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Ermak Lorde
Captain

PostPosted: Mon Apr 14, 2008 1:27 pm
PLEASE READ:
If you wish to participate in the Final Fantasy 7 Role Plays (RP's) within this guild, you are first required to post your character Biography (Bio) in here.
For New Members, I would like you to limit yourselves to one character, Once you have shown you are capable of role playing proficiently and if you have a desire to take on multiple characters, feel free to send me (Ermak Lorde) a PM for permission.

In Order to use an existing story character, (Cloud, Tifa ect...) You are also required to obtain permission from me. (the Guild Captain Ermak Lorde.) However, do not let these limitations discourage you, we are very fair minded about the Role Playing and we are looking for people who are interested in having a good time.

WARNING: If you are role-playing a crucial character, (Cannon or otherwise) and you fail to make an appearance or answer PMs regarding the RPs for more than 2 months, your character will be NPC'd or played by a Guild Moderator. If you fail to contact us for more than 4 months (no explanation or PMs) then we hold the right to designate someone else to play your character (If it is a main story character) or we might delete* it if you fail to appear.

(*Deleting means simply from the "Active Characters" list, we will retain back ups of all characters in case a player decides to rejoin)


-- Sephiroth is not a Claimable character, please do not ask for him. Also we would appreciate it if "Mary-Sue" characters could be avoided at all costs.

Existing Characters will be posted in this topic, You MUST use this Profile Format to describe your characters. In addition, please do not spam or chat within this thread, it will be deleted.

When you are filling out your Bio, use the provided format and please note that "looks like my Avi" is not an acceptable physical description, nor is an image of any kind sufficient, please describe your character in words.


More detail is better than less, don't be afraid to give your character a thorough description!



Profile Format:


Name:
Loyalties: (who your character supports/works with. You can be a double agent if you want)
Personality: (How does your character general act around others.)
Appearance: (what your character looks like and wears. MUST be Described, in addition to any images or links)
Abilities and skills: (including any weapons or items your character might have.)
History: (The most important events in your character's life, what defines what he / she is?)
Other: (any other information you may wish to impart about your character.)  
PostPosted: Mon Apr 14, 2008 1:37 pm
CANNON (Main Story) Characters:


Unclaimed Cannon Characters: ((any unclaimed character who becomes crucial to a story will be RP'd by me (Ermak Lorde) or any other RPer I deem capable. Please do not let this discourage you from applying for a character!! I do NOT want them all... ))

Cloud Strife

Tifa Lockhart

Barret Wallace

Cid Highwind

Cait Sith

Yuffie Kisaragi
- (Temporarily Played by "The demon Angel")

Red XIII (Nanaki)

Aeris Gainsborough
- (Temporarily Played by "Zakai-tan")



President Shinra

Professor Ghast
- (Temporarily Played by "Ermak Lorde")

Scarlet

Heideggar

Lucretia

Tseng
- (Temporarily Played by "The demon Angel")

Rude

Reno

Elena

Loz

Kadaj
- (Temporarily Played by Ermak Lorde)


Claimed Story Characters:

Rufus Shinra - (Played by "Ermak Lorde")

Zack Fair - (Played by "Ermak Lorde")

Yazoo - (Played by "Zakai-tan")

Professor Hojo - (Played by "Morgana13")

Vincent Valentine - (Played by "The demon Angel")

Shelke - (Played by "The demon Angel")

Reeve Tuesti - (Played by "The demon Angel")

JENOVA - (Played by "Janus HighPriestOfPlayer")



Ramuh - (Played by "Janus HighPriestOfPlayer")

Chaos - (Played by "The demon Angel")


[...Pending... Please Re-apply for your characters.]  

Ermak Lorde
Captain


Ermak Lorde
Captain

PostPosted: Mon Apr 14, 2008 1:42 pm
Player Characters:


Original Characters: (all inactive characters will be removed from this list.)

Kitrina

Yui Kashahari

Sumizome

Vaizel Dammarung Tuefel
- (Played by "Ermak Lorde")

Freyr Brandr Svaldifari - (Played by "Ermak Lorde")

Silleo Kentri Van Aesir

Carmine Anguis
- (Played by "Ermak Lorde")

Slayer 1 - (Played by "Janus HighPriestOfPlayer")

Krad - (Played by "The demon Angel")

Saerenna - (Played by "Saerenna")

Deinah

Master Sergeant Leon ‘Beholder’ Raynor

Fenrir Van Aesir

Sadira Ih'rabi

Idun Danu Tuefel

DUROVA
- (Played by "Janus HighPriestOfPlayer")

Ragger - (Played by "Janus HighPriestOfPlayer")

[...Pending... Please Re-submit your characters.]  
PostPosted: Mon Apr 14, 2008 1:45 pm
Non-Player Characters:
(these characters may be controlled by anyone.)

[...Pending...]  

Ermak Lorde
Captain


Ermak Lorde
Captain

PostPosted: Mon Apr 14, 2008 1:48 pm
This Space For Rent! (In case I need it.)

ANYWAYS... we're now open for business, feel free to post your bios beyond this point.  
PostPosted: Mon Apr 14, 2008 5:12 pm
Wow. Glad I didn't have to re-type all that, or re-do the little tektek avis I made...

