Two-Set Builds
This section has not yet been updated to reflect the new sets.
Kaizoku
Pirate Ninja
All right! All right! I think everyone has pointed out to me by now that this is an awesome offensive set - and it is! Pirate and Ninja are possibly the two best melee sets in the game, and with all the attacks provided and Keen Aye, there would be no limit to your attacks except your own stamina. As for defense, you have the Pirate's Speed, the Ninja's Dodge, and Ghost all working together to get you out when you're in over your head.
Exhausted by all the punny suggestions I've been getting for this, I looked up the Japanese word for a Pirate.
Captain Cook
Pirate Chef
This is my favorite set for soloing. It is basically being a knight in shining armor... except you're a pirate and that shining armor is cooking utensils. The offensive strength of the Pirate matched with the defensive strength of the Chef is a perfect way to become a one-person tank.
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Pirate Medic
I've been hearing a lot of people using this one, because the Pirate and Medic sets are both good sets... however, in my experience, I found these a difficult match to use, and encountered a major conflict of interests. A Pirate is a very good offensive set, best in the front lines and doing tank work. A Medic, however, is a very good support set, and unless it's matched with defensive buffs like those of Pacifist, it's risky to put them in the action. Besides that, it takes a lot of juggling between targeting the enemies and targeting allies to make the most of both sets. However, it is fairly flexible, so if you think you can keep up with this double-duty with no support, then there's no harm in trying it. Otherwise, if you're really interested in being an offensive healer, I'd recommend Ninja - it's weaker than Pirate, but allows you to back off from the front lines and offers some good defense - or a set with long-range attacks like Space Trooper.
Space Pirate
Pirate Space Trooper
You know, a lot of the obvious Space Trooper build names are just the regular builds IN SPAAACE. But there are Space Pirates in some anime or another I think so I'll let it pass this time.
Hermes the Swift
It can be considered and alternative to the Captain Cook Set. This one is a big stamina burner, but provides more attack options with all the attack rings.
Pro's: Versatile attacks: GGGuns for spamming, Shark for when the times call for heavy hitting, Solar Rays for long distances, Hack (need i say anymore?), Slash for AoE, Turtle for Defense. Better for the "tank" of the party.
Con's: No healing rings, it may be a versatile attack set but it's still a big stamina burner.
Davy Jones
Pirate Demon
He was the devil long before Pirates of the Caribbean got to him, yarr.
Hermes the Swift
Another good offensive pirate set. The Demon set boost provides a little bit of help to all the stamina draining attacks.
Pro's: Offensive like the Space pirate set, but this one includes DoT rings and the legendary laggy AoE ring Fire Rain. Scaredy Cat has always been one of my favorite rings simply because it not only helps even the odds for a bit or when you need to regain stamina, but it's fun to watch them run and cower at the opposite side of the screen.
Con's: Keen Eye and Iron will are useless (at least that's my opinion about those rings). The Demon Set stam boost isn't really that great in terms of slowing down the process when attacking with all those high class rings.
Albatross
Pirate Angel
Name suggested by Silver Spryte. I need more names like this - simple, easy to remember, well-researched and fitting. Plus, well, I like these birds.
Hermes the Swift
Somewhat the Jack of all trades Pirate. Versatile by himself or in a crew of any sizes. Pirate on offensive, Angel to support himself.
Pro's: With the Angel set, now the Pirate user can support himself in battle (although Healing Halo is no Bandage or Diagnose). Divinity ftw! Since the Angel set effects anyone this makes him perfect for being able to use those rings in a crew. Hunters bow can be used to lure then use Hack and Shark Attack up close.
Con's: Healing Halo is still a DoT type of ring, so even if you use it, it's best used for when you resting before/after a battle since it isn't quick recovery like Diagnose or Bandage.
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Pirate Prankster
Hermes the Swift
An "ok" Supporting offensive build. Prankster and Pirate don't really mix all to well in battle. I really don't recommend this set too much.
