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Naruto: The Path of the Shinobi

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A Naruto Roleplay 

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o_Starlight_

PostPosted: Tue Jan 11, 2011 11:27 pm


Mistah BomChickaWahWah

@Muffin
-The "Not Very good in close combat" needs more description.Edited

-If sounds look like color to them, then won't they be blinded by flashy lights all the time due to people speaking, and other noises? How good is there hearing anyway? If they can hear someone who is S Rank sneaking up on them, can they hear a heartbeat, or an ant's footsteps?
No all the flashy lights wounldent be a problem due to being used to it and for a S rank it would be sort hard for them to pick up on their presence,lol They dont have any high power hearing its just likeif someone was blind they would use vibrations which this clan uses as well but along with color they know someones near them but dont know the postion which the person is.Should i make a Range of how close they can see the sound of anyone sneaking behind them

-Basic Music needs a rangeEdited

-For Trance, what are the chakra increases that you are talking about? Like how much would you need to increase to do certain things?For Trance its just like Basic Music just they put more chakra into it so being to be like a Genjutsu

-Just noticed something, you need to add Ranks to you jutsu before I can continue. Edited



PostPosted: Tue Jan 11, 2011 11:54 pm


@Fallen
-As much as I would like to accept you right now, there are still some issues. On Many As One, you say there is a complex pattern but you don't describe it in any way. It may be easier to make it just like Two as One but the power of five swords.
-On your Pressure wave, you said it can go up to 40 feet where it should say then. Your max distance should be 25 ft.

@Muffin
-Yes if you are gonna make a sound based clan, I need to know everything about how they react to sounds.
- "They arnt not suited for combat due to being long range user Taijutsu" edit this sentence please. The last part is what is confusing me.
-I'm not an expert on sound waves, so I'm not quite sure how fair the sound would travel. Though I'm not liking where this is going. If a Sannin used this most basic attack, they would cause their enemies and allies to go deaf. The idea behind this clan is creative, but its not very practical. Especially since 45 ft is a rather large range.
-The S Rank jutsu are also worrying me a bit. I'm going to have to say DENIED, but if you still want to hear an idea of how you can use a sound clan then PM me because I have a suggestion for you.

iMistah-kun


Panthers7
Crew

PostPosted: Wed Jan 12, 2011 10:42 am


User Image
Tsuchigumo Clan: Fear the 'Character Binding Technique'


This technique, was developed by a powerful Ninja deep within the last ages of the Great War, allowed him to do many different things depending on the Kanji he writes out on the air with his hands such as create fire, or sending the word to 'Attack' a target. Fairly versatile, this skill affords similar advantages to handed hand seals because it merely has to be spelled out. He also was a man of peace. Deep within the land of Suna, the man decided the wars were becoming to hectic and decided it was time to end this senseless bloodshed.

From there the man developed a technique so powerful, so great, that the nations deemed the man 'Oni.' or in his villages terms, he was known as 'Ra'. After wiping out an entire village to express his anger towards the wars, he indeed brought peace and ended the Shinobi wars on his side of the world. But to his sadness, and to his hatred for mankind and their selfishness, he noticed the villages saw him as a weapon of power. Wanting to contain him for their own uses and have him as a trump card for war. Retreating into the depths of Suna and creating a small peaceful village near a plentiful oasis, he settled down and created a small world under his rule. Teaching those the skills in the way of peace, in which the people became known as the 'Tsuchigumo Clan/'


Rules
1.) You will have to put Tsuchigumo Clan after your name.
2.) Unfortunately the main reason the Ninja created this hand-written jutsu,is because he couldn't perform the basic hand-sealed jutsu's. His shame of that,brought him power in creating this. Upon which,the user cannot learn many Ninjutsu's or Genjutsu's from other sources other than the Tsuchigumo Clan. But, seeing as the generations become stronger than their predecessors, the Clan member can only learn 10 Ninjutsu's and 10 Genjutsu's total. (Or in other words, 10 Ninjutsu's and Genjutsu's in an ENTIRE lifetime.)
3.)You will be able to utilize all 4 elemental jutsu's using Kanji spelling only. Make special note that this does not give you 4 elements of your regular Ninjutsu.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Abilities
*) Have quite High Chakra Reserves
*) Chakra Control is automatically a slot for Shinobi Skills.
*) Sealing Jutsu's take - 2 posts to learn.


Jutsu's


Academy Student

Name: Dragon Spying Technique
Description: Upon drawing an animal,a human face,or some legendary creature in a specific spot the user will be able to ,through a drawing, see through the eyes of the drawing and spy on others. They will not only be able to see what's going on but also listen too.

Name: Seiji {Justice}
Description: Upon writing 'Justice' in Kanji in the air,a light reflective glass with appear in-front of the user only. Repelling of Taijutsu attacks of the users rank,and all Ninjutsu Attacks of the users rank. One hit of the 'glass' shatters it and it can only be used every other turn.

Name: Gensou {Illusion}
Description: The user will write 'Gensou' in the air and a 'box' of bending light will form over the user turning them invisible. It not good for fighting purposes as you cannot move after performing this technique and those with special chakra reading Dojutsu will be able to see through the glass.

Name: Chuujitsu {Loyalty}
Description: The user will write 'Chuujitsu' in the air which be fired at their opponent. If the word hits any part of the opponents body,it will merge with their skin and become one with their chakra flow;which is another reason why it will stay on. This technique does no damage nor does anything battle worthy at THIS level. But,it does have further uses later on for Tsuchigumo members.

Name: Chikara {Power}
Description: The user will write 'Chikara' in the air as a force of condensed chakra will fire from the user.[ At Academy Ranked,the chakra will be the size of a small fist. At Genin Ranked,the chakra will be the size of a small ball. At Chuunin sized the chakra will be further condensed and will have a little explosion after impact.(No size change.) At Jounin Ranked,the chakra will be the size of a beach ball and can split itself four times to widen the range of the attack. The explosion of the chakra is that of an explosive tag except without the burns.At Sannin level,the chakra is that of a small child and is fired off in higher speeds. The user will also be able to fire it into the air and let small condensed and unstable chakra balls rain down on the opponent for one post.

