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PupSage rolled 4 0-sided dice:
, , ,
Total: 0 (4-0)
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Posted: Wed Mar 12, 2014 9:20 am
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(Initiative- 5+7= 12, attack 6+30=36 Hit, attack 8+25= 33 Hit, attack 16+20=36 Hit)
Masumi: HP: 187 CP: 176 MHP: 143 Emiko: HP: 187 CP: 154 MHP: 121
Attack: +30/ +25/+20 (+6 taijutsu bonus factored in) Dmg: Aian Nakkuru 2-4 + Taijutsu base 1-6 + skill bonus 1-8 +1.5 str 19= 23-37 Dodge Bonus: 21 Healing Factor: 5 hp per turn
Masumi Soma and Emiko Soma Masumi raised an eyebrow, Uh, blessed be my fist ... my weapon ... I hope it hits or something to that effect." She gave a bow to her opponent, revealing Emiko's head. The twin's head rotated 360 degrees and gave to armored person a raspberry. "Ten ryo says that you knock her out cold." Masumi rose from the bow with a not-so-smug grin compared to the one that she went into the bow with. She removed the aian nakkuru from her belt and checked the handles for color to make sure that she had hers, then she sank into a stance and ran at her opponent. She ducked into a slide and punched into the woman's leg with the bladed knuckles, then stood behind her and drove the blades into the armor's waistline one after the next. Emiko was laughing hysterically after this happened, "Hey Masu, make sure that you drain the water from the can before you serve her." Masumi shook her head and said,"Not the time for jokes Emiko." Though she had thought that it would be harder to hurt the girl. She had aimed for a weak point thought. She shoved the weapons back in her belt. She had a different weapon in mind that might draw this out a bit longer.
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PupSage rolled 4 20-sided dice:
5, 6, 8, 16
Total: 35 (4-80)
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Posted: Wed Mar 12, 2014 9:21 am
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PupSage generated a random number between
69 and 111 ...
107!
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Posted: Wed Mar 12, 2014 9:41 am
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YourLittleNarrator rolled 2 20-sided dice:
5, 10
Total: 15 (2-40)
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Posted: Wed Mar 12, 2014 9:52 am
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YourLittleNarrator generated a random number between
66 and 82 ...
76!
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Posted: Wed Mar 12, 2014 9:55 am
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YourLittleNarrator generated a random number between
66 and 82 ...
82!
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Posted: Wed Mar 12, 2014 10:29 am
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YourLittleNarrator rolled 2 20-sided dice:
19, 3
Total: 22 (2-40)
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Posted: Wed Mar 12, 2014 1:34 pm
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YourLittleNarrator generated a random number between
66 and 82 ...
66!
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Posted: Wed Mar 12, 2014 1:40 pm
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PupSage rolled 1 20-sided dice:
20
Total: 20 (1-20)
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Posted: Wed Mar 12, 2014 2:10 pm
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158 dmg/2 = 79 Masumi: HP: 111-33=78+2=80 CP: 116 MHP: 143 Emiko: HP: 110-33=77+3=80 CP: 154 MHP: 121
Attack: +30/ +25/+20 (+6 taijutsu bonus factored in) Dmg: Aian Nakkuru 2-4 + Taijutsu base 1-6 + skill bonus 1-8 +1.5 str 19= 23-37 Dodge Bonus: 21 Healing Factor: 5 hp per turn
Masumi Soma and Emiko Soma Masumi finished the technique and lunged at the knight, her sister's head wound down her body like a serpent and leaped at Urza. If she could dodge the body, then her number of opponents went up by one, but if she didn't Emiko would wind up inside of the knight's body. With her distraction flying towards the armored foe, Masumi's hands began to glow blue with chakra as she rushed in behind her sister and attacked. [Roll+28 vs DB, putting the other 2 towards upping my own DB to 23]
((Gotta pass a Reflex check of 25 and a Fortitude check of 25 or take a healthy does of damage.)) --------------------------------- Jutsu Name: Kisei Kikai no Jutsu (寄生鬼壊の術) Description: A parasitic assassination technique done by Ukon that disassembles his body down to a molecular level, and enter the enemy's flesh. This cruel jutsu gradually corrodes the inner bodily cells of those he merges with, and death ensues. Rank: B-Rank Attack Turns: 4 to use, 1 to maintain. Cp Cost: 60 if used by one twin (40 per twin if both) Damage: 2-20 dmg + 2-4 per 4 ranks in Ninjutsu + 1-4 CON dmg for 1 twin ( 6-40 + 2-4 per 4 ranks in ninjutsu +2-6 CON dmg if both) Reflex/Fort: 15 + chk mod + 2 per 10 ranks in Ninjutsu Requirements: INT 20, CHAKRA 18, CONSTITUTION 22, Chakra control +24 Training: 4 Stages Stage I: [CHAKRA DC 19] User performs Chakra molding to prepare for breaking down their molecular structure. Stage II: [Chakra Control DC 34]User Breaks down molecular structure for in order to prepare for bodily entry. Stage III: [INT DC 20] Attack the enemies organs from the inside Stage IV: [Escape Artist DC 25] User performs an Escape artist check To exit the host body and return to their normal form Special: Any damage received by the host that does not come from the parasitic per turn damage is received by the infecting body. *Use the higher ninjutsu bonus of the 2 twins if combined. *Use the high chakra bonus of the 2 twins if combined *Victim recovers 1 CON per resting post after twins are removed up to their max. *Can be used for 10 cp to enter the body of a willing person without causing damage (RP purposes only)
Chakura no Mesu (Chakra Scalpel) This medical technique forms one's chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can actually make cuts inside the body without actually creating an open wound, limiting the risks of an infection. The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won't be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile. Cp cost: 10 cp per post. Dice Rolls: n/a Damage: (1 - 15) + [chakra control / 3] + 2 per 10 levels in Medical Ninjutsu Reflex DC: n/a Requirements: Chakra Control 30, Medical Ninjutsu 30, Intelligence 26, Taijutsu 15* Training: 4 stages Stage I: Chakra Control DC 40 Generating a chakra blade across your hand. Stage II: Medical Ninjutsu DC 40 Targetting muscle tissue through thick clothing and/or skin. Stage III: Intelligence DC 18 Identifying optimal strike zones for the chakra scalpel in combat. Stage IV: Taijutsu DC 25 Applying the technique in combat training.* Special: *If used in conjunction with a treat injury maneuver, add 3 per 10 level in Medical Ninjutsu to all treat injury checks and Hp healed. *User can only use the technique offensively if the taijutsu requirement is met, however, the technique can still be learned to assist treat injury without it. *Critical hits cause severe muscle injury which reduce victim's [dex mod] and [str mod] by 1 per 10 points in Medical Ninjutsu until treated.
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PupSage generated a random number between
32 and 64 ...
63!
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Posted: Wed Mar 12, 2014 2:17 pm
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PupSage generated a random number between
29 and 45 ...
38!
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Posted: Wed Mar 12, 2014 3:52 pm
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PupSage generated a random number between
58 and 90 ...
69!
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PupSage rolled 3 20-sided dice:
17, 4, 14
Total: 35 (3-60)
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Posted: Wed Mar 12, 2014 5:00 pm
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