Shiko-to-shi
(?)Community Member
- Posted: Tue, 17 Dec 2019 10:35:33 +0000
Name: Ellia Berman.
Age: 32
Species: Human/Blue Hellhound Host.
Weapons:
Great sword: A sword, designed with a fuel dispenser that coats the blade continuously when wielded with a mix of poison and flammable fluid. The poison is made of Botulinum, a toxin produced by food born spores. Capable of causing intense burns, and possibly botulism should one get hit by the blade when it’s coated.
Spiked Tail: A tail, long, and very powerful. When thrown in a swiping motion it’s razor fur opens, sending a wave of razor spikes upon the enemy. The fur can be thrown at the enemy, given the strength of will and a fast enough tail flick, sending spikes flying.The tail can be set aflame, but hardly is damaged by such.
Fingernails: Strengthened coffin fingernails, strong beyond reason as the best dwelling inside her has made many changes to it’s host’s body, to make the human’s survival as certain as possible.
Diamond lined blue flame bullets. (Heated enough, about 1292 degrees fahrenheit ,can create carbon dioxide which is an poisonous gas.)
Orb of Meditation: A blunt weapon, a blue floating orb that she can utilize with her mind and enchanted so only her mind can utilize it. When an action is performed, such as any attack, the orb acts at the same moment as a secondary attacker. Too much action can cause nose bleed to Ellia, thus she prefers to utilize it while attacking to strengthen her physical attacks.
Powers: Control over fuel born flames, and creation of non-fuel based flames with the flick of her nail against nail. Utilizing these two abilities she can create fire onto her weapons, then manipulate the flames from her weapon freely.
Fire damage reduction: 1/2 damage taken from flame based abilities. Air, and concussive blasts if generated by heat do not count in the reduction of damage, and therefore still generate normal damage.
Psychokinesis: The ability to move objects with strenuous mental effort. The heavier the object or larger the number of objects, the larger the strain in the mind.
Forms:
Go’rogg of the Blue Flames.
Et draconi qui est in me evigilare faciatis.
A tattoo in her right arm seals the beast, while focus is also applied. Born afflicted with the demon tied to her life force it first manifested as a tail which shocked her parents beyond belief because they believed she was psychotic and delusional, as often she mentioned hearing voices. As a teen she was forced to seal it in her arm, though it had a grip on her mind and the tail already manifested. When she takes on the beast in herself, casting things aside she grows feral with glowing blue eyes. Fire, blue in color, covers her horns and tail and her rib cage splits and strengthens. It forms outside her body and covers her in armor. She can utilize all fours limbs as means to run at blazing speeds, pounce upon targets with extreme force, and her face practically splits open to form a large muzzle with bones for teeth and elongated canines. Her nails grow, becoming sharper and curled like a wolve’s. Her tail becom,es Aqua mass of splintered bones, capable of jutting off. Fire, blue in color covers her body as such.
Items:
Orb of meditation: Helps keep her mind clear, usualized as means to keep the beast at bay. Also a means to. Beat up people, and access information around her via psychic means.
Personality:
Ellia is associated with a kind demeanor, her love for the things around her seems natural. Always wanting to meet ‘n greet possibly makes her a victim to betrayal yet her strong moral compass and even stronger intuition makes her a worthy asset to any team. Some say her depression and need to be alone makes her a pathetic excuse for a living being, but she cares about people. She knows all to well that being kind will get her nowhere in life and possibly make her step back several times, but knows in the end that a kind life is better worth living; but like everyone she has her limits.
Gaia life has been hard, a lot of friends came and went. She belonged to many teams, but never deemed herself worthy. A strong sense of doubt lingers in her, doubt of self-worth; yet hope is forever grasped in her heart. Longing too belong somewhere she is a wanderer, hoping that one day she will find something worth staying for.
Appearance:
Blue and black bob cut hair, a black vest, and a long armor guard protects her pelvis. She wears long thigh length boots and stocking and undergarments. Her face has many piercings, and due to demonic influence her left arm is covered in a nearly on fire blue gauntlet, her ears are elongated like a fallen, sapphire blue eyes, and she has an long blue and black tail of spike like fur.
Weaknesses and strength:
Strengths:
Close combat.
Mid-range combat.
Helping others.
Being loyal.
Has a good instinct about people. Can learn their tells easy.
Weakness:
Ranged combat. {Depends on things that affect areas, or things that she has precise aim with usually mid-range things.)
Has a hard time copping with emotional things.
Anxiety, over anxious.
