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☠ Coliseum || The Gladiator Games

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Yorugami
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Formal Vampire

PostPosted: Sun Jul 07, 2013 4:14 am
___________________THE GLADIATOR GAMES___________________



          ◆ First thing you need to know about being a Gladiators you are all slaves!!
            Facts to become a Gladiator:
            ◆ In order to fight in the coliseum you need a be part of an established house.
            ◆ Not just anybody is allowed to grace the sand.
            ◆ Your master marks you like the property you are and after you are given your mark only then can you fight for your freedom back.
            ◆ Being a gladiator is hard work and moving up the stages will be even harder.
            ◆ This is a mini-game as well as a social class. With all social classes there is an rp requirement to move up a stage.

 
PostPosted: Sun Jul 07, 2013 4:28 am
___________________ORDER AMONGST THE CHAOS___________________


✙ RULES & REGULATIONS ✙




          No god modding. This can not be stressed enough if your roll deems you the winner fine. But don't do impossible things knowing full well your character is not capable of doing them. Discuss it with your rp partner after the roll to figure out how the fight will end.

          ◆ Modifiers earned can only be applied to the stage you earned them in.

          ◆ If you don't max out your stat for your current stage then you can try at the next stage.

          ◆ You have to rp everything out. This is just a mini game, yes it is a pretty cut and dry game, but you still need to roleplay the fight out to earn points. This your chanters lifestyle and jobs so just rolling a dice will not cut it if you want to grow..

          ◆ If you want to participate in a PvP/npc battle plus post a request in the appropriate thread.

          ◆ A moderate will need to post the first post for each battle against a npc. Npcs each have their own limits so keep an eye on that. You need to at least hit the rp minimum (will link to that when it is up) when you fight against a npcs. Make sure to link finished battles in your journal.

          ◆ You need to also hit the rp minimum in all of your PvP battles. The first post must be made by the mode so each battle can be recorded.

          ◆ Thread titles:
          ◆ [Challenge]: This means the fight hasn't started and/or you are waiting for somebody to challenge your gladiator to a fight.
          ◆ [Bets:] You haven't rolled the dice and spectators can take bets on who will win.
          ◆ [Rolled]: Yo rolled but you haven't started your role playing yet.
          ◆ [Bout]: You rolled the dice it is all set and you have already started your rp.
          ◆ [Officiate]: You finished your rping and you're waiting for a staff to look it over and award stats.
          ◆ [Winner (insert players name)]: Thread closed, staffers went over it now go start your next bout.


 

Yorugami
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Formal Vampire


Yorugami
Captain
Yorugami's avatar

Formal Vampire

PostPosted: Sun Jul 07, 2013 4:31 am
_________________THE GAME MECHANICS___________________


✙ BASIC of the Coliseum✙



◆ PvP fights: ◆

☼ Each player will need to roll a single 100 sided dice or rng(random number generator) 1 from 100 or higher if you have modifiers. The player with the highest number will be the winner.
☼ All battles must be roleplayed out. No exceptions, meet the rp minimum but don't go over the maximum.
☼ When modifiers are used the player will switch from a dice to a rng (random number generator), the worth of the modifier will move the starting number higher. Example +2 modifier; you the player will start from 3 instead of 1 so your rng will be 3-100.
☼ Modifiers max out at 10 for each battle so the highest starting number you can have in a single fight is 11.
☼ A max of 5 flights a week in occ time.
Absolutely no god modding. This can not be stressed enough just because the dice says you're the winner or loser does not mean you can do things that are impossible for your character.
☼ If your opponent gives you permission to proxy post for them then state that at the bottom of your post. Only 4 proxy post per battle.
☼ If a thread has no response for a month without hitting the rp minimum it will be closed and no points will be rewarded for it.
☼ When starting a thread a response (not counting dice rolls between the two of you) must be made within the week or it will be a declared a non-starter.

◆ Npc fights:◆

‡ Look at the requirements for fighting a npc.
‡ Post in the correct forum for requesting a npc fight.
‡ Do not exceed the maximum amount you can fight a npc.


