Owlie
Agent Sawbones
Area/Instance of Occurrence: DMS, Yellow Mazes. Potentially has effects anywhere in zOMG!, assuming it's true.
Description of Myth: Supposedly, using a ghi amp will make it possible to steal enough aggro from the tank to bump you to the top of hate lists. Specifically, because ghi amps somehow affect your stats.
What Occurred right before the Myth: Nothing out of the ordinary for what I consider a normal DMS run, other than the tank entering the rooms first to distract monsters from the rest of us. (Note that the tank going in first as a distraction is not a part of the myth and is obviously an actual strategy. One that really works, too.)
Any Other Information: This was actually something I had been spontaneously told after I did my usual thing -- get my assigned buffs, use an amp, and waltz right into DMS with the rest of the crew. We were a couple rooms in when someone decided to tell this to me.
Personally, I think it's grade A bogus. I know that ghi amps do not, in fact, have any effect on your base stats; all the benefits to your stats come from the boosted ring effects, so while r4 div's effects can be boosted, it has no actual effect on the stats themselves. That said, I do believe there is a grain of truth:
the boosted ring effects means your damage can go about 50% higher versus someone who doesn't use amps, so it might be theoretically possible to deal enough damage to overtake the tank on hate lists due to the sheer amount of damage being dealt.
@bolded: This is (what I believe) is the case. I've seen people steal aggro because they were amped or use chargers for stamina during the NF.
It's not the amp or charger itself, you're right, it's the added damage that's caused, either because the attacks are causing more damage with the amp, and the extra stamina from the charger allows the player to attack more often. Just like casting adren on the NF doesn't technically give more hate, but the NF's decreased Dodge allows attacks to hit harder, causing more damage.
So, yes and no. Amps themselves do not cause extra hate, but the effect of the amp causes extra damage, which causes extra hate.
To put it another way, if you sat there with a ghi amp active and spamming superchargers, but never actually hit the fright, you wouldn't steal aggro from the tank.
Ideally, your tank is generating enough hate themselves to not have to worry about this effect. Everyone should be able to amp up and a really good tank won't have any issues (such as during Bloodlust, when everyone is amped). It's likely that whoever was tanking was new to tanking and was frustrated that they were losing aggro to you and your amp. xd
Obviously some testing will have to be done (and chargers and amps sacrificed) to truly bust this myth, but for now I'd tentatively declare this:
Myth: The direct use of powerups will make you steal aggro from the tank while "tricking" Night Frights.
Thanks, Owlie. One thing I'd neglected to mention earlier, though, is that none of the rooms had a night fright or big dog. XD
Like I said, nothing seemed out of the ordinary, besides being asked to not reapply my amp when it ran out. If I'd managed to briefly steal aggro on a vamp or werewolf because the tank couldn't keep up, I sure as hell failed to notice it.