Tall Dark and Snarky
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- Posted: Sat, 26 Nov 2011 02:33:23 +0000
Bring a hell of a lot of potions, and a party that specializes in being an annoying son of a b***h that can pester and run away like flies because it's not going to take a few mere seconds to take him down.
Not only is he a bulky character that can take a hit or two, his attacks will knock your HP through hell, and even his "light" attacks are a major ouchie.
The exchange for being such an annoying staller is that he is slow as ********, so you can basically run around him and dodge his attacks if you can see 'em coming.
It'd be best to have at least one healer on the team that can stand on the sidelines without being targeted. The rest need to be quick characters that can jump all over the place when they feel like it. Although they may not survive a hit, you healer can revive them while the rest of your party distracts him.
Although it'll take a hell of a long time, you'll eventually whittle down his HP to the red bars and land a quick final blow without taking too much damage.
Not only is he a bulky character that can take a hit or two, his attacks will knock your HP through hell, and even his "light" attacks are a major ouchie.
The exchange for being such an annoying staller is that he is slow as ********, so you can basically run around him and dodge his attacks if you can see 'em coming.
It'd be best to have at least one healer on the team that can stand on the sidelines without being targeted. The rest need to be quick characters that can jump all over the place when they feel like it. Although they may not survive a hit, you healer can revive them while the rest of your party distracts him.
Although it'll take a hell of a long time, you'll eventually whittle down his HP to the red bars and land a quick final blow without taking too much damage.