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So ive desided to drop my fairy deck for now I want to make a six samurai deck but i need a little help is this deck good or needs work ok plz help

Monsters:19
3x Kagemusha
3x Six Sam Kizan
2x Six Sam Kageki
2x Elder Of The Six
2x Grandmaster Of The Six
1x Great Shogun Shien
1x Enishi Shien's Chancellor
1x Six Sam Irou
1x Six Sam Zanji
1x Six Sam Yaichi
1x Shien's Squire
1x Effect Veiler

Magic:16
2x Shien's Smoke Signal
2x Shien's Dojo
2x Asceticism Of The Six Sam
2x MST
2x Six Sam United
1x Heavy Storm
1x Gateway Of The Six
1x Book Of Book
1x Monster Reborn
1x Dark Hole
1x Reinforcement Of The Army

Traps:9
2x Musakani Magtama
1x Solemn Judgment
1x Solemn Warning
1x Fiendish Chain
1x Compulsory
1x Double-Edged Sword
1x Drop Off
1x Torrential Tribute

Cards Total :43

Extra
1x Shi en
1x Magical Android
1x Power Tool Dragon
1x Ancient Sacred Wyvern
1x Red Dragon Archfiend
1x Number 17 Leviathan Dragon

I Need too see if this is a good deck or if this needs improvement
I cant afford a Maxx c dont bother saying to add one and tour guide same deal
so lets make this deck better .

Tipsy Loiterer

Where is Beau...
Kaim Arouet
Where is Beau...
what the hell is Beau

Tipsy Loiterer

He fixes Six Samurai
Kaim Arouet
He fixes Six Samurai
Can u link me to this card

Tipsy Loiterer

It's a person
Kaim Arouet
It's a person
Oh on Gaia well get him here link him too this
aphelion crosszx
So ive desided to drop my fairy deck for now I want to make a six samurai deck but i need a little help is this deck good or needs work ok plz help

Monsters:19
3x Kagemusha
3x Six Sam Kizan
2x Six Sam Kageki
2x Elder Of The Six
2x Grandmaster Of The Six
1x Great Shogun Shien
1x Enishi Shien's Chancellor
1x Six Sam Irou
1x Six Sam Zanji
1x Six Sam Yaichi
1x Shien's Squire
1x Effect Veiler

Magic:16
2x Shien's Smoke Signal
2x Shien's Dojo
2x Asceticism Of The Six Sam
2x MST
2x Six Sam United
1x Heavy Storm
1x Gateway Of The Six
1x Book Of Book
1x Monster Reborn
1x Dark Hole
1x Reinforcement Of The Army

Traps:9
2x Musakani Magtama
1x Solemn Judgment
1x Solemn Warning
1x Fiendish Chain
1x Compulsory
1x Double-Edged Sword
1x Drop Off
1x Torrential Tribute

Cards Total :43

Extra
1x Shi en
1x Magical Android
1x Power Tool Dragon
1x Ancient Sacred Wyvern
1x Red Dragon Archfiend
1x Number 17 Leviathan Dragon

I Need too see if this is a good deck or if this needs improvement
I cant afford a Maxx c dont bother saying to add one and tour guide same deal
so lets make this deck better .


Hey, I run LSS and I had to make a few changes to catch up with today's competition.
First off we gotta drop your cards down to 40, though 3 cards extra may not seem like much it still screws up a bit of consistency and 40 cards is basically all you need to own with six sams.

Monsters: 17
2x Grandmasters
3x Kizan
3x Kagemusha
3x Kageki
3x Elder of the Six Samurai
1x Great Shogun Shien
1x Hand
1x Mizuho

Spells: 16
1x Gateway
3x Six Sam United
3x Asceticism
2x Signal
2x MST
1x RoTA
1x Dark hole
1x Heavy Storm
1x Monster Reborn
1x Book of Moon

Traps:7
2x Double Edged Sword Technique
2x Compulsory Evacuation Device
1x Mirror Force
2x Musakani

Extra:
1x Shi En
1x Barkion
1x Naturia Beast
1x Catastor
1x Colossal Fighter
1x Stardust
1x Utopia
and what ever you wanna add

This is a solid build, basically pulls out Shien easily in two ways:
Elder+Kagemusha or Kageki+kagemusha
2 double edged sword helps you synchro again
as sad as it is we've got to let go of the old six sams because they just don't seem to be fast enough to own against todays meta decks
you can side Enishi to take down some cards on your next matches.