Name: Shinjitsu {Truth}
Description: This is an interrogation jutsu. It is not used for battle purposes as the Kanji sign is too slow;not to mention that it wouldn't really do the user good to do it in the first place. But,upon writing 'Shinjitsu' directly on the opponents head,the user's symbol will hit a restrained[Or hopefully you restrained] opponent in the head. The symbol will spread upon the users forehead and start to glow as if fuses with the users chakra system. As long as the symbol is on the opponents head,they will be unable to lie without feeling extreme pain.

Genin

Name: Souzou {Creation}
Description: The user is now able to manipulate the elements through Character binding. These,jutsu's although,are only at the power of Genin Level. Regardless of what rank you are.

*Souzou:Katon - The user can manipulate Fire through character binding. After the word are spelled,the symbols will turn red and fire a beam of flames at the opponent.

*Souzou:Suiton - The user can manipulate Water through character binding. After the words are spelled,the symbols will turn blue and fire a water torrent at the opponent.

*Souzou:Fuuton -The user can manipulate Wind through character binding. After the words are spelled,the symbols will turn green and 'bladed' winds will try to rip the opponent.

*Souzou biggrin oton - The user can manipulate the Earth through character binding. After the words are spelled,the user will shoot the words into the earth which will react,by firing up a small pedestal of earth to strike the opponent.

Name: Kuza {Bond}
Description: The user will write 'Kuza' in the air through Kanji and place it on a team mate and themselves. Once the symbols merge fully with their chakra,the two will be able to communicate telepathically. This will not work on opponents,as 'Kuza' only will work on those that are willing to have it to work.

Name: Kankyou Kuza {Environmental Bonding}
Description: Similar to the Doton:Shinjuu Zanshu no Jutsu, the user will,after writing 'Kankyou Kuza',merge into the ground as if it's 'water' or 'thin air.' This ability allows the user to get near an opponent without notice and when below him, pull down the opponent to ground, burying his body and leaving only the head above the ground. This particular jutsu isn’t an attack by itself, but it easily creates and opening for more deadly attacks. Can still be detected if the opposing Nin. is two ranks higher than the user, or they have a Dojutsu which can help them see the user.

Name: Chouwa Kyouryoku {Harmony Cooperation}
*Prerequisites: Kuza{Bond},and Custom Acception
Description: The users,after performing the Kuza bond,will be able to sync their jutsu's together. Or better yet,they will be able to make collaboration jutsu together as long as the bond 'Kuza' is upon their orifice. Note:You will have to get the jutsu you wish to collaborate with the ONE person{Team Mate,Partner,etc.},and get it approved by our Custom Jutsu acceptor.

Name: Magen Genkaku {Demon Hallucination}
*Prerequisites: Gensou {Illusion}
Description: The user will perform 'Magen Genkaku' through Character Binding, and make a 'mirror' form over them. During this particular Genjutsu,the user will take on the image as the opponents worst fear.During which the opponent might feel their abilities have been halved because of their mind thinking of their fear coming to life. It will last up to 2 Posts. But,if the opponent,if they can overcome their worst fear, and put on a direct hit of equal ranking to the user,the mirrors will shatter and the Genjutsu will be broken.

Name:Jinsui {Pure}
*Prerequisites: The user must be able to perform Medical Jutsu.
Description: The user will perform 'Jinsui' over a wounded area that has been poisoned,cursed,etc. and negate it's affects in 2 post time. This,does not heal wounds nor does it repair tissue,but it does take on as an immediate protector against foreign substances. But,if those foreign substances are higher than the user,than they may have more difficulties negating their affects.

Name: Uta Genkaku {Song Illusion}
Description: Upon writing Uta Genkaku in Kanjii,the user produce a musical tones happening throughout his/her vicinity. The Kanji symbol,unlike the other's,will not vanish from the air as it will slowly take rise within 3 posts. Upon which,if the enemy doesn't destroy the symbol within that time limit,they will be captured within a intricate Genjutsu that hits all five senses instantly. It will,to the opponent and those within the vicinity other than the user,will be replaced in a pleasant scene. In which they will be 'seeing,'feeling','touching',and 'tasting' what ever they see as their way of having peace. During this,the user can capitalize on their opponent's openings.
*)Note: The opponent DOES have a chance to disable this technique if they get trapped in the Genjutsu. If,the opponent has another person,who WASN'T in the vicinity during the third post they can use their chakra to snap the victim out.
- Another method would be to use the Post-Action Sequence[Random Number:1-2] And if the person gets a 2,they have broken from the jutsu.
-The last method is,if the opponent is higher than the user that used the technique,after the post with them being pulled into the Genjutsu they will be able to be released from the technique by utilizing 'Kai.'.



Chuunin

Name:Saisei no Bushin {Rebirth Clone}
Description: The user will write 'Saisei' in the air which will turn into a clone of the user. But,unlike the normal bushin clones,the Kanji Bushin cannot make physical attacks but it does make jutsu's. The Kanji clone can utilize the 'Character Binding' Jutsu's only one rank underneath the user. But make note that the clone is also one rank slower and one rank weaker than the user that created it. [Can only perform one Character Binding technique before dismissing.]

Name: Shukufuku Bunmei {Blessing Civilization}
Prerequisites: Jinsui {Pure},and must be able to perform Medical Jutsu
Description: Using the power a stronger form of Medical jutsu,a 'glass' of the users chakra will swirl around his/her team mates. During the time the user has them within the 'glass',they will start to recover from their injuries quickly. It would be almost as if returning what was damaged or injured back to it's original state.
@Chuunin Level: The user will be able to heal one user at a time. They can repair what was damaged in 5 full posts by the user. (Paragraph Posts)
@Jounin Level: The user will be able to heal two users at a time. They can repair what was damaged in 5 full posts (by the user) but also can fix and correct broken bones. (Paragraph Posts)
@Sannin Level: The user can now feel three users at a time. They can repair what was damaged in 5 full posts (by the user) but can also heal lost limbs,fix broken bones and reconstruct tissue and that of the like. (Paragraph Posts)
@Special Medical Level: For those that are Medical Nin only,plus using 'Character Binding',they will be able to do everything that Sannin can do with 'Character Binding' plus more. If they get a person,that has died,within two posts of the initial death,they will be able to revitalize them. Of course at a major cost. They will be performing the technique for 3 Days{In real life time} and must NOT be disturbed during the ceremony. If they are disturbed{Meaning someone is attacking} the one they attempt to bring back will die indefinitely.

Name: Hakken {Discovery}
Prerequisites: Chuujitsu {Loyalty}
Description: During this technique,after performing and having a successful completion of 'Chuujitsu the user will then be able to release out this technique called 'Hakken'. Upon writing 'Hakken the words will turn into an arrow that will point in the direction that the opponent is. For,as long as the seal is merged with the opponent,the arrow will point them out. [It takes 2 chakra points after initial release to keep the arrow up.]

Name: Magen:Shikarou {Mirage}
Prerequisites: Magen:Genkaku
Description biggrin uring this technique the user will write,after saying 'Magen', Shikarou in which the opponent will be surrounded by multiple 'mirrors' of illusion. These mirrors will make the 'captured' opponent see the user running away from them.If the opponent tried to give chase,they will continue to see the user simply running away from them,which will can become quite hazardous if the opponent isn't careful. In closed spaces they will bump into things or in some areas fall from great heights as the world outside of the 'mirrors' will be the true hazard for them. The only way to break this Genjutsu is to utilize a projectile Ninjutsu attack that is of the users rank.

Name:Seika Souzou {Sacred Fire Creation}
Prerequisites: Souzou {Creation}
Description: After writing 'Seika Souzou' in the air,same as doing with the Souzou elemental techniques,a burst of flames will rage from the symbol. But unlike the ones before,the flames have an incredible heat intensity. It has been known to melt thin metals instantly and thicker metals will start to bend to it's engorging flames.

Name:Fukushuu {Revenge}
Description: As the opponent is attacking,if the user has the time,they will write 'Fukushuu' directed at the opponents attack. Upon contact [Be if a Taijutsu attack or a Weapon Attack] the opponent will be blasted back with double the force they applied.
Note:This only applies to Taijutsu/Weapon Attacks.
- Also,you will have to use the [Post-Action:Random Number Sequence to see if you have successfully performed the technique. The range will be between 1 & 2. If the user gets 1,they have successfully countered the technique and have blown the opponent back with tremendous force. If the user gets 2,they have just received the attack the opponent has done.]

Name:Meitou Bushi {Celebrated Sword Warrior}
Description: The user will write Meitou Bushin in Kanji,and the words will form into a black Katana. The blade itself has no special properties except that it is a sword,and will last until the user sees fit. [The max amount of swords summoned depends on the users Shinobi Type]
-Note: It takes -2 chakra,after the initial use of the Kanji sword to summon more swords.

Jounin

Name:Koton {Chaos}
Description: The user will write the word 'Koton' in Kanji which will levitate slowly in the air. The user,after the initial post,will start to glow white and their chakra will become rapidly sapped from out of the user and into the symbol. After a total of 5 posts,if the Kanju symbol hasn't been broken or attacked the user on the fifth post will be encased by a protective light,and the condensed chakra of fifth whole posts will come slamming down at the opponent like a small ball. The ball is small for the reason to have great speed and better increase the chance of hitting the opponent. The destruction of this technique will be rather massive and can be devastating to the opponent if they take direct or near contact to the blast.
-Note:After the initial performing of the technique,the Kanji symbol will take -3 chakra until the fifth post.

Name:Shinsei Kiri {Sacred Mist}
Prerequisites:Souzou{Creation},Chuujitsu{Loyalty},Hakken{Discovery}<-This is optional
Description: By utilizing the knowledge of Souzou{Creation} and adding Chuujitsu{Loyalty} and then utilizing Hakken{Discovery} to add direction the user will be able to perform a deathly combination within the Tsuchigumo Clan's 'Character Binding Technique.' After utilizing all that's stated above first,the user will then be able to use 'Shinsei Kiri' to its fullest after writing it in Kanji. Upon finishing the last slant,the word will start turning into a mist,forming around the user first and then spreading rapidly around the area.
[1st Post= Around the user and his/her vicinity
2nd Post= Around the user and lightly around the area they are fighting.
3rd post= The entire area is filled with mist.]

During during this,the user's chakra will be masked,because the entire mist is chakra doused,as well as any scent of the user is masked since they are the puppeteers of this misty deviance.
Sannin

Technique Name: Dohasuten (Fury)
Rank: S ( 30 CP) + 15 Posts of halved physical abilities. ( Physical Traits and benefits are knocked down 2 full Ranks.
Type: Ninjutsu~ Kinjutsu
Element: Highly condensed chakra and Nature.
Description: The Tsuchigumo Clan wasn't purely known off of the simple ability of creating intense abilities through Kanji.No, their deadliest ability was a Kinjutsu called Dohasuten. The move set the Caln above even the uchiha in standards of destructive force. A single man army could bring a village to a crumbling halt. Some call it the power of the heavens while other call it a plague from hell. Just depends which side of the spectrum of life the Clan Member chooses to be on.

Dohasuten was a Kinjutsu developed by the Tsuchigumo's during their prime of the Great Shinobi War. This technique was taught as a rite of passage to any member that has achieved Konin or Sannin Status in the world. It is in-fact their birthright as a Tsuchigumo Clan member to earn this technique carry on the tradition of the Clan. With this destructive power, it is just like a Jinchuuriki... Meant to bring peace to the villages of old... cease the needles wars that may wreak havoc upon the land. But... sadly not all those who obtain this ability utilized it as a method of peace.

How does Dohasuten even work?