Pro's: It's allows the user to be a Support offensive member in a crew, while still being able to use the rings while solo-ing.
Con's: Once again, no healing rings. Prankster and Pirate is a poor mix, because #1 Prankster rings don't last all too long #2 Pirate set requires more concentration to spam the rings with all your might so you don't really have much time to pay attention to the Prankster Rings.
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Pirate Shaman
Hermes the Swift
The "better" pirate support offensive build in this case. Shaman Rings are actually more useful to the pirate set then the prankster set.
Pro's: The Shaman Build is quite useful as apposed to the Prankster build. Coyote Spirit to boost your speed further. Hornet's Nest to replace Heavy Water Balloon as a AoE lure. Rock armor to provide defensive boosts in a party. Quicksand to hold down enemies and safely throw hornets and sharks from a safe distance or to root them down so you can get past them without being chased (for the moment). Pirate set itself to help defend yourself
Con's: No healing rings. Rock armor is useless when your by yourself. Fleet Feet would have been a better speed boost choice (but that would go against the Shamen set so w/e) since Coyote Spirit Speed boost=the exact same as the pirate set bonus.
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Pirate Athlete
Hermes the Swift
Not much of a supporter at all but like all pirates this set knows how to make a quick getaway.
Pro's: Fitness for all around boosts (especially weight so you can stand your ground which is important to the pirate sword dueling ways), especially stamina. Fleet Feet for the ultimate speed boost (next to the speed racer set). Taunt to help in parties or to just be a regular pirate and give some Tiny Terror Witch Doctors "The Bird". Bump to give a few Sea Sprouts "some a dat1!!1!11" and then get sea slapped by them.
Con's: The athlete set isn't quite that useful, it seems best for only living out your pirate fantasy's, so there a much better sets out there for the pirate, especially if a One-set Pirate build.
Iron Chef
Ninja Chef
This is actually at this point only a theoretical set, since I have yet to try it out. However, between Ninja's epic dodge level and Chef's epic armor level, with both having buffs to boost both even further, this may be the most untouchable build in the entire game.
Doctor McNinja
Ninja Medic
Names rarely get as suiting as this. From what I've heard, this is a useful set, too, and a real lifesaver for crewmates. Ninja offers a lot of offensive and defensive strength, and Medic provides the essential healing power that keeps people up. I always worry about matching Medic with an offensive set, since my experience with Pirate and Medic showed me that trying to be a main attacker and a main healer can really tear your focus apart. I would say this one probably has a better run of it than its Pirate counterpart, however, because the Ninja should be able to distance itself from the action better and, when it is on the front lines, survive long enough to shoot off heals that keep it and crewmates alive.
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Ninja Space Trooper
Oni
Ninja Demon
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Ninja Angel
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Ninja Prankster
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Ninja Shaman
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Ninja Athlete
Pacifist
Chef Medic
A.K.A. Medichef or Fist of the Pacific. This is currently the only possible two-set build with no attacks. Besides this, it may very well be the most critical member of an endgame crew at this point.
This was the set I used to help take on the final boss with the first crew to beat it. It is a completely useless set for soloing, because as the name suggests, it has no attacks. The Pacifist is there as total crew support. They need one eye on the screen (just to see where everyone is) and the other on the crew panel, ready to hand out the heals and buffs and defibs as they're needed. On the plus side, it's also very good for self-buffing with the Chef set, so you don't have to worry as much about protecting yourself while you're keeping the party alive.
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Chef Space Trooper
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Chef Demon
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Chef Angel
Cream Pie
Chef Prankster
Have I mentioned I love some of these build names? This one made me laugh a lot harder than it should have.
discodogmakei
I am using a combination of prankster and chef and I love it!!! it is a very buff debuff set I know, but tell ya what, you don't need much attack with the combination. I figured that I would give you some feedback on that since I saw that it was an unnamed set on your list. I figured I would try it and tell you what, I am pleasently surprised. I have been using a general build before this, so I think I have a new set!
