Welcome to Gaia! ::

<3 </3

What you will like more?

PvP 0.27241379310345 27.2% [ 79 ]
Pet System 0.36206896551724 36.2% [ 105 ]
Clan Areas 0.079310344827586 7.9% [ 23 ]
Pollwhoring with NPCs? 0.28620689655172 28.6% [ 83 ]
Total Votes:[ 290 ]
The Form

Area: rings
Summary: dragons egg, dragon fury, dragon breath, dragon spirit, special ability, dragon set, dragon hearth.
Explanation: dragons egg is a ring that gives you the ability of a dragon hatchling. you activate it on yourself. here are the levels.
level1: a small egg hatches (you chose the color of the egg) around you. you gain boosts to most of your stats.
level2: the egg is slightly larger and slightly higher boost.
level3: the egg covers you this time. when you come out you are now very strong and skilled in the way of the dragon. you now also get a stronger attack boost.
level4: same egg. you can you now have a stronger defense boost also

dragon fury: you summon claws to your hands and attack. the more rage you put in the better the output of the blows. each rage bar gets you another attack.
level2: you now do more damage
level3: you can now confuse an enemy. to many blows to the noggin can do that you know.
level4: you now have fire to your attacks makeing them stronger. there is also a stronger chance to confuse your enemy.

dragon breath: you breathe fire. i bet that tastes bad.
level1: you do a mid range attack. it tastes like hot peppers. hope you like them.
level2: you can put more rage in this attack and give it a radius.
level3: it now burns like white hot flame. it burns it burns. don't let them get you... oh sorry heat makes me a bit odd.
level4: nova flame. you now burn like a sun. it has mid range and good damage. good for support.

dragon spirit: you summon the spirit of a dragon to make you live. you gain some health and your next attack is boosted a little. its only to be used on you.
level1: its a baby dragon. its cute like a gwee so its fun to do.
level2: now its more like a teen. you gain more health and more attack. good to use
level3: now it is almost an adult. you gain health and attack and you heal others near you. its a good team move.
level4: you now have an adult. you heal as much as a diagnose level one to your teammates and you get a good bonus.

dragon hearth: this a group. instead of a bonus you replace the dragon rings and get one good attack. dragon hearth. you summon a dragon to attack your enemys. it flys by you and burns your enemy. the high your total dragon ring levels the higher the level it is. say you have all but one rings at level 4. the other one is level 1. the attack will be level one. here are the levels.
level1: the dragon is the adult dragon from dragon spirit. its strong but it cant do very much else.
level2: the dragon is bigger and stronger. it now dose more damage.
level3: the dragon is harder better faster stronger. (i love that song) it dose more damage and has a blast radius. great dragon.
level4: you turn into a large dragon and attack with your own power. the more rage the more power. its a fun power. you get no bonus but you are invincible the time you are a dragon. (like a second.) you could take on the omgwtf single handedly. you dont stay a dragon but its nice.
(i guess this could be called a godmod ring. its hard to get.) if you sacrifice all 4 level 4 dragon rings you can get the dragon inside ring. you cant use it until level 4 and it starts at level 4 upgrade need. once at level 2 you can transform into a dragon for a minute. recharge time is killer. here is the levels. also its useless untill level 2.
level2: its godzilla! you take half damage. you can only use breath and claw attack. (they are the only things that work) it last a minute.
level3: you now have 2 minutes but the same recharge. you are slighly bigger and stronger. you can use dragon wing witch heals nearby allies.
level4: very strong dragon. breath fire, claw, heal (that can revive now), and now you can use nova stare. you can strengthen your allies with this. you are the best dragon. now you can go and kill things.
Pictures and ExamplesWRITE HERE
Area: Rings
Summary: The pure invisibility effect of the Ghost Ring is simply annoying and a little hard to work with. I suggest we improve the animation effect of it into something more visible.
Explanation: Though I really like the Ghost Ring, it's really hard to work with it sometimes because of the pure invisibility (only your shadow show up). I find it really difficult to use mantis or other melee rings when this happens, especially during night time and in areas of dark lighting. I think it would be best to make the character either transparent or make some kind of special effect appear around the character (i.e. faint glowing...ghost glow right? Transparency, or some kind of special floating cloud thing...)
that was longgggggggggggggg ninja
The only thing i can suggest at the moment is a reset to zero so that you can go back to the beginning of the game without any powers or rings. But it also be password locked so that it isn't done hastily. No idea if that is something that can't be changed at the moment i don't see why it couldn't but its my only suggestion. Since it would help with some bugs att he beginning of the game.
Area: Rings
Summary: Nitemare Set
Explanation: 1) Mind Blast, the nitemare equivalent of Solar Flare, 2) Nitemare, Slows down the target and causes damage over time, 3) Shadow of Fear, Heals allies they stand near a target inflicted with a Nitemare attack. 4) Scary Dream, causes AOE fear at pointblank.
When these 4 rings combined they give + Stam Regeneration
super_smex's avatar
  • 100
  • 100
  • 100
Make archer rings! I love being an archer and so far the range rings are more spell-like and stuff...
Have you ever got to apoint your fight bad guys for items but when their near to dying someone comes along and kills them stealing ur chance of getting orbs or money or items?
i reckon they should invent a First person strike recieves the items like they have on most games [World or warcraft / guild wars]
tht way ppl cant steal ur items u gain from attacking bad guys
makes it more fair for those jsut tryin to level up their rings. =]
Gaz66D's avatar
  • 100
  • 150
  • 200
The Form