Like any technique of this magnitude, you must be a specialist in the way of Ninjutsu or be something of it's equivalent as well as have medium high to high chakra reserves. Only the strongest Ninjutsu-ist of the Tsuchigumo Clan could even think about decently having the technique underneath their belt of skills. Similar to the fabled jutsu like Limelight ,but in this sense it is with one person, who has undergone training as harsh as learning Senjutsu to utilize this technique on their own.

Upon meeting the requirements of being a Ninjutsu-ist or something of it's equivalent and having done the training ( Will Post Below ), they will employ the harsh jutsu upon the Village. As well, as them signing a blood oath prior to even gaining the knowledge of this Jutsu of Peace. One of the Tsuchigumo Clan members had noticed that some of those that were learning the jutsu were a little shady and may distribute the knowledge of this powerful technique to the other nations. So, to defeat treachery within their own ranks,the Tsuchigumo's made all those that were learning the jutsu to sign a contract in their blood and chakra. Similar to that of a Summoning Contract, except as their blood and chakra get poured onto the paper, the contract will place a seal on the user. The seal is invisible and will not be seen until the user either initiates the technique or worse... breaks the contract. Which is one reason why they called the obtainer of this jutsu becomes a 'Host'. The seal will signify that they will only reveal the secrets of this jutsu to those of the Tsuchigumo Clan. And, that if they should reveal any morsel of this jutsu to another person, they shall be stripped of their lives. In where the seal will break and consume the victim in a horrid death. Where their blood will forced out from every crevice of their bodies... And, as most would guess... or rather hope. The Tsuchigumo's secret technique has been held secret ever since that rule has been applied.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`
*) It takes 10 Posts to deploy the jutsu. Every 2 posts the weather of the village will turn harsher... giving a warning to the citizen's that something isn't right:

-) 1st Two Posts: After remaining stationary for two posts, the Host of the technique will start to glow white. During this time, they must keep their hands continuously moving in the flow of the jutsu. Also the Host must stay stationary during the entire technique as they gather energy. The skies around the village will start to accelerate in an unusual rate.

-) 2nd Two Posts: The Host will glow a brighter white until the clothing he/she may be wearing will look purely white. This is from the fusion of chakra and nature's energy being obtained and morphed at a rapid rate while simultaneously being bottled up in an unstable ball. The clouds will continue the unusual pattern of speed whilst the wind around the village will pick up. If one is experienced enough and rather notices in time, the wind will actually be pushing away from where the Host is. Making a natural defense for the Host at this point an time. No, the wind won't be so strong that it can knock away Shinobi from attacking, but it will be strong enough that regularly thrown projectiles will lose any to all acceleration by the time it reaches the Host.

-) 3rd Two Posts: As the wind increases, making projectile weapons even more futile, the white light will start to slowly encase the Host of the jutsu as well as it starting to increase in size. Meaning that the power has become so unstable, that it can no longer be contained with the user and is starting to reach out into the environment. To an onlooker, a large beam of white light will be reaching up into the skies from where the host is standing.

-) 4th Two Posts: The wind at this time is quite violent. Shinobi that are two ranks underneath the user will be blown back at this level of the technique. Shinobi one rank will be able to get close but the force of the winds will reduce any Taijutsu attack by a half rank. Simply because of the force of energy and raw power being released from the user. Not only that, there will be an energy dome starting to form around the host. Producing highly condensed chakra as a form of a protective barrier for the host an attacker, if they manage to get through the wind, can penetrate the barrier. But at the cost of taking raw chakra damage to their bodies will be the penalty for attempting to attack the user at this level of the jutsu.

- 5th and final Two Posts: This is were the jutsu finally eradicates the village. When the user has retained enough of nature's energy, they will release all of what they have stored in one powerful blast. To protect the user from being damaged, and his/her comrades, the St.Pierre's utilized the chakra barrier that was utilized earlier as an offensive-defensive barrier to purely defensive barrier.to protect those within from the purification of the jutsu. (( About five feet from the user will be the total area of the barrier.))

Basically the jutsu is like an bomb. Once at this stage, raw chakra and the true power of nature will be released upon the village. Destroying anything and consuming every thing within the area.

Training

Now like any jutsu... it takes training to do this technique. But like the Sage's of summons, in which Tsuchigumo (Creator of the Clan) derived the idea from, the training is quite strenuous.

*) 10 Posts for training in the knowledge and control of Nature Energy.

*) 10 Posts for Chakra Control

*) 15 Posts for handling and controlling the magnitude of this magnificent jutsu.

*) 5 Posts for learning the long hand-seals that it takes to produce this jutsu.

Rules

-) The user must be completely stationary when performing this jutsu. They may move their upper body or duck, but the feet must be planted and the hand-seals cannot be broken or the jutsu is automatically canceled.

-) If the jutsu is canceled, the chakra is stripped from the user, as well as the user being unable to utilize the jutsu for TWO FULL DAYS. (This is in real life time)

-) Even if the justu is cast, the consequences of utilizing this massive technique will still apply. The inability of utilizing the technique for TWO FULL DAYS.

-) During those days, your chakra will be halved. [ For example, if you have 200 Chakra Points, you will only have 100 Chakra Points until the TWO DAYS have passed.

-) You must be a Tsuchigumo Clan Member. Either by marriage or through blood. Teaching the jutsu to anyone else, as stated above, will cause you the penalty instant death.







Head of Clan:
1.
2.
((As you can see, because of the abilities and strength of this clan there will be very few people who will be able to bare the name of Tsuchigumo upon their last name.)) - (( Repost ))
PostPosted: Wed Jan 12, 2011 11:38 am


Pic:Bushin
Name:The Secret Warriors
Bushin Clan
Description: Throughout all the ages of mankind, a name has been linked with the best of the best of any nation. Bushin....the warriors who at birth are chosen and trained to become the most powerful warriors to ever live. The current living of shinobi however, has made it's way into a new breed. Secretly a group was formed by the kage's and elites of every village a group of the strongest shinobi. These are the new age Bushin, chosen from birth because of their natural affinity for being a shinobi that is determined by a secret sect of medical shinobi. If a child is found to have the natural genetics they are taken from their parents and are never to see them again. The parents are told that their child died soon after birth, or given an orphan baby to hide the truth that their child was chosen for this special group. These chosen are formed into groups of the most elite killing force in the shinobi world, trained to fight, assassinate, protect and follow out a mission's orders to the very end. They take on the suicide missions and return with only minor casualties. The name of Bushin lives on in these shinobi, and they uphold that name.
Strengths:
• Bushin children are of an elite breed, naturally fit and having the best physical shape of any shinobi. They have also been known to be naturally handsome
or beautiful. (All females must be at least 5' 5" and all males at least 5' 8" as a minimum height)
• Bushin are mercenaries and assistants... they can take on any mission from any village and are often commissioned with work
Weaknesses:

• Bushin can not Kai out of a genjutsu and must administer pain to break themselves out as a weakness
• Bushin are naturally weaker when it comes to Genjutsu due to their focus on weapons. (All Genjutsu cast by a Bushin are weaker by one rank and CANNOT learn S-ranked Genjutsu )
• Bushin cannot learn Village oriented ability's(IE. the eight gates.)
• Bushin fulfill the missions given to them. If you are given one, you must complete it, or die trying. Though you will only have to fulfill the certain requirements given.

Rules:
• Bushin are normally only social with other Bushin, and are typically distant from any non-member they meet.
• Bushin will always take on missions their squad leader gives to them. Meaning they usually stick together for many tasks

Ability: (Special ability this clan/ kekkei genkai gives)
• Bushin get +1 rank in Speed, Strength, Reflexes)

Bloodline/Clan Jutsus:
Gennin
Iaidō
With a single, unhindered motion a true Bushin can unsheathe his weapon and strike at the same time. This can provide a elegant- yet effective way to catch your opponent off guard.

Turning Swallow Cut
Utilizing chaka to stimulate the nervous system, this cut is reputedly so quick and precise that it can strike down a bird in mid-flight. It is a downward strike which is then spun back up into an upward strike, both strong enough to effortlessly slice through even the hardest wood.

Drying Pole
The user extends the tip of their blade with chakra as they thrust. Like a beam of energy, the strike can stretch several extra feet.
• Max distance 3ft addition

Chuunin
Bushin Mind Alteration
An Art learned by every Bushin member, it is one of the only techniques that requires no hand signs. The technique itself is very basic utilization of focusing chakra. The techniques goal is to literally destroy the user's brain to prevent enemies from uncovering any of their secrets should they be captured. This technique can either be used to put the user into a catatonic state(3 days CAN be countered by a skilled medical ninjutsu user ) to slow their bodies functions letting them survive longer from severe injuries in case they need medical attention, or if captured the user can force all the chakra into their brain and then release it, killing the brain and destroying it from the inside making any information that would want to be obtained impossible to retrieve as the brain literally dissolves.
This cannot be fixed by medical ninjutsu as the brain at this point is nonexistent.

Chakra Scabbard
After mastering the first two techniques and demonstrating his command of the Bushido code he is permitted to learn the signature element of the style. A Bushin's blade is rife with pure chakra that crackles and dances around the blade. A blade properly focused can double the killing power of a sword. But CANNOT cut through a blade. This technique has repetitive drainage(a C ranked jutsu equivalent) every time it is activated.
• Active until battle ends or turned off

Two As One
You make one blow that hits with the same force as if it were two strikes. MUST have the chakra scabbard active to use this ability.

Bushin Barrier
After having hunted many targets to capture or kill, the Bushin realized they needed to have a method to avoid interference with their prey. The invented a barrier technique that allows them to form a 10 meter circumference from their position that cannot be broken except by justu's higher than C rank. This is to give them an opportunity in which to get their target alone should they need it.

Jounin

Divine's Scabbard
In place of your chakra scabbard you are able to substitute pure chakra for whatever element you have an affinity for.
• Active until battle ends or turned off

Many as One
You may make 1 blow that hits with the force of five strikes at once. This move is incredibly difficult to block due to the sheer force being applied. CANNOT cut through the opponents blade.

Sannin


Pressure Wave
When swinging your weapon, you can create a crescent shaped chakra wave that can travel up to about 10ft before dissipating. A hit from it can be as strong or possibly even stronger than a normal blow. Unfortunately- it leaves your katana without a chakra scabbard (as you just launched it off XD) and you must activate it again. For an additional A Rank Cost, it can go an extra 5 ft. This can be done up to three times on one wave.
• Max distance 25 ft

Clan Head: Myurai Verd (Azeiel the fallen)
1-
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Azeiel The Risen

Feline Pumpkin

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iMistah-kun

PostPosted: Wed Jan 12, 2011 1:12 pm


@Fallen
Tha Mistah...accepts
User Image - Blocked by "Display Image" Settings. Click to show.
PostPosted: Wed Jan 12, 2011 1:29 pm


FINALLY crying THANK YOU

Azeiel The Risen

Feline Pumpkin

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Panthers7
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PostPosted: Wed Jan 12, 2011 3:35 pm


crying
PostPosted: Fri Jan 14, 2011 12:50 pm


( Editing )
Pic:
User Image
Name:
Wave Masters
Description:
Differing from other shinobi the wave masters are born with unique birth marks which are known as Wave symbols. These symbols are in a language that most people don't know, no one outside of the Wavemaster bloodline knows the language.

Wavemasters pride themselves in their staff abilities, which they use to protect against weapon techniques, but their staff is sadly lacking in the offencive arsenal. It also does no good against Taijutsu.

