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WalkingTree

PostPosted: Sun May 22, 2005 6:35 pm


Ophiuchus
WalkingTree
SAMASzero


As you should know by now, the game introduces the Imperial Guard. The following units are mentioned in the previews or the video interview at Gamespot:

Captain -- Carries a pair of Lighting Claws, and is pretty nasty in close combat, too. Apparently, GW is gonna make a model based off this guy.


Wait a second: Is this an IG captain, becuase you mentioned it among other IG units. Or am I mistaken?
(imagines IG commander with Lightning Claws)
...That's like giving a blind man contact lenses. It's not gonna help.


Exactly. What idiot thought *that* one up? I watched the E3 video (via torrent, Thanks SAMASzero !) and the IG were being used to wipe the floor. The boothman went on and on about how the IG were a defensive army for less-competative players, but the demo showed them standing around in the open. Also, 3 squads of IG tried to hold an objective against 3 squads of Khorne Beserkers. Need I say more? Despite such insanities as sending the Captain ( with ultra-useless lightning claws!) against a squad of Beserkers ( he managed to take down a few, surprisingly), the armor units did well. The Basalisks look great, ( although I suspect a unit of 5 bassies could provide a constant rain of artillery shells), the Baneblade is just as good, or better, than expected. Some surprises are the survivability of Sentinels (in which it survived a squad of Beserkers) and the Ogryns, which took down a squad and a half of Beserkers. All in all, it looks like a good, if initially difficult, army to use.

Anywho, that's just my take on it.
PostPosted: Sun May 22, 2005 7:06 pm


WalkingTree
SAMASzero


As you should know by now, the game introduces the Imperial Guard. The following units are mentioned in the previews or the video interview at Gamespot:

Captain -- Carries a pair of Lighting Claws, and is pretty nasty in close combat, too. Apparently, GW is gonna make a model based off this guy.


Wait a second: Is this an IG captain, becuase you mentioned it among other IG units. Or am I mistaken?
(imagines IG commander with Lightning Claws)


Last time I checked Lightning claws were strictly a SM and CSM weapon. confused

xUnknownxAngelx


WalkingTree

PostPosted: Sun May 22, 2005 7:07 pm


xUnknownxAngelx
WalkingTree
SAMASzero


As you should know by now, the game introduces the Imperial Guard. The following units are mentioned in the previews or the video interview at Gamespot:

Captain -- Carries a pair of Lighting Claws, and is pretty nasty in close combat, too. Apparently, GW is gonna make a model based off this guy.


Wait a second: Is this an IG captain, becuase you mentioned it among other IG units. Or am I mistaken?
(imagines IG commander with Lightning Claws)


Last time I checked Lightning claws were strictly a SM and CSM weapon. confused


Hence the absurdity of it all.
PostPosted: Sun May 22, 2005 9:08 pm


xUnknownxAngelx
xUnknownxAngelx
In DoW it lets you customize your chapter colors. Is that only for multiplayer, and is it limited to SM?


^^^^ Does anyone have an answer??? ^^^^



Sheesh, you just need to have some patience kid. As it stands, you can use them in any non-campaign game. That includes online, and independant scenarios. mrgreen

Relkin9


SAMASzero

4,750 Points
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PostPosted: Mon May 23, 2005 11:39 am


WalkingTree
xUnknownxAngelx
WalkingTree
SAMASzero


As you should know by now, the game introduces the Imperial Guard. The following units are mentioned in the previews or the video interview at Gamespot:

Captain -- Carries a pair of Lighting Claws, and is pretty nasty in close combat, too. Apparently, GW is gonna make a model based off this guy.


Wait a second: Is this an IG captain, becuase you mentioned it among other IG units. Or am I mistaken?
(imagines IG commander with Lightning Claws)


Last time I checked Lightning claws were strictly a SM and CSM weapon. confused


Hence the absurdity of it all.


Inquisition armies(Daemon/Witch/Alienhunters) can use them too. So you can even have a Storm Trooper vet. Sergeant with them.

Then again, we're talking about a game where the Space Marine hero carries a Daemonhammer. Special Characters are always exeptions to the rules(re: Yarrick's Power Klaw and Bale Eye).
PostPosted: Mon May 23, 2005 1:37 pm


SAMASzero
WalkingTree
xUnknownxAngelx
WalkingTree
SAMASzero


As you should know by now, the game introduces the Imperial Guard. The following units are mentioned in the previews or the video interview at Gamespot:

Captain -- Carries a pair of Lighting Claws, and is pretty nasty in close combat, too. Apparently, GW is gonna make a model based off this guy.


Wait a second: Is this an IG captain, becuase you mentioned it among other IG units. Or am I mistaken?
(imagines IG commander with Lightning Claws)


Last time I checked Lightning claws were strictly a SM and CSM weapon. confused


Hence the absurdity of it all.


