Zana-chan
-Remember: nobody dies instantly, no matter how bad the wound. Not without a monologue first. This is especially true when a good guy dies. After being stabbed through the heart, they must then fall into the arms of their beloved BUT they do NOT die until they have confessed their love, revealed a secret/discovery that conviently forwards the plot, and/or ask for revenge for their death and request that they not be forgotten, etc., etc. Once they've had said everything they needed to, then they may die. Also remember just because a character dies, that does not mean they cannot come back! Have the other characters travel through time to prevent the death or use magic to bring the character back to life. Or, have the dead character come back as a spirit or ghost to aid and provide moral support for the living characters.
((You're a freaking telepath. *furiously rewrites next entry* There, that's better, no overlapping.))
This is known as the Deathbed Dialogue Mark 1™. All other semi-important character deaths must be accompanied by the Deathbed Dialogue 2™, which occurs between the dying character and another character who has some special attachment to her/him/it. The Mark 2 Dialogue will go something like this:
Character A (not dying): “No, you can’t go, you can’t die! It’ll be all right, help is on the way! Character C will be able to heal this gaping hole in your chest. You’ve just got to hold on. You can’t leave us! We need you! I need you! *sobs*”
Character B: “No, no, it’s all right. My time has come. Don’t worry, it’s just fine. Take care of yourself, and the others, they’ll need your help. I promise, I’ll always be there for you, even though you’ll never be able to tell, or even remember. There, there, everything will be all … right … *croaks*”
Character A: “Noooooo!”
Some followup thoughts on a previous post:
Quote:
Sacrifice of one’s life is the first, last, and best way of redeeming a character’s past wrongdoings, if said wrongdoings are in any way substantial (or even claimed to be substantial). Seriously, there is nothing else that will serve, and even if there were it couldn’t possibly be as good, let alone better. This is one of the few cases where resurrection absolutely should not be used. They have to stay dead, no matter what.
Note that this holds true for characters whose only wrongdoing is being unpleasant/arrogant/stuck-up, or something similar.
In fact, this rule can (in fact, must) be extended to people who pretend to be heroes (whether conning or just acting). If they’re good people, then they must get their chance to be heroes for real, and it only counts if they manage to get themselves killed in the process.
And that brings me to another point: all heroic characters (minor or major) experience a moment of profound understanding, of themselves and of the universe, tapping into their potential like never before, and feeling totally at peace, again with the themselves and with the universe (probably for the first time) … just before they die.
Any minor character who gets in a fight and takes a substantial amount of damage is sure to die before the end of the scene. Major characters can survive that kind of stuff (and a lot worse, of course) but that’s only natural. Narrative Causality people, Narrative Causality.
And now for something completely different:
Any character who gets mistaken for someone else (for whatever reason) will feel obligated to impersonate the character they are mistaken for, even though they know absolutely nothing about her/him, or what s/he is supposed to be doing. Needless to say, this impersonation must get the character carrying on the charade in hot water in as little time as possible.