Area: Loading into Zones.
Summary: When you walk into a new area your avatar appears before you actually do. You are still able to be attacked. You finally spawn, uncocious.
Explanation: Possible solution: When "spawning" you take the same opague status as you'd take when signing out. You'd be untargetable in this state, which seems logical as your charecter is semi intangible. Walking in through the front gate of OMGWTF's graveyard should not be a game of pure chance, based on how fast the server/computer can load the next area screen. If this was the case mose people will be killed before the even see the first gravestone.
Pictures and ExamplesI didn't get a screencap of this last night but I gather you'd know what I was taking about. I'm sure you can sort something out.
Gaz66D's avatar
  • 100
  • 150
  • 200
Riva_Hakushia
Have you ever got to apoint your fight bad guys for items but when their near to dying someone comes along and kills them stealing ur chance of getting orbs or money or items?
i reckon they should invent a First person strike recieves the items like they have on most games [World or warcraft / guild wars]
tht way ppl cant steal ur items u gain from attacking bad guys
makes it more fair for those jsut tryin to level up their rings. =]

http://www.gaiaonline.com/forum/zomg-gaia-s-mmo/does-landing-the-last-blow-get-you-credit-no/t.44813939/
It's already there dude. Items won are decided by a percentage, you don't have to kill the baddy to get an item. As long as you get a strike you're in with a chance.
If you're poart of a crew you don't even have to attack. Look into it.
Thanks to all users answering the suggestions that are already there or are a little bit incoherent with the game.
RifuloftheWest
i got a good car

And an Ignore!


As I said, all the suggestions of the page 107 and the newer ones will be updated this weekend with luck. In the next two weeks I'll put special attention into finishing some things on Gaia (Like my art shop) and finishing my final exams. After that this thread will suffer MAJOR changes about selection of ideas.
Gaz66D
Riva_Hakushia
Have you ever got to apoint your fight bad guys for items but when their near to dying someone comes along and kills them stealing ur chance of getting orbs or money or items?
i reckon they should invent a First person strike recieves the items like they have on most games [World or warcraft / guild wars]
tht way ppl cant steal ur items u gain from attacking bad guys
makes it more fair for those jsut tryin to level up their rings. =]

http://www.gaiaonline.com/forum/zomg-gaia-s-mmo/does-landing-the-last-blow-get-you-credit-no/t.44813939/
It's already there dude. Items won are decided by a percentage, you don't have to kill the baddy to get an item. As long as you get a strike you're in with a chance.
If you're poart of a crew you don't even have to attack. Look into it.

ah but thts a percentage of strike, on world of warcraft its the first hit tht gains u the items after tht it doesnt matter if u dont kill the target u still gain teh items , its a first strike thing on there like first strike first served [first come first served]
Riva_Hakushia
Gaz66D
Riva_Hakushia
Have you ever got to apoint your fight bad guys for items but when their near to dying someone comes along and kills them stealing ur chance of getting orbs or money or items?
i reckon they should invent a First person strike recieves the items like they have on most games [World or warcraft / guild wars]
tht way ppl cant steal ur items u gain from attacking bad guys
makes it more fair for those jsut tryin to level up their rings. =]

http://www.gaiaonline.com/forum/zomg-gaia-s-mmo/does-landing-the-last-blow-get-you-credit-no/t.44813939/
It's already there dude. Items won are decided by a percentage, you don't have to kill the baddy to get an item. As long as you get a strike you're in with a chance.
If you're poart of a crew you don't even have to attack. Look into it.