Inquisition armies(Daemon/Witch/Alienhunters) can use them too. So you can even have a Storm Trooper vet. Sergeant with them.

Then again, we're talking about a game where the Space Marine hero carries a Daemonhammer. Special Characters are always exeptions to the rules(re: Yarrick's Power Klaw and Bale Eye).


1. Inquisition armies are different.
2. I was talking about under normal circumstances a IG cannot have Lightning Claws.

xUnknownxAngelx


WalkingTree

PostPosted: Mon May 23, 2005 6:33 pm


xUnknownxAngelx
SAMASzero
WalkingTree
xUnknownxAngelx
WalkingTree
SAMASzero


As you should know by now, the game introduces the Imperial Guard. The following units are mentioned in the previews or the video interview at Gamespot:

Captain -- Carries a pair of Lighting Claws, and is pretty nasty in close combat, too. Apparently, GW is gonna make a model based off this guy.


Wait a second: Is this an IG captain, becuase you mentioned it among other IG units. Or am I mistaken?
(imagines IG commander with Lightning Claws)


Last time I checked Lightning claws were strictly a SM and CSM weapon. confused


Hence the absurdity of it all.


Inquisition armies(Daemon/Witch/Alienhunters) can use them too. So you can even have a Storm Trooper vet. Sergeant with them.

Then again, we're talking about a game where the Space Marine hero carries a Daemonhammer. Special Characters are always exeptions to the rules(re: Yarrick's Power Klaw and Bale Eye).


1. Inquisition armies are different.
2. I was talking about under normal circumstances a IG cannot have Lightning Claws.


That, and demonhunter armies have a close-combat-oriented selection of wargear.
PostPosted: Mon May 23, 2005 10:36 pm


Weird, I thought this was A thread about DAWN OF WAR!!! Not about IG and what they can take. If you want to talk about that, go to the IG thread. As it stands, I do not want this thread locked as well. It has gotten off topic more than A couple of times now, and that is not good.

Relkin9


WalkingTree

PostPosted: Tue May 24, 2005 6:45 pm


Relkin9
Weird, I thought this was A thread about DAWN OF WAR!!! Not about IG and what they can take. If you want to talk about that, go to the IG thread. As it stands, I do not want this thread locked as well. It has gotten off topic more than A couple of times now, and that is not good.


True, I do not want this thread locked either.
However, discussion of the IG units is pertinent as they are the new race presented in DOW: Winter Assault. Ergo, it would also be pertinent to discuss other oddities in the game and how they differ from the game itself. That is why we are all balking at the idea of giving the IG captain lightning claws. It's like giving Orks a sniper rifle; it just doesn't make sense!
PostPosted: Tue May 24, 2005 7:20 pm


WalkingTree
Relkin9
Weird, I thought this was A thread about DAWN OF WAR!!! Not about IG and what they can take. If you want to talk about that, go to the IG thread. As it stands, I do not want this thread locked as well. It has gotten off topic more than A couple of times now, and that is not good.


True, I do not want this thread locked either.
However, discussion of the IG units is pertinent as they are the new race presented in DOW: Winter Assault. Ergo, it would also be pertinent to discuss other oddities in the game and how they differ from the game itself. That is why we are all balking at the idea of giving the IG captain lightning claws. It's like giving Orks a sniper rifle; it just doesn't make sense!


True, but you can at least do that as well. Anyway, whilst you have A point, it does not seem pertinant to this particular subject. At least not to me. Anyway, as it is, that is an idea. Give the orks the option for A Scavenging squad(Cannot remember what they are called), and let them take weapons from the other armies that are in the battle at hand.

Relkin9


WalkingTree

PostPosted: Wed May 25, 2005 11:12 am


Relkin9
WalkingTree
Relkin9
Weird, I thought this was A thread about DAWN OF WAR!!! Not about IG and what they can take. If you want to talk about that, go to the IG thread. As it stands, I do not want this thread locked as well. It has gotten off topic more than A couple of times now, and that is not good.


True, I do not want this thread locked either.
However, discussion of the IG units is pertinent as they are the new race presented in DOW: Winter Assault. Ergo, it would also be pertinent to discuss other oddities in the game and how they differ from the game itself. That is why we are all balking at the idea of giving the IG captain lightning claws. It's like giving Orks a sniper rifle; it just doesn't make sense!


True, but you can at least do that as well. Anyway, whilst you have A point, it does not seem pertinant to this particular subject. At least not to me. Anyway, as it is, that is an idea. Give the orks the option for A Scavenging squad(Cannot remember what they are called), and let them take weapons from the other armies that are in the battle at hand.


