Funny thing is: I managed to get both games for even cheaper thanks to the Summer Sale that Steam is doing. $25 is actually how much both games cost at full price, and even then, I'd be pre-ordering DLC for a game I don't even own (aside from that, I doubt my laptop would be able to run The Witcher 3.) So, it seems like he was tricking me into paying more for those games, because he's an a** to literally everyone he encounters (Lord only knows how sad his life must be if all of his enjoyment comes from screaming at others on the internet.) I didn't bother saying anything about it, because I know he'd assume I'm wrong and then tell me to jump off a bridge, much like how I'm never gonna bother replying to his latest post towards me. In fact, I left him a tip just so he could feel better about himself.
While I do agree that the PC version is better than the console versions, I find it ridiculous that people assume that the console versions are 100% unplayable and are extremely boring because you can't play as a naked, big-titted Jedi blowing everything up in her path to Darude - Sandstorm playing in the background. The game on it's own already has well over a hundred hours worth of content, so assuming there's nothing to do without mods is like walking into McDonald's, ordering a Big Mac, then complaining to the employees that it doesn't have enough beef patties or sauce on it. Even with the console versions of Fallout 4 being confirmed to have mod support, I wouldn't be surprised if everyone said that the PC version is still better simply because it's the PC version. It's kind of like the whole "this JRPG is better than Final Fantasy because it's NOT Final Fantasy" mentality that a lot of hardcore JRPG fans tend to have.
Well, isn't that fun. My mom is gonna stop paying for our internet, so if I start to become inactive for long periods of time, then our internet must've shut off and I'll only have internet access when I'm either at my step brother's house, or the library. Just thought I'd give you a heads up on that in case you were to worry about my absence.
I'm starting to feel like there's some kind of trend going on around here, where Japanese game developers who have been around since the dawn of gaming are suddenly suffering a massive downfall. First, we had Capcom, who shat on Mega Man and it's fans by cancelling three games after Keiji Inafune left the company, then there was the whole on-disc DLC fiasco with Street Fighter X Tekken, and then Resident Evil completely moving away from the horror aspects it was known for with RE6. The only thing that's keeping Capcom alive is Monster Hunter, same goes for Street Fighter and the Ace Attorney franchise to an extent, but otherwise, it's pretty much on life support.
Then there's Sega, who announced that they would be focusing on the mobile market, then announced that they'd still release console games here and there, but their reputation got hit hard when Sonic Boom became a thing, especially with Rise of Lyric, which somehow managed to be even worse than Sonic '06. Then again, I think Sega had been going downhill ever since they went third-party back in 2001.
And now, Konami is joining the club with Kojima leaving, along with his name being removed from MGSV, and of course, the cancellation of Silent Hills. And now, it seems like the only thing that will keep them alive is Yugioh, and I also happen to know someone who plays the game religiously as well.
So, Nintendo released Pokemon Rumble World today, which is another free-to-play Pokemon game with microtransactions and stuff. Although I got bored of Pokemon Shuffle after a little while, they seem to know how to handle a free-to-play game decently by making the game fully playable without needing to spend any money, albeit you have to be real patient if you plan on playing it without spending a single dime. But Rumble World seems to be a bit worse. I once played the Wii version of the game a few years back, and it was boring and very repetitive (and this is coming from someone who enjoys repetitive games to some degree.)
Of course, being a free-to-play game, there are microtransactions. In the Wii version (and presumably Rumble Blast and Rumble U,) when the Pokemon you're controlling faints in a stage, the game lets you switch to another one of your Pokemon in your party (at least I think there was a party-kind of system in it,) but in Rumble World, you have to pay two diamonds (the game's cash currency,) in order to continue. If you don't pay, then it's game over because you didn't pay any money. This wouldn't be so bad if the free diamonds you get from ranking up and stuff weren't limited, and you need diamonds in order to unlock more stages, so you're screwed if you end up spending those free diamonds on continues and stuff, you almost have to accept the game overs even on the more difficult stages.
-Sticks Out Tongue- R.I.P Elizabeth (Lizzie) Marie. 1997-2014
The pumpkin that I carved for Halloween 2014. The design is of Solid Snake from the Metal Gear Solid franchise. It only took me about 3 hours in total, but it was well worth it, and it came out better than I thought it would.