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Posted: Thu May 15, 2008 8:06 pm
Name: Fukuwa no Jutsu Rank/Type: C/Ninjutsu P/A: Passive Prerequisites: Good chakra control, object to connect with. Description: User projects chakra strings from the ears, throat, and/or eyes. These chakra strings connect with an object, allowing the user to hear, speak, and see from the perspective of the object. Damage: Effect: Technique can use all five locations at once, or the user may select some specifically. Eyes must be closed in order to keep the strings from the eyes connected. If user chooses to attempt using Jutsu, the 'behind-the-back' principle applies for performing handsigns.
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Posted: Mon May 19, 2008 11:56 pm
*Cackles* And here's MINE >D
Kekkei Genkai (Clan Specialty) Name: Chakra Infusion Technique - Wind Rank/ Type: D Ranked Kekkei Genkai P/A: Active Prerequisites: Enkou Clan - Recessive specialty Description: Enasun can use this Kekkei Genkai to separate his own chakra, and infuse it with the surrounding wind. This creates a nearly invisible bubble around him, made of his Chakra infused wind. Damage: None. Effect: Depending on how much chakra he extracts depends on how powerful the bubble is. If he uses ten percent of his total chakra, it will be at fifty percent; if he uses twenty percent, it will be one-hundred percent. Note: Of the level is over Fifty, his Wind Jutsu's are twice as powerful. Enasun must also hold a Half-bird Handseal at all times. It can also absorb a Wind Jutsu that is used on Enasun; however, it will only happen with D-Rank Wind Ninjutsu's or lower. A one in fifty chance for a C-Rank at his current rank, an impossible for anything above that.
Name: Eye of the Storm Rank/ Type: D-Ranked Genjutsu P/A: Active Prerequisites: Eye Contact, Poor Genjutsu Ability Description: Through this Genjutsu, the victim's mind is trapped in an illusion of a tornado. The victim can feel everything; the sheer winds, the pressure in the air, the speed of the tornado. Damage: None Effect: The affects are delayed for two seconds before the Genjutsu takes hold. This is not a very powerful Genjutsu, and easily breakable; but it does provide a good distraction. Costs the D-Rank amount.
Name:Wind Release - Gale - Breeze: Half-Hawk Rank/ Type: D-Rank Ninjutsu P/A: Active Prerequisites:Chakra Infusion technique - Wind Description: This Ninjutsu technique is the very first Enasun mastered. His chakra-air's pressure builds up beneath him, and then bursts as he is sent in a 'double jump'. This can only be used if he is jumping forward due to the nature of the Jutsu. Requires one post for a recharge. Damage: Effect: A single burst, and it does not last very long, it does take awhile for the Jutsu to recharge through his system. It costs the usual amount for a D-Rank Jutsu. If one is below the user when the Shinobi performs this jutsu, they will suffer very minor blunt damage due to the burst of air pressure.
Name:Wind Release - Twister Sigh Rank/ Type: C-Rank Ninjutsu P/A: Active Prerequisites:Chakra Infusion technique - Wind Description: Enasun inhales his own Chakra infused air, and it begins to churn in his lungs. Pressure builds very quickly, and he exhales an arced gust of wind in front of him. Damage: Effect: It costs the standard C-Rank, and it lasts for five seconds normally, every additional one to five seconds requires another standard C-Rank cost; the cost is taken from his external chakra. The winds are highly pressurized, so blunt trauma occurs; the winds also have razor sharp gales within them, so the opponent has a chance of getting cut.
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Posted: Thu May 29, 2008 8:44 pm
This is what I've got so far.
Name: Water Javelin Jutsu Rank/ Type: C- Ninjutsu P/A: Active Prerequisites: Kekkei Genkai (Dragon’s Rage)~ Released Kuriji Mark Description: A spear formed from water that can affect larger bodies of water to a degree. Size and shape of spear depend on user. Damage: The base damage this jutsu does, if any, be it to SP or CP. Effect: A more specific detail on what the jutsu does, such as if it affects someone's attribute, there's a different CP cost for it, how long it lasts, and other statistical information.
Name: Water Javelin Jutsu- Liquid Shredder Rank/ Type: B- Ninjutsu P/A: Active. Prerequisites: Water Javelin Jutsu. Description: This is the ultimate form of the Water Javelin. Used as a finishing technique, the Liquid Shredder is deadly. The water from the javelin begins to swirl and form a drill-like shape at the end of the fist while saw like projections rotate around the forearm. Upon impact, the drill shoots forward and separates into smaller forms of itself much like a shotgun shell. Damage: The base damage this jutsu does, if any, be it to SP or CP. Effect: Causes heavy damage to physical systems.
