Laurella's BioFIRST NAME:
Laurella Roseguildia Helioscourt
Her Imperiale Majeste, Empress Laurella Rosenguildia Clarislighta Helioscourt VII of Apollosolaria.
Rells, Dolly, Bell, Little Miss, The Blood-Red Empress (By her foes, thanks to her fighting style.)
200,003 years old. (Appears as a human female in her mid 20's)
BIRTHDAY: February 25th
SIGN: Pisces the Fishes (Human Astrology)
Chrystyovel, the Orb of Fortune (Apollosolarian Astrology)
Laurella is female in appearance and function, but she can use her power to gender-bend at will into many different genders. She doesn't do it very often, as she enjoys her natural female look.
Heliollonite. A Heliollonite is a particular race of an Angelic-Fae/Witch Humanoid. Much intermingling and cross breeding of certain species over countless years resulted in the unique Heliollonite race. They take on stark, flat monotone skin tones which looks like painted glass with no color dimension. They all appear to be a flat single color, save for their cheeks and lips, thus earning them the nickname ''The painted people''.
Each gender has bright pink cheek patches and red or wine colored lips. Some of the ultra masculine men wear concealer to hide this lip color and their pink cheeks. Their skin tones are of the neutral variety and range from coal black, stormy gray and snow white. Every member of this race possesses white to ivory hair. The eyes are cool colored, ranging from different hues of violet, blue and green. The most common eye color is violet. Compared to other races out there, they are quite short in comparison with female and male average height being 5''9.
Heliollonites are very hardy creatures, but their true form is very delicate, clear blown glass. They turn into this delicate glass once every century at the rising of the new century's sun and stay frozen in place until the sun goes down. Their enemies have caught onto this and the race relies on their political allies to keep them from invading. In turn, the Heliollonites help their allies in their own unique times of crippling weakness. Even granting them longer lives, treasures and beauty.
7 1/2 stone
Very petite, yet has a prominent bell-shaped waist-to-hip ratio. She leans more towards the busty side. She has very small feet but larger hands.
Face is round with puffy pink cheeks. Her eyes are usually in a very relaxed and almost lazy half-closed state and are rarely wide open. Her lips are small, red and pursed but not thin. Her nose is very sharp and pointy, yet small.
Deep crystal blue
Bright ivory white hair that is naturally loose-tight curled, plush-looking and falls to her calves, though it's usually styled in some way.... usually a large single bun atop her head. with the rest of her hair hanging down.,
Lawful and morally good. She'll sometimes go to chaotic good in order to get out of a pickle.
Laurella is virtuous, gentle and generally, very kind in nature. She tends to think with her heart rather than the cold logic in front of her, though she will come to her senses later on. She is extremely intuitive and tends to go with her 'gut feelings'. Nonetheless, in a world where magic reigns supreme and logic is often turned on it's head, this is a very reasonable outlook. At her core, she recognizes, she must rule with her head rather than her heart, though she'd like to believe she's found a 'happy medium'.
The empresses' head is nearly constantly in the clouds and she daydreams often, despite the fact she is actually very intelligent. For someone who loves daydreaming, she is incredibly quick witted, can calculate strategy in seconds and is fast to action when the time calls for it. When in battle or war, she tends to go to her 'happy place', while everyone else sees a vicious, yet petite blood-coated fighting machine with a 1000-yard stare. This leaves some to think her fluffy, bejeweled exterior is just a cover for something that is much more sinister. She is also a bit of a snoop and loves investigating things. This side of her stems from her early years of her trying to find her parents. Though she was unsuccessful, she has uncovered many things along the way.
Laurella is extremely mellow-tempered and is not prone to anger and it can take months for her to even begin to respond angrily to ill treatment to her or others. Some call her apathetic, but she'd rather stay in a constant state of mellow emotions and feeling. She doesn't like feeling too extreme with any emotion. When slightly peeved or annoyed, she can become snappy and sassy and can bring out a sarcastic side of her. This side of her's however, only shows when the offending party deserves it. Laurella tends to be a mirror to other people's mannerisms towards her. Though she normally treats others the way they wish to be treated, she will return the favors brought upon her, good or bad.
The empress seems very straight-laced and somewhat bland to others and appears not the one to try and ruffle feathers or take too much of a risk. However, she is not entirely 'innocent', as she may come across. She possesses a bit of a 'boyish' sense of humor and can have fun and can break the rules at times. Underneath her blinding regalia and stiff royal mannerisms, there lies a bit of a 'goofball' streak to her and she is fond of comedy and harmless pranks.
Laurella never truly wanted to be empress, for deep down she is not exactly leader material. She was forced to become one, due to her birth and sudden, unfortunate circumstances. She relies on a backing of those most close to her and her royal counsel cheering her onward, because by herself she can clam up due to her introverted nature. She has learned to muster courage and at least pretend to be as imperial as she could. She would very much rather be painting pictures and participating and hosting in royal runway than being Empress. Laurella is extremely aloof and standoffish from people in general. Some go so far to say she is a misanthrope, but she is just more to herself. In a way, she is secretive and mysterious to outsiders.
Laurella is selfless to a fault and is very sympathetic to the point where others have tried taking advantage of her nature. She is reserved and a little shy and not apt for starting conversations. Nonetheless, she has gotten better with being more outgoing since visiting lands outside of her imperial circle and court.
She has been through a lot, especially through the incident of her parents going missing long ago. Behind her caring, soft eyes, she has been through some incidents, been through pain and seen things that would drive normal people insane. Despite that, because of her position, she has to simply put her head down, hold it high at the same time and ''drive on'' for her people.
Though Laurella comes from a very ancient, staggeringly wealthy and powerful lineage, she is very humble, empathetic and generous to all. She still feels awkward when people bow to her or call her by anything but by her first name. In turn, she returns their cordial gestures all the same.
Laurella has the potential to love and be slightly romantic with all genders and gender identities, but is not too sexually interested in them. Her truest love seems to be fashion, art and design. Some people have mistaken her kindness as flirting and she is also terribly dense when it comes to someone making advances towards her. She has been known to blush over and fawn after very well dressed, pretty and feminine ladies. (And sometimes men.), but most whom know her know to take it with a grain of salt. All Heliollonites can reproduce with each other, no matter the gender. They all possess mostly the same chromosomes, except under the microscope, a few of the males' are much more 'opaque' than the females'. This is what determines a male from a female for them. They all possess 'about' the same kinds of chromosomes, and even nearly identical sex cells, yet each parent, even those of the same gender, still has a 50/50 chance of creating a male or female baby. Other races are somewhat mystified by this chromosome phenomenon and have tried to 'mutate' said chromosomes for their own use. It doesn't seem to matter to the Heliollonites because some use their magic to change into their preferred gender anyhow.
