Malignant Virus
Valheita
Or forum regulars can realize that they're abnormally skilled and quit bitching about how s**t's too easy >.>;; I'm failing to see the casual these days.
Agreed. I found the difficulty pretty good. But this change was a bit dramatic.
Though, casual got fairly boring for me. It wasn't so much casual, because it was more so senseless repetitive farming, where the goal was to get through there as fast as you could while getting the most orbs. Which might be the reason for such bitching.
So much change could be a little bit overwhelming.
I'm just saying this because...
a. Even lone animated are ridiculously hard to defeat. Brain clams/fluffs have tons of HP.
b. They dish out huge amounts of damage.
c. Almost everything came in mobs.
More animated. More HP for the animated. More attack for the animated. Less HP healing for us.
Our rings needs an edge.
thats what ring polishers are for
blaugh jk jk, i get what you mean, our rings heal us like 127 at 10 cl rr1, diagnose, by the time we heal thye prob dished out more damage than what we heal, so technically, were constantly loosing more hp than what we can heal for
emo