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Ina Faye

PostPosted: Fri Mar 31, 2006 1:34 am


...and to die and go to heaven without you...

~:: ||+ Art Shop +|| ::~

Okay. So I was wrong. EVERYONE says my art is anime-style. My *banker*, my *sensei*, EVERYONE! It...is! I can accept this! It's called a 'god-damnit. gonk ' complex! Partially based from manga, Mangwha, Traditional Japanese works, and bits from thousands of other artists...it's animu. And I can accept that!

User Image
Just a favourite piece. x.x; Yeah. Bust still, I don't concider this anime-styled. Anime-styled work is like this...

User Image
Dear God. Remind me to re-do this with some semblance of somewhat less-crooked anatomy.

~:: ||+
kimi to boku no banninda +||::~

...would be hell...
PostPosted: Fri Mar 31, 2006 2:54 am


I really like your mer-man there. His lips are good and the scales are nice.

To me it looks like the style is based on Japanese cartoon (the face and especially the hair) which for me is anime or manga so I would probably be one of those people you are irritated by..

..but to your credit you have worked on your own style, which earns you points.

I would be interested to see what else you have done. I might be making my way to your website now. ninja

ficklefiend


SilverTiger

PostPosted: Fri Mar 31, 2006 7:31 am


I know that the style of anime and manga are two different things, but since A LOT of anime is based off manga and most people associate both with Japanese art, they're going to call it anime-style art. The styles are different in general, but they share so many basic similarities that it's pretty easy for people to lump them together. I really don't blame them for doing so. I'm not trying to be ignorant or anything, but unless someone draws fanart or something related to a specific work (Like an original character done in Angel Sanctuary style), it's usually really hard for me to tell if what they've done is derived from either anime or manga. Especially if their style isn't completely anime or manga styled and is just based off one or the other like yours is. And I used to be obsessed with both D:

The first drawing you have doesn't really make me think "anime", but maybe if people were looking at your previous work or what you've done overall, they might assume that the style you use regularly is more like the second one... Which sucks, but other than explaining that it's not anime, I don't know what you could do about it that doesn't involve changing your drawing style. Or just... not drawing anime, since my guess is the confusion comes from the fact that you seem to draw both styles interchangeably (or at least that's what it looks like judging from your auctions page, but I could be wrong).
PostPosted: Fri Mar 31, 2006 10:10 am


Honestly, I don't know why you'd be so upset that people consider your art anime. I doubt they're doing it to insult you.

Your first picture (the face especially), does exhibit a few anime-like qualities. The small nose and lips, the hair, and the curve of the face DO look influenced by anime. And honestly, I don't see a big difference between the first picture and the second one, which you do consider anime. So what? Why get into a huff about it if people point it out?

Believe it or not, but Gaia is an anime-based community. When most people see a drawing that is not realism, abstraction, or cartoon they automatically assume it's anime. Sure, your style is "original". But it exhibits qualities that makes it most relatible to anime.

Anime is not a bad thing, so don't take it so seriously. rofl

Tawney


Ina Faye

PostPosted: Fri Mar 31, 2006 12:46 pm


I suppose now I can see where everyone is coming from. Because I prefer to avoid a more 'cartoon'-ish style, I rarely work with 'furry' work anymore, and little of my work is realism - though I do, on occassion, work with it - as there is no defined 'original'esque style, it kind of gets dumpped with Manga, Manghwa, anime, and such. The thing is, to me, anime-styled art is automatically associated with Otaku, cosplayers, and really, really creepy fangirls.

>.>
Japan hates Otaku.

The first style - my prefered - branches, I suppose, more from a traditional sumi-e or woodprint style. Or so I attempted to do, by avoiding sharp noses and keeping the angles as smooth and flowing as I could. I tried my best to avoid too pointed a chin or fancy and big and eye,a nd tried to keep my proprtions realistic - except with the hands as that is a racial attribute - having excessively long fingers and hands, with long nails as well.

The second is more blocky, more defined, and a lot more angular, in my opinion. My proportions are far from realistic, and there's little to no real definition in the form. The eyes - where as Sidue's are kept to a natural shape, and only slightly embellished - are larger and misplaced where one wouldn't find them on a real human's face.

I never said that Anime is a bad thing. I do aoccasionally sit down and watch, once ina while, and hey, if it's a Guro-styled manga, or borders on, I'll generally jump on it. Sadly, the closest to 'guro' work I've ever done is a terat commission of a catboy. Which I think I may re-do as, despite teh customer absolutely going Ga-ga over it, I can't say I'm proud of due to mis-proportioning. I suppose I shouldn't be too picky. As, until I sit down and find myself doing SasukexHaku yaoi, I'll still have some semblance of sanity left~
PostPosted: Fri Mar 31, 2006 2:46 pm


Quote:
The first style - my prefered - branches, I suppose, more from a traditional sumi-e or woodprint style. Or so I attempted to do, by avoiding sharp noses and keeping the angles as smooth and flowing as I could.