ah but thts a percentage of strike, on world of warcraft its the first hit tht gains u the items after tht it doesnt matter if u dont kill the target u still gain teh items , its a first strike thing on there like first strike first served [first come first served]


The thing with that is, can't you have a low level just hit something first then her/his big and mighty friend comes in and then kills it to see if they can like farm him/her items fast? I don't know if anyone would ever do that if a system of the likes is implemented but it defiantly turns into a pay for system, if I'm guessing correctly, as in paying high levels to farm items for you, all you need to do is land the first hit. (sorry but I'm a stickler a first strike system is not what they have on Guild Wars, it's more of party range system, as long as your within earshot+a little more and in the party you have a percentage to receive the items. You don't actually have to deal damage to the targets. Besides there is no way you can steal kills in Guild Wars since every place is an instance of that place, meaning only you and your party are the ones there and no one else. i.e. Dead Man's Pass)
The Form

Area: Quests - Existing Quest
Summary: Allow for Katsumi's Doll to be person/crew specific, like the OMGWTF quest.
Explanation: How many threads are there about the doll not spawning, the box being wedged open and never closing? It'd be so much easier if each solo or crew entered a separate "screen" or "set" like you do on the OMGWTF. No one complains that the OMG has already been triggered, for instance.
Pictures and Examples- - -


---------------------------------------------------------------

The Form

Area: Forum
Summary: Subforums for each section!
Explanation: It might make things easier if we have separate subsections for each game area. That way, if someone has a problem or needs help with a particular area, they could go to that area's subsection. Anything referring to the game as a whole, etc (Game guides, ring guides) could go into this forum.
Pictures and Examples- - -


-------------------------------------------------------------------

The Form

Area: Features
Summary: The ability to tell who is Clan/Friend in the RECREWT list
Explanation: The idea behind this goes along with the next suggestion, but I'll explain that one in it's own section. Basically, when you open the RECREWT list, there's a white or other brightly lit "C" beside the name of any member of your Clan that's on one of the layers of your area, and an "F" for those that are on your friends list in the area/server.
Pictures and Examples
User Image


--------------------------------------------------------------------

The Form

Area: Features
Summary: Quick-viewing of which quests other players are on.
Explanation: Again, in the RECREWT list, it'd be great if we could see some sort of cluster of which Quests the other members have active. For instance, if I'm in Zen looking for people who need to kill the doll, I open the RECREWT list and scan the list of names by either a Quest tab or tiny pictures of the various Quest icons. For the icons, something similar to your Crew Rings setup, where hovering or clicking on one brings it slightly larger and tells you what it is. For the tab, switch over to that tab and it lists Name and Quest.
Pictures and Examples
User Image
well my first attaemt of this has been kill so how about a second try.

The Form

Area: rings
Summary: the well of purity
Explanation: long exspaltion time. xp ok here is my idea. my first idea was a revival point that cost alot. here is another idea. a well that comes out of the ground and heals everyone by it. here is how that works. you summon the well and its water is so pure (and slighly null) that it heals your damage just by standing by it. here are the ranks.
level1: it slowly heals everyone by it without haveing to rest. all wells have constant effects to make sure no one gets on you for the effects. the 2 constant effects are 1 give 10 of your energy to heal ten percent of all damage youve take. you can never get 20 percent for 10 energy. 2 after you get dazed you can pay 50 energy to have the well revive you. if you lack 50 energy then you have to wait to have your rings recharge. depending on how much energy you have is how many rings you can use. also i think it should be displayed on the map. that way nobody is caught haveing to go back to the null chamber for an ungodly amount of time.
level2: you heal faster when around the well. good hangout spot. also nonviolent animated leave you alone. (so fluffs wont go near the well but gnomes will.)
level3: you can now heal energy slighly faster while in the wells embrace as well. health heals faster.
level4: you now heal alot faster. its a good place for people to hang out when waiting for a fight.
Pictures and ExamplesWRITE HERE

Quick Reply

Submit
Manage Your Items
Other Stuff
Get Items
Get Gaia Cash
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff