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[Q - Acquired] Dreama Jaimeson||Sailor Terpsichore of Rhythm

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Sailor Hawk

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PostPosted: Sun Jul 17, 2022 7:43 pm


User ImageName: Jonama Jaimeson

Nickname: Dreama

Gender/Pronoun: Female/She/Her

Age: 19

Birthday: 7 -18 - 03

Sign: Cancer

Gemstone: Ruby

Blood Type: O+

Fav. Food: Cheese Cake, Bananas, Salad

Hated Food: French Fries and Burgers

School/Occupation: HITS

Hobbies: What does your character do outside of school/work during their civilian life? This should be an activity that they do on a regular basis, and should be something they could reasonably do in the setting and within their financial means. At least two hobbies are required, but up to five are welcome. Each hobby should be described with at least two sentences. Hobbies should be something that can encourage roleplay or be used to inspire roleplay, however players are allowed to have solitary hobbies as well.

Dancing --Dreama prefers American hip-hop dancing, and it is her rhythm, what moves her through life. She can be seen doing it morning, noon, and night, and would love to start a dance crew. However, her love of dance doesn't end there. She loves all kinds of Ethnic and Folk Dancing from around the world and will go to great links to learn different styles and then add some of the elements into her own style to make it better. Her dancing is usually in collaboration with her music and attempting bring people together and bring hope to a difficult world.

Journaling and Working on an Autobiography -- Dreama is maybe only 19 years old, but already she is working on her Autobiography. Why is a good question. She grew up in Ireland, and when she was only five years old, she learned the terrible tale about her beloved uncle who had moved to America, married, had a set of twins and died not long after - and if that wasn't bad enough, her aunt up and vanished leaving behind the twins in a playground - and Dreama's parents had tried to help but were blocked at every turn due to Citizenship. Dreama swore then and there as a five-year-old that she would leave no stone unturned and find them and beginning as soon as she learned to write she began journaling her journey. Along the way many people encouraged her to make an Autobiography especially if she found them- and she agreed, turning her journaling into a book along the way.
Music -- Hiphop Music is her thing, she also like to learn all kinds of music, especially ethnic, cultural and folk music from around the World to improve her game. She loves to sing, write and electronically produce her own music, mainly Hiphop, but with her own style, which includes what she has learned from music around the world. She also plays the Keyboard quite well. She would love to study music, if her parents hadn't worked so hard to get her a scholarship to Medicine. Her music is meant to bring people together and give people hope.

Virtues: These are positive aspects about your character's personality that affect them on a daily basis, and are things your character could be praised and admired for. These traits shouldn’t be too specific or only manifest in specific situations (such as ‘likes animals’), shouldn’t be overpowered (such as ‘Perfect’), and shouldn’t be based on their physical appearance (such as ‘pretty’). Virtues are things that are directly related to how your character behaves. Traits should be balanced, so all profiles need an equal number of Virtues and Flaws and should not contradict each other.

Cheerful -- Dreama tries to remain cheerful at all times - it's what keeps her going. Rarely does she let anything get to her, and this usually bright outlook almost always keeps her in a positive view in the eyes of others. The glass is not only half full, but also completely full - unless is wrong with her family. Then she'll do all she can help it be righted, so she can get back to having her glass completely full (and in the meantime it will still be half-full).

Kind -- Dreama is always taking the time out of her day to do little acts of kindness (and some large ones as well) for others, just help keep their spirits going. She knows that is a way to keep hope alive and as long as hope is alive, there is a chance for good to win out over evil - and that is not just with the Senshi stuff, but with life itself. A single act of kindness could be the difference between starting a life of crime or starting a life of saving lives for one teenager in a rough patch - as that has actually happened to some teenagers in her life. So, she makes it her goal of every day to brighten at least one person's day.

Flaws: These are negative aspects about your character's personality that affect them on a daily basis, and are things your character could be disliked or criticized. These traits shouldn’t be too specific or only manifest in specific situations (such as ‘hates kids’), shouldn’t be based on fears (such as ‘afraid of the dark’), and shouldn’t be based on anything that manifests physically (such as ‘clumsy’). Phobias and illnesses (physical or mental) are not viable flaws. Flaws are things that are directly related to how your character behaves. Traits should be balanced, so all profiles need an equal number of Virtues and Flaws and should not contradict each other.