(because I have no drawing skills, this is the best I could come up with for Kitrina)
User Image (w/o coat, and ignore sleeve on right arm, please.)User Image(This is without the armband that hides the scarring on her left arm... I just wish that green tattoo was a bit... Mako-ier)

User Image(w/coat)
Name: Kitrina or Kit
Loyalties: Remnants
Personality: Kitrina, or Kit, is a naive, curious individual who is fully dedicated to Sephiroth, Jenova, and the Reunion, despite being slightly clueless due to having never really met another Remnant. The fact that she is naive makes her easy to control, and her curiosity oftimes gets her into trouble. However, she has a very short temper and can be incredibly deadly if provoked.
Apearance:Kit is taller than most women, standing at 5'9", but is very thin, weighing only 110lbs. Her hair is a dark silver, and her eyes are the typical cat-slitted Mako Green of a Remnant. She typically wears all black, but has been known to wear a very dark blue. She appears to be only 20, but her true age is really unknown.
Abilities and skills: Kit prefers to wield long blades-just barely short of being considered short swords. She also has an armband, similar to armor, on her left arm, hiding a tracework of scars, some of which are Mako-colored. She is incredibly agile, and can hit a person up to 4 times in one attack. She prefers Ice Materia, and has one set into her armband. She has two Limits. One is a flurry of slashes, 15 at the most, similar to Omnislash but weaker due to the weapons she uses, enhanced by the Ice materia. The second, and only used as a last resort, is a charging attack. She buries one of her blade into her opponent, then channels the full power of her Ice Materia through herself, and into her opponent via the blade, freezing them both in place. She has the odd ability of knowing if a person is a Remnant.
History: Kit doesn't remember much of her past. She remembers being a child and living within the Shin-Ra building. She also remembers wandering into a large laboratory. After that, nothing until she awoke. Upon waking, Kit found that she was stronger and more agile than before, and that she was older. She didn't know how much time had passed, but it was clear it had been years. As she starting trying to find out what had happened to her, and her new abilities, Kit began hearing a voice, calling her. She tried to ignore it, but she couldn't. Determined to find the source of the voice, Kit attacked the first person she saw, a SOLDIER, stole his weapons and the only Materia he had, an Ice Materia, and began her journey towards the Reunion.

Other: Because Kit was just a child when she was taken for experimentation, she has the naivete and curiosity of one, but the Jenova cells implanted in her make her easily provoked. Because of her odd ability to sense Remnants, she will attempt to stay away from anyone who isn't one. The scars hidden by her armband were caused during the experiments upon her. She is unsure as to what was attempted that caused those scars, but the sight of them bothers her, hence they are hidden.  

Kitrina Marcus

Dapper Gaian

3,150 Points
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MysteryCorgi

Generous Entrepreneur

PostPosted: Mon Apr 14, 2008 10:02 pm
(Her main profile is here.)
Name: Yui Kashahari

Loyalties:
Before any games (Jenova Project Time)-Gast and Hojo-ShinRa
BC-Hojo/ShinRa
CC-Hojo/ShinRa
AC-DeepGround
DoC-Vice!Hojo/DG
After she gets out of DG, she allies with both Avalanche and the Remnants.
Basically wherever Hojo is when he's alive and wherever people need help.

Personality: Cheery and Determined. She's optimistic despite her...brain problems. She gets confused sometimes, but tries to help others out despite her foggy sense of time. She allies herself with whoever needs help.

Appearance:
Height – 5’1”
Eyes – Violet, Bespectacled
Hair – Black curly
Pale skin. Wears black pants and a black turtle neck along with a labcoat.
User Image - Blocked by "Display Image" Settings. Click to show.
(Without the wings. And blood. And I decided that she can talk in this one.)
User Image - Blocked by "Display Image" Settings. Click to show.

Abilities and skills: Yui has a portion of chaos inside of her, but also a replicated protomateria so she never really transforms.
She loves studying materia, which she makes in to bullets for her guns. She likes designing guns.

History:
Long story Short:
Her parents died in a tragic accident that involved Mako testing. After many years of therapy she joined ShinRa’s science department as one of Gast’s assistants. She died in a lab accident and was revived by Hojo, who manipulated some of Vincent’s DNA which held chaos to see whether or not it was chaos or and other factor that brought Vincent from the dead. Yui came to life and he subdued her with a protomateria copy (that he made.) He then sent her to DeepGround where she’d be subdued until past the events of DoC.

Other:
Birthday-October 24
 
PostPosted: Tue Apr 15, 2008 3:35 am
Name: Sumizome (Sumi)

Loyalties: Formerly Shin-Ra, currently Remnant

Personality: Sadistic and cruel, Sumizome is a ruthless fighter. She is dedicated to Jenova, but refuses to die to become one with the lifestream, and thus avoided the Reunion. She rarely shows any compassion to any other than her brothers and sisters.

Appearance: She has the form of a 17, but is twenty-five year old with fluffy silver hair cut at her shoulder blades. Her eyes are darker than those of most remnants, and her pupils are cat-like. Her figure is slim, but not curvey; her breasts are small and her hips only have a slight curve. She's not tall or short, standing at 5'6.

She wears black shorts and a long black vinyl coat, covering chest, but open from her stomach down. Below her chest is a belt keeping her coat up. Her boots reach her knees, and are covered in straps.

Abilities and Skills:
Sumizome typically uses battle magic when she fights. She also favors twin daggers and her own fists, and has a wrist blade ( I have no idea what to call the thing, picture coming soon).

History: A remnant that was once the dying daughter of a scientist, Sumizome was injected with a small amount of Jenova cells to save her. This was meant to be a secret from Hojo. From here I have to work on my own, I plan on writing out her life and such soon and will update this at a better time.  

Mariku -- Kitten


Ermak Lorde
Captain

PostPosted: Wed Apr 16, 2008 8:31 am
User Image

Name: Vaizel Dammerung Tuefel "Vai" (Played By "Ermak Lorde")
Loyalties: Avalanche
Appearance: 6'3 in height, 21 years of age, his eyes are Mako-green and slitted, but his hair is so very black it appears purple -- Except at the very tips where it slowly bleeds to silver, he wears it in a shoulder-blade length ponytail. Geostigma covers the left side of his chest, which is also augmented by mechanical implants and attachments. This scientifically created deformity also extends to great bio-mechanical wings. and also replace his right leg with a Metaloid three toed talon. He is garbed in a half-vest, which covers as much of his torsoe as is not infected by machinery. His right sleeve halts just above the elbow, hidden beneath it is a brand of the roman numeral number "7". and from his mid-lower arm down he wears hand-wraps tucked into a metal cuff-knuckle. His left arm has a sleeve-like attachment just below where the mechanics leave off on his upper arm. the sleeves extend loosely all the way to his wrist. he wears a leather finger glove on his left hand. for his left leg he has pants tucked into a tall buckling black boot. but his pant-leg is torn off on the right side just below the knee, and is strapped in place above the Bio-mechanical limb.
Personality: Tragic and somewhat apathetic, he considers his own life of little to no worth. However his goal is the only thing driving him forward. A little fanatical at times, and a martyr for heroic causes. He will protect anyone who needs it with no concern for his own welfare.
Abilities and Skills: His huge mechnic wings, which were forced upon him, find alot of uses in his activities. Though his flying is somewhat erratic due to the imbalance of his augmented limbs, the great metal plates that make up his wings come in handy when there is guns or swords in the battle. His own weapons consist of collapsable bladed Chakrams, as well as his mechanical limbs and the metal knuckles on his right hand. He has also found that some of his wing-plates have materia slots, and can put those to use as well.
History: One of Hojo's many efforts to make a clone of Sephiroth, Vaizel AKA Clone #7, had the misfortune of neither dying nor escaping after Hojo's Genetic infusions. As a result he ended up the guinea pig for more than a few of the insane scientists whims. Not the least result of which is the Bio-mechanical limbs which have been forcibly grafted to his body. To top matters off Hojo also experimented on the young girl Vai had secretly fallen in love with, who to all of Vai's knowledge died during the first reunion. This is where his hatred for the entire Shinra Company stems, as well as his nearly suicidal apathy.



User Image

Name: Freyr Brandr Svaldifari ('Firebrand' Stallion-god of Weather)
Loyalties: Everyone.
Personality: Despite possessing what others perceive as a tortured past, Freyr never seems to lose his optimism, the bright side of things is always apparent to him, and no one is judged by appearances or past actions. This attitude might seem Naive and foolish to some, but Freyr is not foolhardy or hasty. Quite content to take his time working out a problem.
Apearance: Freyr is very obviously a bi-product of some scientists curiosity, but oddly enough Hojo was not the culprit. Freyr's physical appearance is often quite startling at first glance, he looks like some creature from myth. His upper torsoe is unmistakably human, although his shoulders are very broad and his chest deeper than it once was. He has blonde hair and laughing Blue-green eyes. His humanity ends at the waist, where human flesh disapears into thick orangy furr, complete with leapard spots. His forlegs are great paws, massive even for the feline they resemble, Like some centauric beast his body continues like a four legged creature, however his hind-legs do not match his fore. The orange fur darkens to a rich chestnut when it reaches his equine back feet. The spots remain and a strikingly blonde horse tail trails the ground behind him.
Abilities and skills: Freyr weilds a weapon known as a 'Glaive', a great spear-blade similar to a Naginata. The blade itself is thicker than the Japanese weapon and the staff shorter and heavier. A slightly closer-range heavier damage weapon Ideal for horse-back fighting. His other weapon specialty is a heavy rifle, his height and strength can support such a fire-arm easier than some of his shorter counter-parts.
History: Freyr despite first assumptions was not one of Hojo's creations. In fact, he has been alive longer than anyone would suspect by looking at him. Freyr was a willing guiney-pig, and his inhuman alterations were devised by the late Proffesor Gast. Freyr was born 2 months early as a babe, and as a result he was crippled from the waist down. Despite this setback he never lost his cheery countanance. Early in his adult-hood Freyr decided, with the coaxing of his parents to undergo an opperation, an attempt to grant him the ability to walk for the first time. Freyr perhaps knew more than his gaurdians about the probabilities inherent in his operation, but nonetheless engaged it at full-throttle. The results were perhaps drastically different than any of them had supposed, the treatment using mako and JENOVA cells resulted in an extra set of legs and more body-mass to boot. But Freyr was quite content with his new appearance. He had never walked before, now he had twice as much opportunity to explore what he had missed! Now that he had already engaged in the Mako enfusion, Proff. Gast suggested that he might make an attempt at joining soldier. Freyr explored this option with the same enthusiasm that he seemed to greet the rest of life, and in fact aquired and held his own rank in SOLDIER for 15 years, leaving it when his freind Proffesor Gast passed away, this death was not his only reason for opting to retire. Over the years he discovered that his altering treatment had halted his natural aging process. And though Freyr could get sick and injured like any normal human, none of the consequences of age seemed to touch his body.




Name: Silleo Kentri Van Aesir
Loyalties Gaia, his family
Personality: Quiet and often shy, 'Kentri' is quite aware of his unusual nature, and like many in his family prefers to remain annonymous. He is very gentle and loves animals and the strange call of the forests.
Appearance: Kentri stands a mere 5'3" tall, very lean and wirey, normally he prefers to garb himself in a thick vest and pants tucked into shin-high boots. A thickly woven hooded cloak also helps his predicaments. Kentri's hair is brilliantly red and quite noticably metallic, it's a trait which runs through his entire family, along with a few other things. His eyes are blue and though they are not slitted they glow also noticably. But perhaps even more notable than that are the huge wings that sprout from his back. Whitish grey darkening to black at the tips of each feather, and speckled with a silvery sheen. the hooded cloak helps to hide the 15 foot wingspan, but it makes his already thin frame look incredibly deformed.
Abilities and skills: Kentri can indeed fly, another trait that runs through his family is unusual strength, and a slight ability to manipulate mako flow. However due to his same unusual heritage Kentri is almost completely lame in one leg, the 'birth mark' a twisting almost scar-like thing that seems to render the muscles in his left leg almost completely useless. Oddly enough that also runs in his family. His attunement to the 'planet' helps him find things in need, but he prefers to help animals rather than people, he basically fits the bill of a 'ranger'.
Other: Kentri is the descendant of "Vaizel Tuefel" and "Dawn Ahren" all of Vaizel's and Dawn's direct descendants have wings, unusual strength, metallic hair, glowing eyes, a lame-ish left leg and a strange attunement to the life-stream and planet.





Name: Carmine Anguis
Loyalties:The Planet
Personality: Very quite, cold calculating, little to nothing affects him emotionally, but everything is assessed for it's posible gain, Carmine has long since put his heart behind him, he is ancient, and bitter from past wrongs. One of the few remaining of a dying race the Darkol.
Appearance: An massive serpentine-draconic creature, his flexible coils gleam a dark smoldering red, covered with hard scales and accentuated with cresting horns and sharp talons.
Abilities and skills: Carmine and his kind are known for their nearly impenetrable hide and spear-like claws. his gaping maw reveals rows of Fangs, and in close quarters he is as manueverable as the rock-lizards who share his home. His abilities pale however when distances are applied, The Darkol have little stamina and their great bulks have trouble squeezing through forests and low rock formations. Darkol are inteligent and wise, possessed of a love of art and languid contemplation.
History: Carmine had a singularly upseting past, deprived of his ancient home twice, once by the intruding Humans, Ancients do not find favor with him as he considers them allies to the small weakling parasites, now he again seeks a new resting place after the meteor destroyed the mountain he had nested i. Even more agravating to the long-lived creature is this empossing newcomer. Carmine is not about to stand for more insults.
Other: ((Anyone can play a Darkol if they want to, I did make them up, but they are basically wingless serpentine dragons with no breath weapons! ))
 
PostPosted: Thu Apr 17, 2008 3:23 pm
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Name: Sephiroth
Loyalties: SOLDIER and ShinRa during Crisis Core and earlier, loyal only to himself and JENOVA from the Sephiroth Crisis till after Advent Children.
Personality: Sephiroth is cold, but also generally calm and collected. Even in the heat of battle he maintains his poise. He is also aloof, seeing himself as apart from others. Partly this is because he's always been told he's better, and also he has trouble empathizing with most people. His job is his live, as a General of Soldier, and he rarely concerns himself with other things. Even after he goes insane, he still works meticulously and calculatingly towards his new goals, bringing the vengeance of JENOVA against the humes of this world.
Appearance: Sephiroth is very distinct, both in general appearance and style of dress. His black coat, and silver pauldrons are as recognizable to most as his silver hair and slitted green eyes. And his signature sword, the Masamune no-dachi, is practically a part of him as well as his occassionally manifest single black feathered wing.
Abilities and skills: Sephiroth was the General of Soldier, trained by Freyr to fight with sword and spell, he is skilled with Materia, deadly with his signature no-dachi, and capable of calling on other forces even less understood. He has been known to project his likeness through various remnants, manipulating events from across continents. He's also been recorded flying, manipulating storms, enforcing mental control on others, and coming back from the dead.
History: (The most important events in your character's life, what defines what he / she is?)
Other: I'm not actually allowed to claim Sephiroth, but figured it wouldn't hurt to write up a bio for him here, if Ermak approves.


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Name: Ramuh
Loyalties: Cetra during the Calamity from the Skies period. (becomes a summon later)
Personality: Ramuh is scholarly, but also quick and decisive in a fight. He is loyal to his friends, and feircely protective of his home.
Appearance: Ramuh is old, even for a Cetra, and doesn't try to hide the fact. He wears long white mage robes, and wears his hair and beard long as well. He generally carries a staff given to him by his mentor, which augments his Lightning based spells.
Abilities and skills: (including any weapons or items your character might have.)
History: (The most important events in your character's life, what defines what he / she is?)
Other: Decided to make Ramuh a Cetra during the Calamity from the Skies period, 2,000 years before the game. He will of course become a summon long before most the other timelines.


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Name: JENOVA
Loyalties: (who your character supports/works with. You can be a double agent if you want)
Personality: (How does your character general act around others.)
Appearance: (what your character looks like and wears. MUST be Described, in addition to any images or links)
Abilities and skills: (including any weapons or items your character might have.)
History: (The most important events in your character's life, what defines what he / she is?)
Other: (any other information you may wish to impart about your character.)




Name: DUROVA
Loyalties: (who your character supports/works with. You can be a double agent if you want)
Personality: (How does your character general act around others.)
Appearance: (what your character looks like and wears. MUST be Described, in addition to any images or links)
Abilities and skills: (including any weapons or items your character might have.)
History: (The most important events in your character's life, what defines what he / she is?)
Other: (any other information you may wish to impart about your character.)

(( note, most of these are simply 'place holders' for my characters, I'll write up bios soon ))


Name: Slayer 1

Loyalties: ShinRa
Personality: As an artificially intelligent robot designed by doctor Ghast himself, his personality is largely self learned. He is very uncertain in many situations as his experiences are limited. However he is very valiant in combat, and knows exactly what to do especially when there is someone to protect.
Appearance: Slayer 1 was one of Ghasts many experiments in robotics technology. He is a fully animated powered combat suit which can operate independently or with a pilot. Designed with a largely blue green black and chrome color scheme he is fairly atypical of some of the other mechanical weapons used in ShinRa.
Abilities and skills: In addition to built in weaponry and impressive armor he also has unprecedented materia slot technology and can fit a massive array of potent materia usable only by a pilot (not himself).


Name: Ragger
Loyalties: Ragger has always been a bit of a lone wolf, but is fiercely loyal to his friends Freyr, and Proffessor Ghast.
Personality: Ragger can be playful, or quiet. In his younger years he was a bit of a cocky brat, but has since mellowed out. He still enjoys 'getting into trouble' with Freyr, though he's less often 'caught' at it than the Chimera.
Appearance: Ragger is tall, with a slender build, and deceptively strong frame. At 6'5" he towers over most people, and looks almost skinny, or wirey, his dark red hair adding an extra inch. His dark brown eyes often shine with mirth, as if he's sharing a secret joke with himself. He generally wears dark clothing, sometimes camoflaging with his environment. His attire is generally loose, sleeveless, and easy to move in, with his pants tucked into his boots. Sometimes he wears a black long coat over the rest.
Abilities and skills: Ragger is a highly skilled warrior, fighting with a naginata sword-spear. He's trained nearly all his life with his and Freyr's Master, mastering at a young age techniques that many have never heard of. He is also deadly accurate with a rifle, an accomplished sniper. He possesses enhanced abilities, particularly his speed, through a pact he once made with a celestial spirit, at the end of his training.
History: Ragger was orphaned at a very young age, but was taken in by his Master, who trained him in martial arts. Later he became good friends with Ghast, and also Freyr, and might have joined SOLDIER if he hadn't taken an interest in other things. For a long time he worked as a freelance information fence, using his skills to gather intelligence to sell to the highest bidders, though he often did jobs for Ghast at no cost.
Other: Ragger is like a super spy, an eastern rival to the Wutaian Ninjas. He is killed shortly before Ghast dissappears and does not appear in most of the main story line.  

Janus HighPriestOfPlayer


The demon Angel
Crew

PostPosted: Thu Apr 17, 2008 3:35 pm
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Name: Vincent Valentine (Played by "The demon Angel")

Loyalties: Avalanche During SC, AC, and DC. Shinra a member of the Turks during BC.
Personality: Vincent is cold and distant, sometimes haunting. He does not share much with anyone, but it is apparent that he is haunted by mistakes in his past. He is serious, and a loner, though his experiences eventually teach him compassion, once he begins to work with Shelke, a young woman with whom he has alot in common.
Appearance: Vincent doesn't get out much, as his pale skin is testament. His blood red eyes are a peculiarity he's had since birth, though his unmistakeable and unchanging attire consisting of a crimson cloak with a thick collar shadowing the lower half of his fae, along with his black leather suit and sharp golden gauntlet and matching greeves identify him even more, to most people of his aquaintance.
Abilities and skills: As an ex-Turk Vincent is trained in a variety of combat forms, but is a particularly lethal marksman. His abilities as a Materia user are also highly refined. He is skilled in stealth, interrogation, larceny, and many other skills which Turks often find useful to learn. He also possesses a somewhat unique ability to transform into a variety of 'demonic forms'. The most well known and lethal of these forms is Chaos, a winged demon of surpassing terror and combat ability. The only weakness to his transformations is his inability to fully govern his actions while transformed.
History: Vincent was once a young turk assigned to protect one of ShinRa's top scientists, Lucretia Crescent, the mother of Sephiroth. Falling in love, however, had not been one of his duties, but it helped shape his future. Shot and left for dead by the jealous and insane Hojo, Lucretia saved his life by fusing him with the essence of Chaos, utilizing the experimental 'protomateria' to bind them together. He failed to prevent Hojo and Dr. Crescent from experimenting with the unborn Sephiroth, and blames himself for the consequent disasters the SOLDIER wrought in the years to come. He spent most of Sephiroth's life seale3d away in the basement of the ShinRa mansion, and emerged only to accompany Cloud and Avalanche on their quest to save the world from Sephiroth and Jenova.
A few years after the Meteor Crisis, Vincent met Shelke, a young girl who'd undergone age halting experimentation just as once he had. As a member of the Deep Ground Tsviets, Shelke fought against Vincent and the WRO at first, but eventually came to join them and grew close to the ex-Turk, thanks in part to her artificially implanted memories from Lucretia Crescent.


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Name: Yuffie Kisaragi (played by "The demon Angel")

Loyalties: Avalanche, though many would argue that she only serves herself.
Personality: Yuffie is often considered immature. She is easily angered, but also in some ways annoyingly patient. She is not the best liar, but can be efficient at deceiving people under certain circumstances. Even those who associate regularly with her, do not trust her fully, especially with their materia. She is loyal to her friends, but not their property. Some consider her a thief, but she considers herself a Ninja, who alone carries on a proud tradition she hasn't forgiven the rest of her clan for abandoning. As such her personality is very complex, her humor and crude attempts at friendship hiding the heart of a girl with a lot of anger, sorrow, and pride. What's worse, is while the thing she wants most is respect, she makes it very hard for people to take her seriously.
Appearance: Yuffie is a native of Wutai, of the Kisaragi Clan. Her skin is a smooth olive color, with very definite oriental features, including her small nose, short stature, and narrow eyes. Her fashion sense is questionable at best, and she certainly doesn't dress like a ninja. But she generally tries to carry herself with dignity and is certainly agile enough to explain her painfully thin, and underdeveloped figure. She almost always carries her weapons of choice, which are a compliment of small dirks and shurikens, as well as a much larger battle shuriken which she uses both in close and long range.
Abilities and skills: Yuffie has been trained, and trained herself, as a ninja, in the once proud tradition of her ancestors. She is skilled at stealth, and with throwing weapons of all variety. During her time with Avalanche, she has had many opportunities to refine her skills, to the point that even her father has been forced to recognize her as one of the greatest warrioresses of her clan.
History: Born during the Midgar-Wutai war, Yuffie was unable to do anything to help her people win the war. Once the war was over she decided that her father, the once proud Godo, was responsible for her people's defeat and set out on a personal quest to redeem their honor. Somewhere along the line she got the idea that materia was the answer to restoring her nation. And so, she became a thief, and a treasure hunter, looking for the most valuable materia she could find, which eventually lead her to meeting Cloud, and joining Avalanche. Though she had some rocky times with the team, she eventually helped them in their greatest endeavor in defeating Sephiroth before Meteor could destroy the Planet.


