All I know is that I want warm.
And that is that.
-misses her warm-weather clothing-
DDDD: I MISS SKIRTS!
Yes ma'am. I'm going as gogglehead himself.
I'm so terribly excited. <3
Iknowright? I miss it.
I haven't rewatched it in WAY too looong.
D: Where has all my time gone?
“It is said that it was pure and desperate longing that brought us to the sky…”
A yearning to fly has always entrapped the human heart, pulling at the heartstrings with a desire that can not be ignored. To sit, and stare up at the sky, the beauty of the air and space that surrounds us, and to never be a part of it- this is our curse. To hold this fascination with what is beyond our grasp, and to reach out to it without refrain. To the sky, to what is held beyond, and to the wind that whips passed our faces and on to the rest of the world.
To fly, to touch the stars, and everything beyond it…
♦♦♦
A life is made up of choices. In fLaellia, you are born with the most fantastic choice of all- the decision as to whether or not you wish to soar through the skies of your world, to connect with the wind as its brother or sister. Once having reached the age of ten and on, one can take a visit to the kingdom’s temple and be pulled into a world where only the air around you and the sun above matters.
To become Seraphim is an honour, though not uncommon- Seraphim, you see, are humans who have given up being completely human (or, as some say, giving up being human completely) in exchange for something better. Seraphim are humans who have control over their souls, a catalyst in the shape of two oval jewels called crests on the back of their hands. These crests are what connect Seraphim to the sky- for it is these crests that allow them to release their dragons. These dragons take on the shape of a Seraphim’s soul, releasing them into the sky- either in the form of accompaniment or embodiment.
For as long as fLaellians can remember, their world has been run in a certain way. It has been split into six different regions- the region of air, and the center of the world, is located in the center. This is where the royal family resides, and where the only true monarchy is represented. The other five points, representing Sand, Moon, Sun, Ocean and Time, are in touch with this central area on a constant basis, but are ruled separately by respected members of a different nobility.
To become nobility, competitions are held constantly, battles of souls. Seraphim, in great sky coliseums, allow their dragons to do battle before great audiences of people- honour and prestige go to those who win constantly, and power and land is granted to those with the strongest souls. It is the age old game of survival of the fittest, and Seraphim are more than willing to compete in their constant pursuit of the sky. They don their Knights, their armour, and call their dragons, and watch as battles of epic proportions occur. Anyone can participate, anyone can rise- it is a world with no limits, no gravity pulling them down.
Time was lost in the clouds above in those days, a carefree peace enveloping the world.
To anyone who minds:
That's the first part of my plot for my next roleplay.
Is it boring? D: -tries to keep her plots SEMI-entertaining-