dFangX
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Post: 42754947_1561 created on Sun Nov 09, 2008 9:40 pmPosted: Sun Nov 09, 2008 9:40 pm
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My Idea Area: Other Summary: Make Towns apart of the MMO Explanation: It be fun if towns was given some of the text and coding from the MMO. It be the best place probably to do PvP competitions and can even have a few exclusive monsters to fight there. Instead of picking up the flowers and bugs and trash, you would now have to kill new monsters to get the items which would be added at some point to the recipe list in addition to still being usable as before if still wished to (garbage, flowers and bugs are worth little to nothing now so it seems few people actually care about these things anymore. Turning them into recipe ingredients might be the only way to save them as-well as making them less widely available). Towns, sense its right next to the first area of the MMO, should probably only have a total charge of 1.5. All the monsters roaming around are optional and will not attack unless attacked first. Towns can ether look exactly the same, just with monster and battle coding now, or look completely different, just a couple of houses around in it but each one allowing the player to go into there own home or a friend/crew mate's home if the player has that person on there crew or in there friends list OPTIONAL: Different Towns can also be established near Durem, Isla Gambino, and Aekea which can all have separate charge levels but usually only .5 more then the area surrounding it and all monsters being optional in them. Would allow for more varieties in the housing market. Examples Garbage Fluff, when killed, will give you a piece of trash or two in addition to what ever else you would get if anything depending on your level. OFH = Old Freaking Hat (an old, warn out version of OMG), when killed, gives you a bug or two. Flowerhog (baskets of flowers that have come to life and taken on a shape similar to a hedgehog), when killed, gives you a flower or two |
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