Laurella is married to a handsome man named Gnome and though she loves him very much, her borderline asexuality sometimes causes a riff between the two. Whispers within the court say that the reason why Laurella has not provided an heir yet is because she cannot 'perform' correctly. Hellionites are known for being prudish and HUGE romantic and erotic teases for the most part, but even they understand that a royal's main goal in life is to produce an heir. In the meantime, Laurella is much more concerned of defending her country and planet and has no interest in being barefoot and pregnant just yet.
Red and gold
Mushroom, carrot, potato and celery chowder with heavy seasonings. (Vegetarian) and Lemon Meringue Pie
LEAST FAVORITE FOOD: Green Olives
Though she is very fond of her homeland's native ''angelic' music, she is actually a big fan of the newest hits on the modern human radio, much to her advisor's chagrin. She loves dubstep, 1980's rock, pop and jazz. She likes club remixes and likes the modern hip-hop dances compared to the traditional ballroom waltzes she has been trained in. She likes to get lost in her own little world with music and wears fancy golden headsets to block out boring news and delegations.
Some time later, Empress Laurella is married to Gnomio, the crown prince of the Domino Kingdom of the planet Marbelhal-10, which lies just east of Laurella's home planet and about three planets over. He is a Philunestian (An angelic, demonic and stone- nymph sub-species.) He has gold-brown eyes, black hair and gleaming copper skin. Contrary to popular belief, Heliollonites and the Philunestians get along very well, if not for some common interests and their excellent trading history. It is rumored that Laurella only married Gnomio for political gain and easy accessible foreign resources, namely the rare Heavanagates mineral that exclusively naturally forms on Mabelhal-10. (This mineral is number one in high-tech gadgets and it's use in spellworks are unmatched.)
Laurella truly is in love with Gnomio and cares for him dearly and those who know them most know that they are happily married. Sometimes her high counsel still shames her for not marrying an Apollosolarian royal. Apollosolaria warmed up to the Domino King when he had a large part in helping defeated a great past evil that crawled up from the center of the planet and almost swallowed up their empire.
Gnomio, nicknamed Gnome is FAR more amorous, erotic, egotistical, brash and foul-mouthed than Laurella is and he will say what she is too nice to say without batting an eye. On the other hand, Laurella seems to ground Gnome in proper balance and acts as his conscience because Gnome's moral compass can waver a bit. For someone who ran away with full-demon pirates as a young boy, he tries very hard, though he still has an itch for swashbuckling, and thievery and hitting on everything that moves.
As a fashionista at heart, there are few things the Empress loves doing more than dressing up in as many fashions as she can design and wear. In her culture, no matter one's class or station, the flashier and more detailed, the better. Sometimes, there is no such thing as 'too much'. Usually, whilst visiting the Gaia Lands, Laurella wears a shining, glittering white pleated full-skirt gown with gold trimmings and accents. Her ivory hair is let down and it set in golden laurels and a gold and ruby crown. She wears gold and ruby accessories with gold, diamond and white lace undergarments and with lace stockings with a matching large neck-ruff. On her hands, she wears white satin gloves with a ruby ring and on her feet, she wears petite sparkling golden slippers. She wears a golden rose brooch above her chest which can double as a music box to a projectile weapon. For her makeup, she wears light diamond white shimmer face powder and golden eye shadow.
However, while in her homeland of Apollsolaria, her official and usual attire consists of a stunning and sequinned ruby-red silk and satin dress with very puffy sleeves with revealing shoulders. This dress reveals more cleavage and she wears no gloves, instead sporting a feminine carmine-red manicure with a silver and sapphire ring. Her hair is also put up and put up in laurels of silver. Her dress sports aqua and silver trimmings with sterling, pearl and aquamarine accessories with a tropical flair. She wears her mother's ancient imperial silver, gold and aqua crown though she sometimes wears her own, which looks similar, but smaller. She wears red lacy undergarments embedded with rubies. It is complete with sparkling golden stockings and silver pumps. As always, she wears her trusty golden rose brooch pin. For her makeup, she wears diamond white face powder, silver eye paint and occasionally paints her top lip with golden lip paint.
Her lack of gloves, lighter dress materials, revealing shoulders and put up hair is a cue to the warmer climates of her native tropical regions.
Faucetition-2 (The Diamond Planet), Is a world within a magical-lawed universe that boasts to be made of faceted diamond of varying colors. Faucetitoin-2 is not exactly made of all diamond, though a good portion of it is. From the richest and fertile soil to the most cracked and dry dirt, the planet's soil has exceeding amounts of diamond deposits. Beneath the planet's crust lies a pure solid diamond mantle. This form of diamond is considered 'rare' for it's appearance and ever-glowing state. It is very hard to cultivate due to its position, but is ideal for building more durable fortresses, weapons and armor.
The planet's north and south poles are made of a solid kind of odd 'icy' diamond which has yet to be broken due to its harness. The planet is about the scale and diameter of Neptune, but as a solid planet, it's colors somewhat mimic Earth's. The planet's water takes on a very green look and sparkles due to the diamond sand and silt of the planet. The sand of beaches are mostly brilliant white or sparkling black and the typical grasses take on a dark blue and sometimes aqua hue.
At one point, the planet was hotter and had no water, but today, there are still lots of red-hot lava pits that are as large as some seas and can be seen from space.
The planet has 2 a pure blue diamond satellites. The larger one named Sapph and the smaller, more elliptical shaped one named Phiris. These two make the nights on the planet a dreamy, hazy shimmering blue. The moons are inhabited, but not by much. Instead, the two moons are mainly used for test grounds and mining expositions. Surprisingly, these two moons are completely hollow.
It's western next door neighbor planet, a brilliantly ringed and gargantuan gas giant named Uniro-510 is like nothing no one in many galaxies over have ever seen before. Though it is It can be seen clearly from Faucetition-2. It's 510 moons are plainly visible on some nights. When the planet it at it's deepest tilt, Uniro-510 and its larger moons get extra large and bright in the sky, resulting in a very 'cluttered' and 'busy' sky view. There is a quiet, yet deep-seated worry that Faucetition-2 might someday get sucked within Uniro's orbit.