They have symbols that appear on their body at birth, and when they reach a certain powe they may undergo a trial to unlock these symbols, so that they can easily tap into their innate powers at any time. These symbols are called Wave symbols. They appear to be something like tribal tatoos, but they are infact birthmarks of different designs, and different colors. Some are large, and some are small. Most cover a part of the face. normally the cheeks, but some have been known to appear on someone's forehead. The symbols are numerous, and each one taps directly into an element, or chakra type. However if you can not use that chakra type regularly, then you are reduced to only the clan jutsu that go with that symbol. The symbols are as follows; Earth, Wood, Fire, Water, Lightning, Darkness, Healing, Universal, Strengthening
Weakening

They have the option of either Using seals ineptly, or having their sealing powers taken from them and using it to seal a family member's soul to a cat, creating a Macha. The seal changes every time, and all Machas look alike. Machas are capable of minor taijutsu ( Universal Taijutsu ) up to half the owner's rank ( Max of Chunnin ). However they must see the taijutsu used before they are capable of using it. They are primarily used as a fighter to keep an opponent away from the wavemaster. the Macha is the size of a small child, but can use it's claws, and teeth with ease. It stands on it's hind legs, can speak in the Wavemaster language. The seal on a Macha happens automatically, when the user attempts to seal the Spirit into the cat. Each seal is different and takes the shape of a wave symbol ( Specifically the owner's first wave symbol ).

Over time, they have obtained a natural instinct that all of them are now born with. The instinct to evade close combat, and to keep a set amount of distance between themselves and their opponents. Naturally this does not always work, as battle is a place where anything ccan happen, but most do in fact adapt more quickly when in close combat enough that they can evade an attack and retreat a couple of steps.
Strengths:
1. They can use Wave symbols to store chakra to be released later, recharging their chakra reserves, or even using as jutsu.
2. They get an Animal companion ( Macha ) after undergoing a trial. ( This is optional as it secludes some parts of the Bloodline )
3. They are naturally adept at using seals, thus they get sealing as a starting chakra type. ( They CAN select another, but this will count against their three they get normally. ) ( THIS IS TAKEN AWAY IF THEY DECIDE TO OBTAIN A ANIMAL COMPANION. But they can take sealing at a later time. )
4. They are naturally smart, having to deal mostly with long range attacks, and having to know how to dodge atacks quickly, effectivly, and easily. ( they receive the Tactical ninja type bonus, minus the learning post reduction. )
5. They can
Weaknesses:
EXTREMELY WEAK ( They take taijutsu damagex3 )
They can not use taijutsu styles demanding fast paces, great strength, or solid attacks.
They can not use jutsu that require them to physically move something. ( Due to severe lack of strength. )
Their Shinobi profession can not be tied to taijutsu or weapons. ( Including puppets. )
Ability:
Wave symbols
Increased sealing ablity
Increased intelligence
Optional animal companion
Bloodline/Clan Jutsus:
Academy:
Earth
Wood
Fire
Water
Lightning
Darkness
Healing
Universal
Strengthening
Weakening

Genin:
Earth
Wood
Fire
Water
Lightning
Darkness
Healing
Universal
Strengthening
Weakening

Chunnin:
Earth
Wood
Fire
Water
Lightning
Darkness
Healing
Universal
Strengthening
Weakening

Special Jounin:
Earth
Wood
Fire
Water
Lightning
Darkness
Healing
Universal
Strengthening
Weakening

Jounin:
Earth
Wood
Fire
Water
Lightning
Darkness
Healing
Universal
Strengthening
Weakening

Sannin/Kage:
Earth
Wood
Fire
Water
Lightning
Darkness
Healing
Universal
Strengthening
Weakening

Neru Sakudu


Gregar828
Vice Captain

PostPosted: Fri Jan 14, 2011 1:20 pm


I'm already gonna say no. Far, FAR too many abilities, with very few coinciding with the others.
PostPosted: Fri Jan 14, 2011 1:33 pm


Jinton
Powerful, Destructive, Primitive



User Image

History -

Jinton, an ancient art founded in the Earth Country. Not much is known about how or when this supreme elemental form came to be. It combines the aspects of Fuuton and Doton, creating a molecular onslaught. The dust created has an almost limitless number of uses, and can even break down the most stone fortress', but only masters of their elements can fully unlock it's potential.

Rules:

• Must have Doton and Fuuton.
• Highly weak to Suiton.
• Dust in son par with Shjukaku's sand at Jounin.

Dust Release: Dust Cloud Technique
Rank: D
This is the very first technique that all Jinton users must learn in order to use the other clan jutsu. This allows the user to create a basic cloud of dust that can be used to form basic shapes that may play a supporting role like cushioning a fall or acting as leverage to get to a higher area.

Dust Release: Limb Creation Technique
Rank: D
Using the basics of Dust Manipulation, the user creates a thick cloud of dust that forms an extra strengthened arm. This acts as an extension of the body and can be used for various means. They have the ability to make up to four of these arms at one time, but they lose strength as they increase in number.

Dust Release: Cloud Scattering Technique
Rank: C
The user forms a thick cloud of dust that breaks out into smaller groups to allow for a larger range or combat. They fly out in all directions and knock through anything in their path without question. This jutsu can be altered so that the dust clouds have an edge when they are sent flying, making them dangerous blades that fly through the air and destroy anything in their path.

Dust Release: Free-Floating Prison Technique
Rank C
Another basic technique of the Jinton style, the user creates a cloud of dust that surrounds a target, then constricts around them. This immobilizes the target and anything else in the surrounding area fully for up to four posts depending on the differences in strength. It takes a great amount of strength to escape this technique. The higher the rank of the user, the stronger this technique is. If the rank of the opponent is higher, it is possible to move, but they will have difficulties in doing so.

Dust Release: Hammer Strike Technique
Rank: C
The user creates a giant hammer made of compressed dust that can be used to crush or knock away various obstacles or enemies. This hammer lasts for two posts before being dispersed.

Dust Release: True Dust Clone Technique
Rank: B
The user forms the surrounding dust to create a stronger version of the Dust Clone Technique. This clone is a much stronger and much more deadly version than the one often used by normal shinobi. It has the capability of changing its form to accommodate for a better fighting ability. Such adjustments like spikes or hammers for fists can be made for these clones. They hold just as much strength as any other Jinton technique known.

