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Will you make a card?

Sure, I'm full of ideas. 0.51494768310912 51.5% [ 689 ]
Nah, I'll just watch. 0.1831091180867 18.3% [ 245 ]
(Poll whore option.) 0.30194319880419 30.2% [ 404 ]
Total Votes:[ 1338 ]
Firestorm Spy
lvl3 - Fire - Warrior/Effect
If this card is equipped with "Tracking Device", it receives the following effect:
During each End Phases, this card inflicts damage to it's controller equal to the number of Monsters it's owner controls x100.
ATK: 1000
DEF: 1000

Bubblefield Spy
lvl1 - Water - Spellcaster/Effect
If this card is equipped with "Tracking Device", it cannot be destroyed by battle.
ATK: 0
DEF: 0

Quickstrike Spy
lvl2 - Light - Winged-Beast/Effect
If this card is equipped with "Tracking Device", it receives the following effect:
During the Standby Phase of this card's owner, switch the battle position of 1 Monster owned by this card's controller.
ATK: 900
DEF: 300
Pirate_Cook_Sangi
Firestorm Spy
lvl3 - Fire - Warrior/Effect
If this card is equipped with "Tracking Device", it receives the following effect:
During each End Phases, this card inflicts damage to it's controller equal to the number of Monsters it's owner controls.
ATK: 1000
DEF: 1000
So does that mean that if the opponent had 5 monsters, they take 5 damage?
Page 666, guys. It's a sign.

Ignited Superweapon - Blazing Fenix Cannon
ATK 4000 DEF 2500 Level 12 FIRE
Pyro/Fusion/Effect
1 Machine-Type Fusion Monster + 1 Pyro-Type Fusion Monster
Cannot be Special Summoned, except by Fusion Summon with the above Fusion Material Monsters. Cards and card effects cannot be activated in response to this card's Special Summon. Once per turn: You can target 1 monster on the field; Destroy that target, and your opponent takes damage equal to its ATK. If this card is removed from the field: Both players take 4000 damage, then you can Special Summon the Fusion Material Monsters used for this card's Fusion Summon.

Aquamirror Reflection
Spell
Reveal 1 'Gishki' Ritual Monster Card in your hand and target 1 'Gishki' monster in your Graveyard. Special Summon that target, and its Level becomes the Level of the revealed monster.

Reformed Arts of the Gishki
Ritual Spell
Reveal 1 'Gishki' Ritual Monster in your hand. Then, send WATER monsters from your Deck to the Graveyard whose Levels equal the Level of the revealed Monster, and Special Summon the revealed monster. This is treated as a Ritual Summon. Then, you can banish this card in your Graveyard; add the sent monsters to your hand. A Ritual Monster summoned by this card cannot declare an attack this turn.
Supercheatfreak25
Pirate_Cook_Sangi
Firestorm Spy
lvl3 - Fire - Warrior/Effect
If this card is equipped with "Tracking Device", it receives the following effect:
During each End Phases, this card inflicts damage to it's controller equal to the number of Monsters it's owner controls.
ATK: 1000
DEF: 1000
So does that mean that if the opponent had 5 monsters, they take 5 damage?

Fixed, and no actually, they would take 500 if I have 5 monsters, as I would be the owner no matter what, but they are the current controller of the card, provided they don't switch it back over to me of course.
Pirate_Cook_Sangi
Supercheatfreak25
Pirate_Cook_Sangi
Firestorm Spy
lvl3 - Fire - Warrior/Effect
If this card is equipped with "Tracking Device", it receives the following effect:
During each End Phases, this card inflicts damage to it's controller equal to the number of Monsters it's owner controls.
ATK: 1000
DEF: 1000
So does that mean that if the opponent had 5 monsters, they take 5 damage?

Fixed, and no actually, they would take 500 if I have 5 monsters, as I would be the owner no matter what, but they are the current controller of the card, provided they don't switch it back over to me of course.
Just gotta make sure to specify the multiplier to avoid confusion.
@Cheatfreak: This is true.

Now, in honer of this being page 666, I do believe certain cards are in order twisted

Name for the Beast - Lucifer
lvl6 - Divine - Fiend/Effect
This card cannot be Special Summoned. This card can only be Normal Summoned (this card cannot be Set) by tributing 3 Monsters you control. Once per turn, you may tribute 2 Monsters you control: destroy 1 Monster your opponent controls. All Monsters you control gain ATK equal to the ATK of a Monster destroyed by this card's effect until the End Phase of your opponent's turn. This card cannot attack the turn it uses this effect.
ATK: 2000
DEF: 2000

Name of the Beast - Beelzebub
lvl6 - Divine - Fiend/Effect
This card cannot be Special Summoned. This card can only be Normal Summoned (this card cannot be Set) by tributing 3 Monsters you control. Once per turn, you may discard 2 cards: your opponent draws 1 card. This card gains 300 ATK and DEF for every card in your opponent's hand. Any time your opponent discards a card(s) from their hand, destroy 1 card on the field for every card discarded.
ATK: 2000
DEF: 2000

Name of the Beast - Satan
lvl6 - Divine - Fiend/Effect
This card cannot be Special Summoned. This card can only be Normal Summoned (this card cannot be Set) by tributing 3 Monsters you control. While this card is in face-up attack position, your Monsters cannot be targeted by your opponent's Spell, Trap or Monster effects. This card's original ATK and DEF are equal to the combined ATK and DEF of all Monsters on the field.
ATK: ?
DEF: ?

Promised Day - Apocalypse
Spell (Continuous)
While you control exactly 3 level 6 DIVINE Fiend-Type Monsters, your opponent cannot Summon Monsters from their hand, deck or graveyard.

Promised Day - Armageddon
Trap (Continuous)
While you control exactly 3 level 6 DIVINE Fiend-Type Monsters, your opponent cannot activate Spell or Trap cards.

End of Days
Spell
You may only activate this card while you control exactly 3 differently named level 6 DIVINE Fiend-Type Monsters as well as 2 differently named "Promised Day" cards. You win the current duel. If this card is in the graveyard while you control the above mentioned cards, you may Banish this card: Send all cards on the field to the graveyard and deal 4000 damage to your opponent's life points.
In honor of this page, I have decided to pick up on my Necronian archtype, and I am officially changing them from Zombies to Fiends.

Update: And may I present to you the brand new member of the Necronian archtype:

Necronian Marauder
Normal Spell Card

After activation, banish this card. As long as this card is banished, by paying 1000 life points, you may look at your opponent's hand and add one card from your opponent's hand to your own. If you do not use the card that turn, send it to the original owner's graveyard.
Card Ascension
Spell (Quick-Play)
Select 1 card in your graveyard and banish it.
I am currently planning out a brand new series of cards while I give Goggle and other image sites time to recharge with ideas for my Necronians.
Gravekeeper's Ascendant
ATK 1800 DEF 1600 Level 4 DARK
Spellcaster/Effect
When this card is Normal Summoned: Add 1 'Gravekeeper's' card from your Deck to your hand. Once, while this card is in the Graveyard, and you control 'Necrovalley', you can Special Summon this card from your Graveyard. If you do, when this card is removed from the field: Banish it.

Gravekeeper's Lithographer
ATK 1500 DEF 1500 Level 3 DARK
Spellcaster/Effect
During either player's turn: You can Tribute this card; negate the activation of a card's effect that activates in the Graveyard. When you do, draw 1 card.

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