It was a mystery why there would be so many bugs related to zOMG, from trouble getting the orb count, to not being able to upgrade or salvage rings properly.
As I made changes back and forth trying to make things work, I finally realized what was going on... The zOMG server code I was working with was a really old version before we introduced dark orbs and Lv 12 rings.
I've heard that we had a hard drive failure once, and some of our code base was affected, but I never expected that it would affect the zOMG server code. gonk At this point, we might have lost about a year's worth of development code from zOMG...
I feel sick to my stomach.
Gonna work with the operations engineer to see if there's any trace of our newer code base, but I really don't know what to expect... There might be a chance that we could only bring back a version that is before we introduce Lv12 rings and the later areas. I don't want to think about the alternative. Just gonna see what happens tomorrow.
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