Bi-polarr.
Paranoid.
Vices and Virtues:
Biography:
Age: 32
Species: Human/Blue Hellhound Host.
Weapons:
Great sword: A sword, designed with a fuel dispenser that coats the blade continuously when wielded with a mix of poison and flammable fluid. The poison is made of Botulinum, a toxin produced by food born spores. Capable of causing intense burns, and possibly botulism should one get hit by the blade when it’s coated.
Spiked Tail: A tail, long, and very powerful. When thrown in a swiping motion it’s razor fur opens, sending a wave of razor spikes upon the enemy. The fur can be thrown at the enemy, given the strength of will and a fast enough tail flick, sending spikes flying.The tail can be set aflame, but hardly is damaged by such.
Fingernails: Strengthened coffin fingernails, strong beyond reason as the best dwelling inside her has made many changes to it’s host’s body, to make the human’s survival as certain as possible.
Diamond lined blue flame bullets. (Heated enough, about 1292 degrees fahrenheit ,can create carbon dioxide which is an poisonous gas.)
Orb of Meditation: A blunt weapon, a blue floating orb that she can utilize with her mind and enchanted so only her mind can utilize it. When an action is performed, such as any attack, the orb acts at the same moment as a secondary attacker. Too much action can cause nose bleed to Ellia, thus she prefers to utilize it while attacking to strengthen her physical attacks.
Powers: Control over fuel born flames, and creation of non-fuel based flames with the flick of her nail against nail. Utilizing these two abilities she can create fire onto her weapons, then manipulate the flames from her weapon freely.
Fire damage reduction: 1/2 damage taken from flame based abilities. Air, and concussive blasts if generated by heat do not count in the reduction of damage, and therefore still generate normal damage.
Psychokinesis: The ability to move objects with strenuous mental effort. The heavier the object or larger the number of objects, the larger the strain in the mind.
Forms:
Go’rogg of the Blue Flames.
Et draconi qui est in me evigilare faciatis.
A tattoo in her right arm seals the beast, while focus is also applied. Born afflicted with the demon tied to her life force it first manifested as a tail which shocked her parents beyond belief because they believed she was psychotic and delusional, as often she mentioned hearing voices. As a teen she was forced to seal it in her arm, though it had a grip on her mind and the tail already manifested. When she takes on the beast in herself, casting things aside she grows feral with glowing blue eyes. Fire, blue in color, covers her horns and tail and her rib cage splits and strengthens. It forms outside her body and covers her in armor. She can utilize all fours limbs as means to run at blazing speeds, pounce upon targets with extreme force, and her face practically splits open to form a large muzzle with bones for teeth and elongated canines. Her nails grow, becoming sharper and curled like a wolve’s. Her tail becom,es Aqua mass of splintered bones, capable of jutting off. Fire, blue in color covers her body as such.
Items:
Orb of meditation: Helps keep her mind clear, usualized as means to keep the beast at bay. Also a means to. Beat up people, and access information around her via psychic means.
Personality:
Ellia is associated with a kind demeanor, her love for the things around her seems natural. Always wanting to meet ‘n greet possibly makes her a victim to betrayal yet her strong moral compass and even stronger intuition makes her a worthy asset to any team. Some say her depression and need to be alone makes her a pathetic excuse for a living being, but she cares about people. She knows all to well that being kind will get her nowhere in life and possibly make her step back several times, but knows in the end that a kind life is better worth living; but like everyone she has her limits.
Gaia life has been hard, a lot of friends came and went. She belonged to many teams, but never deemed herself worthy. A strong sense of doubt lingers in her, doubt of self-worth; yet hope is forever grasped in her heart. Longing too belong somewhere she is a wanderer, hoping that one day she will find something worth staying for.
Appearance:
Blue and black bob cut hair, a black vest, and a long armor guard protects her pelvis. She wears long thigh length boots and stocking and undergarments. Her face has many piercings, and due to demonic influence her left arm is covered in a nearly on fire blue gauntlet, her ears are elongated like a fallen, sapphire blue eyes, and she has an long blue and black tail of spike like fur.
Weaknesses and strength:
Strengths:
Close combat.
Mid-range combat.
Helping others.
Being loyal.
Has a good instinct about people. Can learn their tells easy.
Weakness:
Ranged combat. {Depends on things that affect areas, or things that she has precise aim with usually mid-range things.)
Has a hard time copping with emotional things.
Anxiety, over anxious.
Bi-polarr.
Paranoid.
Vices and Virtues:
Biography: