Welcome to Gaia! ::


Asset Organization

Now for the exciting job of folder structuring, organizing and file renaming! xd

Okay, for the few left still reading this, next up is putting all the files created to date into folders and subfolders so they can be easily found and grouped and become easier to work with. Since all these individual files and others are accessed so many times over the course of making a level and future levels, setting up a clean and logical structure now will save tons of time down the road.

3D model files are divided into either level or prop, and organized in their own structure.

Also grouped with the level folders is a directory for the master files. These 3D files contain whole sections of the world stitched together similar to the template geometry image in my first post. This master file is used to render all the rooms in the game. Since all the levels meet and mesh together at different points (like Gold Beach extending slightly into Bassken Lake), we need to render them all together instead of using just the individual level files.

Props are organized by level, then by type. Inside the prop type and also level folders are three more folders for Maya files (Scene), layered PSD painted texture files (Source), and the flattened TIFF texture files (Texture). Here's a folder structure example:

Prop -- > Zen Garden -- > Sakura Tree --& Scene -- > zg_sakuratree_03.mb
Prop -- > Zen Garden -- > Sakura Tree --& Source -- > zg_sakuratree_03.psd
Prop -- > Zen Garden -- > Sakura Tree --& Texture -- > zg_sakuratree_03.tif

For all zones that exist in the game whether they are large areas or a one room instance, they receive a 2-4 letter prefix that represents that area in all file names associated with it. ZG is used for Zen Garden as shown above.

Here is a list of prefixes used for all levels in zOMG! that either currently exist, or used to be in the game. Also included is one area that was not released yet, but is currently being worked on. The only area that isn't abbreviated is Barton, so this isn't in the list.

Can you figure them all out and what they stand for? Keep in mind that some levels were given prefixes BEFORE an official name for the area was thought of.

(For the answers, click and drag select behind each prefix)

AD - AqueDuct
AW - Alien World
BC - Barton Coliseum
BF01 - BattleField 01 (Bill's Ranch)
BI - Bar Interior
BL - Ba**'ken Lake
BLS - Ba**'ken Lake Sawmill
BS - Barton Sewers
BST - Barton Sewers Training
BTS - Barton Train Station
BW - BoardWalk
FM - Forest Meadow
GB - Gold Beach
GBI - Gold Beach Island
JRB - Jungle Ruins Bottom
JRT - Jungle Ruins Top
JRTR - Jungle Ruins Throne Room
M01 - Mission 01 (Dead Man's Pass)
NC - Null Chamber
TM - Training Mission
TV - The Village
UB - Underwater Base
UL - Underwater Ledge
UM - Under Mountain
US - Underwater Shallow
VG - Village General
VT - Village Training
WD - Wolf Den
ZG - Zen Garden
ZGK - Zen Garden Kokeshi

Since there aren't many visuals to show this time, here are images of some things that were discussed about in past threads.

First off are images from what the Old Aqueduct was originally concepted as, and almost became... an Xtreme sports hangout! eek

User Image - Blocked by "Display Image" Settings. Click to show.

Full size

Unfortunately, to make the sports interactive would have taken a ton of programming work which we didn't have time for. Not everyone on the team agreed with this concept for the area anyway.

Lastly, here are some other angles of the Null Chamber in 3D.

User Image - Blocked by "Display Image" Settings. Click to show.

Full size

User Image - Blocked by "Display Image" Settings. Click to show.

Full size

The process of rendering is the next step that I'll cover--

Previous topics:
Overview of Environment Art Pipeline

Concept to Flash Implementation

Prop Concepting

3D Model Creation
Now, let's see. . .


AD
AW
BC
BF01
BI
BL
BLS
BS
BST - Barton Street?
BTS
BW
FM
GB
GBI
JRB
JRT
JRTR
M01
NC
TM
TV -
UB - Under and Below? xD
UL - Undersea Ledge
UM
US - Under Seas
VG - Village Greens
VT - Village Towns?
WD
ZG - Zen Gardens
ZGK - Zen Gardens Kin

Vicious Nerd

10,900 Points
  • Timid 100
  • Nerd 50
  • Battle: Mage 100
Hrmm. Extreme Sports aqueduct... That would have been, unique >.<;;