۝Modifiers Guidelines:۝

    ◆ - Modifiers are boost that you can use during a fight. Some of them are temporary other are by stage. There are different types some add to your roll/rng, other take away from your opponents.
    ◆ - Automatic +10 for each growth
    ◆ - You need to win a fight to have a modifier count.
    ◆ - Pay attention to what the modifiers are.
    ◆ - PvP and Npc fights can have different rules and/or types on how to apply modifiers per battle.
    ◆ - If you lose 5 fights in a row you lose all modifiers you gained in that stage.
    ◆ - Only 10 plus to a single battle. One time use can be bought however many times you want and can be used up 3 times in a single battle. If you have two battles open at the same time you can not use the same modifiers in both battles.
    ◆ - No modifiers allowed when facing training bots or trainers.
    ◆ -How to get modifiers:
    1. Your house might give them to you before each battle, so make sure you ask.
    2. Peddler will come to your house and sell them, so keep your eye on what you spend you nox on.
    3. Earn them the hard way. Each modifier will tell you how to earn it if possible.
    4. Random gifting. Sometimes sponsors will buy a modifier for a gladiator.


✙ Modifier types: ✙


Shields:
Four types of defensive modifiers that up your lowest and/or highest number. Can be bought by sponsors and houses.

Copper (cost 2 nox): Weakest of the shields is one time use. Infinite amount of buys. +2 to you top or bottom number, your choice. Fight and win four times in a row a shield is gifted to you by the arena. Earned after your first 20 fights.

Iron(cost 4 nox): Sturdy shield that has 3 uses and can be used in multiple battles at the same time. When using the shield in multiple battles it counts towards the shield's usage. I.e. two battles going simultaneously will leave the shield with 1 more usage. Can be bought 10 times per stage. Can be repaired up to four times, repairs cost 3 nox each repair. +3 nox to your number can be added to the top or bottom, after repair it is only +1 and to your lower number. Earned through 20 fights won in a row.

Bronze and gold (cost 10 nox): More pretty than anything it can but this pretty face can be used twice in a single battle with a total of +6 to your highest number. Can't be used in multiple battles but is an infinite buy with a max of 5 shields a week. Earned through losing 50 fights in a row.

Titanium (cost 21 nox): Sturdy and durable, can be used once per battle and not simultaneously, has 6 uses before it needs to be repaired. +7 to your highest number and +5 to your lowest number. Usable starting at stage 2 with a max of 6 buys per stage. Once repaired it loses a point after each repair. Earned through a side quest.

ʘÎAttack:
This takes away from your opponents and a few take away from you. Sponsor and houses can buy these items for you.

ʘ Iced legs (cost 2 nox): Freezes your opponents legs for a few moments, infinite buys, one time use, can be compounded 2 more times. -1 and a max of -3 from you and your opponents top number. Can be earned after 10 wins in a row.

Î Boulder fly(cost 2 nox): A boulder flies from marked holes in the ground, infinite buys, one time use, can be compounded 2 more times. -1 and a max of -3 from you and your opponents top number. Can be earned after 10 fights.

ʘ Poison talisman (cost 4 nox): Place the talisman on your shield or weapon. If placed on your weapon the poisons will hit your opponent on contact , on the shield the fang projectiles shoot from the where the talisman is placed. Use up to 3 times and can be used in multiplied battles at the same time but only be applied once in a single battle. When using it in multiple battles at the same time it counts towards the projectile's usage. I.e. two battles going simultaneously will leave the talisman with 1 more usage. Can be bought 5 times per stage. -3 nox from your opponents top number. Can earn it from winning 30 fights in a row.

Î Blinding light talisman(cost 4 nox): Place the talisman on your shield or weapon. Can only place it on your weapon when it comes in contact with your opponent it will blind you and them. Use up to 3 times and can be used in multiplied battles at the same time but only be applied once in a single battle. When using it in multiple battles it counts towards the talisman's usage. I.e. two battles going simultaneously will leave the talisman with 1 more usage. Can be bought 5 times per stage. -3 nox from you and your opponents top number. Can earn it through winning or losing 35 fights.

ʘ Fire gauntlet (cost 16 nox): Can only be used 1 per battle and not simultaneously, has 6 uses before it needs to be repaired and -9 to your highest number. Usable starting at stage 2 with a max of 6 buys per stage. Once repaired it loses a point after each repair. Can not be earned.

Î Screeching bomb(cost 16 nox): Temporarily stuns you and your opponent. One use per battle with a -9 to your highest number. Usable starting at stage 2 with a max of 6 buys per stage. Can not be earned

✙Healing: ✙
Two types.