Dust Release: Pillar Technique
Rank: B
The user creates a massive pillar made completely out of dust. The pillar then breaks into hundreds of rods that rain down on where the enemy is in an effort to crush them. Each rod has enough strength to break bones, so getting hit by just one of them is highly dangerous for the target. It works as a great way to destroy barriers.

Dust Release: Detachment of the Primitive World Technique
Rank: A
The user uses their Dust Release to create a cube which expands in size when being dropped onto his target. The target and everything touching the cube are then pulverized at the molecular level, breaking down into dust.

Dust Release: Eradication of the Secondary World Technique:
Rank: S
This jutsu is an extension of its predecessor, Dust Release: Detachment of the Primitive World Technique. This time, instead of creating one cube, the user creates and condenses several that hover around the target from all sides and above. The cubes then expand and close in on the target from all sides. When the cubes come in contact with each other, they explode and destroy anything else nearby as well as the target. This increases the range of devastation that the Jinton technique has.

Dust Release: Collapse of the Civilized World Technique
Rank: S
The user gathers as much dust as they can and condense it around them. The dust is then released to create a massive shockwave capable of flattening an entire area at once at the cost of a heavy amount of chakra. This technique has the capability of turning even the densest of forests into a barren wasteland. This can only be used once per day at best.

Owners:

• Akura Bashirou


 

iAkura-kun

Prophet


Neru Sakudu

PostPosted: Fri Jan 14, 2011 1:37 pm


Gregar828
I'm already gonna say no. Far, FAR too many abilities, with very few coinciding with the others.

Really they only have three abilities. Because if they take their Optional Animal companion, then it gets rid of their sealing abilities until they reach chunnin or jounin. I've got a plan to balance it out fairly well, Plus I think that their weaknesses far outweigh their strengths. Because even with sealing you punch one and it is highly possible you'll make them cry from the pain. ( A regular taijutsu attack at Genin level punching their shoulder would make one feel like their arm just got ripped off. )
PostPosted: Fri Jan 14, 2011 1:44 pm


Neru Sakudu
Gregar828
I'm already gonna say no. Far, FAR too many abilities, with very few coinciding with the others.

Really they only have three abilities. Because if they take their Optional Animal companion, then it gets rid of their sealing abilities until they reach chunnin or jounin. I've got a plan to balance it out fairly well, Plus I think that their weaknesses far outweigh their strengths. Because even with sealing you punch one and it is highly possible you'll make them cry from the pain. ( A regular taijutsu attack at Genin level punching their shoulder would make one feel like their arm just got ripped off. )


What I'm saying is, this bloodline is far too broad. It give you sealing abilities, animals, the automatic benefit of Tactical ninja, AND the ability to store chakra for later use (something we dont allow). None of the abilities seem to make any specific clan, it just seems like a bunch of different ninja type/profession benefits were made into a clan of its own.

Gregar828
Vice Captain


Neru Sakudu

PostPosted: Fri Jan 14, 2011 2:01 pm


Gregar828
Neru Sakudu
Gregar828
I'm already gonna say no. Far, FAR too many abilities, with very few coinciding with the others.

Really they only have three abilities. Because if they take their Optional Animal companion, then it gets rid of their sealing abilities until they reach chunnin or jounin. I've got a plan to balance it out fairly well, Plus I think that their weaknesses far outweigh their strengths. Because even with sealing you punch one and it is highly possible you'll make them cry from the pain. ( A regular taijutsu attack at Genin level punching their shoulder would make one feel like their arm just got ripped off. )


What I'm saying is, this bloodline is far too broad. It give you sealing abilities, animals, the automatic benefit of Tactical ninja, AND the ability to store chakra for later use (something we dont allow). None of the abilities seem to make any specific clan, it just seems like a bunch of different ninja type/profession benefits were made into a clan of its own.

Well, it gives you sealing/ or animals, higher intelligence ( Kinda like the ushio clan, but not nearly that high ), and the ability to store up to five points of chakra in a Wave symbol on your body. ( Which you only obtain access to a wave symbol on your body per rank, and for each one your taijutsu damage is doubled, excluding the first. So at two, an academy taijutsu would make you feel like the hit was from a Sannin/Kage ranked ninja. Granted it is only pain, not actual damage, but still, the role player would probably be unable to move. It gets to the point at Sannin/Kage rank that a Taijutsu attack makes the Rpc feel like their entire body just imploded, then exploded, then imploded again. ) It has severe downsides, and the upsides really aren't of any use at close ranged fighting.

The clan gets more specific, I'm just looking for some pictures to visually aid with it. and photobucket currently doesn't agree with my computer.
PostPosted: Sat Jan 22, 2011 6:15 am


- Bump -

iAkura-kun

Prophet


Martin Spiralwave
Crew

PostPosted: Sun Jan 23, 2011 4:02 pm


Uzamaki Clan

Bloodline Description:
The Uzumaki clan (うずまき一族, Uzumaki Ichizoku) was a prominent clan in Uzushiogakure. They were distant relatives of the Senju clan and thus both clans were on good terms; an alliance that extended onto their Hidden Villages - Konohagakure and Uzushiogakure. The shinobi of Konoha integrated Uzushiogakure's symbol onto their uniforms and flak jackets as well as on the shoulders of their uniforms as a sign of friendship and goodwill between the two villages, and continue to do so to this day, in memory of their friendship even years after Uzushiogakure's destruction. The Uzumaki clan members were feared for their knowledge of sealing techniques.

Members of this clan were very knowledgeable of fūinjutsu. This reputation earned them renown and fear worldwide, which eventually led to the destruction of Uzushio, and the rest of the Land of Whirlpools during the era of Shinobi World Wars. The members of this clan possess incredible longevity. One case of the Uzumaki clan's longevity lived from before the founding of Konoha well into the term of the Third Hokage's reign. This vitality was the reason Kushina Uzumaki survived the extraction of her tailed beast, though she was greatly weakened.