Impatient -- While Dreama definitely has her own problems with being on time - she has NO patience for others that aren't fast enough for her. And she definitely wants things fast, especially when she is excited about something. No Lollygagging or twiddly your thumbs around her - it's go-go-go. And no, she doesn't have time to wait for poor little old grandma and grandpa to shuffle through - they've got to Move. Sorry, but it's go-go-go-go, for you too, grandma and grandpa.

Poor Time Management -- Dreama has been told time and time again that not only is it practically wrecking her own life when she is late to school and almost everything else, but it is also selfish and disrespectful of other people of their time. She has never understood why it would hurt other people, as it is only her that reaps the consequences, as far as she knows. Why would it affect other people?

PHYSICAL DESCRIPTIONSee Image
Hair and eye colors cannot change from civilian to powered form, nor can tattoos or piercings. If your character has a tattoo as a civilian it will appear on the powered art, though will have a glamour to prevent people who have seen both from identifying civilian identities. Hairstyles can change between civilian and powered form; only Corrupted Senshi have vastly different hair between civilian and powered forms (their hair grows extensively in length!) Unnatural hair and eye color are perfectly fine, and there is no need to say they use hair dye or wear contacts - your character is free to have been born with blue hair if you want. Genetic heterochromia is allowed, but please consider that this is still considered an oddity in our game environment; you are free to play with it but we encourage players to be considerate of this fact! If your character is intended to have different colored eyes due to injury, please make sure you have done adequate research and include relevant information when you post a quest, or PM the shop mule, The Space Cauldron, for help! Because civilian art isn’t required for play, this part of the form will be helpful in making sure others know how your character appears if you don’t yet have art for them.

Eyes: Color, shape.

Hair: Color, style, accessories. You can post references or style words!

Face: Shape, features -- Does your character have a round or oval or
heart-shaped face, freckles, big ears or not; this is just to describe their face!

Skin Tone: If possible, a hex code may be helpful for the artist’s
purposes, here!

Body Type: Are they tall, short, muscular, curvy, lithe, etc.?


Clothes: School Kid Outfit
PostPosted: Sun Jul 17, 2022 7:59 pm


User Image

Senshi: Sailor Terpsichore of Rhythm

Uniform Color: Main and secondary. Give us a hex code if you'd like. The bodices of Order Senshi (including chibis) will always be white, and the bodices for Dark Mirror and Corrupted Senshi will always be black. Characters should have at least one main color and one secondary color, but other colors can be used as needed. See Image <<<

Main Color:

Secondary Color:

Uniform:
Reference pictures may be used in place of descriptions, but please be prepared to give extra detail if your artist requires it!

Tiara -- Every Order senshi is required to have some form of tiara. Beaded? Traditional? Woven fabric across your forehead? Corrupted Senshi do not need a tiara; instead they have a cracked black hole in their forehead.

Choker -- Choker is a classic, or a necklace? Or a scarf?

Collar -- Plain sailor collar? All senshi must have a collar with one stripe at first stage.

Bodice -- A swimsuit-type bodice? Order Senshi need a white bodice; Chaos Senshi need a black bodice. Some factions, like the Dark Mirror Court, have specific uniform requirements for their bodice and the amount of skin showing, but no other Senshi have restrictions. The bodice simply needs to be visible and be the lowest layer of fabric on their uniform.

Chest Bow -- You need some form of frontal decoration and all senshi must have some kind of bow. All Senshi but Corrupted Senshi require a chest bow.

Brooch -- Round? Shaped like anything? Keep this plain for the first incarnation. All Senshi but Corrupted Senshi require a brooch; instead, corrupted senshi have a cracked black hole in their chest.

Sleeves -- Got sleeves?

Gloves -- Any gloves?

Buttbow -- All Senshi need a buttbow or sash around their waist

Bottoms -- Shorts? Capris? Miniskirt? Tea-length cocktail skirt? Your typical school girl skirt? All Senshi bottoms need to have one stripe or at least one layer of fabric for first stage.

