A level 1 Command Style that places heavy focus on flexibility. The entire style is designed to avoid and/or protect against enemy attacks, and therefore changes the battle controls a bit:
-Dodge Roll changes to a somersault that can kick airborne enemies out of the way. When landing, the user can immediately rush forward and attack.
-When pressing X while standing on a flat surface, rather than attacking, the user will bury the tip of his/her Keyblade into the ground, grab the handle and quickly spin around in circles. This knocks all surrounding enemies out of the way and also reflects magic attacks.
-When pressing X while standing against a wall, the user will pin the tip of the Keyblade into the wall, grab the handle and spin in a circle up and down. This knocks all surrounding enemies out of the way and also reflects magic attacks.
-When pressing X in mid-air while against a wall, the user will pin the tip of the Keyblade into the wall and use it as a launching point. This allows for extremely high jumps, and can be redone infinite times as long as the user falls close to a vertical wall of some sort. It can also be used on flying enemies if they're big enough.
-The user will sometimes automatically jump out of the way if attacked by an enemy, and enemy attacks overall have a lower hit rate.
-Strength decreases as long as this style is active, making it unfit to take down large enemies. It works best for large crowds of enemies with low HP, or areas with a difficult terrain. Because of the high jumps, it can be used to reach airborne enemies.
-Increased stamina, movement and flexibility
-Works best when surrounded
A level 2 Command Style that surrounds the user with seven balls of light. Each light ball will infuse the Keyblade with light power for a single combo. When all seven have been used, the Keyblade is thrown into the air and descends as a burning star that sends shock-waves through the surrounding area.
The light balls will only be used with physical combos; magical attacks do not count. If the user doesn't use them, they will simply float around the user in a circle, protecting him/her from harm. Each light ball will nullify one attack, be it a clawing attack from a Shadow or one of Sephiroth's multiple Meteor spamming. The user leaves a trail of glowing dust when moving around.
-Can be either offensive or defensive
-Grants a great boost to strength
-Can protect against any seven attacks