This build is from experience, I suggest you try it and tell me what you think of it, mate.
Xinassis
aphelion crosszx
So ive desided to drop my fairy deck for now I want to make a six samurai deck but i need a little help is this deck good or needs work ok plz help

Monsters:19
3x Kagemusha
3x Six Sam Kizan
2x Six Sam Kageki
2x Elder Of The Six
2x Grandmaster Of The Six
1x Great Shogun Shien
1x Enishi Shien's Chancellor
1x Six Sam Irou
1x Six Sam Zanji
1x Six Sam Yaichi
1x Shien's Squire
1x Effect Veiler

Magic:16
2x Shien's Smoke Signal
2x Shien's Dojo
2x Asceticism Of The Six Sam
2x MST
2x Six Sam United
1x Heavy Storm
1x Gateway Of The Six
1x Book Of Book
1x Monster Reborn
1x Dark Hole
1x Reinforcement Of The Army

Traps:9
2x Musakani Magtama
1x Solemn Judgment
1x Solemn Warning
1x Fiendish Chain
1x Compulsory
1x Double-Edged Sword
1x Drop Off
1x Torrential Tribute

Cards Total :43

Extra
1x Shi en
1x Magical Android
1x Power Tool Dragon
1x Ancient Sacred Wyvern
1x Red Dragon Archfiend
1x Number 17 Leviathan Dragon

I Need too see if this is a good deck or if this needs improvement
I cant afford a Maxx c dont bother saying to add one and tour guide same deal
so lets make this deck better .


Hey, I run LSS and I had to make a few changes to catch up with today's competition.
First off we gotta drop your cards down to 40, though 3 cards extra may not seem like much it still screws up a bit of consistency and 40 cards is basically all you need to own with six sams.

Monsters: 17
2x Grandmasters
3x Kizan
3x Kagemusha
3x Kageki
3x Elder of the Six Samurai
1x Great Shogun Shien
1x Hand
1x Mizuho

Spells: 16
1x Gateway
3x Six Sam United
3x Asceticism
2x Signal
2x MST
1x RoTA
1x Dark hole
1x Heavy Storm
1x Monster Reborn
1x Book of Moon

Traps:7
2x Double Edged Sword Technique
2x Compulsory Evacuation Device
1x Mirror Force
2x Musakani

Extra:
1x Shi En
1x Barkion
1x Naturia Beast
1x Catastor
1x Colossal Fighter
1x Stardust
1x Utopia
and what ever you wanna add

This is a solid build, basically pulls out Shien easily in two ways:
Elder+Kagemusha or Kageki+kagemusha
2 double edged sword helps you synchro again
as sad as it is we've got to let go of the old six sams because they just don't seem to be fast enough to own against todays meta decks
you can side Enishi to take down some cards on your next matches.

This build is from experience, I suggest you try it and tell me what you think of it, mate.
Alright Ill give this a try and like what about side decking a Vailer or two and what is RoTA????
Wait No Dojo???
and how am i going to bring out barkion??
I did a bit of editing i took your idea deck i changed it just a tiny bit just ideas still a 40 card deck.

Monsters:17
3x Kagemusha
3x Kizan
3x elder
2x Grandmaster
2x Kageki
1x Mizuho
1x Hand
1x Great Shogun
1x Vailer

Magic:14
3x Asceticism
3x Six United
2x Smoke
1x Heavy Strom
1x Dark hole
1x ROTA
1x Book Of Moon
1x Monster Reborn
1x Gate Way

Traps:9
2x Double Edged
2x Compulse
2x Musakani
1x Judgement
1x Warning
1x Grave of The super Ancient Organism

idk its just an idea Thought

Distinct Genius

Take a look here for the assistance that your looking for.
aphelion crosszx
I did a bit of editing i took your idea deck i changed it just a tiny bit just ideas still a 40 card deck.

