hermie_the_frog
As long as it was a small amount I'd agree with this. If the increase was too much it'd be too easy to spam attacks. Maybe have your stamina increase by five each CL, that way you end up with 150?
This, I think it makes the most sense.
The problem with stamina is usually when you're soloing, especially in SS it's annoying. Many people keep saying that you don't need more stamina just better management, but seriously if you try and solo an SS run and you don't use powerups then your stamina disappears really quickly and you're hopeless against the animated, even if you have divinity you're likely to run out of stamina without beating very many creatures. And once you run out of stamina there's not much you can do, you have to keep healing and attacking with the small amount of stamina you regain and it's rather tedious.
I think that the game would be more enjoyable if it were more possible to solo things without grasping at straws, and that could be fixed with a small increase in stamina.
I consider myself a fairly decent zomg player and at one point I was able to fight fine with the current stamina, but once some more recent changes were factored in I found that you need to use a lot more stamina then previously in the exact same situation and it gets really tedious.