User Image - Blocked by "Display Image" Settings. Click to show.
Name: Shelke
Loyalties: Deepground, before and during the Dirge of Cerberus timeline. Avlanche, and Vincent Valentine afterwards.
Personality: Shelke is serious to a fault, and rarely displays much emotion, though she is gradually learning to express herself as she works with Vincent more. In many ways she is still a child, despite her years, but she has seen death and suffering, and even inflicted it. Most people are unsettled by her sober and mature demeanor.
Appearance: Shelke was inducted into the Deep Ground program at an early age, and the treatments they gave her stopped her growth. She has the body of a nine year old girl, though she is stronger and faster than most girls of her size. She generally wears clothes that suit her appearance, when she's not dressed for combat, since she doesn't enjoy the looks she gets sometimes from people who don't know her.
She no longer wears the uniform of a Tsviett.
Abilities and skills: As an ex-Tsviett, Shelke is very fast, and skilled with a variety of materia. She also possesses the ability to become invisible for short periods of time. She fights with twin plasma swords capable of shearing through most substances with relative ease.
History: (The most important events in your character's life, what defines what he / she is?)
Other: This is a bio mostly for after Dirge of Cerberus.


Name: Chaos
Loyalties: Omega and the Planet during the Calamity from the Skies period, Vincent Valentine (sort of) later.
Personality: (How does your character general act around others.)
Appearance: (what your character looks like and wears. MUST be Described, in addition to any images or links)
Abilities and skills: (including any weapons or items your character might have.)
History: (The most important events in your character's life, what defines what he / she is?)
Other: (any other information you may wish to impart about your character.)




Name: Krad

Loyalties: SOLDIER/ShinRa
Personality: Krad is one of the few S class SOLDIERs in existence, attaining that rank shortly before Sephiroth was sent on the Nebelheim mission, not a match for Sephiroth of course, but still a general amongst SOLDIER.
Appearance: Before his latest promotion Krad wore a fairly standard SOLDIER uniform, but as one of the few S class generals, he is of course allowed a greater freedom in his ensemble. His combat outfit includes a bullet proof breastplate, and bladed steal sabatons. His martial arts style if fluid and fast compared to many soldiers, having given up the buster style sword in favor of a pair of 5’ long broadswords, good for slashing and stabbing, and solid enough to withstand bullets as well, though his primary weapon is his Long-barreled heavy revolver. His auburn hair is held back in a short ponytail at the base of his neck, and further constrained by the ‘sparring’ helm he wears, strong enough to deflect some melee attacks, but also possessing a built in communications device and a flip down transparent tactical display visor which partially conceals his mako green eyes. He is well built, lean and powerful, like all SOLDIERs, and while he’s an inch taller than Sephiroth, he’s a bit lighter, in accordance with his finesse based style.
Abilities and skills: As a member of SOLDIER Krad can use virtually any weapon he lays his hands on, a better marksman than the great general Sephiroth, his specialty is combining his melee skills with his pin-point and fast accuracy with his heavy pistol. His somewhat reckless demeanor makes it easy to underestimate him, a mistake few live to make twice. In addition to weapon skills, he’s also trained in the use of Materia, from offensive spells to summons, he’s generally good at choosing the right spells for the occasion. Lastly, as an S class SOLDIER he is required to not only be versed in military tactics and leadership, but also to have proven himself capable of leading troops to victory, and while not as experienced as Sephiroth himself, he has shown a good talent in that department.
History: Krad grew up in Midgar itself, and joined SOLDIER before Sephiroth became a legend. As such he did not rise in quite as much awe of him as many others. In some ways this worked to his advantage, as he saw Sephiroth as more of a rival than an idol. Eventually the two became comrades, if not friends, and when Sephiroth became the first S class SOLDIER in existence, Krad knew he would not be satisfied until he matched the general’s rank, if not his skill. The two have fought together in several campaigns, and learned to trust one another to some degree, and certainly respect each other’s prowess. Krad himself often wondered if his skills would be a match for the General’s, but though Sephiroth seemed to stay ahead of him always, Krad managed to keep pace, more or less. During the Nebelheim incident Krad was dispatched along with Hojo and a small troop of Turks, and SOLDIERs only to arrive a little too late in the aftermath of the disaster. Though he’d never counted Sephiroth as a friend, he still mourned the great general’s loss, and did what he could for Zack, one of his ‘subordinates’, though he’d attained the rank of 1st class before Krad’s S. But Hojo wouldn’t relinquish him, and Krad decided then and there to keep a careful eye on the scientist. He returned to Midgar with his troops, to see how things would change with Sephiroth gone, now that he was one of the sole generals left. He was only barely S class, and Sephiroth’s fall would place a lot of responsibility on his shoulders he wasn’t certain he was ready for.
Other: This character was created in response to the feeling that there doesn’t seem to be a lot of ‘personalities’ detailed in SOLDIER aside from Sephiroth, Zack, and Angeal. So here’s another general, closer in some ways to Sephiroth than Angeal was, but not in all. At least Sephiroth takes him seriously, unlike Zack. I look forwards to seeing how he’ll interact with some of the other characters.  
PostPosted: Fri Apr 18, 2008 6:15 am
copy/pasting because I'm lazy like that I have no time.

