Now that we got the vocabulary out of the way here is plot which could run on 5-10 people enough to run one team of bubuki users or two.
2650, it has only been a three years since the bubuki, buranki, and déraciné have appeared. Bubuki users have been forced to register with the International Bubuki Group (IBG) to keep tabs on these potentially dangerous people for international safety. Fighting bubuki users, fighting buranki against each other, and hunting down déraciné has become sort of a sport for the people that had been chosen by these sentient lifeforms. A woman has, from the start, been orchestrating these 'events' and acting as the head of the IBG. All registered bubuki heart users report to her for assignments either in the ring, or for déraciné hunts. Something has always been off about her, and when ever a bubuki user or team begins to act up or questions her authority they mysteriously disappear without a trace. The team manning Sekhment is planning to over throw this woman in hopes of freeing the bubuki users under her very strict reign, but she has a few tricks up her sleeve and the team manning Khonsu, one of the strongest bubukis in the world, is still loyal to her. Will our heroes be able to free themselves? or will they disappear like countless other bubuki users?
Our story begins on the day both the Sekhment team and Khonsu team are assigned to hunt down a large group of déraciné in the Russian Tundra. There is already some friction between the teams on top of having to fight in a blizard, but will they be able to get through the hunt without fighting?