I was replying to this when DE closed it, so.... here.
Ricardo-chan
ok so I play Imperial Gaurd and this is my army thus far
I'm trying to have a long distants army
Ursarkar Creed & Jerran Kell
Commissar Yarrick
2 Basilisk
1 Cadian Kasrkin Squad
10 Ratling Snipers (1 squad)
2 Cadian Snipers
3 Cadian Sentinel (autocannon)
1 Demolisher
1 Leman Russ
3 Cadian Heavy Weapon Teams (2 autocannon 1 lascannon)
2 Cadian Shock Troops squads
3 Imperial Guard Psykers
1 Commissar
2 Techpriest Enginseer (one painted like Dr. Doom for fun ) icon_rofl.gif
should I get more troops or tanks or what?
Um. I'm pretty sure that army list isn't even close to legal. Firstly, get rid of the special characters, they're rarely worth the points, and they're rarely allowed. Use the models if you want, but just count them as your regular army choices. (Additionally, Ursarkar Creed requires an army using Cadian doctrines - see below about that.)
I'm going to assume you're using the default IG list, rather than any specific doctrines, since you're a new player.
In standard mission, you need to follow the Force Organization Chart. At a bare minimum, you need 1 HQ choice and 2 Troops choices. At maximum, you may have 2 HQ, 6 Troops, 3 Elites, 3 Fast Attack, and 3 Heavy Support.
You have no Troops choices, and you're required to have two. And given that you're playing Imperial Guard, you should have MANY MANY MORE. Troops are organized into platoons of 2 to 5 10-man squads. That means at minimum, you need 40 imperial guardsmen.
You have four Heavy Support choices, and the maximum is three. I would assume that your Heavy Weapon squads are Support squads for your HQ, except that you don't have one of those.
On that note, you have two HQ choices, but no apparent Command Platoon.
You have six Elite choices, without counting your Daemonhunter allies, and the maximum is three.
The game changes a little if you're playing the Cadian doctrines. If
that's the case, your Shock Troops and Kasrkin could possibly become Grenadier squads and thusly Troop choices, but your snipers, ratlings, heavy weapons teams(except as belonging to a command platoon), and enginseers are inaccessible.
In
either case, you don't have NEARLY enough actual guardsmen to make a servicable army, especially at the apparently point value you're working with.
To help you out, here's some sample lists from GW's website:
2000 pt. Infantry List2000 pt. Mechanized List1000 pt. (Cityfight) Infantry List