Well, isn't that fun. My mom is gonna stop paying for our internet, so if I start to become inactive for long periods of time, then our internet must've shut off and I'll only have internet access when I'm either at my step brother's house, or the library. Just thought I'd give you a heads up on that in case you were to worry about my absence.
I'm starting to feel like there's some kind of trend going on around here, where Japanese game developers who have been around since the dawn of gaming are suddenly suffering a massive downfall. First, we had Capcom, who shat on Mega Man and it's fans by cancelling three games after Keiji Inafune left the company, then there was the whole on-disc DLC fiasco with Street Fighter X Tekken, and then Resident Evil completely moving away from the horror aspects it was known for with RE6. The only thing that's keeping Capcom alive is Monster Hunter, same goes for Street Fighter and the Ace Attorney franchise to an extent, but otherwise, it's pretty much on life support.
Then there's Sega, who announced that they would be focusing on the mobile market, then announced that they'd still release console games here and there, but their reputation got hit hard when Sonic Boom became a thing, especially with Rise of Lyric, which somehow managed to be even worse than Sonic '06. Then again, I think Sega had been going downhill ever since they went third-party back in 2001.
And now, Konami is joining the club with Kojima leaving, along with his name being removed from MGSV, and of course, the cancellation of Silent Hills. And now, it seems like the only thing that will keep them alive is Yugioh, and I also happen to know someone who plays the game religiously as well.
So, Nintendo released Pokemon Rumble World today, which is another free-to-play Pokemon game with microtransactions and stuff. Although I got bored of Pokemon Shuffle after a little while, they seem to know how to handle a free-to-play game decently by making the game fully playable without needing to spend any money, albeit you have to be real patient if you plan on playing it without spending a single dime. But Rumble World seems to be a bit worse. I once played the Wii version of the game a few years back, and it was boring and very repetitive (and this is coming from someone who enjoys repetitive games to some degree.)
Of course, being a free-to-play game, there are microtransactions. In the Wii version (and presumably Rumble Blast and Rumble U,) when the Pokemon you're controlling faints in a stage, the game lets you switch to another one of your Pokemon in your party (at least I think there was a party-kind of system in it,) but in Rumble World, you have to pay two diamonds (the game's cash currency,) in order to continue. If you don't pay, then it's game over because you didn't pay any money. This wouldn't be so bad if the free diamonds you get from ranking up and stuff weren't limited, and you need diamonds in order to unlock more stages, so you're screwed if you end up spending those free diamonds on continues and stuff, you almost have to accept the game overs even on the more difficult stages.
I actually didn't know that. No wonder why they need an installation and they take so long to install. Weird thing is, the Wii U uses a Blu-ray type of disc (I can tell, because 1: they have a blue tint on the recorded surface, and 2: they can hold up to 25GB of storage on a single-layer disc,) and the games don't require an installation and the load times aren't that slow. Not that I would call it an actual Blu-ray, since it's basically an upgraded version of their proprietary "Nintendo Optical Disc" format that they've been using since the GameCube.
Then again, I suppose the reason they went with a proprietary card is because the PSP was incredibly prone to piracy. Not even a year after the system came out, people were already making homebrew software for it that could rip ISO's from UMD's and boot said ISO's straight from the Memory Stick as long as you have custom firmware running on the system, and because of that, sales for PSP games were pretty low since anyone could simply download the games illegally and play them off the Memory Stick, so Sony's done all they could to prevent piracy on the Vita. For the past several years, people have been trying relentlessly to make the Vita as hackable as the PSP, and I believe the most I've seen so far in terms of homebrew software is an NES emulator.
I am aware that the games are only free as long as I have an active subscription, which is why I'm only thinking about getting a PS+ subscription, meaning I'm not gonna get one the day I pick up a Vita. It would sure as hell be nice if they were permanently free.
I know it's proprietary, but there doesn't seem to be any real reason to charge that much for a 32GB card, especially considering how cheap flash memory has become these days, it's almost as cheap as hard memory. It's one thing if it's a solid state drive, but for what is basically a glorified MicroSD or M2 card, that's a bit ridiculous.
I believe the only things a physical Vita cartridge installs is save data or other core files to make the game run on your system. It's not like the PS3/PS4 where for most games, it has to install most of the game's data to your hard drive to run. The other reason I might get a bigger memory card is I might get a PS+ subscription, because free games are always nice.
It seems to be that "if they like it, they're my best friends forever" kind of mentality going on there. I can't say a fanbase is good if all I've met are people who'll shoot anyone who says anything negative about it.
Also, I've been thinking about getting a PSVita lately, since there are a few games on there that I'm interested in, and because some people on Ebay are selling them for pretty cheap. Some of the deals I've seen look pretty nice, usually consisting of a system that works perfectly, a charger, a case, and a few games (granted, half of them are always sports games, but that doesn't mean I can sell them, even if I get nothing but pocket change out of them.) My only concern is getting a decent sized memory card, because I'm probably gonna end up getting most of my games digitally, and IIRC, Vita games are not small, as only a few games can quickly fill up a 4GB card. I could try getting a 32GB one, but it's like, $60 according to Amazon, which is strange, considering a MircoSD card of the same size is about a quarter of the price.
-Sticks Out Tongue- R.I.P Elizabeth (Lizzie) Marie. 1997-2014
The pumpkin that I carved for Halloween 2014. The design is of Solid Snake from the Metal Gear Solid franchise. It only took me about 3 hours in total, but it was well worth it, and it came out better than I thought it would.