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Homestuck inspired troll related b/c 

Tags: homestuck, troll, breedables, mspa, alternia 

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DraconicFeline rolled 2 6-sided dice: 6, 6 Total: 12 (2-12)

DraconicFeline

Hilarious Genius

9,175 Points
  • Autobiographer 200
  • Brandisher 100
  • Timid 100
PostPosted: Sun Nov 19, 2017 6:03 pm

Rutaca Spuode
(Keionx Rutace)

As she destroyed the last zombie, she gave their commander a clap of approval. (what was his name again, he was someone to watch... maybe)"Very impressive..." her eyes lingered on his hand - the one that had let off sparks so readily. A powered blueblood? Incredible.

Showing off was fine in Keionx's book - she'd done a little herself, after all.

"What twas your name again?" she asked, polite and mannered as best she could with undead-goop all over her space suit. It would be a good name to remember...

Quote:

HP: 15/20

Damage taken: 1
Damage dealt: -

0/12 Sambas


Military Grade Weapon: 1d6+1

Shield - Adept Defense B Artifact: Nullify 2/2
Adept Trinket, Offense A: 3/3 Charges, 1d4+1 damage Autohit 3/3 uses per charge


Jman: Strength
Novice: Endurance
Training: Tactics
---

Progress:

6/10 advancements
0/2 bosses
 
Bouquet of Diamonds rolled 1 4-sided dice: 2 Total: 2 (1-4)
PostPosted: Sun Nov 19, 2017 6:05 pm
Rastin Morden
HP: 15/20
Damage taken:
Damage dealt:

Military-grade weapon: 2d6 +1
Lantern; Novice Artifact; Defensive B: nullify the damage from the last hit, 1x per battle.

Another door. Rastin couldn't help but feel relieved. The constant onslaught of zombie attacks was starting to make him feel like jumping straight out a window. Thankfully his keen sense of reason kept him clinging as close to the wall as possible instead of leaping out into the deep vacuum of space. He wanted to get safely back home, not fall into some other planet's orbit.
 


Bouquet of Diamonds


Fantastic Kitten

Micillia rolled 1 4-sided dice: 3 Total: 3 (1-4)

Micillia

Dapper Duck

PostPosted: Sun Nov 19, 2017 6:07 pm
Static Charge
HP: 16;
Attack: 1D6 + 1;
Power novice Agility B, Declare and use x2 attacks in your bonus attack post.
YTMA training Academics, Novice Strength


Advance 7
The blueblood tried to look like a confident leader as he answered the orangeblood's question. He just had to concintrate, hold his hand still, and solidify his wavering voice. "Static Charge. Its be-been a pl-pleasure to work with, um, with you guys." Well that was as good as he could manage at the time. Time to move forward.  
DraconicFeline rolled 1 4-sided dice: 4 Total: 4 (1-4)
PostPosted: Sun Nov 19, 2017 6:10 pm

Rutaca Spuode
(Keionx Rutace)

After his initial flailings, Rastin appeared to be doing... well. Yes, well. At the door, Keionx hung back, waiting for the blueblood to inspect it. She set the com link to private, as Tevini had taught her, and manipulated it until it matched the frequency on Rastin's suit.

(Tevini... the student was the teacher and the teacher was the student...)

"Thank you." she said warmly - without her accent, still, as she wasn't sure about the connections. This technology... it was not her thing, "For coming. You art doing very well."

"I just wanted to reassure you of this."

She switched the com back to normal and opened the door with ease... tripping the alarm in the process. She flinched at the sound... and went in to meet the monstrousity that awaited.


That door gets opened aww yeah

4- A loud alarm will start to sound through the ship as the door is opened!
 

DraconicFeline

Hilarious Genius

9,175 Points
  • Autobiographer 200
  • Brandisher 100
  • Timid 100
Bouquet of Diamonds rolled 1 6-sided dice: 4 Total: 4 (1-6)


Bouquet of Diamonds


Fantastic Kitten

PostPosted: Sun Nov 19, 2017 6:13 pm
VOID  
Micillia rolled 3 4-sided dice: 3, 3, 2 Total: 8 (3-12)
PostPosted: Sun Nov 19, 2017 6:14 pm
This is a mini-boss battle, the full rules and mechanics of which can be reviewed here.

The room beyond the door seems empty from the hallway, but stepping inside you are swiftly aware that you are not alone! For lurking in the corner is a dark groaning shape. As it turns towards you, you realize you are entering strife!

You have encountered a ...



Dice 1

1. ... Shambling... (+1 on accuracy rolls)

2. ... Grotesque... (-1 to all attacks)

3. ... Rotting... (+1 to all attacks)

4. ... Skeletal... (-1 on all accuracy rolls)

Dice 2

1. ... Armoured... (only 3 players per turn may use a special artifact/ability/item)

2. ... Oozing... (-1 to weapon attacks that deal less than 6 damage)

3. ... Disemboweled... (-5 miniboss HP)

4. ... Swift... (players take 2x the amount of damage on their first turn)

Dice 3

1. ... Daywalker Captain!