Criss-cross smoke bomb(cost 25 nox): Can use once every 3 months per character, can not be bought by gladiators is only given by the house (most houses will add this to a gladiators debt) or sponsors. Roll/rng first then for the second post before your opponent post random a number between 1 and 2. But only if you can get the rng in before your opponent post. If it hits one you win a redo roll for the battle hit two lose all the accumulated points earned from the past month.Earned one when you reach your 3rd stage then another after your win 40 fights in a row. Trainers earn them after they train more than 20 fighters.

Phoenix confusion screech(cost 50 nox): Only a gladiator can buy this and said gladiator must be a stage 2 and above. When you win thirty battles in a row you can find this magical item in your room. After the first five post, each the loser of the dice roll can use this for a re roll. Using this modifier allows for a re roll with a single 50 sided dice for both players. Earned one when you reach your 3rd stage then another after your win 40 fights in a row.
 
PostPosted: Sun Jul 07, 2013 4:40 am
___________________RISING IN THE RANKS___________________


✙ GLADIATOR/Gladiatrix RANKING ✙


          ◆ - Gladiators and Gladiatrix (title for female gladiators) have no rights they are the property of the house owners the dominus and/or domina have full say over their lives. From when they wake to where and when they will sleep. Some dominus/domina will allow gladiators to come and go, but very few house actually only two allow for this. Most people on a higher class see gladiators as toys to be used at their discretion or just violent beast that are only good for violence. Lower social classes see it one of two ways the ring can elevate you into life of fame and prestige or it is a place where pimps and butchers congregate. The public will not attack a gladiator for fear of the house owner coming after them for harming their property.
          ◆ - Stat points can not be rolled over. If you earn points at one stage you can not use it at the next stage.


❖ Novicii stage 1:❖

      ◆ - Sats minimum for shifters is 16
      ◆ - Sats minimum for denizens is 14
      ◆ - Sats minimum for talents/mundane is 10
      ◆ - Stas max out at 24
      ◆ - Shifter to shifter earn 1 points per fight each
      ◆ - non-shifter to non-shifter earn .5 point per fight each
      ◆ - Shifter to no-shifter earn 1 point per fight each
      ◆ - At this point you don't actually enter the arena your considered too weak to be of any value.
      ◆ - Your house sees you as nothing but a slave, that eats away good profit but the hope is that you will pay out big.
      ◆ - To earn stats you can face off against the training bot and have sessions with your doctore.
      ◆ - You sleep in something like a cell and are separated by the type of fighter you are .


❖Gladiator stage 1.5:❖

      ◆ - Sats minimum requirement is 24
      ◆ - Stats max out at 50
      ◆ - Earn stats three ways, one is in the ring, two is by fightings npcs, the last is training with your doctore.
      ◆ - Not a full stage. This stage is more of a way to figure out what type of skill your character wants to focus on.
      ◆ - Shifters to shifter earn 2 points per fight each
      ◆ - non-shifter to non-shifter earn .5 points per fight each
      ◆ - non-shifter to shifter earn 1 points per fight each
      ◆ - Sats minimum for talents/mundane is 10
      ◆ - You can enter the ring, but the maximum is 3 times a week.
      ◆ - Stages branch out into two different stages from here but you must stick to that path.
      ◆ - You can face off against training bot 2 and have sessions with your doctore.
      ◆ - Separated by the type of weapon you use in the ring. Each house ranks the gladiator by their type of fighting and the preferences a dominus/domina has for that particular skill. This will factor in greatly on how much prestige and privileges you are given by them.
      ◆ - Types: A few to focus on but here is a list of more you can try for.

          Cetus-fist fighter and/or boxer that wore cetus in the ring.

          Dimachaerus: dual sword user

          Essedarius: Chariot fighters

          Laquearius: Uses a whip to ensnare and dagger to attack.

          Arbelas: Uses a crescent shape knife.

          Retiarius: He carries a trident, a dagger, and a net.