Monsters:17
3x Kagemusha
3x Kizan
3x elder
2x Grandmaster
2x Kageki
1x Mizuho
1x Hand
1x Great Shogun
1x Vailer

Magic:14
3x Asceticism
3x Six United
2x Smoke
1x Heavy Strom
1x Dark hole
1x ROTA
1x Book Of Moon
1x Monster Reborn
1x Gate Way

Traps:9
2x Double Edged
2x Compulse
2x Musakani
1x Judgement
1x Warning
1x Grave of The super Ancient Organism

idk its just an idea Thought


As a LSS Deck, 3 Kageki is a skeleton
Veiler can be sided (:
The Warning, Judgement is covered by musakani already
Barkion is easily brought out by Kizan and kagemusha easily
the grave is a good control card but you'll basically boost XYZ aimed decks like dino-rabbits and such..not like we have a chance anyway
and we can bring out colossal fighter to the field and even stardusts so its not that much of a an advantage to you

Dangerous Trader

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Xinassis
As a LSS Deck, 3 Kageki is a skeleton[1]
Veiler can be sided (:[2]
The Warning, Judgement is covered by musakani already[3]
Barkion is easily brought out by Kizan and kagemusha easily
the grave is a good control card but you'll basically boost XYZ aimed decks like dino-rabbits and such..not like we have a chance anyway[4]
and we can bring out colossal fighter to the field and even stardusts so its not that much of a an advantage to you[5]
I'll address your incredible lack of prowess and expertise in order of appearance. Please see the noted points.

1) With hand traps everywhere this meta, like Effect Veiler and Maxx "C", Kageki is a liability and will be more of a hindrance than a help. Not to mention multiples in the opening can be clogging and weigh down a potentially explosive hand.

2) Siding Veiler in a format of Tour Guide, Inzektors and Wind-Ups isn't just suicidal, it's stupid. Putting yourself in a position to lose Game 1 when the entire format is essentially a die-roll anyway means you lost the match unless they open AWFUL Game 3, which is only going to happen very occasionally. That is to say: "don't be an idiot."

3) Solemn Warning and Solemn Judgment are the best traps in the game currently, arguably. Not only are they insurmountably better than Musakani Magatama, but they also perform roles that Musakani CANNOT. Being able to lock out plays by removing summoning potential in a monster-heavy format is IMPERATIVE. I feel as though telling you this is somehow a waste of my time-- I pray you prove me wrong.

4) I bust up a ton of Dino-Rabbit decks. All you have to do is rush Enishi and control the field. Plus Warning and Judgment can break up Xyz plays, and you have Safe Zone to make sure you can turtle. Not to mention bringing out a Shi En before they go off can be game a lot of the time, unless they open Lance and Dolkka and you have no other answers. Let's be real though, you're probably going to have another monster though, and, if you do, you can get Shi En out unscathed to deal with Dolkka next turn. The advantage exchange won't be great, but it's not a big deal if you can retain the field and clean house.

5) If you're making Level 8 Synchros in this deck, and without Enishi, you're either using two Normal Summons, opening against an opponent with a previously established field and using Elder or using Double-Edged and a Normal Summon, and if you do that, you're going to -2 (-1 with DEST). If you do -2, the fact that Warning and Judgment are everywhere as well as other backrow spot removal and attack response, means you could -3 into a 1-for-1 Stop*. If you -3 against ANYTHING, you're PROBABLY going to lose.

I don't even use Level 8s because they're so convoluted in the build. It's hard to believe you can't grasp that without my help.

* = A "Stop" is a card that breaks a play.

On a related note, you should probably quit the game, because you're obviously not going anywhere in it.

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