Shoes -- Go crazy!

Accessories -- Any accessories? Earrings? Jewelry? Some factions, like the Dark Mirror Senshi, have extra uniform features (like a transparent overlay, or metallic bracers) ; please make sure that you have checked the character uniform requirements! A link to this can be found in the ‘Tips for Creating a Senshi Character!’ found below the form.


Attacks: These are your senshi's abilities and should correspond to your senshi's sphere. Senshi unlock a new magical ability to use in battle as they rank up ICly! Chibi Senshi should have weaker versions of the standard magic, or should have magic that backfires. Corrupted Senshi are allowed to have ‘darker’ magic. ‘Late Blooming Senshi’ ages 21-27 should have magic written the same as other standard Senshi but should have IC effects or erratic magic. More information can be found in the tips below! Senshi magic should be written to have a duration, a range, and number of uses. Senshi magic should be written to have a base ability, however players can include optional effects, such as more powerful or lasting damage, that their RP partner can choose to be affected by! Senshi magic can be a buff or debuff, can be offensive, defensive, or create illusions. Senshi magic should typically only be one type of magic; it should not be a buff, and be offensive and defensive, for example.

Sailor Scout Attack: Lord of Dance's Rhythmic Curse I
While channeling her magic, Sailor Terpsichore does a brief dance and points at a target. A 'curse' is brought down on the target, giving them a powerful impulse to match her moves and dance in rhythm for 30 seconds (the target is able to fight this urge to a certain degree but may feel slight anxiety if they fail to repeat her dance moves perfectly for the duration of the magic). While Terpsichore's dance will only last for up to three seconds, she can customize the moves for her target to copy in that time frame, and they must repeat the rhythm until the magic ends. This magic has 3 uses, and the target must be within 10 feet. She can target multiple people at once while demonstrating the magic's rhythm.

Super Sailor Scout Attack: Lord of Dance's Rhythmic Curse II
While channeling her magic, Sailor Terpsichore does a brief dance and points at a target. A 'curse' is brought down on the target, giving them a powerful impulse to match her moves and dance in rhythm for 35 seconds (the target is able to fight this urge to a certain degree but may feel slight anxiety if they fail to repeat her dance moves perfectly for the duration of the magic). While Terpsichore's dance will only last for up to three seconds, she can customize the moves for her target to copy in that time frame, and they must repeat the rhythm until the magic ends. This magic has 2 uses, and the target must be within 15 feet. She can target multiple people at once while demonstrating the magic's rhythm.

Eternal Sailor Attack: Lord of Dance's Rhythmic Revolution
While channeling her magic, Sailor Terpsichore does a brief dance and points at a target. A 'curse' is brought down on the target, giving them a powerful impulse to match her moves and dance in rhythm for 40 seconds (the target is able to fight this urge to a certain degree but may feel slight anxiety if they fail to repeat her dance moves perfectly for the duration of the magic). At the same time, the target's feet will move around an ethereal ribbon and tie themselves up with it - while this occurs, the target will feel tired, and by player's choice, perhaps afterwards as well. While Terpsichore's dance will only last for up to three seconds, she can customize the moves for her target to copy in that time frame, and they must repeat the rhythm until the magic ends. This magic has 1 use, and the target must be within 20 feet. She cannot target multiple people at once while demonstrating the magic's rhythm.

Backstory/History: Dreama is from Ireland and recently arrived to search for her cousins, Dawn and Davie, whom she knew of as Kakure and Ata Boi. She had heard the story about how her uncle died and about how her aunt had lost it and abandoned her 2-year-old twins in some playground years ago, but her Mum and Dad, could do nothing, for they were literally nations apart from Dawn and Davie. She had just tracked their whereabouts down, when she was attacked, and energy drained by an unnamed Lieutenant of the Negaverse. Just then a helpful Guardian Cat stepped to the plate and Awakened her. Not seconds later, she was absorbed into a rift.

Sailor Hawk

Omnipresent Star

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  • Unbreakable Bond 150


Kyuseisha no Hikari

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Dragonslaying Dragon

PostPosted: Thu Jul 21, 2022 11:25 pm


Sailor Hawk

Looks good to me, have fun!

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