AD
AW
BC - Barton Colloseum?
BF01
BI - Bills Ranch?
BL - Bass'ken Lake?
BLS - Bass'ken Lake, She-Wolf?
BS - Barton Sewers?
BST - Barton Sewers, Train?
BTS - Barton Train Station?
BW - Hive World?
FM
GB - Gold Beach?
GBI - Gold Beach Instance?
JRB
JRT
JRTR
M01
NC
TM
TV
UB - Sea Lab Compound
UL - Undersea Ledge?
UM
US - Shallow Sea?
VG - Village Greens?
VT
WD
ZG - Zen Gardens
ZGK - Zen Gardens, Kokeshi

Some of these are tricky. I didn't realise that zOMG! had so many .__.;
++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++

    I think it's funny how you keep showing 3D scenarios screens even when you said that won't happen






User Image

Vicious Nerd

10,900 Points
  • Timid 100
  • Nerd 50
  • Battle: Mage 100
WAF
++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++

    I think it's funny how you keep showing 3D scenarios screens even when you said that won't happen






User Image
zOMG! has always been developed in 3D.

It's just that running the actual game in 3D... is probably not a good idea on a Flash platform.
++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++

    So? what's the point in showing something that the end user wont get?






User Image
Thats really cool.. I never imaged the Null chamber that way...

VT-village (greens) towns?
(I agree with the most part of Val and Cleo anyways.. >_> )

Perfect Saint

Nifty Null Chambers, especially the last one.

Vicious Nerd

10,900 Points
  • Timid 100
  • Nerd 50
  • Battle: Mage 100
WAF
++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++

    So? what's the point in showing something that the end user wont get?






User Image
Interest.

Don't you find the development process interesting?

charish669's Spouse

7,900 Points
  • Beta Contributor 0
  • Hive Mind 200
  • Risky Lifestyle 100
Well, I've got some guesses on area names. sweatdrop

I'm totally going to pretend that the sole intent of this topic is for people to painfully wrack their brains trying to figure those out. >____>

I'm actually extremely interested in all that technical information though, I hope you keep posting these. heart

Quote:
AD aqueduct
AW aqueduct west (null)
BC
BF01
BI
BL bill's ranch
BLS bill's ranch sub-area(DMP)
BS bassken
BST
BTS
BW boardwalk
FM
GB gold beach
GBI gold beach instance (DS)
JRB jungle ruins boss
JRT jungle ruins terrain
JRTR jungle ruins top ruins (rin&lin/gauntlet)
M01
NC null chamber
TM
TV
UB undersea boss
UL undersea ledge
UM undersea mecha (sealab)
US undersea sunken sea
VG village greens
VT
WD
ZG zen garden
ZGK zen garden kin
The Aquaduct an extreme sports area? Didn't see that one coming! XD I lol'd at the bungee jumper.
I love how you make all that proccess. And I love all the arts. And extreme sports in Old Aqueduct... Hmmm... I think I like it more being as it is now.
And the guesses... I think the others posts say mostly all the ones I can guess sweatdrop
Let's see.

AD :
AW
BC
BF01
BI
BL
BLS
BS
BST
BTS =Barton Town Sewers
BW = Barton West?
FM =
GB = Gold Beach
GBI =
JRB =
JRT =
JRTR =
M01=
NC = Null Chamber?
TM = Training Mode?
TV =
UB = Upper Barton?
UL = undersea ledge?
UM = undersea maze?
US = Under Sea?
VG = Village Greens
VT =
WD = wolf's den
ZG = zen gardens
ZGK

Dangerous Genius

Okay, I'll take a stab at some of these.

AD - Old Aqueduct
AW
BC
BF01
BI - Bill's Ranch
BL - Bass'ken Lake
BLS - Bass'ken Lake Sawmill
BS - Barton Sewers
BST
BTS - Barton Train Station
BW - Boardwalk
FM
GB - Gold Beach
GBI - Gold Beach Island (Duneslam) (Sounds better than Instance)
JRB
JRT
JRTR
M01 - Mayhem 01 (New lair of Gen. Mayhem)
NC - Null Chamber
TM - Tutorial Mission (Old train with Frank) (?)
TV
UB
UL
UM
US
VG - Village Greens
VT - Village Train (In the new "tutorial" wink
WD - Wolf Den
ZG - Zen Gardens
ZGK - Zen Gardens Kokeshi

Casrial's Bae

Moonlight Citizen

44,600 Points
  • Wing Mastery 100
  • Winged 100
  • Alchemy Level 10 100
We've been going over file organization in my computer class the other day. I thought it was useless. xd It seems I've been proven wrong.

Quick Reply

Submit
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum