Qixter
(?)Community Member
- Posted: Sat, 03 Oct 2009 02:28:17 +0000
Hey there, zOMGaians,
Many of you out there are suffering through some pretty nasty performance issues while playing the zOMG! Beta.
THERE IS HOPE!
We're submitting our next update to QA tomorrow and will be working bugs out on that for a couple of weeks.
But while that update is being tested, our programming team is strapping on the wargear and heading deep into the code, aiming to kill the things that ail it.
We have programmers working to speed up the rendering process, programmers working on network packet size, and programmers working on skinnying down the Java server code so the servers get more stable.
We're working on it hard this month. And we have some real good ideas on what to do.
So hang in there. The improvements won't be major until 4-5 weeks from now, but they're coming!
(Plus, yes, we're going to do a Halloween event. The Art team and Design team are working on that while the coders are tearing things apart and reassembling them leaner and meaner! biggrin
-- Q.
(This thread intentionally left unlocked for discussion.)
Many of you out there are suffering through some pretty nasty performance issues while playing the zOMG! Beta.
THERE IS HOPE!
We're submitting our next update to QA tomorrow and will be working bugs out on that for a couple of weeks.
But while that update is being tested, our programming team is strapping on the wargear and heading deep into the code, aiming to kill the things that ail it.
We have programmers working to speed up the rendering process, programmers working on network packet size, and programmers working on skinnying down the Java server code so the servers get more stable.
We're working on it hard this month. And we have some real good ideas on what to do.
So hang in there. The improvements won't be major until 4-5 weeks from now, but they're coming!
(Plus, yes, we're going to do a Halloween event. The Art team and Design team are working on that while the coders are tearing things apart and reassembling them leaner and meaner! biggrin
-- Q.
(This thread intentionally left unlocked for discussion.)