Omnileech
(?)Community Member
- Posted: Mon, 02 Jul 2012 20:54:48 +0000
When I hear about crews, I often hear about people in DMS not doing their assigned jobs very well or crew leaders expecting people to act in one way and they act in another, causing frustration for everyone.
I've been in a lot of crews and everyone who has crewed with me before knows I am always watching everything you do, judging, evaluating, and so I think it's time we establish some guidelines and standard for what it means to be a good DMS player. I don't do smebbing and smobbing enough to feel qualified to do that area, so I'll just stick to DMS.
The following are general tips for good players and then I'll go into tips for specific roles. Feel free to add your own input since I tend to miss out on things when I write my thoughts down.
My hope is that more crews do what is suggested below to create less stress for the crew. Poor buffing causes stress, poor attacking causes stress, people not knowing what to do causes stress.
If everyone does their job well then then everyone walks away happy.
I've been in a lot of crews and everyone who has crewed with me before knows I am always watching everything you do, judging, evaluating, and so I think it's time we establish some guidelines and standard for what it means to be a good DMS player. I don't do smebbing and smobbing enough to feel qualified to do that area, so I'll just stick to DMS.
The following are general tips for good players and then I'll go into tips for specific roles. Feel free to add your own input since I tend to miss out on things when I write my thoughts down.
My hope is that more crews do what is suggested below to create less stress for the crew. Poor buffing causes stress, poor attacking causes stress, people not knowing what to do causes stress.
If everyone does their job well then then everyone walks away happy.