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Do you like the new SS?

Yes 0.55483870967742 55.5% [ 86 ]
No 0.44516129032258 44.5% [ 69 ]
Total Votes:[ 155 ]
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RsSepulcher's avatar
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ok can we please get back on subject, ok and i agree for one that the shop idea was nice, but can we please get back on point, i doubt anyone ask for anything harder, but maybe some players did, but they couldnt just focus on robofish or something to make it harder, but no they ruined the whole map, made it laggier, changed the whole maze, and made the enemies stronger n harder to defeat, like wtf, they couldnt focus on one area but did the whole map
RsSepulcher's avatar
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StarShipAries
grounderous
Adjusting to the new style of the Underwater Series is hard if you're used to getting through SS in a casual kind of way.
It isn't Village Greens. Defeat mobs just like you'd defeat other mobs in Old Aqueduct and Otami Ruins.

The lag, however, is absolutely terrible. That's something that needs to be worked on.


Quote:
you dont get it..


"Lag is the EB"

that is the Joke of the year.. in Gaia..


i find that completely irrelevant, the lagging has become a serious issue and its been like this for a while, in other areas that i have never lagged in, i have a laggapalloooza in em, gets horrible, lagg in VG!!!! like cmon,
Work on those quote codes, dude. mrgreen
StarShipAries's avatar
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RsSepulcher
ok can we please get back on subject, ok and i agree for one that the shop idea was nice, but can we please get back on point, i doubt anyone ask for anything harder, but maybe some players did, but they couldnt just focus on robofish or something to make it harder, but no they ruined the whole map, made it laggier, changed the whole maze, and made the enemies stronger n harder to defeat, like wtf, they couldnt focus on one area but did the whole map


It seems like you are heading down the path of reconstruction... and we see where that has led..

one selfish change after another got shot down..and this one will get shot down..
one way or another
but we know that these devs aren't stupid...

you dont make this big a deal of a game and not have an agenda..

What difference does it make... Have you ever seen a city dump looking better?

"for goodness sake these folks have been trained in doing what they do"

the question is are you going to continue to play it their way or will you decide to play it your way..

and putting your/our way in here will get it nerfed as has been proven.. and stated in the previously hard worked guides ... where folks put in long hours to put up guides to help/assist others through an initially difficult read..(in game rules..and hard on the eyes to read text).. just to hear the devs say things like this about it.. "don't go relying on these things (guides) there/or here , because , he(Q) has the final word,(as far as the MMO developement and where and how it goes) and that he (Q) is apt to make many changes,"...
I know that SS is not meant for solo-ing. Obviously, one person alone cannot finish the game or go as far as even defeating Lorelei. But it was fun to just go there and kinda farm for a while. Now it's so hard that I'll be lucky if I even make it to where Lorelei is at.

Don't get me wrong; I'm all up for challenging games. It keeps me interested and it makes me wanna beat the game no matter what. But this is just silly. The creatures are stronger, they swarm your crew, some of them freeze you AND your rings (For AGES, might I add!), some others are impossible to outrun, and we're supposed to defeat them with the same old rings? Heck, even the Ring Polishers are Power-Ups are hard to come across now! I don't know if they decided to make everything even more difficult than before in order to keep us interested, but it's not working. At least *I* don't feel like wasting my remaining Power-Ups if I've already beaten the game once.
StarShipAries
grounderous
Adjusting to the new style of the Underwater Series is hard if you're used to getting through SS in a casual kind of way.
It isn't Village Greens. Defeat mobs just like you'd defeat other mobs in Old Aqueduct and Otami Ruins.

The lag, however, is absolutely terrible. That's something that needs to be worked on.


you dont get it..


"Lag is the EB"

that is the Joke of the year.. in Gaia..

everyone knows that the EB is the Final Monster..

lol..
You better hurry on over.. (*_*)


i have dubbed the lag as the demon known as"lagasaurus". it likes to show up in critical seconds and make sure you cant use what you need to use at those dire seconds. eek its a very evil monster,and i found that no amount of setting adjustments will stop him from coming when he feels like it.
StarShipAries's avatar
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kizuria
StarShipAries
grounderous
Adjusting to the new style of the Underwater Series is hard if you're used to getting through SS in a casual kind of way.
It isn't Village Greens. Defeat mobs just like you'd defeat other mobs in Old Aqueduct and Otami Ruins.

The lag, however, is absolutely terrible. That's something that needs to be worked on.


you dont get it..


"Lag is the EB"

that is the Joke of the year.. in Gaia..

everyone knows that the EB is the Final Monster..

lol..
You better hurry on over.. (*_*)


i have dubbed the lag as the demon known as"lagasaurus". it likes to show up in critical seconds and make sure you cant use what you need to use at those dire seconds. eek its a very evil monster,and i found that no amount of setting adjustments will stop him from coming when he feels like it.


