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Posted: Tue Jan 01, 2013 6:17 pm
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Posted: Sat Feb 02, 2013 7:07 pm
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Name: CA-457, or “Dagger” Age: 23 (Enhanced age: roughly mid-30s to early 40s) Race: Human (Clone) Appearance: In armor Profession: Former Clone assassin, current Rebel sniper. Skill set: Sniping, assassination, espionage, demolitions, Teräs Käsi, and a good amount of surveillance (mostly in the recon sense). Faction: Rebellion History: A long and sordid history of one kill after another is a good descriptor of the clone assassin’s history. His DC-15x sniper rifle has ended many a life and seen many a head burst, and the twin vibro-blades have split much blood in the name of keeping the galaxy safe. Safe is a nice and good way to put it, as through the deaths he cut off finances and supply lines, not to mention the manufacture of weapons of mass destruction. Unfortunately, to the galaxy at large, none of it matters anymore. To them, he is just a traitor…that’s technically dead.
When the original clone army was birthed in Tipoca City on Kamino, Dagger was one birthed as a special order. The official stories regarding the assassins are that they were a special order by the now Emperor, and were utilized specifically to fight Jedi. The other bit of the story was that they were all wiped out during Order 66 and the raid on the Jedi Temple by Jedi Masters Obi-Wan Kenobi and Yoda. Both are technically correct, however the real story is much more complicated than the surface would have you believe. This specific clone is a…interesting case.
For starters, the assassin corps was used as a third brand of special operations in addition to the commandos and ARC troopers. They mostly hunted down clone traitors, but they had other assignments. Chief among Dagger’s key skills and assignments were marking targets for strikes, assassinating key Separatist people, providing sniper support, and behaving like an anti-social shabuir. Being an assassin proved to be a learning experience, as Dagger found out a great many things on his missions. For one thing, reports of the Seps having quintillions of droids in stock and service were falsified by the most brilliant and tactical of Republic propagandists. The more important revelation was how expendable his brothers in arms were, and how little they had in terms of choice in the war and other services and supplies.
Order 66 was a turning point in his life, as the assassin shook his programmed response…though not without extreme difficulty. After aiding several Jedi through sniping down would be killers, he was thought dead after an overzealous officer decided to call down an artillery strike on him. He was branded a dead traitor and his exemplary record of service, as secretive and boogeyman like as it was, had been tarnished. The new Galactic Empire made itself a deadly enemy, as he is one of the few assassins left…if not the only one.
Months of running and exhaustive research revealed a growing rebellion and multiple insurrections against the new oppressive government. Figuring his talents would aid any sort of rebellion against the government that was steadily weeding out his fellow clones, not to mention twisting the knife of the Republic corruption even further, he joined up as a sniper. He preferred to keep his armor and rifle, figuring it stood as a nice symbol…and that no one could match his match his speed in melee combat. The Empire isn’t going to get away with anything with him around…
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Posted: Sun Feb 02, 2014 9:04 am
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Name: Silvi E'laan Age: 21 Race: Twi'lek Appearance: Stands at 5'11". Has cyborg implants, most prominent being her left occular implant and two occipital implants, which she programmed to control via subtle lekku movements. Light blue skin, bright blue eyes. Various burns and scars throughout her body as a result of her treatment as a slave, though for the most part they made sure her face was kept "pretty." Profession: Smuggler -- Slicer/cybertech Skill set: Though handy with a blaster, she is also a skilled cybertechnician, droid mechanic, and slicer. From battle droids to explosives to advanced cybernetics, she can make just about anything if given the time and resources. Faction: Rebellion History: Like many born into slavery, Silvi was separated from her birth mother at an age too young to remember her, sold to an affluent Separatist-aligned Hutt in the hopes that when she matured she would become an exotic dancer and "entertainer" for palace guests. Upon arrival, she was taken in by another Twi'lek dancer with the name of Julal E'laan (this being the surname Silvi eventually adopted, as she was never told her real name), who treated her as a little sister and took care of her. Too young to be put to work in the palace, Silvi was sent to work in the factories assembling droid parts and weapons for the CIS starting at age eight. Though the work was monotonous and the hours long, Silvi was able to sneak broken and defective parts back to her quarters, which she worked on in what little spare time she had. With the money she had made pawning the pieces she had fixed, along with the pile of tips Julal had accumulated over the years, the two fled the palace right before Silvi's fifteenth birthday, the day she would have started training to become a concubine. In their days on Nar Shadda, Silvi showed an aptitude for slicing and did freelance criminal work for a few years, eventually being recruited by a smuggling ring affiliated with the rebellion after the collapse of the Republic made it unsafe for her to live on the planet anymore.
