It's been awhile since I've last been on zOMG and I guess DMS finally opened to the public when I was on leave.
Can someone explain to me how DMS works? Or crew with me and play in the future? I have not a clue how DMS works! And whenever I join a crew, they don't explain it to me, so ehh, yea. :c
laughing because i wasn't even self-promoting rofl
i'm just linking them to a guide i deem as useful
she can choose to not click it out of her free will
ty for your irrelevant input
also lol @ outdated sticky, bria's guide is still on the list
gee i wonder how often the admin actually updates these things
i guess a dead sticky is better than active users posting links to newer, more updated guides? dramallama
DMS requires a lot of team work. It's a little bit trickier than all of the other areas which is why there are some lengthy guides explaining what goes down. IMO, it's still best to learn by playing. If you join a crew, make sure to let the leader know that you are new/inexperienced and any sensible crew leader will let you know what to do. x__x Of course, that means being prepared to listen and learn.
Are all of your rings at cl. 10? You should have at least 4 attacks (mantis/hack/slash + shuriken or hotfoot), 2 passives, meat, bandy, wish, and at least half if not all of your major buffs @10 before you consider playing DMS. This set should be flexible enough to get you started in any reg. crew. There are other rings of course which are acceptable to bring into DMS but that is the basic set I would recommend. If you don't have those rings at cl10, level your rings first. Having your buffs at 10 is important since assignments switch around depending on crew. Knowing how to R4 is also important. That's just the stuff I can think off of the top of my head for starting.
Either way, I'd be happy to take you on a run myself lol along with Wonnysoup :U. Just quote us whenever you have around an hr or more available to play. However, since I'm not on 24/7 there are also a few threads dedicated to helping beginners so I would suggest checking those out as well.
Also seeing as the play for DMS evolves quite rapidly, I don't see what's wrong with linking someone to a somewhat updated guide or directing them to actual people who can help them rather than to a directory linking to dilapidated threads? Some of the strategies recommended by those guides such as split mob speeding are no longer used and therefore not exactly relevant during current times. x______x