Ring: Corrupt Apprentice
Description: Have you been in a dilemma where your stamina is dwindling and you can't kill your enemies quick enough while simultaneously healing? Well heres the solution, a ring that knows what you need. A powerful attacker and healer. So you can bring in your A-game. But this benefit also comes with a cost. The apprentice doesn't work for free.
Range: Extreme
Cooldown: 4.7 seconds
Cost: Stamina/HP/Ghi: Stamina: 4., Gold: 1 gold per second
Ring Effects: At CL 11.0
RR1: 115-175 Damage + 50-55 Healed
RR2: 176-200 Damage + 55-150 Healed [Stamina Required: 5]
RR3: 201-500 Damage + 150-400 Healed [Stamina Required: 10]
RR4: 500-1500 Damage + 400-1000 Healed [Stamina Required: 15] (gold accelerates to 2 gold per second, cooldown: 8 seconds)
The logo of the ring would have a gaia coin topped with a glowing sword and the shape would be like a cape from Assassins Creed.
Animation: @ RR4 you get a cape and you fly up and smack down sword first to the monster causing a slight earthquake and a big crack that turns into a crater.
@ RR3 your sword points to the monster and you run towards the targeted enemy