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Posted: Sun Mar 30, 2014 2:36 am
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Name: Tamwyn Lysovan
Age: 28
Race: Human, M
Appearance: Slightly taller then galactic average (6' 2"), leaner build with solid muscles and weighing about 170 lbs in weight. Brown tousled hair between .5" and 1", with dark green eyes. Caucasian Tam in Heavy Battle armour|standard outfit
Profession: Intelligence - Smuggler
Skill set: Piloting, Repair, General Combat Proficiency, Diplomacy
Faction: Alliance to Restore the Republic
History: Born in 46 BBY to a family of Shipyard construction workers on Anaxes Station, Tamwyn began life in the turbulent, but comfortable middle class. As a citizen of Anaxes his childhood was dominated by military indoctrination and rigor. In school, Tamwyn excelled in his academics and technical education. Due to the nature of his parent's careers, he was exposed to the technical world of Spacecraft from a young age. This knowledge gave him a distinct advantage in his studies in comparison to his peers (most of which were the children of the merchant families on the station). Unfortunately this led to resentment from his classmates and left him as a social outcast.
It was not long after that he gained the notice of his professors and was transferred to pre-tactical school in 34 BBY. In pre-tactical school Tamwyn finally found challenge in his studies and dropped from "top-marks" to around the middle of his class. Though his falling grades exempt him from the Accelerated Officer Training Programs" and bridged the social divider his marks had previously created, he still struggled to gain the trust and friendship of many of his fellow students. Through the remaining years of his education, Tamwyn made excellent marks in his studies (though never top of class) and struggled to make more then a few close friends.
In 30 BBY Tamwyn graduated from his Junior Studies and was commissioned as a Officer cadet. He and 16 of his classmates were then transferred to The Republic Naval College where he began his studies in the field of Intelligence. For the first time since Junior studies he began to truly excel in his course work. Over the years, he garnered the attention of both his peers and his professors. In 26 BBY he finally achieved the esteemed position of "Top of Class" and was placed on the fast track to a full commission in Naval Intelligence. In 24 BBY, He graduated from the Republic Naval College with Top Marks and was promptly assigned a mission deep into CIS controlled space.
The Mission was the first to take him from his home planet of Anaxes, and he did not initially handle the separation well. While he managed to overcome his problem before they started the operation, it left him enstranged to the rest of the squad. This became a critical problem when they were ambushed the CIS intelligence squad they had been tracking on Nar Shaddaa.
While his team managed to fend off and then eliminate their foes in a rapid series of engagements across the moon, many key suggestions he made were ignored. The distrust of his squad leaders would lead to the death of all but 3 members of the team. Tamwyn and the two remaining members of his fire-team were forced into hiding on the Smuggler's Moon in order evade the CIS agents searching for them.
Recalling his childhood memories spent with his parents in the shipyards of Anaxes, Tamwyn picked up work as a star-ship mechanic in the Corellian Sector. This was primarily due to the protection the presence of the pro-republic citizens gave his team from the CIS agents, and partially because they were the only other people whom he felt comfortable around. Corellia, like Anaxes, was a prime candidate pool for the Republic Naval College. As such, the were the only "peoples of honor" he could manage to associate with.
Unfortunately, the mission was reported a failure and his entire team was believed as KIA. This left Tamwyn and his team stranded without any chance of extraction. It took them just under 5 years (Galactic standard) to gain the connections with the smugglers and government officials they needed to get them and the collected the mission data smuggled safely off-world and back to Anaxes.
When they returned, they were (after quarantined, investigation, and through debriefing) each rewarded with decorations of Valor and promoted to Senior Lieutenants in the newly formed Imperial Navy. Tamwyn also learned of the death of his parents and family in the attack on Anaxes by the Separatist Bulwark fleet. Though overcome with grief, he accepted another posting to Nar Shaddaa to continue managing the network he created for his escape.
During his return trip to "Little Coruscant" He witnessed the "annexation" methods of the new empire and is secretly appalled at the brutality. These experiences created misgivings in Tamwyn's mind about the legitimacy of the new Galactic Empire, which are further supported by the stories he hears of the Empire's dealings on other worlds. As many of his contacts began to ally with the Rebel Alliance to Restore the Republic, he received orders and authorization to infiltrate the Alliance as an agent for the empire.
After joining and fighting alongside Alliance soldiers, he decided the Galactic Empire is the true enemy, and began working for the Alliance as a double agent. He currently runs an antiques business that fronts a smuggling ring on Nar Shadda where he resides.
*I would like to request a ship for party use, I've been saving this one for years, and figured this is the best opportunity I'll get to use it.
I present, for your consideration, the custom fitted and modified YT-2400 Outrider "Long Fang"
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Posted: Sun Jun 12, 2016 7:40 am
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Name: Fuer Grissa Ost Drauka ( Bringer of Death)
Race: originally Half human, half Zabrak (before cult initiation)
Gender: male
Age: 680 galactic standard years(gsy)
Occupation: travelling swordsman(& force user)
Faction: mercenaries
Height: 5’8”
Weight: unknown
Abilities: dark and light -side force powers. (Cant completley control them)
Personal Skills: Knows and can perform every style of martial arts and fighting style known to man. Can speak, read, and write almost every language. (Has trouble remember which language is which. Gets them all mixed up on a daily basis.) All other skills are rounded out (maybe a +4 to all skills)
Personality: would prefer not to fight but is not afraid to throw the first punch if the situation calls for it. He has problems controlling his patience and he is quick to anger, but no matter what strives to make the right decision in any situation. He will not hesitate to act if confronted with an immediate problem or predicament. (has the mind-set of a lightside user, but the attitude of a darkside user).
Equipment: High grade Medium Mandalorian Armor, 2 Lightsabers (1 each hidden in secret compartments on top of his forearm; one belonged to his father, the other belonged to his mother; The Lightsabers’ handles match the reference pic, with the exception of having the proper lightsaber workings), 2 short-sword vibroblades (also shown in reference pic), a mini Wookie bowcaster (humanoid size; has an attachment on the back of the armor when not in use), and numerous throwing daggers (these are hidden in secret compartments in his armor). Armor has a small high grade cloacking device that allows him to blend in to any surrounding (much like the high grade one from halo reach). Unfortunatly with the cloaking on, he can walk but not run.
Backstory: Born and raised on Mandalore until he was 8. His father was a Mandalorian Force-using warrior that fought in the Mandalorian Wars. His mother was also a Force-user, but she belonged to a secret sect on Coruscaunt that specialized in combat forms dating back from the start of humanity on a planet known as Earth. The members in this secret sect underwent an initiation ritual that fused their bodies with cells from other species that age slowly. The ritual also made the body of the initiate age slower and increased their mental capacity (how much their mind could retain information). In effect becoming close to immortal. Mortality was there but that was either in a slow coming or in death. (Average life-span after initiation being about 1500 gsy, if not killed.) Upon marring his mother, Fuer’s father underwent the initiation ritual. By the age 8, Fuer was taken from Mandalore by his father to Coruscaunt where he was initiated into his mother’s cult and stayed there for about 100 gsy. On Fuer’s 108th birth anniversary, he was taken again by his father back to Mandalore. Upon arrival his training as a Mandalorian warrior began and continued for 98 gsy. Within that time his mother was assassinated and his father died from a heart attack and cancer in his lungs. When Fuer turned 199, he left home and travelled the galaxy learning from every species he encountered. He would work hard to be initiated into their culture so that he could learn their way of life, language, and fighting style. He did this until he turned 600. For the next 80 years, Fuer Grissa Ost Drauka would work as a bounty hunter and hired bodyguard. During this time period, he would constantly change his identity. Over his linfe, he rarely took off his armor while on a job. If he did, it was usually during an undercover operation.
Spacecraft: Note: ship design and most of description is another person's idea. I am just using the info as a reference for my character. I claim no ownership of this info. Everything underlined, i edited for my purpose. Please ignore the Tie Fighter sizing.
It was based on a variety of designs from other starships. It shares some similitary with old republic style Eta 5 Interceptors as well as Newer Imperial TIEs. The Nemesis class, as it was named, boasted an Advanced hyperdrive, cutting edge sensory arrays , a fully functioning medical bay , crew quarters for up to 4 other people and a workshop. It also has one of the fastest sublight engines the Imperial Navy has ever seen. In addition to these already high tech features the Nemesis Class has an upgraded experimental cloaking divice that allows it to hide from even the most powerful scanners for about 20 minutes. It's cloaking technology is powered by a rare Stygium crystal , a form of lightsaber crystal, from the Dreighton Nebula , that could warp perceptions around it. The color scheme is a metallic black thst matches the stars in space. Fuer's named his ship "Talga Vassternich" (means "Deserve Victory" in an ancient toungue long forgotten).
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Posted: Mon Jun 13, 2016 8:50 pm
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Name: Drunkai Ventor Age: 42 Race: Mostly cyborg the rest human Appearance:
Profession: Mercenary
Skill set: Sharpshooter, explosive expert, Duelist, trained to resist the force
Faction: currently employed by the Empire
History: Drunkai's adoptive father would say being a Mercenary is in the blood, but for Drunkai, it meant life. He was a thrill seeker, in it more for the excitement and adventure than the credits. This worked in his favor for a time as he worked for small time crime lords and politicians. But when the clone wars came about, he stepped up in the world. He was a small time player on the side of the Separatists as a sapper. Often called upon to take down walls or cause panic and discord on worlds before the invasion force came. But his wild nature eventually caught the best of him, near the end of the clone wars he was nearly killed. While on his last mission during the clone wars, Drunkai was having too much fun killing clones and civilians. Through all the destruction in his wake, the Republic finally sent a jedi to deal with him once and for all. During the encounter, Drunkai received several near fatal wounds that should have killed him. Luckly he was able to escape the encounter by shear luck, but when he finally got treated for his wounds, his luck ran out. Since it took Drunkai several weeks to get treatment, his body could not be fully healed or be completely repaired using cybernetics. The doctors gave him two options for him, retire and be able to live out the rest of your life. Or have his armor modified to support his ruined body to continue his reckless occupation. He choose the second option, as he couldn't imagine a life without fighting. When he was finally released the galaxy had changed, the Republic and the Separatists were no more. From what he could tell, the only major power that was there was the Empire. So the first chance he got, he signed up with them and began working for them.
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