❖Class Gladiator stage 2:❖

      ◆ - chosen a type and are now honing your skills
      ◆ - Sats minimum requirement is 50
      ◆ - Stats max out at 75
      ◆ - Earn stats three ways, one is in the ring, two is by fightings npcs, the last is training with your doctore.
      ◆ - Shifters to shifter earn 4 points per fight each
      ◆ - non-shifter to non-shifter earn 1 points per fight each
      ◆ - non-shifter to shifter earn 2 points per fight each
      ◆ - Sats minimum for talents/mundane is 10
      ◆ - You maximum is 6 times a week on the sand.
      ◆ - You can now face off against npcs but be mindful of their requirements and limits.
      ◆ - Stages branch out into two different types from here but you must stick to it once you choose.
      ◆ - Once you decided the path put it in you profile as the end goal.
      ◆ - You can face off against npcs but be mindful of their requirements and limits.



❖Summa (trainer) gladiator stage 3:❖

      ◆ - Sats minimum requirement is 60
      ◆ - Stats max out at 90
      ◆ - Shifter to shifter earn 6 points each per fight.
      ◆ - Shifter to non-shifter earn 3 points each per fight.
      ◆ - Non-shifter to non shifter earn 2 points each per fight.
      ◆ - Your injured temporarily or permanently for now your place is no longer in the ring.
      ◆ - Train other gladiators and one day you will be able to grace the sand once more.
      ◆ - You must have a good reputation with your dominus/domina and doctore to be recommended for this position.


❖Rudiarius (buy your freedom) stage 3:❖

      ◆ - Sats minimum requirement is 75
      ◆ - Stats max out at 100 and what you need to gain your freedom
      ◆ - Minimum of 30 nox, each house has an amount that you are worth and you need to pay in order for you to gain your freedom.
      ◆ - This is your only way out of this life. All other nox will belong to you, and you alone so spend it how you see fit.



❖ Reigning Champion stage 4:❖

      ◆ - Sats minimum requirement is 95
      ◆ - Stats max out 150
      ◆ - You need to have won at least twice as many fights than lost.
      ◆ - At this point your life is the sand and wish for you to die there if there are any takers.
      ◆ - Shifter to shifter earn 10 points each per fight.
      ◆ - Shifter to non-shifter earn 5 points each per fight.
      ◆ - Non-shifter to non shifter earn 4 points each per fight.


❖ Legendary Fighter stage 4:❖

      ◆ - Sats minimum requirement is 90
      ◆ - Stats max out 200
      ◆ - You need a balance between to lose and wins preferably with more wins than losses.
      ◆ - Shifter to shifter earn 12 points each per fight
      ◆ - Shifter to non-shifter earn 6 points each per fight
      ◆ - Non-shifter to non shifter earn 5 points each per fight
      ◆ - You fight just to fight even though you no longer need to. Your house sees you as an asset and the wealthy upper class like having you around.
      ◆ - No longer a slave but you are now a property of your house leaving will cost you a pretty nox.


❖ Rudis stage 4.5:❖

      ◆ - Sats minimum requirement is 100
      ◆ - Stats max out 200
      ◆ - You earned you freedom and can choose to try and open your own house, stay with your own house or float around as a trainer.
      ◆ - You can lock in at this stage if you wish for your character to go any further.
      ◆ - If you have any experiences as a trainer this is the path for. you
      ◆ - Choosing the path of rudis means you belong to the arena and opt out of your house.
      ◆ - To become a rudis you must seek permission or have a Editor (you will be working under them) speak on your behalf.
      ◆ - Shifter to shifter earn 14 points each per fight
      ◆ - Shifter to non-shifter earn 7 points each per fight
      ◆ - Non-shifter to non shifter earn 6 points each per fight
      ◆ - When training with fighters a stage below you, you give them a +1 for every three training sessions. You do nothing for fighters a stage above you.


❖ Doctore stage 5:❖

      ◆ - Earned your freedom but stay around the arena as a trainer and/or free fighter
      ◆ - Sats minimum requirement is 150
      ◆ - Stats max out, there are none this is the highest you can go on your own.
      ◆ - If you choose this you can never open your own house, but other houses will want you to join their house.
      ◆ - You need to pay a 60 nox to buy you freedom and to freely around the sands without being blocked by any house.
      ◆ - You own the arena and fighting aren't necessary, but you can do it if you want to and earn a few nox on the side.
      ◆ - Can take one or two proteges. Without the need of a house behind you and said proteges can enter the arena with your consent.
      ◆ - Sponsors seek you out to train fighters in.