Urino's 510 moons alone is indicative of the fact of its 'planet snatching' ways and the ruins of other civilizations on these 'moons' is haunting. When Urino kidnaps another planet victim, the planets moons are taken as well. When the largest of Urino's 'moons' appear to be their absolute closest on some nights of the year, you can clearly make out other civilization's ruins and the has-been planet's completely evaporated ocean beds. Urino-510's atmosphere is toxic to nearly all living beings anywhere near it and the 'scream-like' sounds emitted from the planet's eerie storms is enough to split the heads and eardrums of even the strongest of creatures. Urino is extremely bright in the sky and seems to emit its own light and heat, roasting its unfortunate satellites thoroughly as if it were a sun. It is estimated that over 90% of Urino's moons are the ancient and prior inhabited worlds of the solar system (and beyond).
Urino is beautiful from a distance, but up close, it is a literal screaming death ttrap. Some astronomers believe that the 'rings' of the planet are made up of crushed planets that have never been recorded. There are even whole planets rotating around the planet within its rings. There are trapped large planets with rings withing Urino's own rings. Even more still, it is believed that in its earlier days, if the planet caught a particularly large planet within its orbit, it simply absorbed it. Urino may literally have swallowed untold numbers of planets that are just not seen and this hypothesis is made clearer when astronomers have come across evidence that many planets are just plain missing without a trace from other solar systems.
Many people view the foreboding and freakishly odd planet with silent fear. Others view it with sheer, bleating terror and others show admiration and near, to full-out worship. The scariest thing about Urino is that 'it' doesn't seem to be interested in man-made planets/satellites. All man-made planets near it have never been snatched. This causes many people to believe the planet is alive. Scariest of all... instead of planets moving towards it.... it is moving towards others. Laurella's power keeps her and others' planets grounded. Urino seems to "know" this and is instead bringing itself to others... though slowly.
Fortunately, the exceptional power of the imperial Apollosolarian royal line has kept their planet (and others) from being naturally swept up within the gas giant for eons. Much of Laurella's inner power is used to keep her planet and others' in their respective orbits, though her own planet of subjects wonders if Laurella didn't 'waste' her powers on helping other planets would she have more power to worry about her 'own' home problems.
COUNTRY OF REIGN:
Apollosolaira. An empire that originally took up an entire continent of the Diamond Planet before the empire eventually engulfed all corners of the globe all together. The continent is known as Ausaurgyel, but it was just called Apollosolaria by nearly everyone on the planet. Now that the entire planet is basically an empire, along with some other galactic territories... anything under the empire's control is jut called Apollosolaria. The Ausaurgyel continent is large, but is also surrounded by the largest ocean on the planet, the Aquais Ocean. The continent is sort of isolated from the rest because it has it's own isolated face on the planet. The continent itself is bombarded with huge lakes and seas, making it a lush tropical place all around. Glowgorgeoushire, the capital of Apollosolaria, where Laurella resides is stationed by the Aquamarine Sea. It is the largest sea and port in the world, a whole city within a city built near it. It is full of beautiful marine life and coral reefs, helping the capital with its economy and tourism. The Ausaurgyel continent is surrounded by thousands of tiny, medium and a few large scale islands. Though many of the islands are inhabited predominately by farmers, a few of the islands are ideal for the the imprisoned.
Glowgorgeoushire Palace. It is a towering and sprawling structure made of pure polished varying-yellow golds, sunstone, diamond, citrine and yellow topaz. The palace took may thousands of years to complete and was partially destroyed three times in history due to war. Because of it's harsh history, there are many buried and hidden rooms not entered for many thousands of years. Many people got buried within these rooms and places and were presumed gone or killed. Since they are immortal, they remain there undetected in the pitch, tomb-silent blackness of the dark........ waiting. But they are NOT the people they were long ago. And if Laurella knew what lied beneath her, she'd leave at once without even packing.
She likes visiting the lands of Gaia from time to time. She is also fond of Diamond Sand Beach by her castle that looks out to the surrounding royal city.
Has a cluster of yellow roses in a ''secret place''.
Two ears pierced. She got her nose pierced once as a child when rebelling against her advisor, but it has since closed up.
SCARS/MARKS: Has a little strait scar on her neck from where she was almost decapitated by bloodthirsty assassins as a baby in her crib, though she doesn't remember it. She hides this scar with necklaces and ribbons, preferably a choker.
STYLE OF CLOTHING: Overwhelming influence from Angelic-Medieval/Elizabethan and with a bit of French and Victorian flair. Most garments are bold in color and she rarely wears just all white as many of her imperial cohorts do.
FREQUENTLY WORN ACCESSORIES: Her yellow rose pin/brooch. It's an enchanted rose with eternal life and glowing dewdrops always on it. Her parents gave it to her before they disappeared during her 1,000th birthday party.
SPEECH TONE: Is quiet like a crystal bell, but can become loud like a banging cathedral bell if need be. Though it is high and soft, it is never, ever shrill.
SPEECH PITCH: Sing-songy soprano normally and while shouting can get two octaves lower.
SPEECH TYPE: Extremely proper and is the speech used within her inner circle of the royal family and the court.
NATIVE LANGUAGE: Northern Apolloson
DIALECT/ACCENT: Laurella's native manner of speaking has French, German, Russian, British and Elizabethan medieval sounds and sentence structures. From other Apolloson language observers, the tongue also sounds slightly akin to Nigerian and Japanese. She speaks ''The Imperial's Apolloson'', which is exclusive within the court. She has picked up on the language of 'the common people' and speaks slang and sometimes slacks on her proper language in favor of being understood. She has a natural thick accent, so even when she is speaking English, she can be hard to understand. Nonetheless, this accent can be turned on and off at will thanks to speech lessons, though she is not perfect and sometimes slips back to her thick accent.
WALK PATTERN: Walks as light as a bubble with short steps as her bell skirt bounces slightly. Sometimes she alternates at random and uses her magic to float. She walks with her hands folded down and lightly clasped in front of her. Her high heels are forever clacking and echoing wherever she goes. The scuttling of Duke behind her is almost guaranteed.
COMMON GESTURES: Tends to put her left hand on her cheek with the pinkie out a lot.
HOBBIES: Painting, designing dresses, sewing, loom-work, singing, reading, learning new languages, and magical chemistry.
OCCUPATION: Empress of Apollosolaria, Protector of the planet. (and others on a smaller scale) She owns an imperial art gallery inside of an older residence, Solianite Castle. It is called Imperiale Incre (E)Imporium and is run by four of her closer friends named Holly, Emeralda, Maxis and Jo.