Name: Water Release: Kiss of Death Rank/ Type: A- Ninjutsu P/A: Active Prerequisites: Enough chakra to pull it off and a death wish. Description: This jutsu literally pulls the water from the victim’s body to leave a dry corpse. Damage: The base damage this jutsu does, if any, be it to SP or CP. Effect: A more specific detail on what the jutsu does, such as if it affects someone's attribute, there's a different CP cost for it, how long it lasts, and other statistical information.
Name: Dragon’s Rage Rank/ Type: Kekkei Genkai P/A: Passive Prerequisites: Must be born into the Kuriji Clan and have the Kuriji Seal Description: This Kekkei Genkai augments the user’s chakra control, chakra pool size, jutsu potency, stamina, strength, and speed. Damage: Effect:
Name: Kuchiyose no Jutsu- Falcon Rank/ Type: C- Ninjutsu P/A: Passive Prerequisites: Signing the Falcon’s scroll in blood. Good Chakra Control. Description: This technique summons one of four kinds of falcons. Battle falcons, which are covered in protective armor. Surveillance Falcons, which are used for gathering information. Transport Falcons, which are used to deliver large items or many people from one place to another. And the Queen of Falcons, Akane, whose plumage is red like the sky of the rising sun. Damage: Effect:
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Posted: Mon Jun 02, 2008 10:19 am
_Yamata-Suginori_ Name: Fukuwa no Jutsu Rank/Type: C/Ninjutsu P/A: Passive Prerequisites: Good chakra control, object to connect with. Description: User projects chakra strings from the ears, throat, and/or eyes. These chakra strings connect with an object, allowing the user to hear, speak, and see from the perspective of the object. Damage: Effect: Technique can use all five locations at once, or the user may select some specifically. Eyes must be closed in order to keep the strings from the eyes connected. If user chooses to attempt using Jutsu, the 'behind-the-back' principle applies for performing handsigns. Seems more like a B rank due to being able to use all three sense like that, from five locations to boot. Limit it to being able to that each sense can only be used at one location at a time. So, at most, it'll only be three locations that he can possibly do it from. One uses the ears, the other the throat, and the third one for eyes. Then have it to where he's using 1 CP per post with this technique. Since you're a puppet user, then you don't have to draw out CP. This jutsu will be taking CP directly from your body.
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Posted: Mon Jun 02, 2008 10:24 am
Whicipedia *Cackles* And here's MINE >D Kekkei Genkai (Clan Specialty) Name: Chakra Infusion Technique - Wind Rank/ Type: D Ranked Kekkei Genkai P/A: Active Prerequisites: Enkou Clan - Recessive specialty Description: Enasun can use this Kekkei Genkai to separate his own chakra, and infuse it with the surrounding wind. This creates a nearly invisible bubble around him, made of his Chakra infused wind. Damage: None. Effect: Depending on how much chakra he extracts depends on how powerful the bubble is. If he uses ten percent of his total chakra, it will be at fifty percent; if he uses twenty percent, it will be one-hundred percent. Note: Of the level is over Fifty, his Wind Jutsu's are twice as powerful. Enasun must also hold a Half-bird Handseal at all times. It can also absorb a Wind Jutsu that is used on Enasun; however, it will only happen with D-Rank Wind Ninjutsu's or lower. A one in fifty chance for a C-Rank at his current rank, an impossible for anything above that. Seems okay.Name: Eye of the Storm Rank/ Type: D-Ranked Genjutsu P/A: Active Prerequisites: Eye Contact, Poor Genjutsu Ability Description: Through this Genjutsu, the victim's mind is trapped in an illusion of a tornado. The victim can feel everything; the sheer winds, the pressure in the air, the speed of the tornado. Damage: None Effect: The affects are delayed for two seconds before the Genjutsu takes hold. This is not a very powerful Genjutsu, and easily breakable; but it does provide a good distraction. Costs the D-Rank amount. I don't know. When a Genjutsu starts affecting more than one sense, the rank is going to be higher. This looks more like a B rank than a D rank. Either drop the effect's power, or increase the rank.Name:Wind Release - Gale - Breeze: Half-Hawk Rank/ Type: D-Rank Ninjutsu P/A: Active Prerequisites:Chakra Infusion technique - Wind Description: This Ninjutsu technique is the very first Enasun mastered. His chakra-air's pressure builds up beneath him, and then bursts as he is sent in a 'double jump'. This can only be used if he is jumping forward due to the nature of the Jutsu. Requires one post for a recharge. Damage: Effect: A single burst, and it does not last very long, it does take awhile for the Jutsu to recharge through his system. It costs the usual amount for a D-Rank Jutsu. If one is below the user when the Shinobi performs this jutsu, they will suffer very minor blunt damage due to the burst of air pressure. If damage does happen, the jutsu does 2 SP damage. Place that as a condition in the Effects.
