Alchemy&Items bug fixes
Alchemy: Alchemy no longer will "recognize" items that are currently frozen or soulbound; the system will act as if they are not in your inventory. This should prevent any more issues with regards to failed attempts to conjure a formula using frozen/soulbound components.
It has been brought to my attention that The Orb Aggregates use zOMG orbs... which are soulbound. I'm working on a fix for this. Expect it next week.
Also, gold shops, /avatar/, /inventory/ and a few other pages got some bug fixes on the "Item Variations" pop-ups. The pop-ups are not needed for single-variation items (many gold shop items only have a single variation, whereas EIs, for example, have many variations). I've changed it so you don't have to bother with the variations for items that have only a single variation.
Less hassle and less unnecessary clicking!