Interesting Idea, but I think it might desabilize the game balance. That is, unless there were only certain type of weapons the Orks could aquire from squads.
PostPosted: Wed May 25, 2005 2:45 pm


WalkingTree
Relkin9
WalkingTree
Relkin9
Weird, I thought this was A thread about DAWN OF WAR!!! Not about IG and what they can take. If you want to talk about that, go to the IG thread. As it stands, I do not want this thread locked as well. It has gotten off topic more than A couple of times now, and that is not good.


True, I do not want this thread locked either.
However, discussion of the IG units is pertinent as they are the new race presented in DOW: Winter Assault. Ergo, it would also be pertinent to discuss other oddities in the game and how they differ from the game itself. That is why we are all balking at the idea of giving the IG captain lightning claws. It's like giving Orks a sniper rifle; it just doesn't make sense!


True, but you can at least do that as well. Anyway, whilst you have A point, it does not seem pertinant to this particular subject. At least not to me. Anyway, as it is, that is an idea. Give the orks the option for A Scavenging squad(Cannot remember what they are called), and let them take weapons from the other armies that are in the battle at hand.


Interesting Idea, but I think it might desabilize the game balance. That is, unless there were only certain type of weapons the Orks could aquire from squads.


Well, the idea is that you must also take into account the fact that Orks could not hit the broadside of A Tau Devilfish(Pun intended) no matter how hard they tried.

Relkin9


WalkingTree

PostPosted: Wed May 25, 2005 7:21 pm


Relkin9
WalkingTree
Relkin9
WalkingTree
Relkin9
Weird, I thought this was A thread about DAWN OF WAR!!! Not about IG and what they can take. If you want to talk about that, go to the IG thread. As it stands, I do not want this thread locked as well. It has gotten off topic more than A couple of times now, and that is not good.


True, I do not want this thread locked either.
However, discussion of the IG units is pertinent as they are the new race presented in DOW: Winter Assault. Ergo, it would also be pertinent to discuss other oddities in the game and how they differ from the game itself. That is why we are all balking at the idea of giving the IG captain lightning claws. It's like giving Orks a sniper rifle; it just doesn't make sense!


True, but you can at least do that as well. Anyway, whilst you have A point, it does not seem pertinant to this particular subject. At least not to me. Anyway, as it is, that is an idea. Give the orks the option for A Scavenging squad(Cannot remember what they are called), and let them take weapons from the other armies that are in the battle at hand.


Interesting Idea, but I think it might desabilize the game balance. That is, unless there were only certain type of weapons the Orks could aquire from squads.


Well, the idea is that you must also take into account the fact that Orks could not hit the broadside of A Tau Devilfish(Pun intended) no matter how hard they tried.


But the question is that if the Orks managed to bring down a Tau Devilfish, could they take the gun from the Devilfish's turret?
PostPosted: Wed May 25, 2005 8:29 pm


WalkingTree
Relkin9
WalkingTree
Relkin9
WalkingTree
Relkin9
Weird, I thought this was A thread about DAWN OF WAR!!! Not about IG and what they can take. If you want to talk about that, go to the IG thread. As it stands, I do not want this thread locked as well. It has gotten off topic more than A couple of times now, and that is not good.


True, I do not want this thread locked either.
However, discussion of the IG units is pertinent as they are the new race presented in DOW: Winter Assault. Ergo, it would also be pertinent to discuss other oddities in the game and how they differ from the game itself. That is why we are all balking at the idea of giving the IG captain lightning claws. It's like giving Orks a sniper rifle; it just doesn't make sense!


True, but you can at least do that as well. Anyway, whilst you have A point, it does not seem pertinant to this particular subject. At least not to me. Anyway, as it is, that is an idea. Give the orks the option for A Scavenging squad(Cannot remember what they are called), and let them take weapons from the other armies that are in the battle at hand.


Interesting Idea, but I think it might desabilize the game balance. That is, unless there were only certain type of weapons the Orks could aquire from squads.


Well, the idea is that you must also take into account the fact that Orks could not hit the broadside of A Tau Devilfish(Pun intended) no matter how hard they tried.


But the question is that if the Orks managed to bring down a Tau Devilfish, could they take the gun from the Devilfish's turret?


Nope, just from infantry and heavy weapons squads, like marines, or termies. And they cannot take them from any groups other than IG or Marines. Chaos is too unstable for even them to use without being actual psykers, Eldar are too advanced.

Relkin9


Guardian of a Lost Cause

PostPosted: Thu May 26, 2005 8:44 am


I saw the pics on the first page and it seems Dawn Of War is adding an Epic 40k feelign to it. That looks like a Baneblade Super Heavy Tank.
......... eek

Shibbity if they do that imagine if the Titan Legions and the Orc super Gargants. eek
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