Name:Wind Release - Twister Sigh Rank/ Type: C-Rank Ninjutsu P/A: Active Prerequisites:Chakra Infusion technique - Wind Description: Enasun inhales his own Chakra infused air, and it begins to churn in his lungs. Pressure builds very quickly, and he exhales an arced gust of wind in front of him. Damage: Effect: It costs the standard C-Rank, and it lasts for five seconds normally, every additional one to five seconds requires another standard C-Rank cost; the cost is taken from his external chakra. The winds are highly pressurized, so blunt trauma occurs; the winds also have razor sharp gales within them, so the opponent has a chance of getting cut. 5 SP damage for each post the opponent stays in its range. And what is its range?
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Posted: Mon Jun 02, 2008 10:29 am
Heart Caliber This is what I've got so far. Name: Water Javelin Jutsu Rank/ Type: C- Ninjutsu P/A: Active Prerequisites: Kekkei Genkai (Dragon’s Rage)~ Released Kuriji Mark Description: A spear formed from water that can affect larger bodies of water to a degree. Size and shape of spear depend on user. Damage: The base damage this jutsu does, if any, be it to SP or CP. Effect: A more specific detail on what the jutsu does, such as if it affects someone's attribute, there's a different CP cost for it, how long it lasts, and other statistical information. The Effect does need to be completed before I can comment/approve it.Name: Water Javelin Jutsu- Liquid Shredder Rank/ Type: B- Ninjutsu P/A: Active. Prerequisites: Water Javelin Jutsu. Description: This is the ultimate form of the Water Javelin. Used as a finishing technique, the Liquid Shredder is deadly. The water from the javelin begins to swirl and form a drill-like shape at the end of the fist while saw like projections rotate around the forearm. Upon impact, the drill shoots forward and separates into smaller forms of itself much like a shotgun shell. Damage: The base damage this jutsu does, if any, be it to SP or CP. Effect: Causes heavy damage to physical systems. 23 SP Damage.Name: Water Release: Kiss of Death Rank/ Type: A- Ninjutsu P/A: Active Prerequisites: Enough chakra to pull it off and a death wish. Description: This jutsu literally pulls the water from the victim’s body to leave a dry corpse. Damage: The base damage this jutsu does, if any, be it to SP or CP. Effect: A more specific detail on what the jutsu does, such as if it affects someone's attribute, there's a different CP cost for it, how long it lasts, and other statistical information. Wow, yes, put more details. This is one of those jutsus meant to go for a kill. Make it a S level, or even an X level. X level, however, means there's a backlash. Absorbing all that water may cause something bad to your body. If it's S, then there's a chance for the opponent to resist it, such as through using their body or their chakra. If the person resists by removing the lips is a good condition.
Name: Dragon’s Rage Rank/ Type: Kekkei Genkai P/A: Passive Prerequisites: Must be born into the Kuriji Clan and have the Kuriji Seal Description: This Kekkei Genkai augments the user’s chakra control, chakra pool size, jutsu potency, stamina, strength, and speed. Damage: Effect: More statistical information in Effect.Name: Kuchiyose no Jutsu- Falcon Rank/ Type: C- Ninjutsu P/A: Passive Prerequisites: Signing the Falcon’s scroll in blood. Good Chakra Control. Description: This technique summons one of four kinds of falcons. Battle falcons, which are covered in protective armor. Surveillance Falcons, which are used for gathering information. Transport Falcons, which are used to deliver large items or many people from one place to another. And the Queen of Falcons, Akane, whose plumage is red like the sky of the rising sun. Damage: Effect: Read this to get more information on Summons.
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Posted: Tue Jun 03, 2008 7:42 am
Ying - Yang Whicipedia *Cackles* And here's MINE >D Kekkei Genkai (Clan Specialty) Name: Chakra Infusion Technique - Wind Rank/ Type: D Ranked Kekkei Genkai P/A: Active Prerequisites: Enkou Clan - Recessive specialty Description: Enasun can use this Kekkei Genkai to separate his own chakra, and infuse it with the surrounding wind. This creates a nearly invisible bubble around him, made of his Chakra infused wind. Damage: None. Effect: Depending on how much chakra he extracts depends on how powerful the bubble is. If he uses ten percent of his total chakra, it will be at fifty percent; if he uses twenty percent, it will be one-hundred percent. Note: Of the level is over Fifty, his Wind Jutsu's are twice as powerful. Enasun must also hold a Half-bird Handseal at all times. It can also absorb a Wind Jutsu that is used on Enasun; however, it will only happen with D-Rank Wind Ninjutsu's or lower. A one in fifty chance for a C-Rank at his current rank, an impossible for anything above that. Seems okay.Name: Eye of the Storm Rank/ Type: D-Ranked Genjutsu P/A: Active Prerequisites: Eye Contact, Poor Genjutsu Ability Description: Through this Genjutsu, the victim's mind is trapped in an illusion of a tornado. The only sense that is affected is touch, the target can feel the illusion of the high-speed winds, but nothing else. Damage: None Effect: The affects are delayed for two seconds before the Genjutsu takes hold. This is not a very powerful Genjutsu, and easily breakable; but it does provide a good distraction. Costs the D-Rank amount. I don't know. When a Genjutsu starts affecting more than one sense, the rank is going to be higher. This looks more like a B rank than a D rank. Either drop the effect's power, or increase the rank.Edited so only touch is affected Name:Wind Release - Gale - Breeze: Half-Hawk Rank/ Type: D-Rank Ninjutsu P/A: Active Prerequisites:Chakra Infusion technique - Wind Description: This Ninjutsu technique is the very first Enasun mastered. His chakra-air's pressure builds up beneath him, and then bursts as he is sent in a 'double jump'. This can only be used if he is jumping forward due to the nature of the Jutsu. Requires one post for a recharge. Damage: Effect: A single burst, and it does not last very long, it does take awhile for the Jutsu to recharge through his system. It costs the usual amount for a D-Rank Jutsu. If one is below the user when the Shinobi performs this jutsu, they will suffer very minor blunt damage due to the burst of air pressure. If damage does happen, the jutsu does 2 SP damage. Place that as a condition in the Effects.
Name:Wind Release - Twister Sigh Rank/ Type: C-Rank Ninjutsu P/A: Active Prerequisites:Chakra Infusion technique - Wind Description: Enasun inhales his own Chakra infused air, and it begins to churn in his lungs. Pressure builds very quickly, and he exhales an arced gust of wind in front of him. Damage: Effect: It costs the standard C-Rank, and it lasts for five seconds normally, every additional one to five seconds requires another standard C-Rank cost; the cost is taken from his external chakra. The winds are highly pressurized, so blunt trauma occurs; the winds also have razor sharp gales within them, so the opponent has a chance of getting cut. 5 SP damage for each post the opponent stays in its range. And what is its range?The range is from point blank, to 15 meters, and the arc gets wider per meter.
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Posted: Mon Jun 09, 2008 11:32 am
Okay, Whici. Add that to the jutsu's description. Make any necessary changes I noted and you're good to go.
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Posted: Fri Jun 13, 2008 11:00 am
Ying - Yang Heart Caliber This is what I've got so far. Name: Water Javelin Jutsu Rank/ Type: C- Ninjutsu P/A: Active Prerequisites: Kekkei Genkai (Dragon’s Rage)~ Released Kuriji Mark Description: A spear formed from water that can affect larger bodies of water to a degree. Size and shape of spear depend on user. Damage: 2 SP Effect: Causes moderate damage to physical systems. The Effect does need to be completed before I can comment/approve it.Name: Water Javelin Jutsu- Liquid Shredder Rank/ Type: B- Ninjutsu P/A: Active. Prerequisites: Water Javelin Jutsu. Description: This is the ultimate form of the Water Javelin. Used as a finishing technique, the Liquid Shredder is deadly. The water from the javelin begins to swirl and form a drill-like shape at the end of the fist while saw like projections rotate around the forearm. Upon impact, the drill shoots forward and separates into smaller forms of itself much like a shotgun shell. Damage: 23 SP Effect: Causes heavy damage to physical systems. 23 SP Damage.Name: Water Release: Kiss of Death Rank/ Type: S- Ninjutsu P/A: Active Prerequisites: Enough chakra to pull it off and a death wish. Description: This jutsu literally pulls the water from the victim’s body to leave a dry corpse. Mouth-to-mouth contact is not needed. The liquid in the body forms into a vapor and is absorbed into the user who may disperse it or use it in another jutsu if able. Damage: The base damage this jutsu does, if any, be it to SP or CP. Effect: If successful, it defeats the opponent on the spot. If the opponent has a higher chakra control and gets a number higher than 40 on a scale of 1-70, then the attack is resisted. Wow, yes, put more details. This is one of those jutsus meant to go for a kill. Make it a S level, or even an X level. X level, however, means there's a backlash. Absorbing all that water may cause something bad to your body. If it's S, then there's a chance for the opponent to resist it, such as through using their body or their chakra. If the person resists by removing the lips is a good condition.