Kizuria.. you have put in a nutshell what everyone in the crew has said at one time or another.. now all the elite players who claimed that they had never seen this EB (lag) now knows its power and how those of us who played against it since the beginning will last past those people who knew it not lol...
I hate new SS. What was wrong with the old one?
StarShipAries
kizuria
StarShipAries
grounderous
Adjusting to the new style of the Underwater Series is hard if you're used to getting through SS in a casual kind of way.
It isn't Village Greens. Defeat mobs just like you'd defeat other mobs in Old Aqueduct and Otami Ruins.

The lag, however, is absolutely terrible. That's something that needs to be worked on.


you dont get it..


"Lag is the EB"

that is the Joke of the year.. in Gaia..

everyone knows that the EB is the Final Monster..

lol..
You better hurry on over.. (*_*)


i have dubbed the lag as the demon known as"lagasaurus". it likes to show up in critical seconds and make sure you cant use what you need to use at those dire seconds. eek its a very evil monster,and i found that no amount of setting adjustments will stop him from coming when he feels like it.


Kizuria.. you have put in a nutshell what everyone in the crew has said at one time or another.. now all the elite players who claimed that they had never seen this EB (lag) now knows its power and how those of us who played against it since the beginning will last past those people who knew it not lol...


yes indeed,and the sad thing is i joined zomg months ago when the beast of lagasaurus was an unheard of terror and you were never forced to crew.crewing may be a good strategy sometimes,but some poeple just dont want to,for a number of reasons.they could just be people who work best solo,who enjoy doing things themselfs,who dont want to worry about a crew,or just dont want to deal with the chance of incompetent people.not everyone fits the same "shoe size"and people should be aware of this.it may be the end of the game,but is trying to live up to a games styerotype[i know i probably spelled that wrong] of a proper ending worth forcing everyone to do it the makers way?if everyone were meant to do everything the same way,would they have not given everyone the same rings?
RsSepulcher's avatar
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StarShipAries
kizuria
StarShipAries
grounderous
Adjusting to the new style of the Underwater Series is hard if you're used to getting through SS in a casual kind of way.
It isn't Village Greens. Defeat mobs just like you'd defeat other mobs in Old Aqueduct and Otami Ruins.

The lag, however, is absolutely terrible. That's something that needs to be worked on.


you dont get it..


"Lag is the EB"

that is the Joke of the year.. in Gaia..

everyone knows that the EB is the Final Monster..

lol..
You better hurry on over.. (*_*)


i have dubbed the lag as the demon known as"lagasaurus". it likes to show up in critical seconds and make sure you cant use what you need to use at those dire seconds. eek its a very evil monster,and i found that no amount of setting adjustments will stop him from coming when he feels like it.


Kizuria.. you have put in a nutshell what everyone in the crew has said at one time or another.. now all the elite players who claimed that they had never seen this EB (lag) now knows its power and how those of us who played against it since the beginning will last past those people who knew it not lol...


LAGGING IS NOT A FREAKIN BOSS, THATS JUST OUTRAGOUES AND IRRELEVENT, LAGGING IS KNOWN AS A BUG IN THE SYSTEM THAT NEEDS TO BE FIXED, THATS ALL IT IS, MOVE ON FROM THIS STUPID MISDEMEANOR
GregW17's avatar
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Okay, having just come through the mobs of Sea Spouts, I agree that the lag is unbearable now. I can still somewhat see what I am doing but it is hard to get an attack off now. I do apologize to everyone I gave a hard time to who was complaining about the lag.

As for SS itself, I don't mind it, it's certainly become more challenging, which is a good thing IMO. Gives something to do while we all wait for Chapter 2 to come out.
Nespin Fernagon's avatar
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Baww baww baww. Just tried it on m'own on easy. Got massacred. I love this - it shouldn't be easy anymore. The game may be casual, but this is it folks, this is the end. A bit of challenge is good. 3nodding

Have yet to experience the lag though. That could be a problem if it's as bad as you claim.
Jr Banshi
I hate new SS. What was wrong with the old one?
Well it was too easy back then before Clams just Duct Tape when another attacks, it breaks and you can freely attack after. Now, Clams stun you and you can't use rings during that time. Fluffs deal more damage than just 30s-40s, it was overkill for them. People kept going in one spot resting up for awhile, but now there are constant moving patrols, that way people won't have the casual way out in things. It makes SS too easy to be even called "the final area/challenge".
RsSepulcher's avatar
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GregW17
Okay, having just come through the mobs of Sea Spouts, I agree that the lag is unbearable now. I can still somewhat see what I am doing but it is hard to get an attack off now. I do apologize to everyone I gave a hard time to who was complaining about the lag.

As for SS itself, I don't mind it, it's certainly become more challenging, which is a good thing IMO. Gives something to do while we all wait for Chapter 2 to come out.


Now you understand the situation i was in, or anybody else, the lagg is what makes it hard stare
Eris Disc0rdia's avatar
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I don't have a problem with a hard level for SS, it is the final area. But honestly if the dev's are going to the trouble to make and "easy" level, shouldn't it be, well, easy? I mean why else call it easy? and if the point was to make an easy mode, clearly this is an epic fail.

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