ryry Kenny_McCormick ryry
Brooklyn Rage Mage
1)
Armor Rewriting: A Rage Rank 1 Armor Buff overwrites a Rage Rank 4 Armor Buff. This can apply to any instance, anywhere in zOMG. As far as has been said, it's a visual glitch.
Rock Armor stats
My CL: 10.0
Ghost Lantern CL: 10.5
Damage lost w/ Rock Armor RR4:
-The range of damage was anywhere from a minimum of around 50 to a maximum of 75 or so
Damage lost w/ Rock Armor RR1 rewrite:
-The range of damage was still the same; between 50 and 75
Would this be enough data to call the myth busted, or should i get some data from Sphere and Pot Lid as well? It would be difficult to test those 2, since i would have to keep track of how many total attacks were deflected/reflected out of the times i was hit.
This experiment has been run previously, but if you'd really like to run it again, I can give you one tip: the tentacle attacks from the walls of the Hive do damage based solely on your maximum Health, making the damage values absolutely predictable. Thus, the protection offered by any given armor buff can be measured with a reasonable degree of precision by comparing the damage one takes normally (a constant) against the damage taken while armored. Because the damage isn't random, there is no minimum sample-size necessary to achieve confidence in the result.
Of course, this doesn't help for Pot Lid, Improbability Sphere, or Teflon Spray, because as you imply they only vary in Reflection/Deflection rates. However, Teflon Spray can be tested pretty easily both visually (because it grants Dodge) and practically (because it has no Reflection at RR1 - a single Reflection proves it isn't overwritten). The remaining two are obviously more troublesome, but I suspect people will continue to make the claim until suitable evidence is found - and perhaps even thereafter... whee
EDIT: Similar claims are made about Iron Will, as well; of course that one is impossible to test without either a better understanding of how Willpower affects status conditions, or a confirmation of its low-Rage Deflection rates (which may well be nonexistent, making testing even less certain). Because it would require a great deal more data to address, though, I'd suggest leaving it itself for the time being... sweatdrop