Name: Dragon’s Rage Rank/ Type: Kekkei Genkai P/A: Passive Prerequisites: Must be born into the Kuriji Clan and have the Kuriji Seal Description: This Kekkei Genkai augments the user’s chakra control, chakra pool size, jutsu potency, stamina, strength, and speed. Damage: Effect: 1-10%: An increase in strength by 1.5 times is initiated. 11-15%: An increase in strength by 2.0 times, speed is increased 2.5 times, and all senses heightened by 2.0 times. 16-25%: An increase in strength by 3.0 times, all senses heightened by 3.0 times, jutsu require 1/2 less chakra, speed is increased 5.0 times, and fangs begin to sprout. 26-35%: Increase in strength by 6.0 times, senses heightened by 4.0 times, speed is increased 7.5 times, visible fangs and hands begin to resemble claws. 36-45%: All previous attribute modifiers. Chakra begins to rage and eyes turn to a deep-red in contrast to the usual dark-green. 46-50%: Silver chakra begins to form, jutsu require 1/4 of usual chakra amount and jutsu cause more damage, speed is increased 10.0 times, and reaction time increased 2.0 times. At this time, it will take Ryu five minutes to completely use his excess chakra when he reaches fifty percent. More statistical information in Effect.Name: Kuchiyose no Jutsu- Falcon Rank/ Type: C- Ninjutsu P/A: Passive Prerequisites: Signing the Falcon’s scroll in blood. Good Chakra Control. Description: This technique summons one of four kinds of falcons. Battle falcons, which are covered in protective armor. Surveillance Falcons, which are used for gathering information. Transport Falcons, which are used to deliver large items or many people from one place to another. And the Queen of Falcons, Akane, whose plumage is red like the sky of the rising sun. Damage: Effect: Read this to get more information on Summons.I fixed what I could at the moment and I'm working on more.
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Posted: Thu Jun 26, 2008 4:33 pm
Fixed to those specifications, but I'm wondering if the last sentence needed to be added to the jutsu effect, or if it's just a general trait of a trained puppetmaster?
Name: Fukuwa no Jutsu Rank/Type: B/Ninjutsu P/A: Passive Prerequisites: Good chakra control, object to connect with. Description: User projects chakra strings from the ears, throat, and/or eyes. These chakra strings connect with an object, allowing the user to hear, speak, or see from the perspective of the object. Damage: Effect: Technique can use the three senses at once, or the user may select some specifically, but are limited to one sense per object. Eyes must be closed in order to keep the strings from the eyes connected. If user chooses to attempt using Jutsu, the 'behind-the-back' principle applies for performing handsigns. Cost for this jutsu is one CP per post after and during activation.
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Posted: Sat Jun 28, 2008 11:30 am
Your character can have it, but there's going to be some revamping, so jutsus may be changed to a different format soon.
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Posted: Sat Aug 02, 2008 1:21 pm
Name: Blood Fire Jutsu Rank/Type: E(guessing)/Ninjutsu P/A: Active Prerequisites: Open wound somewhere on the body, usually hands or legs and good chakra control Description: User puts a little chakra into blood stream and when it hits oxygen the chakra causes the blood to ignite and form a deep red flame that is then controled by the user. Damage: The fire doesn't hurt opponent immediatly it simply turns back into blood but after a minute begins to burn whatever it hit. Effect: This technique can be used for both offence and defence. Li usually forms a small tornado like vortex out of the fire and sends it at her opponent.
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Posted: Sun Nov 30, 2008 8:45 pm
Whew..finally got the time to finish this up in the training grounds XD
Name: Fire Release - Flame Stream Rank/Type: C/Ninjutsu P/A: Active Prerequisites: Ability to mold Chakra. Description: User molds Chakra in their lungs and churns it, creating a latent heat. When the heat is built up enough, the user exhales a stream of fire. Damage: Effect: Causes Fire damage in front of the user up to fifteen yards in a single, non arcing stream.
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