Name: Saerenna
Loyalties: ShinRa
Personality: She tries to be friendly, or a peacemaker at times. Sometimes it can land her in trouble, because of certain orders that go against what she thinks is right...but it's still her job and she will do it without a fuss. She has no problem being used or labeled as the 'Healer' of a group.
Appearance:
Hair: Brown with blue highlights
Eyes: Grey
Age: 21
Abilities and skills:
Weapons: Knife, Staff
Magic: She has and is trained in the use of all the basic spell materia and a couple higher level ones. She tends to hover more on agility and speed than strength, and is an experienced, though not necessarily adept, magic user.
History: A recent addition to the Turks. She has been working at ShinRa as an assistant Scientist, though that carrer ended with Hojo's death, and she decided to try something new.
Other: She feels guilty about all the awful things they did while in the Science department, and even though she tries to forget it, people keep coming that forces her to remember it.  

Saerenna
Crew

Hunter


Unicornryu_Xedina

PostPosted: Fri Apr 18, 2008 12:10 pm
Name: Deinah
Loyalties: remnants (Ac) Shinra/SOLDIER ( FFVII and CC)
Personality: More silent most of the time expect if she gets to know them.
Appearance: http://wardude86.deviantart.com/art/Deinah-2-61366394 (thanks to my frined for drawing this)
Hight: 5'4
Eye color: green
Hair: Silver
Skin tone: pale
Age: 17
(and her wings are blue like sephi)
Abilities and skills: Weapon is in picture.) and her skills are in both fighting and healing. though she tends to find other things to study for materia making.
History: Created by hojo, he had thought of her the prefect clone which led him to believe she was sephiroths daughter.
Other: she became an Orphan after running from hojo and became so blinded by JENOVA in her head that she's desperately searching for some familial tie, and beleiving that the chosen one is more of a Father figure than a Brother figure.


(emrak helped me a bit in changing my oc story ok?)  
PostPosted: Sat Apr 19, 2008 2:05 am
(Ok, take we gotta do this even if we they are already running... Well, might as well go ahead and do this guy, since he's the one I certainlly will be useing more.)

Name: Master Sergeant Leon ‘Beholder’ Raynor (Played by: Glein)

Alignment: BC: Shinra SC- on: None

Personality: He is a calm guy, normally being the sound of reason in many situations. But when around Hojo or the other Turks, he acts mostly as a cold b*****d, who could care less what befalls them, even though he IS a Turk. However, just before and during the Sephiroth Crisis, Leon left Shinra, and the turks, and took on the cold b*****d personality as a shield from the world due to the experiments done to him during the unknown 'NEO-SOLDIER' program. He aids Cloud and the others, though in secret.

Appearance:

BC:
User Image
-Hair: Brown
-Eyes: Green
-Height: 6’8
-Weight: 178 lbs.
-Identifying features: Nurmous scars on body and a tattoo of his unit on his left upper arm. Tattoo consistes of a winged dagger with a ghost-like being over it, with the words and letters centered under the image stating:
178th Special Squadron
Wraith Team


SC on:
User Image
-Hair: Brown with tints of silver
-Eyes: Green with signs of massive amounts of mako.
-Height: Unchanged
-Weight: 245 lbs.
-Identifying Features: Unchanged with the addition of a wolf's tail, wolf's ears, as well as slightly more omenious eyes. However, those new features are hidden under his new attire.


Abilities and skills:
BC on: An Shinra SpecOps Combat Rifle, with sharpshooter and full carbine parts, and Shinra standard issue sidearm(ignore specs) with laser sighting under the barrel. He sparingly uses Materia, having had very little experience in it, but is an excellent shot. He is able to track a target from just the corner of his eye. Now, he can’t always get a perfect shot, but he will hit unless enhanced like a SOLDIER, in which case, he is just like a regular grunt.

SC on: Enhanced sense of smell, increased agility, as well as Enchanced hearing and increased strength. However, mako is more dangerous to him due to the high levels of it in his bloodstream. otherwise, no changes.

History: He originally served as a grunt, working his way up in the ranks, earning his nickname, however, it was when he pretty much mastered his art, so he thought, that he was inducted into the 178th Specter Squadron, commonly joked about being the regular militaries answer to the SOLDIER program. The ‘Wraiths’ were the best of the best, called together from all the branches, and all the sections of each military. Dion’s specific unit was composed of Captain Johnson ‘Grim’ Mahony, who was the leader, Lieutenant Seriena ‘Angel’ Pram, the medic, Sergeant Larsen ‘Tank’ Grant, heavy weapons support, Sergeant Arthas ‘Duke’ Redfield, Demolitions expert. In many ways, that unit was as close as anything else Shinra had to unenhanced SOLDIERs. However, during one black op, something went wrong, and ‘Duke’, ‘Tank’, and ‘Angel’ were all Killed in Action. ‘Angel’ made it to the helicopter to pick up the team, but had died in route to a hospital. Leon left the military shortly after that, and joined the Turks, however, he did make one thing clear when he joined. He was not going to be in a suit, nor would he wait, beck and call, on anyone but whoever is in charge of the Turks. And so, Leon is considered to be a undercover agent, using the guise of a mercenary in order to get into places a Turk would never have been able to go. However, when he was subjected to the NEO-SOLDIER program, he was merged with the DNA of a gray wolf, gaining some of the natural abilities of it, but had to be induced in high levels of mako to ensure the differant geneitic materials would combine. So in that respect he is vunerable to mako in suffiecent doses, but very few other harmful side effects. Since he broke from Shinra, he has been a wanderer, getting meals where he could, finding work where he could.