Cannibal
Chef Shaman
Okay, this name is mostly just dark humor, I am accepting other suggestions.
Meatshield
Chef Athlete
This theoretical build was suggested by Naitomare. Its bonuses are for exactly what the name says - Chef boosts Defense and Athlete boosts Health, plus Fitness is a good all-around boost and Chef provides Meat and Teflon Spray, making this build soak up a
lot of damage easily. And this will be your main purpose - with Fleet Feet, you can dash into combat first and take the aggros, as well as speed up your allies and boost their attacking power with Knife Sharpen. Unfortunately, you'll only have one attack, Bump, so soloing is slow at best and overwhelming at worst. This build is better for crews.
Naitomare
Pro's~
Bonus DEF from the chef set+Bonus HP from the athlete set. Additionally, the Fitness ring buffs the users stats by how many charge orbs are pumped into it, and it gets the great self-support buffs, Meat and Teflon Spray. Using all that, it becomes a great support build. Buff others with Fleet Feet and Knife Sharpen, and use Taunt to get the enemies attacking you, letting your teammates do the damage. Due to all the aforementioned stat bonuses and self-buffs, you should be relatively unharmed. Bump sounds like an awesome ring (I never got to use it during the zETA), that can knock monsters away from the fragile members of your team.
Con's
You only have one attack. A nice attack, but only one, nonetheless, which will limit how you can get rid of enemies. Whilst being a support character, you can't heal others, and you don't have a healing ring yourself (I see meat as a buff, instead of a heal) Also, since I can't play yet, this is nearly
all theory.
By
Naitomare smile
It's a build I just thought of, feel free to use it. I might be using it myself, infact...
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Medic Space Trooper
Bad Medicine
Medic Demon
I am not actually very witty, but I keep trying anyway.
Guardian Angel
Medic Angel
I've heard a lot of good things about this build. It has all healing rings, save for Meat, and also has Divinity and Adrenaline to boost, so I'm sure this is an outstanding support build. Good luck soloing with just Hunter's Bow. Can it be done? With all those heals, definitely. But it'd take forever.
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Medic Prankster
Medicine Man
Medic Shaman
Panda.Ba
This set would allow you to have your healing skills, but also have some attack skills. The support skills aren't the greatest (not as good as Chef), but Quicksand can help in a crew also and being able to attack means that the healer can go out on his own.
Physician
Medic Athlete
The name might be self-explanitory. This is a build that is very much based around Health. Defensively, it only has Fitness and Fleet Feet for itself, and Adrenaline for others. And offensively, it only has Bump, But it can take a considerable amount of hits still, due to a higher Health value and a lot of Heals to replenish that. Plus, that Fleet Feet allows them to run into a dangerous situation for a quick save with a Defibrillate.
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Space Trooper Demon
Galaxy Angel
Space Trooper Angel
A theoretical set named by GFSummoner. I really like the sound of this one - it works the Angel and Ranged combo into a double set. And it has a very large amount of buffs. This would probably be my build of choice if I could bring any to the Hive.
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Space Trooper Prankster
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Space Trooper Shaman
Supersoldier
Space Trooper Athlete
Semi-theoretical build - I've been trying out Athlete with some of these rings, and while I've been too distracted by certain other things to try out the whole build, I think these two work together nicely. Besides the boosts, Fitness and My Density keep you buffed and weighted to throw a mean punch in combat - and with Bump, Solar Rays and Guns Guns Guns, you've got more than just a punch you can throw! The drawback is that you have no heals. However, this can still be an effective solo set if you're paying attention. As soon as things are getting too rough to handle, you can use Turtle and Fleet Feet to get out of the fray with a fast, safe retreat. Head to a safe spot, rest, and then head back into the action!