ABILITIES: The default Heliollonites powers are flight, epic durability, shape-shifting, possession, telekinisis and super-strength. Magical powers are not a rule for Heliollonites , but over 58% of them possess the gift of magic and is more prominent in some bloodlines than others. Helionites with purple eyes are more apt to possessing the most powerful and potent magic whilst green-eyed individuals tend to have weaker magic or none at all. Each Heliollonite can ''learn'' magic, but it is a skill best left to the 'naturally gifted'.
As a result, it is 'eye color' that seems to have a bit of an 'under-toned' class system in society and many 'purple eyes' tend to not 'breed' with the 'blues and greens'. Purple eyes are also the most 'dominate' trait that will completely overtake blue eyes and green eyes though sometimes there will be the rare 'brown eyes' from the result of a green eyed and purple-eyed parent. Brown eyes are seen as 'chic' and 'fashionable' in the society, because the color brown is actually a very hard color to come by in their nature. But are often a little 'pitied' because brown-eyed Helionnites have very strong and unique, yet 'muddled' magic and can become liabilities. Their children will also have the standard green or purple eye color, but they will more than likely have no magical powers.
Many of their enemies in the past falsely ''concluded” that the Heliollonite's magic was in their eyes, but after gouging out enough of captured or imprisoned Heliollonite eyes, they found that this wasn't the case.
The rest of the non-magical Heliollonites get by with their default powers, though there can be rise to some 'bitterness' among the non-magical.
Laurella has countless royal magical book heirlooms, amulets, gauntlets, and scepters at her disposal to chant and cast spells in battle. She can summon the spirits of her long-gone ancestors whom have gone to another far-realm of being. Laurella, like her father, seems to have a talent of warping reality in a way of making even the most threatening of things into something harmless and full of whimsy. This ability is not as refined as her father's though she usually gets by with it. Laurella is an immensely powerful magical being who's powers had to develop quickly in order to defend her empire from invasion and her enemies once her parents disappeared.
In her imperial culture, the reigning ruler must go and fight head to head against any foe that is a threat to the well being of the empire. If an army is involved, the current regent ruler is expected to lead the front lines, whether on land, sea or space. Emperors and empresses who refused this in the past were replaced very quickly. Laurella in her starting reign was seen as a sitting, defenseless duck and had to learn to be strong very quickly. Laurella's family tree are descendants of very powerful beings from another dimension and years of ''selective breeding'' and 'refinement' has ensured her powers and the select peoples for the imperial army can defend her empire and planet. It is her power alone that keeps her home-world from becoming sucked into orbit of much bigger gaseous planets and keeps the planet's tides and sea levels and diamond ice caps in check. If Laurella is off of the planet for too long, things start to get bad very quickly. So Laurella, in a way is mostly bound to her planet.
WEAPONS: Chained weapons and blades/sickles. Though she is usually loaded with secret chain weapons, her prized weapon is a 50 foot long, heavy chain whip with a large golden, diamond-tipped sickle on its end. Laurella wears this across her shoulder in combat, though she can conjure it at anytime. The chain link can get smaller or larger depending on the size of her opponent.
FIGHTING STYLE: Though she is extremely light on her feet and gentle in her actions, even while fighting, her main aim is tearing into and literally ripping her enemies into a bloody pulp. When in hand to hand combat, she aims for the internal organs of her opponents. She sometimes resorts to ripping said organs out. It looks like she is not doing much work, but there is usually a lot of blood involved. This is why she is not fond of fighting in white in battle. She is also very apologetic and courteous before, during and after fights, still keeping her good manners and respecting her enemy's corpse. Her culture is beautiful, but her culture has developed a brutal fighting style to preserve their beauty from invading planets and rouge demonics.
SIGNATURE MOVE: Laurella 'finishes' with golden mini-chains with razor clamps to come from five angles, clamping into her enemies' head and limbs. Once the chains tug, her enemies are torn five ways. Another more used move is thrashing her sickle through the torso of her enemy and tearing it back out, snapping their spine inward and into two.
She seems to fight in a prissy-sissy, way, especially slapping, but her prissy slaps can send full grown giants and demons through stone walls.
SKILLS: She is extremely skilled in handling her chain weapons, and normally doesn't go wrong when using them. She also has a good enough memory bank for spells, though she can forget and muddle the words.
STRENGTHS: Laurella is extremely strong willed and never gives up, even when everything has been killed and or taken from her. She is not easy to brainwash or convince if she knows deep down it is wrong. She also has very high endurance.
WEAKNESSES: She is tough as solid metal, but her true form is glass and if she turns to crystal glass unexpectedly, she can be shattered into a billion pieces. The pieces take all day to reform. If these pieces are burned, she might never return again. She is also quite venerable to freezing powers. Because she is wearing multiple chains, the enemy can sometimes hear where she is coming and going. Laurella tends to fight with her emotions and her heart, rather than with sense and logic sometimes, which some more aware enemies can recognize and use against her. Laurella's head is in the clouds most of the time and her trust of people is sometimes far too great.
Laurella also tends to hold lifetime grudges against some people, though she is only reminded when they come around her. Though she finds it almost impossible to forgive, when she does, she still remembers and never forgets due to her vivid memory.
TALENTS: Painting and designing. She also plays the harp and loves to cook. She embarks on a bit of detective work from time to time and tends to 'take the jobs' of some of the investigator sections in her counsel. She is a surprisingly excellent dancer, able to dance any kind of dance with supreme accuracy and creativity.
GOALS: To find her parents. In the meantime, her devotion is her people, friends, spouse and country, fashion and style.
FAMILY: Her parents went missing some time ago. Emperor Leono and Empress Laurella VI. While they were alive, Laurella spent much of her time around them in admiration. Then one day, they just went missing, their blood, clothing and bits of glass left behind. Though they are proclaimed dead, Laurella is obsessed with finding them, often taking long, sometimes secret expeditions to gather clues. She has no siblings, but has uncles, aunts and cousins from her father's and mother's side. Grand Prince Maxis and Arch-Duchess Holly are two of her closest living blood relatives that she communicates with regularly.
PETS: Her most cherished animal friend is a cute, but planet-buster power level yellow duck named Duke. Duke was found abandoned among the pilings of a pond while Laurella was on her travels. He was abandoned by his family for being different in his abilities, missing feathers and homely appearance. Duke is an ordinary duck in looks and mindset. (Though he has a pair of mutated-looking little wings growing out of his back.) He does not talk, and wants nothing more than to play and be Laurella's companion. The truth is, that Duke's power is so strong that far too many underestimate the little yellow duck until it is far too late. Duke also has the power to lay normal-looking eggs which can be used as power-ups, though, being a duck, shows no interest in the infertile eggs. As far as his powers go, how he received them exactly is a mystery, though the high pollution of the area he was found in points to a clue. Duke is fiercely protective of Laurella, follows her everywhere, and can sense danger and secretly dangerous people. The more he followed Laurella, the more he matured and became beautiful. Although he is just a duck, Duke is smart and learns quickly. Duke wears a silver crown on his head with a red center jewel and a white ruff around his neck. Duke enjoys pecking for hermit crabs near the ocean, pretty ponds, eating grasshoppers and sleeping in. Duke sometimes pecks relentlessly at the floor and looks at Laurella with a worried look and there are places in the palace he will NOT go, but no one pays him any mind.
