MonstersLunatic Knight
LIGHT Warrior/Effect Lv. 2 1000/700
This card can not be destroyed by battle. If this card is destroyed by an opponent's card effect, send a number of cards from their deck to the Graveyard equal to it's Level.
Lunatic Speaker
LIGHT Beast-Warrior/Effect Lv. 4 1500/1100
When this card is sent to the Graveyard, Special Summon 1 Lunatic Token. (LIGHT Warrior Lv. 2 600/600) These tokens may not be used for a Release summon. When one of these tokens leaves the field, both players send the top card of their deck to the Graveyard.
Lunatic Marksman
LIGHT Spellcaster/Tuner Lv. 3 1400/1000
This card may attack your opponent directly. If this card would inflict damage to your opponent, they may send the top card of their deck to the Graveyard to reduce that damage to 0.
Lunatic Phantom
LIGHT Fiend/Tuner Lv. 3 800/1200
If this card is sent directly from your deck to the Graveyard, you may Special Summon it.
Lunatic Bastion
LIGHT Fairy/Effect Lv. 2 900/1400
While this card is on the field, your opponent may not target cards in either player's Graveyard.
Lunatic Drake
LIGHT Dragon/Effect Lv. 6 2200/1400
If you have less cards in your Graveyard than your opponent has in their Graveyard, you may Special Summon this monster from your hand.
Lunatic Beast
LIGHT Beast/Effect Lv. 4 1800/700
Each player sends the top card of their deck to the Graveyard anytime they draw a card.
Lunatic Chimaera
LIGHT Beast/Fusion/Effect Lv. 8 2400/2000
1 "Lunatic" monster + 1 or more other "Lunatic" monsters
You can Special Summon this card from the Extra Deck by sending the above listed monsters to the Graveyard. (You do not use "Polymerization".) This card gains 200 attack points for every different type used in it's Fusion Summon. When this card attacks, send a number of cards from your opponent's deck to the Graveyard equal to the number of different type that were used in it's fusion Summon.
Lunatic Maiden
LIGHT Fairy/Effect/Synchro Lv. 5 1900/1600
1 "Lunatic" Tuner monster + 1 or more other non-Tuner "Lunatic" monsters
This card inflicts Piercing Damage. If this card destroys an opponent's monster in battle, that monster's effect is negated. When this card leaves the field, send the top card of both players' decks to the Graveyard.
Pandora, Lunatic
LIGHT Spellcaster/Effect/Synchro Lv. 7 2600/2000
1 "Lunatic" Tuner monster + 1 or more other non-Tuner "Lunatic" monsters
This card gains 100 attack for each non-Monster card in the opponent's Graveyard. You may destroy one Spell or Trap you control to send the top card of your opponent's deck to the Graveyard.
Lunatic Avatar
LIGHT Fiend/Effect/Synchro Lv. 9 3100/2500
1 "Lunatic" Tuner monster + 1 or more other non-Tuner "Lunatic" monsters
Each time you send a card(s) from the opponent's deck to their Graveyard, you may return an equal number of cards from your Graveyard into your deck. Then shuffle your deck.
SpellsLunatic Fringe
Quick-Play Spell
Pay half your Life Points. Destroy a number of cards on your opponent's side of the field equal to the difference between the amount of cards you and your opponent control. Then send the same number of cards from the top of the deck to the graveyard, targeting the player who had more cards in play before this card's activation.
Lunatic Red Eyes
Equip Spell
This card may only be equipped to a monster with "Lunatic" or "Pandora" in it's name. The equipped monster gains 400 attack. When the equipped monster inflicts battle damage to the opponent, instead of inflicting that damage, send cards from the top of their deck to the Graveyard equal to that damage divided by 500, rounded down.
Lunatic Pandora
Field Spell
All "Lunatic" or "Pandora" monsters gain 100 attack whenever an opponent sends a card(s) from their deck to the Graveyard while this card is face-up on the field. If this card would be destroyed by a card effect, instead you may send the top card of your deck to the Graveyard to negate the activation of the card that would destroy this card and destroy it. During their own turn, either player may pay any multiple of 800 life points to send an equal number of cards from their opponent's deck to the Graveyard.
Lunatick-tock
Normal Spell
Send the top two cards of your deck to the Graveyard. If one was a monster and the other was a spell, take another turn after this one. Each time your opponent would take Battle Damage during that turn, your opponent sends the top card of their Deck to the graveyard instead.
Lunatic Attack
Quick-Play Spell
Send any number of monster cards you control to the Graveyard. Your opponent sends an equal number of cards from the top of their deck to the Graveyard.
Pandora's Box
Quick-Play Spell
Release 1 "Lunatic" or "Pandora" monster. Your opponent chooses one of the following effects:
-You draw 2 cards.
-They send the top 2 cards of their deck to the Graveyard.
Pandora Chain
Normal Spell
Both players send the top 2 cards of their Deck to the graveyard.
Pandora Compulsion
Continuous Spell
Once per turn, both players may Special Summon a Lv. 4 or below monster from their Graveyard, if they already have a monster with that name on their field.
Pandora Draw
Normal Spell
Activate only if you control a face-up "Lunatic" or "Pandora" monster. Send the top card of your deck to the graveyard. Draw 2 cards.
Pandora Destruction
Quick-Play Spell
Destroy one Spell or Trap card on the field. Then send the top card of both players' decks to the Graveyard.
Pandora's Diminishing Returns
Continuous Spell
Each time your opponent sends the top card of their deck to the Graveyard, they send one extra card to the Graveyard.
Pandora Penance
Normal Spell
Release one "Lunatic" or "Pandora" monster you control. Send cards from both players' decks to the Graveyard equal to that monster's Level.
Pandora Detonation
Normal Spell
Remove from play any number of "Lunatic" or "Pandora" cards from your Graveyard from the game. Then your opponent discards that many cards from the top of their deck to the Graveyard.
TrapsPandora Insight
Continuous Trap
Each time your opponent Special Summons a monster, you may return one "Lunatic" or "Pandora" card from your Graveyard to your deck. Then shuffle the deck.
Pandora Surge
Trap Card
Only activate if your opponent sends cards from their deck to the Graveyard. They send double that amount of cards, instead.
Pandora Shield
Continuous Trap
You may send the top card of your deck to the Graveyard to negate an attack or the activation of a Spell, Trap, or Monster Effect targeting 1 face-up "Lunatic" or "Pandora" monster you control. During the End Phase of your opponent's turn in which they didn't conduct their Battle Phase, send a number of cards from the top of your Deck to the graveyard equal to the number of "Lunatic" and "Pandora" monsters you control. If this card is face-up on the field and you control no monsters, remove this card from play.
Pandora Repercussions
Continuous Trap
Whenever a card(s) you control are destroyed and sent to the Graveyard, send the top card of your opponent's deck to the Graveyard. If this face-down card is destroyed by an opponent's card effect, send the top two cards of their deck to the Graveyard.
Pandora Burst
Trap Card
Activate when your opponent declares an attack. Choose one of the following effects:
-Destroy all of the opponent's face-up attack position monsters.
-Destroy all of their Spell or Trap cards in play.
-Discard their hand to the Graveyard.
-Discard cards from the top of their deck equal to the number of cards in their hand.
Then, your opponent may choose one of the above listed effects and apply it to you.
First draft. Yes, some may get the axe. And yes, Lunatic Pandora is from FF8. And yes, Lunatic Knight was named for
that. And yes, I am seriously trying to resist have the deck's owner be named Mill-i Vanilli.
Still have to work on ones for the Sky side of things.