Bloodline Requirements:
-Must be a Ninjutsu Specialist or Sealing Master

Bloodline Rules:
-Uzumaki Clansmen possess the red hair trait that is present in all members of the Clan and must possess the last name of Uzamaki
-Uzumaki Clansmen DO NOT have to originate in Konoha due to their dispersal but the only acting clan base IS in Konoha
-Uzumaki Clansmen start with High Chakra Reserves but each clanmember MUST train with a shinobi at a higher rank in order to perfect their chakra control (Starting at Academy Student), which takes longer to develop than most ninja. This process stops once the clanmember becomes a Jounin.
- Uzumaki Clansmen have average mental capabilities, but their skill in Genjutsu is known to be…below average. Without the Tactical Shinobi type their Genjutsu will always be ONE RANK WEAKER, and they can only learn Genjutsu at their rank.
-The Uzumaki Clan have an abnormally high pain tolerance, allowing them to battle while enduring levels of pain that would normally impair a ninja. In addition to this, they are the only clan able to survive drainining or lethal procedures such as demon extraction or potent Genjutsu. In addition, all stun effects lose one post in duration.
-All Fuuinjutsu is learned as if it were one rank lower and they can freely learn Sealing jutsu on rank above their own (Unless they are a Ninjutsu Specialist where they can only learn if they have the proper shinobi types)



Bloodline Jutsu:

Chakra Chains // C Rank
The Chakra Chains technique is one of the Uzamaki Clan’s few, exclusive Ninjutsu. These chains are renown for their remarkable strength and versatility as a jutsu. The chains can be released from any part of the body and can deploy spiked protrusions at any time to cut bound enemies. The chains can be handled rather expertly without hands and move one rank faster than the user but their true power comes from their strength. These chains are strong enough to completely immobilize anything with Special Jounin or less strength (B rank) and drop the speed of any caught target above Special Jounin strength by one rank (Excluding Kages). The chains can be used to deflect projectiles and are able to burrow underground to erupt from the ground and immobilize a target.

Seal Type: Regular Seal
Name of Seal: Blast Storage Seal
Rank to Learn: D
Activation Cost: 3 chakra points
Description:
This Seal can be used multiple times but once the Release function is activated a new seal must be created. The seal draws in all explosions with a full ten meter radius and often leaves the user unharmed. This is only the first function of the seal, however. It’s secondary function is the release of the stored explosions and due to its ability to absorb multiple explosions, the Blast Storage Seal can release an alarming amount of force when the explosions are released. Absorbing explosions costs three chakra points but releasing the seal costs no chakra points.
Required Mediums/Ingredients: N/A
Weakness: Explosives B+ in strength will overwhelm the seal, releasing all active explosions at once.

Barrier Dome // C Rank
This Is another Uzamaki Ninjutsu but it was designed for defensive purposes, erecting an invisible dome in a five meter radius around the user. To those gifted with the ability to see chakra, the dome appears to be spinning rapidly without disturbing the surrounding environment. Projectiles like kunai and shuriken are effortlessly blown away and even explosive tags are unable to defeat this Barrier. Unfortunately the user is unable to attack from within the barrier either and the technique costs a C rank amoun t of chakra to maintain every two posts after the Barrier has been active for five posts. Three B rank techniques can destroy the barrier and a single A rank technique will also destroy it.


Viral Rot Curse // B Rank
Seal Type: Sealing Jutsu
Name of Seal: Viral Rot Curse
Rank to Learn: B
Activation Cost: B rank Ninjutsu
Description: This seal is considered a Kinjutsu in most villages but is extremely effective when properly used. Once the seal is applied to a limb or even a small living creature, the materials used to create the seal melt painlessly into the victims flesh. Immediately upon activation the seal cuts of all biological processes to the limb (or if the animal is small like a rabbit or bird, their entire body). The Curse works very quickly and the process is extremely painful and impossible to remove unless the one removing it knows how the seal works. The targeted area instantly becomes limp upon activation of the curse but on the second post crippling pain lances through the victims body. On the third post, the affected area begins to rot and flecks of skin begin to peel off painfully. On the fourth post the bones begin to fracture and on the fifth post large labs of flesh start to fall off. On the sixth post all that would be left is a ragged stump and a bloody mess. This curse has an activation cost of 15 chakra points and can e used three times per battle.

Seal Type: Sealing Jutsu
Name of Seal: Keiyuki Fuin (Contract Seal)
Rank to Learn: A
Activation Cost: 15 chakra points
Description: When the user implements this fūinjutsu on a summoner, it removes any control the summoner has over their summoned creature. This does not mean that the user of this technique gains control over the summoned creature but at the same time the user can instantly dispell the creature if they chose to. Close contact and the summoner's blood appears to be required for the implementation of the seal.

Seal Type: Sealing Jutsu
Name of Seal: Jikūkan Kekkai (Space-Time Barrier)
Rank to Learn: S
Activation Cost: 20 chakra points
Description: Using a special formula created prior to activation the user is able to create a large black wall that absorbs a large scale, powerful attack. However the attack is not dissipated harmlessly, only diverted to another location within the sub-forum.
Required Mediums/Ingredients: The ability to utilize Space-Time techniques, one post charge,
Weakness: The seal requires a one post charge to activate and by simply damaging the tag/talisman, the jutsu will end (but this must be done before or during the charge)


Seal Type: Parts Seal
Name of Seal: Ura Shishō Fūinjutsu (Reverse Four Symbols Sealing Technique)
Rank to Learn: S
Activation Cost: 15 chakra points
Description: This seal is often used as a last resort and is commonly placed on the users body. When activated the Seal releases four symbols that then form a large, black sphere around him. Anything caught inside the sphere's area is then drawn in and sealed within. It was considered a Kinjutsu and is a closely guarded clan formula.
Required Mediums/Ingredients: N/A
Weakness: Only things within five feet of the seal are caught and they are't destroyed, only trapped within a seal. However only the creator or those who are capable of activating the seal through a blood contract can unseal its contents.

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