Other: N/A  


Glein


O.G. Hunter

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Eskevar Fire Cross

PostPosted: Mon Apr 21, 2008 8:35 pm
User Image
Name: Fenrir Van Aesir

Alignment: Avalanche in AC, Shin-Ra in BC

Appearance: A pale young man of about twenty-seven with clear grey eyes that reveal much. His ash blond hair is cut relatively short but long enough to fall over his forehead. At six foot exactly he is neither impressively tall nor terribly short. His average build reflects years of physical training. Fenrir's wardrobe reflects his woeful lack of fashion sense in that not being aware how to match colors or styles correctly, the result is a sort of eclectic mix. He most often dresses in long trench coat adorned with various baubles from diverse localities over a steel-blue high collared shirt. He tends to wear slacks and boots picked for comfort and durability. One of the few differences between him and his twin is the fact he has only one piercing in each ear and wears no other jewelry. His oval face is sharply defined with an aquiline nose and strong jawline that is not unhandsome, but not traditionally good looking.

Personality: Fenrir is outgoing and personable. He makes friends easily and is readily liked. He has the nature of a trickster, fun loving and clever and revels in a good practical joke. He is confident and extremely loyal once he has committed himself to a course, but is hesitant to make decisions. He has a sensitive soul underneath all of his carefree attitude though this part of himself is exercised in such a way as to disguise its existence. He relies on his twin's judgment more than his own.

Abilities: Fenrir is familiar with several forms of martial arts (learned primarily in Wutei) His favorite weapon by far is a sniper rifle. Due to his preternatural visual acuity he is adept at the weapon. For close range fights he prefers a daggers and throwing knives. As a Turk his specialties were tracking and disinformation. A large black wolf, by the name of Geri, follows Fenrir for reasons of his own. The animal is quite attached to him and has intelligence something beyond the norm.

History: Fenrir and his identical twin brother, Garm, were born in the far north. On their eleventh birhtday Fenrir was presented with a rifle. From that day forward Fenrir began to hone his skill with the weapon in order to achieve his and his brother's darling dream: to become a Turk. They achieved this ambition when they were fifteen years old, being discovered in their home town of Icicle by Rude. They served directly und Tseng as his aides for two years before they became full fledged Turks. A year after this Fenrir befriended a young man by the name of Vaizel Tuefel and was instrumental in getting Vaizel accepted into the Turks. The young man was assigned to the twins for training. A few years later the twins resigned their positions as Turks because of an incident involving Vaizel. The two, bitter against Shinra and completely disillusioned with the corporation made their way to Wutai. In Wutai Fenrir and Garm trained relentlessly, for Fenrir it was perhaps an effort to forget the hideous fate of his young friend. The two lived quietly in Wutai until after the Meteor incident. With the growing threat of geostigma the brothers headed to Midgard in order to offer their services to Avalanche.

User Image
Name: Sadira Ih'rabi

Allignment:
CS

Personality: Bluff and good-natured. She is enthusiastic about most things, but has a short temper especially about her looks, her size, and her vision.

Appearance: Sadira is large for a female of her race (she is the same as Red XIII) at about three foot eleven from the shoulder. Because of her size she is often mistaken for a male from distances and downwind with her own people, and just in general with everyone else. Her build though large is elegant more along the lines of a greyhound than a mastiff. She is an albino with pure white fur and eyes of the lightest grey that show pink in strong light. Her tail flame burns blue most of the time, tending towards green when she's happy, tending towards violet when she's embarrassed, and white hot when she is angry. Her albanism affects her vision and so she has the visual acuity of normal human. She normally wears the clip and battle collar of her deceased brother, along with tokens of her own battle prowess that is various beads, feathers and other tailesmans.

Skills:
Sadira is a powerful warrior. She relies mostly on her speed, her color makes stealth almost impossible. She defends her clan's ancestrial home in the mountains of what will eventually become Niebelheim.

History: Sadira is a warrior like most of her tribe. She is one of a litter of five an unusually large number and coupled with an unusually large range in coloration, the is the only girl. She and her brothers come from a long line of fighters and their blood tells. Together the Ih'rabi family is a force to be reckoned with the five of them were known in her clan and by their enemies as the Lion's Paw. Her siblins are: Saqr, the oldest and the leader he is the courage he was chocolate brown, Ariel, the wisdom is red in color, Badr, the stealth is black in color, Ruyun, the brute strength is golden, and finally Sadira, the speed is pure white. Her oldest and favorite brother, Saqr, fell in a battle against evil humans intent on plundering the Mako rich mountains of Niebelheim. She wears his armor and weapon in his honor. At the equivalent of twenty-five to humans (really 75) her mother pressures her to marry but due to her size, odd coloration, and her relationship of commeradeire to the males of her tribe she shys away from the thought of suitors.

Name: Idun Danu Tuefel

Alignment:
N/A SM Timeline

Personality:Cheeky and self-assured. She is energetic and adventurous. She can be a bit of a smart aleck, but she is not cocky. She is always well aware of her limitations.

Appearance:
She is about 20 years old and is small at about five two but agile. She is slender and when she puts up the hood of her cloak often mistaken for a young boy. She normally wears a black cloak soft black boots that are knee length buckled over with silver buckles all the way down. She wears grey pants tucked into the boots and wears a short skirt over the pants along with a heavy belt containing all sorts of sharp items for throwing. She wears a tight sleevless shirt with a collar fitted around her neck. She is the odd one in her family being a direct descendant of Vaizel Tuefel and Dawn Ahren as well as Garm Van Aesir she has no visible physical tokens of her lineage. She has long (well past her waist), luxurious blond hair with a slight metallic tint worn in a complex braids and bun to keep it out of her face. Her clear green eyes show only the slightest bit of mako shine.

Abilities and Skills:
Although Idun shows no outward hints of her parentage the inward mark is strong. She can hear the planet as clearly as a pure blooded ancient. This strong tie gives her a type of precognition that is eerie. Though well hidden it also makes her slightly unstable mentally. She is an expert at throwing weapons and makes use of a chakram.

Other:
She is named after the Norse goddess of eternal youth, wife of the god of poetry, and the keeper of the golden apples of youth.  
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JENOVA's Witnesses

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