2. ... Zombie Gerbil Pack!

3. ... Mutated Daywalker!

4. ... Undead Slime Lusus!

MINIBOSS STARTING HP: 15/15

If you rolled a 1, take 4 dmg.

If you rolled a 2, take 4 dmg.

If you rolled a 3, take 3 dmg.

If you rolled a 4, take 3 dmg.

If you rolled a 5, take 2 dmg.

If you rolled a 6, take 2 dmg. Your attack this turn does double damage.

If all party members reach 0hp, look below:

You must make a tactical retreat! Scrambling back out of the room,

you barely make it to the pod with all your limbs attached.

Better luck next time! You have retreated from your mission and returned back to the docking area! Squad commanders, be sure to report in!


If the mini-boss reaches 0hp, look below:


If this is your first mini-boss fight look below:



If a member of your team is a trained Discipline or Endurace specialist OR registered as in-training for either:



You can close your eyes and draw on inner reserves to keep going. This can only be done once per ship exploration per troll trained.

If you are a Journeytroll or higher in your skill: Restore 1d10+3 OR 1/3rd (rounded down) of your hp.

If you are a Novice in your skill: Restore 1d8+2 OR 1/4th (rounded down) of your hp.

If you are training your skill: Restore 1d6+1 hp.

You cannot roll the dice then choose the flat restoration, one must be picked beforehand.



If a member of your team is a trained Troll Relations or Leadership specialist OR registered as in-training for either:



You can manage to cheer, rally, or cajole your teammates into finding more energy. This can only be done once per ship exploration per troll trained.

If you are a Journeytroll or higher in your skill: Each team member restores 1d6+3 (rolled separately) hp.

If you are a Novice in your skill: Each team member restores 1d6+2 (rolled separately) hp.

If you are training your skill: Each team member restores 1d4+1 (rolled separately) hp.





If this is your second mini-boss fight, you have reached the control room! Roll 1d4 and look in the spoiler below:



1 - Powering on the ship is easy enough, with the instructions from headquarters in your ear. The screens show that the ship is functioning perfectly, and headquarters patches in the control of a remote helmsman. They wait until you have returned to your boarding pod and leave, before steering the ship away.*

2 - Powering on the ship is easy enough, with the instructions from headquarters in your ear. As the screens boot up however, dozens of red warnings and errors flash across the screen. It seems like there has been critical damage to the ship in multiple places. Your team is instructed to leave the small black boxes containing deadly explosives in key positions on your return path to the exit.

3- The ship refuses to power on, even after you follow headquarters instructions to make sure they are plugged in, and hitting ctrl-alt-del. It looks like something core is not functioning. Your team is instructed to leave the small black boxes containing deadly explosives in key positions on your return path to the exit.

4- Powering on the ship is easy enough, with the instructions from headquarters in your ear. The screens show that the ship is functioning perfectly, and headquarters patches in the control of a remote helmsman. They wait until you have returned to your boarding pod and leave, before steering the boarding vessel away.*

If any troll in the party has helmsman authority, they can steer the ship to given coordinates, then return to the boarding vessel with the rest of the team.

Congratulations! You have completed your mission and returned back to the docking area! Squad commanders, be sure to report in!
 

Micillia

Dapper Duck

Micillia rolled 2 6-sided dice: 1, 3 Total: 4 (2-12)

Micillia

Dapper Duck

PostPosted: Sun Nov 19, 2017 6:25 pm
Static Charge
HP: 12;
Attack: 1D6 + 1;
Power novice Agility B, Declare and use x2 attacks in your bonus attack post.
YTMA training Academics, Novice Strength


Advance 7
Damage 5
Boss hp 10/15

The large monster loomed over the party, just as grotesque as all the other ones that had come before. As with the hallway, they had all seen it before, walked down ones that were essentially the same, fought monsters that were essentially the same, but each fight drew their adrenaline out, and their attacks rained down upon the thing. "B-battle stations!" Static managed. To be honest tho, they had not discussed battle stations at all. It was just something Static yelled.  
DraconicFeline rolled 2 6-sided dice: 4, 4 Total: 8 (2-12)
PostPosted: Sun Nov 19, 2017 6:25 pm
Rutaca Spuode
(Keionx Rutace)

Gerbils... how many of those horrid things were up there? Keionx had kept her own new daywalking gerbil at the safehouse, and it was... she didn't know what to do about it... but it was a thing.

Why were there so many? It felt almost... unsporting... to destroy them. But she did, anyway.


Quote:

HP: 12/20

Damage taken: 1
Damage dealt: 6

Miniboss: 4/15

Military Grade Weapon: 1d6+1

Shield - Adept Defense B Artifact: Nullify 2/2
Adept Trinket, Offense A: 3/3 Charges, 1d4+1 damage Autohit 3/3 uses per charge


Jman: Strength
Novice: Endurance
Training: Tactics
---

Progress:

8/10 advancements
0/2 bosses
 

DraconicFeline

Hilarious Genius

9,175 Points
  • Autobiographer 200
  • Brandisher 100
  • Timid 100
Bouquet of Diamonds rolled 2 6-sided dice: 6, 6 Total: 12 (2-12)


Bouquet of Diamonds


Fantastic Kitten

PostPosted: Sun Nov 19, 2017 6:29 pm
Rastin Morden
HP: 13/20
Damage taken: 2
Damage dealt: 6 + 6 + 1 = 13

Military-grade weapon: 2d6 +1
Lantern; Novice Artifact; Defensive B: nullify the damage from the last hit, 1x per battle.

