUltimate Marron Earth ****** Beast/Synchro/Effect 2500atk/500def When this card is Synchro summoned Successfully, you apply one of the following effects. -Once per turn, you may special summon a monster with "Marron" or "Mad Dog of Darkness" in it's name to the field from your hand, deck, or graveyard. When this card is destroyed, destroy all monsters special summoned by this effect. -This monster cannot be destroyed as a result of battle or card effect. Dude, this would be impossible to destroy. This one is completely broken. Try making it invulnerable to only traps, then it would be viable. Being invulnerable to battle and card effects makes it impossible to destroy. If they chose to have the secondary effect, it is still easy to get rid of. Removing from play still works, and effects that send it to the grave also work. In example. Dimensional Prison kills it. Dark End Dragon kills it. Gyzarus kills it. plus a whole SLEW of other stuff.
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Posted: Fri Oct 15, 2010 2:16 pm
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Posted: Sat Oct 16, 2010 12:39 pm
Updated. Added more cards. Edits. Etc.
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