Archgaian
Demon Angel
Heh. I haven't tried this set myself or considered its possibilities, but I figure that these two sets deserve a cool name when their powers combine, and after some thought, this is what I came up with. Arch means higher - like Archangel, Archdemon... and now, Archgaian. Also called a Fallen Angel by some.
Imp
Demon Prankster
Name suggested by Mendacii.
Hermes the Swift
Similar to the Athlete Prankster, this set in as equally good for supporters. Only this set gives more freedom to the user to attack. Prankster set itself has always been a good combo maker. Athlete Prankster was more of a defensive support set, Demon Prankster is more of an offensive set (explained later Pro's and Con's).
Pro's: The offensive supporter's set, which can actually do well in soloing. Hot Foot and Fire Rain to attack and the Prankster set to back up. *Hint: This is the offensive set for reasons because (i figured out this combo myself) you can totally pair up the Gumshoe, Scardy Cat and Hot Foot. #1 Hot Foot em #2 Scaredy Cat them once they get close #3 Gumshoe em before they can get away #4 Hotfoot em too. This method causes them to A: Take DoT, B: Run away from you, C: Return back to you slowly, D: Take DoT while they're running away from you.* This is set also great for holding off enemies.
Cons: Demon Set bonus=a substitute for the Fitness stam bonus. Iron Will is pretty much a useless Ring period. While i said this set is better for solo-ing (and it is) it's still all DoT so you better have a lot of patience if you are solo-ing with it.
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Demon Shaman
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Demon Athlete
Sprite
Angel Prankster
Name suggested by Mendacii - ... I'm actually really not fond of this one, because Sprites, Fairies, and the like are very much not Angels. But to be honest, I can't think of anything better. sweatdrop
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Angel Shaman
Quicksilver
Angel Athlete
Okay, my love for puns is showing up here. First I thought of calling this Hermes, after the swift-footed Greek God of athletes. But Hermes is called Mercury in Roman mythology, and the element Mercury is also called Quicksilver, which fits very well with this theoretical set: The Angelic bonus plus the Fitness ring boots the luck of this build well beyond other sets and should give very substantial drops. It's got a series of generally good buffs, a close-range and a long-range attack, and with Taunt and Fleet Feet you can help your friends get away from enemies in a pinch. I'm not sure how this would do for soloing, but I'm sure it'd be a great build for crew training.
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Prankster Shaman
Frat Boy
Prankster Athlete
Hermes the Swift
It's pretty nice in terms of stat boosts, Accuracy & Dodge (given by both set bonuses), Weight, Luck etc, but lacks in attack strength with only one attack ring (i consider Heavy Water balloon to be a luring ring, not combat ring). I recommend this being better as a Supporter ring set.
Pro's: Lots of bonuses, Prankster rings are excellent in a party to help hold on monsters and to buy your teammates time (the entire prankster set and taunt from athlete) and draw them to you. Fleet feet for traveling and quick escapes.
Con's: Only one attack ring, Bump is an ok ring and all, but this is a poor choice of rings for solo-ing. And if your solo-ing with this set it's more for when your bored and wanna have fun. No healing rings.
Overzealous Track Coach
Shaman Athlete
EvilGuyInLadyDisguise
With this build you can inspire other players to go for the gold medal and run their fastest (
Coyote Spirit +
Fleet Feet). You can also put them through some minor endurance training on occasion (
Rock Armor). Those that you coach know better than to slack off, because you're always ready to toss a
Hornet's Nest at their head if you so much as think they're going to slip up (which can also come in handy against the Animated). Leading by example, you're in top physical form yourself (
Fitness). So much so, that went you attack your foes you can knock them back with your powerful
Bump. Even with all that power, you still feel you need an extra edge, and that's why you looked up how to make
Quicksand on HowStuffWorks.com. And with that extra edge, you feel confident enough to challenge any foe that stands between you and the Gold (
Taunt)
You believe running trains your body and mind, and some how this actually worked increasing you Health and Willpower slightly (
Athlete and
Shaman buffs).