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iBurningfury-kun

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PostPosted: Sat Jul 03, 2010 12:43 pm


can any of u guys give me some advice on how to better use my space marine army? Its also my own created chapter.
PostPosted: Sat Jul 03, 2010 1:11 pm


what units can you field?

Van Evok

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Asmondai
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PostPosted: Sat Jul 03, 2010 2:50 pm


Biggest question probably is what combat-tactics he is using?
And what units he already has at the moment?

Asking for just space marines,
you got about 100 different variations in hand,
so little bit of more info would be nice. ^.^"
PostPosted: Sat Jul 03, 2010 8:05 pm


so far i have 3 tactical squads, 1 command squad, 1 terminator squad and rhino. i'm planning on getting more soon

iBurningfury-kun

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Van Evok

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PostPosted: Sat Jul 03, 2010 11:46 pm


I'd advise getting some kind of transport for all tactical squads, and definitely for the command squad... terminators can deep strike and are effective in firing on the move, besides land raider is their only transport available, so they can be on foot for now.
Some heavy support firepower should be added ASAP - predator or squad of devastators would fit nicely. If you like aggressive charging types, assault squad would be nice, though I'd stick with land speeder as fast firepower support. That would cover all the categories in the Force Organisation Chart - and give you a nice small force to play with. You can then decide what works best for you and add more of it. BTW, who is commanding your guys? (HQ)
PostPosted: Sun Jul 04, 2010 2:47 am


Rhinos are always good: cheap, reliable and with that extra storm bolter quite a chugger.

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Asmondai
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PostPosted: Sun Jul 04, 2010 4:04 am


Lt. Brookman
Rhinos are always good: cheap, reliable and with that extra storm bolter quite a chugger.


And with the Dedicated Transport rule gone,
you pretty much have 3 rhinos for almost every unit in your army,
not just 1 rhino/ 1 unit.

That and it´s always fun to mess your oppoments LoS with them. :3
PostPosted: Sun Jul 04, 2010 4:39 am


Asmondai
Lt. Brookman
Rhinos are always good: cheap, reliable and with that extra storm bolter quite a chugger.


And with the Dedicated Transport rule gone,
you pretty much have 3 rhinos for almost every unit in your army,
not just 1 rhino/ 1 unit.

That and it´s always fun to mess your oppoments LoS with them. :3
Agreed, even as a wreck they can still fulfil a battlefield role to a certain degree. I remember one guy who parked his Rhinos around an objective and just boxed it in.

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Van Evok

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PostPosted: Sun Jul 04, 2010 6:55 am


and it can tank shock, then "escort" fleeing enemy to the board edge... I've seen even mighty terminators or biker nobz fall to this trick twisted
PostPosted: Sun Jul 04, 2010 11:49 am


my HQ is a normal space marine captain but i plan on getting a force commander or better.

iBurningfury-kun

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Van Evok

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PostPosted: Sun Jul 04, 2010 1:14 pm


This means no special characters, and classic combat tactics in place... this isnt bad in itself, especially as it allows marines to disengage from hopeless fights, but I'd say this favors shooty builds. So I'd advise getting some big guns first and foremost.
PostPosted: Sun Jul 04, 2010 10:44 pm


thx for the advice guys. after this army i'm going to do a black templar army.

iBurningfury-kun

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Hoxtalicious

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PostPosted: Mon Jul 05, 2010 12:41 pm


I'd hold off on that one until maybe next year. wink
PostPosted: Mon Jul 05, 2010 2:37 pm


Lt. Brookman
Agreed, even as a wreck they can still fulfil a battlefield role to a certain degree. I remember one guy who parked his Rhinos around an objective and just boxed it in.

Van Evok
and it can tank shock, then "escort" fleeing enemy to the board edge... I've seen even mighty terminators or biker nobz fall to this trick twisted


I managed to take down 3 carni´s with 3 rhinos to park in it´s
walking path, delaying their assaults while my 2 half broken tac squads, bike squad and chaplain opened a can of woob-arse on
them one by one. :p

I had some seeeerious luck back then, during the golden age 3th ed rulebook and a working DA-codex. <.<
I miss those times.... <3


Lt. Brookman
I'd hold off on that one until maybe next year. wink


I agree on that one.
Even thou BT´s codex does have rules and tactics that can work
very well with the modern rulebook, but since codexes are getting
some serious updates, it be best to wait for a new one.

Asmondai
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iBurningfury-kun

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PostPosted: Tue Jul 06, 2010 1:33 pm


so what army do u guys have
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