❖ Essedarius stage 5:❖

      ◆ - Sats minimum requirement is 150
      ◆ - Stats max out there is none this is the highest you can go as a gladiator.
      ◆ - You earned your freedom but your life is the house and that is where you will stay.
      ◆ - Chariot fighter, a prestigious fighter that no longer needs to fight day to survive. Your main motivation for fighting is for light entertainment. Most of your days are spent being with your dominus/domina and their guest.
      ◆ - Sponsors flock to your house and fans are all over you.


❖ Domnius/Domina stage 5:❖

      ◆ -Sats minimum requirement is 200
      ◆ - Minimum of 200 nox to start a house and 25 nox for house association fees.
      ◆ - Stats max out, there are none you no longer fight you are now the proud owner of your own house


ⱦ Dropped fighter:ⱦ

      ◆ - Not uncommon to happen but sponsors or houses might find you useless and kick you out of their house.
      ◆ - If this happens to your character and your wish to continue you, you will have to start all over again.
      ◆ - If your character truly wants out they still carry the brand of their house and work will be hard to find. Especially if your character is a shifter belong to the old house. The alpha shifter and the entire pack will shun you and being a shifter alone can be dangerous.
 

Yorugami
Captain
Yorugami's avatar

Formal Vampire


Yorugami
Captain
Yorugami's avatar

Formal Vampire

PostPosted: Sun Jul 07, 2013 4:44 am
___________________RISING IN THE RANKS___________________


✙ Npcs ✙

◆ Training bots are around in all houses, and they might not be plentiful but can be used from stage 1 to 2. Npcs are in all arenas, and any house can schedule a npc fight if the npcs are criminals that were bought to fight to the death.

Training bot1:
◆ No limit but you need to be stage 1 Roll 1 100 sided dice: 1-50 is win, and 51-100 is lost.
WIN: win is +1 modifiers for all
LOOSE: Nothing

Training bot2:
◆ You can have 2 fights every other week with a max of 6 per stage. Roll 1 100 dice against 1-35 is win 36-100 lost
WIN: +2 for all
LOOSE: -1 modifier

Stage 2 and up only: You can only face off a npc 3 times a week and each npc has a limit as well as their own modifier points. In the case of a draw, you will get half points.

Denizen Lion:
◆ Limit 16 per stage Roll 1 100 sided dice: 1-25 win 26-50 draw and 51-100 lost
WIN: +6 for shifters, +2 for denizen and +1 for mundane
LOOSE: - 3 for shifter, -4 for denizens and -3 for mundane

Denizen Dragon:
◆ Limit 12 total
◆ Roll 1 80 sided dice 1-24 lost, 25-28 win, 29-67 draw, 68-73 lost, 74-80 win
WIN: +6 for all
LOOSE: No Npcs fights for 3 days and -2

Denizen Troll:
◆ Limit 4 total
◆ Roll 1 20 sided dice 1-2 win and 3-10 are lost 11-12 draw
WIN: +12 for all
LOOSE: No Npcs fight for a week and -6

Denizen Giant:
◆ Limit 8 per stage Roll 2 100 sided dice: 1-100 is lost 101-200 is win
WIN:+9 for shifters, +6 for denizen and +3 for mundane
LOOSE: -10 for shifters, -7 for denizens and -4 for mundane
 
PostPosted: Sun Jul 07, 2013 4:47 am
___________________THE TRAINING GROUNDS___________________



✙ GLADIATOR HOUSES ✙



          ◆ Blurb about the function of gladiator houses, small bit about how they work, maybe a hint on how a you get allied to one or how a character might be able to create his/her own house. Maybe also a bit about how the houses are looked upon in Nocte.

          Free Houses: :
            There are only two free Houses nothing like they sound but the majority if not their only gladiators are people that choose to be a gladiator. What does that me well they knowingly give up their freedom for the glory of the arena. The two houses that are considered free house both of them see gladiators as an extra income on the side. Both houses aren't the biggest sponsor but play a extremely active role in the coliseum. One maintains the arena and the other sells the weapons (your house can make their own but this is really rare.) used in the fighting.


 

Yorugami
Captain
Yorugami's avatar

Formal Vampire


Yorugami
Captain
Yorugami's avatar

Formal Vampire

PostPosted: Sun Jul 07, 2013 4:48 am
___________________RESERVED___________________
 
PostPosted: Sun Jul 07, 2013 4:49 am
___________________RESERVED___________________
 

Yorugami
Captain
Yorugami's avatar

Formal Vampire

Reply
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