Since day one I had been trying so hard to make Gaia a site that is easy to navigate, and at the same time a site that is way good looking. One major mistake I made was to assume that if we put our mind into making the site great looking, we will succeed in one single step. Turns out I'm dead wrong, and the site re-design leaves way too much for improvements...
There are still way too many aspects of the sites that are confusing, hard to use, and inconsistant with the rest of the site. Not to mention that the current new design has its own problems.
Having a site that is easy to use is a big and long project that will take a ton of tweaking. Right now we had arranged all our team members into 6 groups to handle the many aspects of our development, and mainly, to handle the current usability problems. The groups are as follows:
New user experience
Regular user experience
Web design and user interface
Backend speed and stability
Battle system
Cell phone services
I hope that in 3 months we will be able to fix most of the quirks about the site. In just a week of studying we already found almost a hundred things that we need to do to make the site easier to use, and that doesn't count all the features that we wish to build. Time to get to work!
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