CREST:: A gilded rose.
COAT OF ARMS: A red velvet curtain with a mink sole. Atop the curtain is the original imperial crown of Laurella's house. Golden laurels surround the curtains and a golden shield with four separate squares. The shield is held up by two figures belonging to the Maevanglic religion. The womanly figure is the goddess of light and righteousness and she holds the original crown jewels scepter in her hand. The male lion-human-esque hybrid is the god of might, courage and conquering and holds the literal globe of Faucetition-2 in his hand. One square on the shield has three seeds. The other, three laurel leaves, the third one, an image of the air above the sea and on the last one, a green, gold, red and white checker board field.
The coat of arms' shield actually tells a story:
According to Apollosolarian legend, four eons ago, when they and other magical peoples and species colonized to planet Faucetition-2; a strange planet made almost completely of diamond and other gemstone, they were left without food and water. Though immortal, the lack of food would have weakened them, resulting in imminent take-over from neighboring kingdoms who had greater stored food/water rations from their space craft, or feral demonic native creatures.
However, from the sky, three divine seeds (From the first shield square.) were sent down to their soil, sprouting to form three leaves (aka, three successful crops). Water flooded the land instantly, resulting in glittering trees, forests (the palm tree and the ocean from third ) until it stretched far and wide across of Apollosolaria and eventually the entire world (checkered field.): green (grass, trees), gold/orange (harvest/wheat/grain), red (fruits and love) and white (blank/unknown lands yet to be discovered.)
Apollosolarians, predominately of the Maevanglic faith, took it as a sign from their gods to take over the continent (and eventually the world) they had landed on. Soon, the diamond planet was covered in vegetation and oceans with marine life far and wide. The three seeds that brought life to the lifeless planet are thought to have come from the gods of the Apollosolarians... as a token of the ceaseless prayers and faiths of the Apollosolarians. (resulting in a bit of superiority complex and ''justification'' of taking over other lands/peoples in the past.) Apollosolarian religion reigned supreme, thinking of themselves as following the true religion. There are records, testimonies and witnesses of the three divine seeds or 'The Seeds' descending in, complete with light and angelic choir on the Apollosolarians' behalf.
RELIGION: Laurella's empire's official religion is Maevanglicity, an ancient religion that follows the strictest of virtue and moral codes, goodwill and grace. It is a religion where the most devout is in a constant state of light water-fasting, strict beauty, chanting and prayer to the Angelic Maevanglic gods of holiness, chastity, charity and beauty. Angelic choir singing, highly decorated mass/church services, fashionable prayer frocks, stained sunshine glass and holy spells are a staple of the religion
It is a religion who's true goal is to spread beauty and grace at all costs. It strictly believes that after one passes away, if one is devout to the gods and does good works and asks for forgiveness everyday by praying inside their temples... they will be reborn in their own realm to rule for eternity. Laurella follows said religion, but is not exactly a devout follower as she could/should be. According to her, she's doing enough work ruling an empire and the last thing she'd wish to do in the afterlife is rule an entire realm.
The priests and nuns of the church blame her lack of devotion to the reason why her spells and powers wane at times. Religion has always been a big part of the empire, but Laurella feels that religion should never be a controlling tool or a defining concept of a country. Though in her empire's case, that's how it's regrettably always has been and even Laurella can't change eons of tradition.
Maevanglicity enjoyed an epic boom in popularity after ''The Seeds' events. The holy scrolls were revisited and tweaked, prophecies claiming to be fulfilled. Religious scholars, artists and poets were suddenly 'struck with the divine holy inspiration' and spent their time writing down and painting images said to have come to them in 'visions'. New holidays and feastings were brought up and a new set of scrolls were added to the holy scrolls. More churches grander than ever before were constructed, adding more culture. Maevangelicity became THE religion of the planet with the justified trump card of (giving life to a dead planet) After all, the most lush, vegetated, beautiful and sea abundant paradise of the entire globe was Apollosolaria. the 'shining' example of holiness and all that was right and plentiful.
The exact spot where ''The Three Seeds'' fell is considered ''holy ground' and a very large temple called Tressa Seed Wing Hall has been build over it. Once a day, before afternoon tea, many of the faithful turn to the Holy Ground to give thanks. The crops grown on the holy ground is reserved only for the most higher ups of royalty and the Maevanglic Church of Truth. Though the temple has been target in many wars, it's sheer luck at being ''untouchable' and it's supposed inability to be hit or destroyed has been used as 'proof' for the ''sacred ground''.
Modern theorists (and realists) have come to believe that the three seeds didn't come from the Apollosolarian gods at all. Instead, they claim that they were three seeds from a lesser, random package carrier nymph whom dropped them upon the planet by complete chance. Though modern evidence points greatly to this theory, many Apollosolarians, both religious and non religious cling to their stubborn and blindingly beaming pride with their life and refuse to accept this.
Maevanglicity's main rival religion is Benovoism. Benovoism is a religion with followers whom feel that while there is no afterlife, their strict, unforgiving and constantly agitated gods have put everyone here to live life to the fullest as they please. Free to live only to serve as energy for the planet they inhabit...that is. Benovoists believe that when they die, their remains will return to the universe, helping it to expand. They feel that people in the realm of the living are not worthy of a higher power's grace and mercy and are therefor always self-harming themselves in one way or another. They feel that nothing one does will ever be good enough for the gods, so trying to 'get good' with the gods through good works is futile, as everyone's end is the same. ...and it is grim. When bad luck, misfortune, catastrophe or natural disaster occurs beyond their control, they feel their gods have punished them for sometimes no reasons. They feel the angry gods punish without discrimination because they ''work in mysterious ways'. As a result, sacrifices are often made. They have a difficult to ignore bad scandalous history of them having to be forcefully stopped from people sacrifice, whether it be voluntary or most of the time, involuntary. Much wailing (praise) is had for the passing of a horrible tragedy which means that the god has released his/her anger and there shall be peace for a time before the next disaster strikes. Peculiarly, at the same time, the wailing is to thank the angry god for releasing his/her pain and wrath, for surely the survivors' future deaths will be slightly less painful than they would have been.
