DeathWyrmNexus
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Post: 54661789_61 created on Mon Sep 28, 2009 5:05 pmPosted: Mon Sep 28, 2009 5:05 pm
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Valheita DeathWyrmNexus ... Um, it would replace Ghi with something only a fraction of good but constant. That is a gimp, even if it is constant. That doesn't improve the Ghi system, it gimps it. Gimping has nothing to do with G'hi. It was the ring system D: ... My entire idea is about fixing the Ghi system. You wanted specialization which is supposed to be in the ring system. Changing the Ghi system into something where you only get three attributes to raise is akin to a class system is opposed to the ring system where you can be anything at anytime. Specialization was your big deal whereas I simply want to update the Ghi system. Your specialization system would gimp the Ghi system, something I don't want to do. So yes, your idea is basically to turn Ghi into "A couple free passive ring slots" which would gimp Ghi and ******** with the ring system simultaneously. Perhaps skills could be added later to augment the Ghi idea I have such as special effects and whatnot, but that should still be accessible to all characters instead of forcing people to equip skills, which is against the entire premise of my passive skill idea in the first place. For your "Cookie Cutter" concern to happen, they would have to max all skills and use the same rings. The skills would represent an investment, one that you can choose to specialize in. However once you get past your goal, you can keep going and get the rest. Variety comes from ring use, primary skill goals, and simple panache'... Make yourself special. neutral |
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