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KogaP's Originals
Welcome to my world, here you can read up on my new Plays, Movies, or short stories. I am always looking for artist to help me out with some character concept art. But leave a comment or two, on your favorite scenes and tell me what you think.
ATLA WIP
.: The Stat System :.


Your stats determine how fast, strong, durable, and even how high you can jump. To raise your stats, you must obtain skill points to add onto your character. Skill points can be obtained by posting. For every 200 words you post, you get one skill point for ranks. Once Reaching the second level of Rank it requires 600 words per stat point, and finally the final Rank requires 800 words per stat point. When you want to add stats or other information to your profile, you fill out the update form in the Profile Update Thread in the Profile Forum, and await a moderator's word for the update. Also note to move on from ranks depending on the type of character you have there are requirements that must be fulfilled.

Everyone gets to start off with 30 Skill Points for their characters given to them by the guild. You will then have points given and subtracted from your character depending on type of character you create. You will notice that as you go through the creation process. Please note the following point values for posting.


200 Words = 1 Stat Point --------------------------- 400 Words = 2 Stat Points

600 Words = 4 Stat Points --------------------------- 800 Words = 6 Stat Points

1,000 Words = 8 Stat Points --------------------------- 1,200 Words = 10 Stat Points

1,400 Words = 12 Stat Points --------------------------- 1,600 Words = 14 Stat Points

1,800 Words = 16 Stat Points --------------------------- 2,000 Words = 18 Stat Points

2,200 Words = 20 Stat Points --------------------------- 2,400 Words = 22 Stat Points

2,600 Words = 24 Stat Points --------------------------- 2,800 Words = 26 Stat Points

3,000 Words = 28 Stat Points --------------------------- 3,200 Words = 30 Stat Points

3,400 Words = 32 Stat Points --------------------------- 3,600 Words = 34 Stat Points

3,800 Words = 36 Stat Points ---------------------------4,000 Words = 38 Stat Points

4,200 Words = 40 Stat Points --------------------------- 4,200 Words = 40 Stat Points



██████████████████████████████Bender Stat System:

Physical Fitness: this is the stat that determines all the basic skills needed for anyone to fight (Physical Strength).


Martial Arts Combat Skills: this is the stat that determines the actual fighting skills of a character, character that are benders can use their bending knowledge with basic or even advance martial arts depending on their fighting style. This stat basically allows character who are non-benders to be able to fight against each other or benders by copying their fighting style or using a fighting style that is more efficient depending on the character points.


Weaponry Skills: this section allows characters to justify their skills with a weapon. The higher the skill level the easier it is for a character to wield any weapon of their choosing. When it comes to benders they usually avoid the use of weapons because it ruins the flow of their styles unless they are using a more modern style. Non-benders often use weapons making this section very important for non-benders.


Agility: this would be the ability to dodge opponents attacks accordingly to the strength, size, and speed of the opponent. The number here can either help your character dodge an attack completely or help an opponent remove a body part from the your character.


Intelligence: this is obvious, but also includes how well you can handle situation, deal with problems, work out plans, create strategies, and find opponent weak points in their fighting patterns.


Accuracy: how accurate you are with your weapon, long range strikes, bending, or melee attacks. This determines how well you can strike. This also allows one to figure out who wins in a clash of strength when two clash with attacks. The one with a higher Accuracy will overall win the clash.


Bending Speed: this is simply your character's ability to perceive and "react". The Bending Speed Stat allows one to know how fast their bending skills are created. This stat is the combination of your Physical Fitness Stat and your Agility then divided by 2.


Bending Strength: this is the stat that tells benders how stronger their bending skills are. When two bender’s of opposing elements or the same element clash this stat that will explain whose bending skills are rendered useless and is either taken over and destroyed or easily manipulated into something else.


Endurance: is how long your character can keep going during battle. Meaning the number of times you're allowed to post an action during a battle. Speaking with zero movements from a location does not count towards this number. To regain your endurance it's your Physical Fitness Stat subtracted by your original number of Stats under your Endurance Stat. The number given is the number of post you will need to wait without any actions to regain a single Endurance point back to your character which can be used to get your character back into the battle.




██████████████████████████████Non-Bender Stat System:

Physical Fitness: this is the stat that determines all the basic skills needed for anyone to fight (Physical Strength).


Martial Arts Combat Skills: this is the stat that determines the actual fighting skills of a character, character that are benders can use their bending knowledge with basic or even advance martial arts depending on their fighting style. This stat basically allows character who are non-benders to be able to fight against each other or benders by copying their fighting style or using a fighting style that is more efficient depending on the character points.


Weaponry Skills: this section allows characters to justify their skills with a weapon. The higher the skill level the easier it is for a character to wield any weapon of their choosing. When it comes to benders they usually avoid the use of weapons because it ruins the flow of their styles unless they are using a more modern style. Non-benders often use weapons making this section very important for non-benders.


Agility: this would be the ability to dodge opponents attacks accordingly to the strength, size, and speed of the opponent. The number here can either help your character dodge an attack completely or help an opponent remove a body part from the your character.


Intelligence: this is obvious, but also includes how well you can handle situation, deal with problems, work out plans, create strategies, and find opponent weak points in their fighting patterns.


Accuracy: how accurate you are with your weapon, long range strikes, bending, or melee attacks. This determines how well you can strike. This also allows one to figure out who wins in a clash of strength when two clash with attacks. The one with a higher Accuracy will overall win the clash.


Riding Skills: this is simply your character's ability to perceive and "react" when using animals or different forms of transportations. Only non-benders are able to pilot things such as aircrafts, cars, tanks, etc. This becomes very useful when battling against a bender. If this stat is higher than a bender’s strength the elemental damage will either be weaker or have zero effect on the craft. This stat is the combination of your Physical Fitness Stat and your Agility then divided by 2.


Endurance: is how long your character can keep going during battle. Meaning the number of times you're allowed to post an action during a battle. Speaking with zero movements from a location does not count towards this number. To regain your endurance it's your Physical Fitness Stat subtracted by your original number of Stats under your Endurance Stat. The number given is the number of post you will need to wait without any actions to regain a single Endurance point back to your character which can be used to get your character back into the battle.





 
 
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