Ring Name: Flatline
Damage: Weak (none)
Range: Point Blank
Targets: Self
Knockback: Weak (none)
Recharge Duration: Long
Stamina Usage: Moderate
Description: Part of my imaginary surgeon set, Flatline allows you to make like a opossum and play dead. When it is used, a blue-green line flattens above your head, and that irritating BEEEEEEEEP sounds. Thinking that you are dead, and therefore, not attacking, any animated will leave you alone for a certain period of time, which lengthens depending upon amount of rage used. However, while you're "dead", you are essentially paralyzed. You cannot attack at this time, but no matter-- this ring is mainly a great way to get out of a desperate situation, and you can heal and buff to your heart's content!
Ring Name: Lobotomy
Damage: Strong
Range: Point Blank
Targets: Enemies
Knockback: Strong
Recharge Duration: Moderate
Stamina Usage: Moderate
Description: Another sexy surgical ring, yay! Conjure an old-fashioned trephan to drill a hole in your enemy's head. Well, kind of, anyway-- Lobotomy packs a powerful punch, and even has a chance to cause an animated to black out for a few seconds.
Ring Name: Transplant
Damage: Moderate
Range: Long
Targets: Allies (Enemies, in a passive sense)
Knockback: Weak
Recharge Duration: Short
Stamina Usage: Moderate
Description: The third surgical ring, Transplant, allows you to heal your friends and harm your foes simultaneously. When a crew member is in trouble, target them. Transplant will take small amounts of health from animated within a certain radius and give them to your crew member. Though the amount of health each animated loses isn’t great, it adds up and can definitely help in a tight situation. The fewer the animated, the more damage that is done to them.
Ring Name: Rhinoplasty
Damage: Strong
Range: Point Blank
Targets: Enemies
Knockback: Moderate
Recharge Duration: Long
Stamina Usage: Large
Description: Rhinoplasty is the fourth surgical ring, and no doubt the most fun! When used, you gain a literal rhino horn (summoned in front of you, anyway) , and you get to run around and try to hit as many animated as possible before it wears off—and it works even better with coyote spirit/fleet feet. Rhinoplasty is not only a blast to use, but it packs a pretty powerful punch to many animated at a time. To make up for this, however, the duration time is fairly lengthy, and it uses a fair amount of stamina—but it’s totally worth it!
,,,and you can totally not tell what I wanna be when I grow up. xD