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The Chaos Space Marines Goto Page: [] [<<] [<] 1 2 3 ... 52 53 54 55 56 57 ... 195 196 197 198 [>] [>>] [>>] [»|]

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Drachyench

PostPosted: Thu Sep 01, 2005 11:43 am


heavyflamer
i don't see anywhere where it says you can't use special movement type things. i would ask a gw judge or someone who works there and knows the rules


That's my point. The only Limitation I know of for movement other than for followers is you can't have speed and flight.
PostPosted: Sat Sep 03, 2005 3:07 pm


God my daemon prince was lucky. He survived being attack by 8 genestealers each round for 3 rounds, took no wounds, and drove them back.

Drachyench


Cagalli Yura Attha

PostPosted: Sat Sep 03, 2005 3:19 pm


Drachyench_The_Eternal
God my daemon prince was lucky. He survived being attack by 8 genestealers each round for 3 rounds, took no wounds, and drove them back.
xd mine doesn't have that problem. "meet my fodder. They're winged posessed. And the champion (FREE UPGRADE - THANKS PAPA NURGLE!) also has talons. xd SO.. he's like.. a flying genestealer.
PostPosted: Sat Sep 03, 2005 5:20 pm


Cagalli Yura Attha
Drachyench_The_Eternal
God my daemon prince was lucky. He survived being attack by 8 genestealers each round for 3 rounds, took no wounds, and drove them back.
xd mine doesn't have that problem. "meet my fodder. They're winged posessed. And the champion (FREE UPGRADE - THANKS PAPA NURGLE!) also has talons. xd SO.. he's like.. a flying genestealer.


lol if you go to the battle bunker, i do, we call a guy named "crazy" steve papa nurgle. he ate france ninja

heavyflamer


lightandshadow13

PostPosted: Sat Sep 03, 2005 6:21 pm


lol
PostPosted: Sat Sep 03, 2005 11:44 pm


Even though Cagalli doesnt plan on running a Greater Daemon in her army, I am making Gareth, Greater Daemon of Nurgle.
Based on my Area Manager at work, it's fat, ugly, has bad hair, A horrible tie, and glasses. biggrin

Ophiuchus


Grandpa Ducky

PostPosted: Sun Sep 04, 2005 7:58 am


Ophiuchus
Even though Cagalli doesnt plan on running a Greater Daemon in her army, I am making Gareth, Greater Daemon of Nurgle.
Based on my Area Manager at work, it's fat, ugly, has bad hair, A horrible tie, and glasses. biggrin

Lmao! That sounds hilarious. Are we ever going to get to see it?
PostPosted: Sun Sep 04, 2005 8:24 am


Grandpa Ducky
Ophiuchus
Even though Cagalli doesnt plan on running a Greater Daemon in her army, I am making Gareth, Greater Daemon of Nurgle.
Based on my Area Manager at work, it's fat, ugly, has bad hair, A horrible tie, and glasses. biggrin

Lmao! That sounds hilarious. Are we ever going to get to see it?
i'll see if I can get a picture of my manager for comparison, too.

Hey!
Today I was at lunch writing an army list from the chaos codex, and Brian from Ovenfresh went, "Is chaos something new?"
I was all, "wha?" and he said, "Only I thought you did Imperial marines..." This was odd. How did he know? I've only seen him in the GW once, and he didn't play in that game... "I'm writing a Nurgle Daemon themed list" and he goes "Ah, you're Nurgle, eh? Mine's Khorne."
I was just like, surprised

Ophiuchus


LightningLord

PostPosted: Sun Sep 04, 2005 11:07 am


I saw the light... I tested them out... Tzeentch. Thousand Sons baby. 4 squads of 9 thousand sons, 2 squads of horrors with some Flamers of Tzeentch in there... Psychic powers a plenty... Sweet sweet... And then for the topping, add 6 termy chosen. Its killer. What else can I say. I have played Nurgle armies, Khorne armies, and Slaanesh, but none were as fun as Tzeentch.

"Sorry, you have to take a leadership test to assualt me, oh, my turn, rapid fire bolters, aspiring champion fires a heavy bolter equivelant." So now... Nurgle, bah! Khorne, primitive! Tzeentch is the way to go! Plus, cant go wrong with two wounds a model.
PostPosted: Sun Sep 04, 2005 11:47 am


i think the chaos marines AS MODELS are fun to paint and convert. i do the iron warriors legion and i also do space marine ultramarines. its really fun to do conversions on chaos, like tentacles and daemonic mutations and stuff. the chaos marines have a really good plus side too, they have a huge armory compared to the space marines.

Lord_Kenko

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Ophiuchus

PostPosted: Sun Sep 04, 2005 1:02 pm


Lord_Kenko
i think the chaos marines AS MODELS are fun to paint and convert. i do the iron warriors legion and i also do space marine ultramarines. its really fun to do conversions on chaos, like tentacles and daemonic mutations and stuff. the chaos marines have a really good plus side too, they have a huge armory compared to the space marines.
Daemonic Mutations = FUN in a sculptor's eyes 3nodding
PostPosted: Sun Sep 04, 2005 2:11 pm


LightningLord
I saw the light... I tested them out... Tzeentch. Thousand Sons baby. 4 squads of 9 thousand sons, 2 squads of horrors with some Flamers of Tzeentch in there... Psychic powers a plenty... Sweet sweet... And then for the topping, add 6 termy chosen. Its killer. What else can I say. I have played Nurgle armies, Khorne armies, and Slaanesh, but none were as fun as Tzeentch.

"Sorry, you have to take a leadership test to assualt me, oh, my turn, rapid fire bolters, aspiring champion fires a heavy bolter equivelant." So now... Nurgle, bah! Khorne, primitive! Tzeentch is the way to go! Plus, cant go wrong with two wounds a model.


wow, noob thousand sons were nurfed how can you sit there and think they are the best? they are way to expensive and lost there greatest ability, well they didnt lose it but now everyone else has it too.

heavyflamer


Xenos Mortium

PostPosted: Sun Sep 04, 2005 2:30 pm


heavyflamer
LightningLord
I saw the light... I tested them out... Tzeentch. Thousand Sons baby. 4 squads of 9 thousand sons, 2 squads of horrors with some Flamers of Tzeentch in there... Psychic powers a plenty... Sweet sweet... And then for the topping, add 6 termy chosen. Its killer. What else can I say. I have played Nurgle armies, Khorne armies, and Slaanesh, but none were as fun as Tzeentch.

"Sorry, you have to take a leadership test to assualt me, oh, my turn, rapid fire bolters, aspiring champion fires a heavy bolter equivelant." So now... Nurgle, bah! Khorne, primitive! Tzeentch is the way to go! Plus, cant go wrong with two wounds a model.


wow, noob thousand sons were nurfed how can you sit there and think they are the best? they are way to expensive and lost there greatest ability, well they didnt lose it but now everyone else has it too.
Why do you continously try to insult people clearly smarter, better, and more liked than you?
PostPosted: Sun Sep 04, 2005 4:22 pm


Xenos Mortium
heavyflamer
LightningLord
I saw the light... I tested them out... Tzeentch. Thousand Sons baby. 4 squads of 9 thousand sons, 2 squads of horrors with some Flamers of Tzeentch in there... Psychic powers a plenty... Sweet sweet... And then for the topping, add 6 termy chosen. Its killer. What else can I say. I have played Nurgle armies, Khorne armies, and Slaanesh, but none were as fun as Tzeentch.

"Sorry, you have to take a leadership test to assualt me, oh, my turn, rapid fire bolters, aspiring champion fires a heavy bolter equivelant." So now... Nurgle, bah! Khorne, primitive! Tzeentch is the way to go! Plus, cant go wrong with two wounds a model.


wow, noob thousand sons were nurfed how can you sit there and think they are the best? they are way to expensive and lost there greatest ability, well they didnt lose it but now everyone else has it too.
Why do you continously try to insult people clearly smarter, better, and more liked than you?


you dont even know me so how would you know? im not so much insulting him as the thousand sons, which he plays. if he thinks they are so wonderful; he either found something no one else did, or doesn''t know what he''s talking about. im thinking number 2 but hey it could be number one. thousand sons are no longer good, they need to be revised or something.

heavyflamer


Ophiuchus

PostPosted: Sun Sep 04, 2005 5:51 pm


I fail to see how Thousand Sons are "crap" and "the same as the others"
- Anything that is not a basic marine troops choice or fast attack unit is a sorceror.
- Each sorceror can take thralls to sacrifice for psychic powers
- Their basic troop has full shooting range when moving and a free daemonic ability
- Their basic troop is immune to TWO chaos mutation types due to having no body
- Chosen squads are ALL sorcerors

That to me is NOT a normal chaos army.
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