Kuzuan
(?)Community Member
- Posted: Sat, 26 Jun 2010 04:56:02 +0000
Toolkit of Trade
Flash programs of all stripes can be difficult to test because few common testing programs are able to interact with Flash. To make things more challenging, zOMG! is a Flash MMO that is unlike many regular Flash programs. Because of this, the QA team uses a variety of tools to help us test zOMG!.
Follow me as I describe the most common tools and resources that QA uses in order to test zOMG!!
Whenever QA has to gather data as part of our test or are asked to provide data for further development we turn to Excel as a way of organizing ourselves and drawing important conclusions from our findings.
This allows us to report a bug and give the programmers a significant advantage in tracking down the bug by providing the exact error message that preceded the glitch.
I hope this week's "Behind the Scenes" gave you a glimpse into the tools and resources we rely on to bring you the best possible zOMG! experience. We'll be on hand to answer your questions. Stay tuned for next week's episode where we will cover the methods and approaches QA uses to test each new zOMG! build!
Previous topics:
zOMG! Behind the Scenes - The Great Cycle of Builds
Flash programs of all stripes can be difficult to test because few common testing programs are able to interact with Flash. To make things more challenging, zOMG! is a Flash MMO that is unlike many regular Flash programs. Because of this, the QA team uses a variety of tools to help us test zOMG!.
Follow me as I describe the most common tools and resources that QA uses in order to test zOMG!!
- Stopwatch
- Excel
Whenever QA has to gather data as part of our test or are asked to provide data for further development we turn to Excel as a way of organizing ourselves and drawing important conclusions from our findings.
- HTTP Traffic Monitors
- Flash Player Logs
This allows us to report a bug and give the programmers a significant advantage in tracking down the bug by providing the exact error message that preceded the glitch.
- Screen Recorders
- Beta Testers
I hope this week's "Behind the Scenes" gave you a glimpse into the tools and resources we rely on to bring you the best possible zOMG! experience. We'll be on hand to answer your questions. Stay tuned for next week's episode where we will cover the methods and approaches QA uses to test each new zOMG! build!
Previous topics:
zOMG! Behind the Scenes - The Great Cycle of Builds