Their songs are somber and sad, earning them the nickname ''That Emo Religion''. They wear bland colors such as lint gray, weed tan and especially somber, wash-faded black. They dress in full garb even on the hottest days, sometimes resulting in heat causalities and the only fabric they use is the itchiest of wool. They wear the tightest, toughest bland leather shoes, resulting in painful ingrown toenails. They use permanent magic to erase their pink cheeks and red lips. They use magic to transform all of their skin color into a uniform gray and even to change the colors of their eyes, leaving them with eyes that leaves an almost freaky result with only the pupil visible. These two acts are the only time they find magic-use to be 'appropriate'.
Many have 'given' their magic over to their leader as a true 'sign' of their faith. It is stored in an unknown location in the meantime.
They find the fashion, flair and style of those of the Maevanglic faith and church to be disgusting, wasteful, frivolous and uppity. They find that Maevanglics who feel they will get to rule a place with the gods in the afterlife is most unorthodox, pretentious and for their 'audacity', they will pay dearly at their time of their demise. They detest that their enemies carve statues of their gods and pray to them, considering it a waste, a vanity and a circus show. They feel that the Benovoist gods have no human-esque 'form', 'color', or 'face' and should be respected as such.
People from the outside looking in may see them as some weird, kinky, pain-obsessed cult, but there is a 'method' to their madness. According to their holy scrolls, the more ''righteous' pain they cause themselves (and others, willing or not), the less painful their own deaths will be. They believe that when one dies, the soul being ripped out from the body to be crushed against the fabrics of space and time will cause unspeakable pain. The pain shall be so great, it will seem to last an eternity. The more pain and misery one causes in life to appease the gods, the gods will bestow mercy only to the most ''pain-happy'' followers, so their deaths will be peaceful.
Many Benovoist sermons consist of a stone-still audience and a raving, screaming, animated preacher, mostly screaming of the unbearable pain to come if one refuses to give their lives over to their gods... for all the pain they can go through and possibly imagine is but a feather tickle when compared to the pain in death. May the gods show them mercy. Sacrifices, dark churches, wailing, speaking in ''tongues'', remaining mostly speechless, casting their heads down and somber hymns are a staple of this religion. To be ''cleansed' in the bodies of the gods means a brave soul will be a live sacrifice for their cause. They will light themselves on fire in front of the emotionless church as the sacrifice does not cry out or flinch.
The preacher, using the ''power of divine punishment'' raises his hand and the still congregation falls down like bowling pins on command. When they are really in the ''spirit of the punishment', the preacher takes his blessed robes and thrashes those at the pulpit with it. Broken bones and twisted ankles are imminent in the pile up and the injured are then brought to the pulpit to be blessed in their 'pain'.
On the way out of the sermon, a quiet, single file line is set to file out of the church. On the way out of the door, each church member is given a sound lashing across the back with a live-stock whip. The clothes are designed to open easily from the back and those with the most lashes have more bragging rights and rites of passage. They go home to enjoy a wonderful Sunday dinner of stale, faint honey-flavored water, pebbled rye green bread and tough, boiled unseasoned rooster meat. The cuisine is odd because all spices, seasonings, animal fat, oil, milk, cheese, butter and salt and especially any form of alcohol is banned and all food must be cooked to well done. After an ice-cold shower, they go to bed in pajamas of Brillo fibers and lie on a mattress made of wool sheets designed to generate lots of static shock. The sheet is rolled and stuffed with a paltry helping of the hardest, driest straw. Pillows and blankets are considered wasteful. If one is to catch a cold, it is considered a blessing as their suffering will not go unnoticed by the gods. The whole family shares a low mattress. ''Relations'' and 'self fun times'' are strictly prohibited in and out of marriage. Being caught can and will be punished by the cutting off of the hand...(or worse) Holidays and birthdays are not recognized and are seen as meaningless. They do not believe in doctors, medicine or healing as they feel if one is to be healed, they shall be healed by the gods or by nature.
The self-harm is usually brought about by a special church created and approved whip. To express any form of anguish or suffering on one's face is strictly forbidden. Each tear shed is seen as a decade closer to one's inescapable demise. Even though the followers are immortal, everything must come to an end. (This explains why followers of this faith seem MUCH more tolerant to pain than almost anyone on the planet.) This is also bad because they are willing to die for their beliefs and attacks, torture and threats are useless on them.
HISTORY OF THE RELIGIONS:
Eons ago, before Laurella was born, an Empress by the name of Empress Palmallna II tried to the death to make the official state religion to strict Benovoism. Her mother, Empress Palmallna I was a devout Benovoist and made her daughter promise, while on her deathbed to bring 'the truth' to Apollosolaria. This was strange, as before her time, there were always two churches where anyone could worship freely and peacefully... even if the Benovoists were seen as a lot of loopy drags and masochists.
Empress Palmallna slowly enforced her iron will upon the empire until anyone who did not convert was turned forcibly and painfully into glass, lit on fire and left to shatter from the heat. She had a magic scepter formally called The Staff of Divine Truth and Testimony that told her if the person in question 'truly and utterly'' believed and converted in their hearts. As a result, an estimated poor ten and a half billion souls were turned, burned and shattered, even when they ''converted'' out of torture and/or fear. Benovoists gained much more rights, history was rewritten, ''unfitting'' churches and statues destroyed and priceless artifacts, records and even libraries burned to the ground. Empress Palmallna tried her best to even erase the existences of all of the monarchs whom followed anything but Benovoistism.
Empress Palmallna not only wanted to forcefully spread her religion as far as she could... it was her passion and drive that drove her to overtake the rest of the planet with her Imperial Power. Allies or non-allies, she did not care. These actions were not for resources.... but for spreading her personal beliefs upon all, whether they wanted it or not. Her Imperial Power overtook the remaining countries by surprise. Her allies betrayed and her enemies angered... but there was nothing anyone could do. Once the entire planet was overtaken, she used her imperial power to seal off all entry or exits to the planet. Everyone was trapped and afraid and kowtowed to empress Palmallna's will. The empress began to see herself as a saint and forged her influence and sainthood into the Benovoist faith.