Oh God, what the hell were these things? Who would bring rodents on a ship and leave them to die? This was a whole new level of cruel, senseless behavior that even he didn't imagine the government was capable of. Everything he knew was reaching a whole knew low every second he spent on this ship, and he feared it was only going to get worse.

Still, these poor, vicious creatures needed culling, and he did so without mercy. He smashed the live ones up and, not so accidentally, shredded the hell out of the already dead. It was all in the name of making sure they stayed dead, certainly not because he was losing his mind.
 
Micillia rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Sun Nov 19, 2017 6:31 pm
Void  

Micillia

Dapper Duck

Micillia rolled 1 6-sided dice: 5 Total: 5 (1-6)

Micillia

Dapper Duck

PostPosted: Sun Nov 19, 2017 6:33 pm
Static Charge
HP: 12;
Attack: 1D6 + 1;
Power novice Agility B, Declare and use x2 attacks in your bonus attack post.
YTMA training Academics, Novice Strength


How many times had they come across a trap, just waiting for them to trigger it and get all sorts of nasty things. Sure, there was no trap here in a hallway, but every curve, every corner, felt like it harbored the chance of a trap. Be it one that a troll could actually trigger, or just one that was a bunch of zombies shambling along.  
DraconicFeline rolled 1 4-sided dice: 2 Total: 2 (1-4)
PostPosted: Sun Nov 19, 2017 6:34 pm
Rutaca Spuode
(Keionx Rutace)
More?! Truely?

Keionx flinched at the sounds of the alarm, even though it blocked out the moans of the dead. As she had said before to the purpleblood, noise would draw the dead... there were so many though.

But the dead were no longer worthy of protection. Whoever these trolls were, they were no longer people.

She destroyed them without care.

6 of them!
 

DraconicFeline

Hilarious Genius

9,175 Points
  • Autobiographer 200
  • Brandisher 100
  • Timid 100
Bouquet of Diamonds rolled 2 6-sided dice: 1, 1 Total: 2 (2-12)


Bouquet of Diamonds


Fantastic Kitten

PostPosted: Sun Nov 19, 2017 6:37 pm
Rastin Morden
HP: 12/20
Damage taken: 1
Damage dealt:

Military-grade weapon: 2d6 +1
Lantern; Novice Artifact; Defensive B: nullify the damage from the last hit, 1x per battle.

The alarm system's blaring only made Rastin's blood pressure skyrocket higher and it was of absolutely no service to him when yet another parade of zombies came shuffling down the halls. He wondered how this ship could have held so many people. Where did they all live? It certainly wasn't homey up here.

Because he was spending so much time questioning, he almost got himself snagged by a zombie. Luckily he was smart enough to dodge away when the smell of rotting flesh got just a little too close for comfort.
 
Micillia rolled 2 6-sided dice: 1, 4 Total: 5 (2-12)
PostPosted: Sun Nov 19, 2017 6:39 pm
Static Charge
HP: 11;
Attack: 1D6 + 1;
Power novice Agility B, Declare and use x2 attacks in your bonus attack post.
YTMA training Academics, Novice Strength


Advance 7

As soon as the zombies appeared Static made sure to give Rastin a wiiiiide berth. He did not want to be standing next to the purpleblood for this thing. Sure, Rastin was a good partner for the ship mission. He attacked well, he did his job, buuuut he also was a little reckless and Static did not want to be within weapon range of him.  

Micillia

Dapper Duck

DraconicFeline rolled 2 6-sided dice: 5, 4 Total: 9 (2-12)

DraconicFeline

Hilarious Genius

9,175 Points
  • Autobiographer 200
  • Brandisher 100
  • Timid 100
PostPosted: Sun Nov 19, 2017 6:40 pm
Rutaca Spuode
(Keionx Rutace)

Keionx never tired. But this was... this was tiring, because she was doing three things: Watching the two interesting young trolls (one military and one not, but she did not judge,) keeping track of terminals, and fighting off the dead.

Too many things at once for the young hero. And the grotesqueness of the daywalkers... was starting to get to her.

Quote:

HP: 11/20

Damage taken: 1
Damage dealt: 4+1+1 = 6

0/x Zombies

Military Grade Weapon: 1d6+1

Shield - Adept Defense B Artifact: Nullify 2/2
Adept Trinket, Offense A: 3/3 Charges, 1d4+1 damage Autohit 3/3 uses per charge


Jman: Strength
Novice: Endurance
Training: Tactics
---

Progress:

8/10 advancements
0/2 bosses
 
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