Sumi-e has an emphasis on the mark you make on the paper. Woodblock prints (ukiyo-e, ja?) is about shapes and contour lines, and is generally flattened.

Nothing about the first drawing seems to derive recognizable aspects from sumi-e and ukiyo-e, but rather, a more generalized idea (your use of the words 'smooth and flowing,' for instance).

So, it still looks very generic, despite the effort to be a collection of different things. sweatdrop

On a side note, his hands look flimsy as though they have no structure. domokun

Alexandrea Zenne


Tsugari

PostPosted: Fri Mar 31, 2006 3:06 pm


sweet anime.






HAHA, kidding. I'm not a really big fan of anime or manga, but I can tell your work is pretty mediocre. And If you don't want people calling it manga or anime...why not just make it even more original?

And honestly, you care way to much about what other people think of your work anyways, just draw what you want, and stop trying to please people.
PostPosted: Fri Mar 31, 2006 3:50 pm


Alexandrea Zenne
Quote:
The first style - my prefered - branches, I suppose, more from a traditional sumi-e or woodprint style. Or so I attempted to do, by avoiding sharp noses and keeping the angles as smooth and flowing as I could.


Sumi-e has an emphasis on the mark you make on the paper. Woodblock prints (ukiyo-e, ja?) is about shapes and contour lines, and is generally flattened.


>.> Um..Well, traditional japanese art. More the shape and potioning, I suppose. ^^; i love looking at it. The old, old, old stuff. And although it doesn't branch too much...it was the inspiration for it.

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On a side note, his hands look flimsy as though they have no structure. domokun

The hands are intentionally like that. It's meant to be a racial attribute. Long, webbed, thin and delicate hands based more from a fishes' fin than the human hand. They rarely bother with the surface world, asas such, have developed more for swimming and stabbing fish than for picking up objects.

._o

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Just draw what you like and quit trying to please people.


Thing is, I'm a very people-y person. I prefer to make other people happy than do what I enjoy. I guess the biggest piss-off about it all is I've been told that my realism is anime-esque. And I honestly don't see it in the least. Maybe I'm halucinating, though. xD And if I am, I'd like some tips on how to branch away from this too-close-to-anime style.

I'd kind of like my own defined style that's not quite any one thing.

Anyways, old-ad-the-hills realism from two years ago. x.x
User Image

Ina Faye


Lichtenstein

PostPosted: Fri Mar 31, 2006 4:09 pm


It's totally anime, you're just going to need to accept this and move on with your life.

As far as critique goes, "having structure" and "delicate hands" are not mutually exclusive as you seem to believe? It's like you just drew random curving lines and called it a day with those suckers. Take out your own hand and draw it until you understand the bones underneath, then mess with length and delicacies and whatever.

Also, the fish guy's head would look better (and not separate from the neck) if it were translated about a third or half inch to the right. I think you were trying to have him pushing his chin inward, but it didn't work. In addition, those upper arms aren't proportionate at all, and if you're going to pull the "racial attribute" card again, you better have a full body to show how it looks together.

The most glaring part of your second piece is the total lack of line variation. I cannot stress how important line variation is to inking-- it is the backbone of the whole art. I think in general you need to study the connection of the head to the neck; it's really glaring that you don't understand how it works. The arm is all sorts of shatty wack: for starters, the upper arm is curving upwards due to your misplaced emphasis of the bicep, the deltoid ends way too high; overall both the arms are too short (elbows are at the same length as belly buttons). The guy is missing nipples, his armpit is too high, and that chest:waist ratio makes him look like Dolly Parton.

Welcome!

edit: if you want help, show recent stuff.
PostPosted: Fri Mar 31, 2006 4:34 pm


Quote:
It's like you just drew random curving lines and called it a day with those suckers. Take out your own hand and draw it until you understand the bones underneath, then mess with length and delicacies and whatever.


I do generally do this, and on paper the hands look..at least mildly better, - not enough, though, that I can brush this off - though I admit I should've put a lot more effort into the hands. I absolutely hate doing hands, however, but i suppose practice makes perfect. *pumps fist in the air!* More drawing hands! I'll spend my hiatus drawing hands and working on anatomy!