After only five thousand years of her rule, the people of all faiths and races of the planet had had enough. The Empress at the time loved to collect the shattered glass remains of her victims in a vast, special room built just for that purpose. She was magically drugged by the potion of a literal god of drugs. She was ambushed by her own guards and courtiers and pillaging city peoples and villagers. She was drugged and dazed and paralyzed and couldn't fight back. She was hoisted and pushed atop the countless shards of glass from a high balcony. She landed on an especially long and sharp piece, piercing through her neck and skull. The souls she thought she got rid of, did not leave their shattered glass bodies. The glass shards all became a single unit, tearing the wicked empress into a bloody smear. When she died and turned to glass herself, every shard in that room vanished. The actions of this empress left a blight on the already questionable Benovoist faith forever. She had no children, so the dead empresses' nephew, Prince Tuncoco took over the empire and he gained the Imperial Power in her stead. Firstly, he outright banished every loyal Benovoist, their church leaders, along with their children with the mark on their left hands into exile and never to return. Shaken deeply, but not broken, the living and loyal family members of Empress Palmallna took the lead. The royal Benovoists formed their own ''Nation of the Benovoist Union'', though Apollosolaira promised that if they tried to form a kingdom to rise against them, they'd wipe them off the map without hesitation. They soon evolved into the Benovoist Republic.
The Benovist Republic on the home planet didn't last long. Pope Sufferrough's great, great grandfather, Pope Agoniz wasted NO time gathering vast amounts of magic from his millions of followers and set out to launch a devastating surprise attack upon the Apollosolarian capitol. This act completely glassed and vaporized many in the blink of an eye, leaving a magical, choking fog meant to kill everyone else. Emperor Tuncoco's new blushing bride of only a month succumbed to the magical gas, but was the one to dissolve it before she died, as it was magic of the Benovoist variety and she had come from a traditionally Benovoist family before she converted.
Enraged, Emperor Tuncoco lost his temper and released his vast imperial power upon the Benovoist Republic's own freshly-built capitol city. The barrier that had been placed over the island to protect them from backfire was as effective as wax paper, because it ripped clean through it, making it shatter and fall upon the island. The emperor's attack of passion effectively killed 98% of the population in under ten seconds as the destruction reached far beyond the shores of the surrounding seas from all the island's sides. Emperor Tuncoco never went back on his promises and his promise of wiping the Benovoist Republic off the map should they attempt to rise was just as much a threat as it was a promise. The other 2% who survived the emperor's attack were the most powerful and strong of the population. Even then, with their civilization and numbers reduced to rubble, they were still planning another attack. That was... until they saw Emperor Tuncoco... in the foggy distance, marching knee-deep in sea water, his steps causing large waves. He had used his imperial power to make him grow to gargantuan proportions and was marching right to the island, fists clenched and eyes on fire. Even from a distance, they could see the rage on his face. Frightened, the survivors launched themselves into space, knowing they were as good as dead. Emperor Tuncoco simply followed them and grabbed them in his hand, ready to crush them into pudding. The shrill cries and begging of the survivors at his mercy... many of them innocent of their government's decisions, snapped the blood-thirsty emperor out of his rage-trance. Instead, he laid a curse on them and said if they or their descendants ever came back to the planet, he'd genocide them all.
With his free hand, he then broke the charred island from the sea, placed the survivors on it and threw it into the depths of space, efficiently exiling them from the planet forever. The survivors stayed on the hunk of charred floating rock as it sailed through the black of space. They were freezing cold, miserable and starving and even feasted upon rotting, uncharred dead victims of Emperor Tuncoco's wrath. They were about to lose all hope until they came across a hot, bubbling, tarry planet. They cheered, overjoyed as the surviving elders used the last fragments of their combined emergency power reserves to gently steer the island onto the planet. They basked in the warmth of the tar pits and heated fresh water springs. They reveled in the many tasty lower lifeforms they could farm and eat. Once they got past the daring thick thorn fields that held obvious fruits, they feasted on the fresh warm, glowing native fruits and drank the clean boiling waters. Full of nourishment, the elders slowly began gaining back their powers. They saw this new and open planet as a 'blessing' from the gods and made the planet their home, naming it Tarr-1. The island that the emperor discarded them on was placed upon the highest mountain of the planet and the rebuilding of the capitol commenced as usual. The peoples began to breed and spread the 'wonderful word' of their gospels to other planets yet again. They aimed for planets more farther away from their homeworld. These planets were not 100% aware of their home-planet, their bitter rivals and above all... far from the 'horrible' power and influence and 'Urino-Protection Program' of the imperial family. Though most of the new peoples viewed them as nothing more than crazed zealots, especially considering all they'e been through... some have accepted the concepts of Benovoism... the strengthening planet gaining many strong allies. No matter what others viewed of them, many did have to give credit where it was due to these strange banished Benovoist aliens. They had managed to take one of the crappiest planets in the solar system and make it into something far more than it was.
From that day forward, the two religions have been loathsome enemies... the two sometimes questioning if they are even qualified as the same 'race' anymore.
Through it all, the current empress tries to be understanding, kind and civil with the Benovoist planet, but at one point, she was only seen as a dolled up prop by their leader, Pope Sufferough. In the past, he didn't see her as much of a threat at all... just a mere inferior xerox copy of her mother. Now, after the empress has grown up and has seen some 'things' and defeated them single-handedly time and time again, Sufferough has learned to keep one eye on her when she is near.
The Nation of the Benovoist Union views the ''The Seeds' story to be total self-glorified bullocks. They are actually the ones who dug deeper and deeper into this legend, desperately trying to find a fault, until they did find one, alerting all on the planet to re-evaluate the 'real story'. For this, the Maevanglics showed great hostility, nearly starting a full-out war. This was a move much wanted by the Benovoists to smear the Maevanglic's ''smiling and good nature''. The Empress didn't wish for a war at all and managed to calm down her people before things got out of hand. The Benovoist Union was especially stung when Laurella looked Sufferrough in the face and said she forgave them and would have them in her prayers.
Their leader, Pope Sufferrough's most current concern is the odd power of the Heliosglow family to keep the planet from succumbing to the gravitational pull of the neighbor planet gas giant Urino-510. Benovoists abhor all magic and powers and shun their own, but hate this strange power most of all. They feel the planet would have naturally been made part of Urino-510 if it weren't for the Heliosglow family 'disrupting the natural flow of things'. Pope Sufferough, despite his 'holy promises', has in fact used the thousands upon millions of his follower's surrendered magical powers to combat the Empress' strange power to keep the planet away from Urino-510, but to no avail.
As a result, they feel if they destroy all traces of the Heliosglow blood, their true home planet will finally take it's 'rightful' course to the feared gas giant. Though this would most certainly kill everything on the planet, this is a fate much desired, as they feel bringing destruction and suffering to the entire planet dipped in so much 'sin' will please their gods. Moreso, the planet Urino-510 is the planet that they link to Benovoism itself. To them, there would be no higher honor than their true home-world being a satellite of the planet, having it orbit the gas giant for eternity.
