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Note: She's supposed to look joyless. That's who she is. If Joyless was a name I would name her that. But it's just Leah.
I like the one raised eyebrow and looking off to the side eyes XD looks like she's like "Freakin seriously?"
Oah!!! Wrong subforum... I hope someone will move it DX
Annie Felis's avatar
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demonprincessshiori-hime
Oah!!! Wrong subforum... I hope someone will move it DX


Reported it as a misplaced thread, so hopefully a mod will get to it soon and move it to Picture Post.

In any case she doesn't look joyless, she looks spaced out from sleep deprevation or something. I think it's because the eyebrows are up slightly, and the pupils seem so tiny due to the highlight location. I would place the n****e location (or in this case, censored X location) slightly more outwards, since nipples do not point straight forward.

Where is her collarbone? I see some kind of vague light line on her chest, but it's completely too low. The collarbone meets up where the humerus meets the ribcage, so have the collarbone point to the curve of her shoulder. The navel's too high, too. In fact her whole torso seems a bit on the short side.

I think the hair is done pretty decently, and I like the fact that she doesn't have a skinny-as-a-stick waist.
The ribcage isn't part of the equation, actually.

OP, the ball of the humerus rolls against the shoulder blade. The collar bone connects to the shoulder blade (and sternum), so it doesn't point to the shoulder. It's the start of the shoulder. The shape before that is the trapezius.

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But to continue where Annie left off, she doesn't really have a neck. The neck doesn't go straight up and down, so there should be lines to show that the tube is holding the head to the front of the ribcage. Also, the neck and trapizius shouldn't run into each other. Body mechanics are pretty important, no matter the style, so it would help you learn about the skeleton, then the muscle groups and how they work together.
Annie Felis's avatar
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Errol McGillivray
OP, the ball of the humerus rolls against the shoulder blade. The collar bone connects to the shoulder blade (and sternum), so it doesn't point to the shoulder. It's the start of the shoulder. The shape before that is the trapezius.


That's what I meant, it's at the top of the deltoids so the corner/curve of the shoulder. I guess I fail at describing body parts or something.
Annie Felis
Errol McGillivray
OP, the ball of the humerus rolls against the shoulder blade. The collar bone connects to the shoulder blade (and sternum), so it doesn't point to the shoulder. It's the start of the shoulder. The shape before that is the trapezius.


That's what I meant, it's at the top of the deltoids so the corner/curve of the shoulder. I guess I fail at describing body parts or something.
Which is why I post pictures. xd
The x's died. Now they're peppers, because I thought it would add some spice smile
Before I came back to this topic, I fixed the neck thing in coloring. :') I feel smart. But it's a bit too far to the right and looks weird right now, won't be too hard to fix.

And oh snap, dat collarbone placement. Thanks guys.
This is the new tentative placement for collarbones. I will draw them in better later x_x the shadow for the old ones are still there.
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Some other things I noticed:
[colored vesion]
SLOPPY LINEART IS SLOPPY
lineweight is all the same x_x also sloppy and generally too thick. I'm working on it, it's only my second time digicoloring x_X
Also... that hair coloring... eeehhhhyeah I'm not so great with that I need some help >_<
Er, slanted top lip.

EYEBROWS just ignore those I didn't try too hard, cause this is a sprite and will have many different eyebrows later ^_^
XxiiPolar-CookiesiixX's avatar
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I dont understand .
What don't you understand?

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