Quote:
Also, the fish guy's head would look better (and not separate from the neck) if it were translated about a third or half inch to the right. I think you were trying to have him pushing his chin inward, but it didn't work.
I was, and i thiiink I can see what you're getting at here. I'll see if I can fix that in a few minutes, actually. But, my poor little mind fais me and, in this headache or just my pure stupidity, I cannot see what you mean by 'translated'. stressed

--Edit--
Yeah. Okay. That was a moment of idiocy. I get it. sweatdrop

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In addition, those upper arms aren't proportionate at all, and if you're going to pull the "racial attribute" card again, you better have a full body to show how it looks together.
Nope. Can't pull that here. They should've been broadened a bit, I suppose, and the curve of the neck re-worked. So again, something I'll fix up when I get around to the hands and neck.

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The most glaring part of your second piece is the total lack of line variation. I cannot stress how important line variation is to inking-- it is the backbone of the whole art.
It was inked in ballpoint, laying on my bed, while I was half asleep. I couldn't find my brushpen at the time and, now that I've found it, I'll probably completely re-do the piece in my usual - gyah, animu - style with some-form of a skeletal structure to look at.

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I think in general you need to study the connection of the head to the neck; it's really glaring that you don't understand how it works.

I do have a thing for long necks, but i can see what you're getting at here, as well. The neck was too long here, too thin, and disjointed, probably because it was only meant to be a headshot, and while disfiguring it with my ballpoint, I went and free-handed the body onto it.
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The arm is all sorts of shatty wack: for starters, the upper arm is curving upwards due to your misplaced emphasis of the bicep, the deltoid ends way too high; overall both the arms are too short (elbows are at the same length as belly buttons).
Arms, legs, and hands - in my opinion - are probably the absolute worst things for me. I hate doing them and generally wont unless asked to, of I just get the urge to doodle and goof around. Connetions to the torso are also an annoyance and I'll probably go out and get a sketchbook purely for practicing these things pretty soon. That way when I show people the three or four pieces I actually am proud of, they wont have to go through loads of crap to get to it.
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The guy is missing nipples,[...]
This made my day. >.> But yeah.

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[...]his armpit is too high,[...]
As stated previously, connections to torsos ares oemthing I've always avoidedbecause I hate doing them and know that they're my weakness.

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[...]and that chest:waist ratio makes him look like Dolly Parton.
You made my day once more. :XP Regardless, again, I can see what you're getting at. It was freedrawn and I had no model, but still, I gues sthat's no excuse. The wait is excruciatingly thin on him. x.x;

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Welcome!
Thank you for seeing what I couldn't. I've asked other artists for advice and what I'm doing wrong and all I've ever gotten is 'practice more'. Rarely, if ever, have I been told *what* to practice or how.


Quote:
edit: if you want help, show recent stuff.
I would, but I've not done realism in two years. I suppose I should whip something up if I can get myself a model.

Ina Faye


Lichtenstein

PostPosted: Fri Mar 31, 2006 6:31 pm


The arms and shoulders probably don't need to be broadened, but those elbows need to start sooner on fish guy. As far as necks go, they're long but that can work with the style once you learn how to put them in the right place.

Derek Kirk Kim uses ballpoint pens. It's no ******** needing a model. Draw yourself in the mirror, get a friend to hold still for ten minutes, hold your hand out and draw that. If you really really can't manage any of that go buy a playboy and draw from the photos.
PostPosted: Fri Mar 31, 2006 6:37 pm


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Derek Kirk Kim uses ballpoint pens. It's no excuse.

Who? o.O

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If you really really can't manage any of that go buy a playboy and draw from the photos.

'Ina, what is THIS doing under your bed?!'
'I SWEAR! IT'S ANATOMICAL REFRENCE! crying '
'Get out from under my roof! scream '

I do, however, have some cash to get some anatomy books on bone and muscle structure, various poses, etc etc.

Can you recomend some of those so that I don't get kicked out onto the streets? xD

Ina Faye


Tsugari

PostPosted: Sun Apr 02, 2006 8:33 am


Quote:


Thing is, I'm a very people-y person. I prefer to make other people happy than do what I enjoy.


wow. Thats really sad.
PostPosted: Mon Apr 03, 2006 3:36 am


Tsugari
Quote:


Thing is, I'm a very people-y person. I prefer to make other people happy than do what I enjoy.


wow. Thats really sad.


Don't be nasty for the hell of it. Some people need encouragement for self-confidence and others don't, if you are lucky enough to have that already, why would you beat her down?

Ina- you must realise how bad that sounds though! Praise is nice but if you want to get anywhere with your art you need to push the boundries a little and not just make wishy-washy things that other people like.

You gotta be marmite. mrgreen

ficklefiend


itachishand386

PostPosted: Sat Apr 22, 2006 10:38 am


you're in denial.
it's anime.
even i wouldn't say it's that great either.
my s**t has been rejected by the fags before.
maybe i'll resubmit. not sure.
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