Laurella is well aware of Pope Sufferrough's goals, though he has been fighting her underhandedly and through others he has used as mere pawns. He has occasionally acted out viciously and suddenly every few centuries. Laurella feels and knows that he will soon concoct something so vile and evil that she may need outside help from the very planets she keeps from being sucked into Urino 510's gravitational grasp.
An elderly man whom rules over the Benovoist Republic on the planet Tarr-1. He has the tell-tale gray skin and black-dot eyes of one of his faith and has a long flowing white beard with long white hair that trails behind him. He is older and fasts often, making him look weak and fragile enough to be knocked completely over by the slightest breeze, but his strength is far beyond that of many young people of his race. He wears wool robes that are somewhat more decorative than his follower's and wears a wool beanie-like hat. He carries a simple wooden staff with a crude piece of dirty amber at the tip. Most people not familiar with him think he's some kind of 'bummy wizard' that would be more than a piece of cake to take down. This is not true, as he himself was not born with magic. It is his sheer willpower, ego and manipulative genius that makes him a true force. His first enemy, a strapping young local adventure-hero-type laughed at the sight of him and tried to lead him to an old-folks home before the naive, yet prideful lad was torn to a bloody and glassy mess by the Pope.
Pope Sufferrough tries and mostly succeeds at putting on the aire of a sweet, yet stern elderly fatherly figure, but beneath is a perverted, depraved egomaniac who feels that the gods have used him as their sole vessel. He is a sadist to the core and uses his rather conveniently-natured religion to quench this sadistic thirst. The agonized cries of help and screams of children, the pure and innocent and animals gives him a secret pleasure he keeps hidden under his robes. He routinely kidnaps his unfortunate victims from the outside because his people are used to agony and torture and do not 'respond' correctly to his 'needs'.
Sufferrough would like nothing more than to completely obliterate the 'fluffy pest' Laurella and her entire family as it is their power that keeps the would-be-doomed planet from Urino-510's orbit. There is nothing he hates more than Laurella and comforts himself knowing she will certainly suffer the 'worst' upon her death. Whenever that may be... though he hopes very, very soon. One day, he hopes he can make her cry and have true fear in her eyes as she looses everything dear to her and all hope and wipe that 'smug' little smile off her face for good.
He shares a history with the Helioscourts though. Many thousands of years ago, a little while after Benovoists were banished and he came to rule, he was a troubled soul. His family realized that he had a few psychological problems as he often flew into heaps of rages and attacked even his own for no reason at all and his cruelty and temper was unmatched. This all seemed to vanish when he first saw and fell in love with an exceedingly beautiful Apollosolarian prince named Candyelle, who would later become emperor. The emperor had many king, duke and prince suitors, but he treated them all with kindness and love. Sufferough, though deep in his own politics, usually 'shadowed' Candyelle whenever he could. He deeply hoped that not only would the emperor return his love, but that the two religions could somehow exist peacefully together once again. He would personally come to Apollosolaria to see the emperor's face for himself and start fights just to have an excuse to be close to him.
Sufferrough was smitten, but disheartened at the hatred in the eyes of the emperor each time he looked at him. Thus, Sufferrough faked an identity, disguied himself as a beautiful courtier, equal in loveliness to Candyelle and worked his way up into the court-society for years. It was his best kept and hidden secret and he had no interest in government secrets as he should have been. He became the closest and most favored of the emperor and gained his trust. Sufferrough, still secretly Benovoist (but his own faith waning), was willing to give up his faith for the emperor and declare his undying love for him. Sufferrough was a pope and popes in his religion could never marry...but he was willing to give it up for one special person. Prince Candyelle was that person. Some time passed and the emperor threw a ball in his honor and for their friendship. Delighted, Sufferrough skipped out on his own Benovoist holiday back home that was going on that same day. He got all dressed by transforming his usual wool robes into a magnificent ensemble, conjured a beautiful love-promise ring and planned to declare his love that ill-fated evening.
Fortunately or unfortunately...the emperor had one particular and ancient item on him from the crown jewel collection.... the one and only Staff of Divine Truth and Testimony. By pure accident (playfully reenacting his coronation for laughs from guests) waved the staff in Sufferrough's general direction and saw who Sufferrough really was and had the potential to become. Emperor Candyelle was utterly disgusted, rejecting Sufferrough most callously and in public in the center of court. The emperor used the staff to lift Sufferrough's (considerably weak) magic disguise, and his sparkling clothes revealing his true nature to all. (The hated and 'most' unfashionable Benovoist leader)
The emperor became even more angry (and calling Sufferrough hideous and old to boot) Sufferrough, hurt by his love's unkind words, declared his love right then and there in front of everyone. To his everlasting humiliation, nearly everyone began laughing.... including the emperor. The emperor and he would never love someone like him and threw his boxed gift in a fire in front Sufferrough before turning his back on him. All of those in court began boo-ing, violently and mercilessly pelting the spurned man with metal dishes, sparkling punch, chairs, cake and rotted food. When they ran out of food, furniture and dishes, they hurled much more 'harder' attacks such as magic and energy blasts. Though no one knows who threw the first 'blast', but it caused things to escalate quickly. Some of the more ''eager'' courtiers grabbed him forcefully and tore out his hair, kicked him and finally tried holding him down and bashing his head in with a heavy flowerpot. He got away thanks to the cries of the more pacifist or frightened courtiers/guests, begging the rabid crowd show some mercy.
The courtiers ended up chasing him out of the palace and making a mockery of his wool-rags, saying they looked ''better'' with the garbage on them. They also mocked his confession of love and his true religion, telling him to go back to his 'miserable rock and its miserable people'. This was all done before a large guard chucked him down the very long flight of stairs leading to the palace's main entrance. They howled with laughter as his old, feeble body rolled like a log down the stairs before closing the door and getting back to their festivities.
Sufferrough, though bloodied, burned, filthy and disgraced, was crushed most of all by the hateful words directed at him by the one he loved so much. What made him snap was him looking through a window and seeing his beloved taking another courtier in his arms and laughing with him as if nothing happened. With that, his inner and natural psychosis resurfaced one hundred fold.
Seeing red and with vengeance so great, Sufferrough then 'saw' the 'truth' about the Maevanglicity followers. He felt a fool for not fully listening to his elders. He felt even more a fool for believing anything between them would ever work out... much less sta