Alberic of Krufton
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- Posted: Mon, 21 Jan 2013 19:02:24 +0000
lacheyenne
what i love about my characters is that i give them opportunities to make good decisions- and they frequently make not-so-good ones. better than that: i know why they choose to do what they do (and they're not OOC mistakes made just to drive the story).
they also have the capacity to change over time, with story developments and as they understand more about why events have happened around them as they have. there is also room for growth when things happen to them that they can't control- things that aren't necessarily the consequences of their own actions solely inflicted upon them. neither is perfect, of course, and neither becomes perfect. (if nick dares to try, i will kill him off. i swear it.)
they also have the capacity to change over time, with story developments and as they understand more about why events have happened around them as they have. there is also room for growth when things happen to them that they can't control- things that aren't necessarily the consequences of their own actions solely inflicted upon them. neither is perfect, of course, and neither becomes perfect. (if nick dares to try, i will kill him off. i swear it.)
I actually was talking about this with my spouse a few days back, how good characters are supposed to act as humanly as a notion written on a page can be. We don't always make the "right" decisions or have socially/morally acceptable motivations, so why should something we want to make believe is a real person do otherwise?
I do love dynamic characters, especially as primary or secondary characters. The example I used my previous post describes that character somewhere mid/late adolescence; as a kid, he's different, and as an adult, he's changed again, due to circumstances and his own changing outlook. (I should know; he started as a secondary character, and now he's getting a prequel written because a simple backstory paragraph wasn't enough...)
Meanwhile I'm struggling trying to make the protagonist of the original project into something more protagonist-y. I think I have a good feel for his motivations, (less so for pre-story ones) but I don't want him to be as passive as I think he is now. Part of the story is about him saying "screw you guys, I do what I want" but I don't want to wait until the second book of a planned trilogy to make him interesting.