BATTLE SYSTEM
This is the Official Rp of the Guild.
This will be the Rp used in Tournaments and special events.
BASIC
-Must read read all of the following.
-If you have any question about anything on the guild Pm a Crew
member.
-Each Player must have a Ring.
-Each Player must have a profile.
-Rp damage is just like Real world damage.
-You Bleed, Break, Get injured
-Jutsu damage is obvious exaggerated.
-0 Health means you cannot battle [(But Can be Healed)].
-Some level statuses have Jutsu Skills.
-At max the most Jutsus that can be used in a post is 2.
-At max the most Jutsus that can be used in a match is 10.
-Jutsus must have Target. [(Can be Sub-Human)]
-Attacks must have a target.
-Attacks must be stated and so must the target.
-If a Crew member reports you for either fraud and/or Cheating in
any manner, you will be throw out of the match.
-Members must be aware for the "Ranks" [(Main forums)]
It lets you know what Rank you are on and what Jutsus you can
use in a match.
-It is any Just that you allow all that wish, to join in an event.
If you have a problem with another member you are to pm a Crew
and report the issue at hand.
-If you are question the stats or the Jutsus being used you may look them
up on either the "Rank" topic or the "Jutsu" topic to reference a players
ranking.
(Ctrl + F = Finding thing quicker)
~The battle Command~
Attack:
To go on the offense.
Attack can cancel each other out.
~Such As~
-Opposite Elements
-Same Attacks
~Win and Losing~
-If you have a stalemate, The higher level wins.
(If they are the same level they cancel out.)
-If you use a spell and they counter it with another element there is a chance you will receive damage.
(Ex. Lightning spell x Earth spell =
Earth is unaffected by electric and the rock would cancel out the electric.)
Block:
-To defend ones person.
-Block to use to lower damage.
-But realize because you block just lessens the damage.
-You only have a limit amount of guard before it breaks inevitable.
Dodge:
-To move outta the way of something.
-Just because you dodge doesn't mean you don't take damage.
There is a chance you take more damage trying to get away from an attack.
-Dodge an attack can only be done if your a safe distance.
It is rare you successfully dodge a close range.
-Jutus are One of the hard to dodge because they cover more ground. Be sure to stay at a safe distance away from an opponent.
Jutsus:
-Jutsus are Magic that you obtain by Ranking up.
-Each Jutsu has it Rank ("Rnk") requirements.
-You must obtain the "Rnk" before you can use the Spell and or Jutsus.
-Yes Jutsu are convenient to keep you enemy at a certain range.
- it takes a lot of strategy to use them affectively make sure to read up in the "~Magic & spells~" topic.
-Be smart, because if they not at the distance you can find you or your team in friendly fire.
~IF YOU HAVE ANY QUESTIONS PM ME~
-DO NOT POST ON THIS TOPIC-
-If you have any question about anything on the guild Pm a Crew
member.
-Each Player must have a Ring.
-Each Player must have a profile.
-Rp damage is just like Real world damage.
-You Bleed, Break, Get injured
-Jutsu damage is obvious exaggerated.
-0 Health means you cannot battle [(But Can be Healed)].
-Some level statuses have Jutsu Skills.
-At max the most Jutsus that can be used in a post is 2.
-At max the most Jutsus that can be used in a match is 10.
-Jutsus must have Target. [(Can be Sub-Human)]
-Attacks must have a target.
-Attacks must be stated and so must the target.
-If a Crew member reports you for either fraud and/or Cheating in
any manner, you will be throw out of the match.
-Members must be aware for the "Ranks" [(Main forums)]
It lets you know what Rank you are on and what Jutsus you can
use in a match.
-It is any Just that you allow all that wish, to join in an event.
If you have a problem with another member you are to pm a Crew
and report the issue at hand.
-If you are question the stats or the Jutsus being used you may look them
up on either the "Rank" topic or the "Jutsu" topic to reference a players
ranking.
(Ctrl + F = Finding thing quicker)
BATTLE COMMANDS
~The battle Command~
Attack:
To go on the offense.
Attack can cancel each other out.
~Such As~
-Opposite Elements
-Same Attacks
~Win and Losing~
-If you have a stalemate, The higher level wins.
(If they are the same level they cancel out.)
-If you use a spell and they counter it with another element there is a chance you will receive damage.
(Ex. Lightning spell x Earth spell =
Earth is unaffected by electric and the rock would cancel out the electric.)
Block:
-To defend ones person.
-Block to use to lower damage.
-But realize because you block just lessens the damage.
-You only have a limit amount of guard before it breaks inevitable.
Dodge:
-To move outta the way of something.
-Just because you dodge doesn't mean you don't take damage.
There is a chance you take more damage trying to get away from an attack.
-Dodge an attack can only be done if your a safe distance.
It is rare you successfully dodge a close range.
-Jutus are One of the hard to dodge because they cover more ground. Be sure to stay at a safe distance away from an opponent.
Jutsus:
-Jutsus are Magic that you obtain by Ranking up.
-Each Jutsu has it Rank ("Rnk") requirements.
-You must obtain the "Rnk" before you can use the Spell and or Jutsus.
-Yes Jutsu are convenient to keep you enemy at a certain range.
- it takes a lot of strategy to use them affectively make sure to read up in the "~Magic & spells~" topic.
-Be smart, because if they not at the distance you can find you or your team in friendly fire.
~IF YOU HAVE ANY QUESTIONS PM ME~
-DO NOT POST ON THIS TOPIC-
