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Will you make a card?

Sure, I'm full of ideas. 0.50767085076709 50.8% [ 728 ]
Nah, I'll just watch. 0.18688981868898 18.7% [ 268 ]
(Poll whore option.) 0.30543933054393 30.5% [ 438 ]
Total Votes:[ 1434 ]
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CheeseMunkey
User Image
what a great card.
that one card

this card does stuff and things that require a half hour to explane on what they do and some times you can just make up things because noone will know any different , and yet some how throught all to complex borderline layerese written on this magic or trap card 5 year olds can understand it and abuse it ((im not making fun of yough oh this is a card ive made and played against frends when i loose i do it for laughs))

Mythical Rare

A couple of little somethings inspired by the KC Grand Prix series (and, admittedly, my love of "Oh My Goddess!" wink ...

PACT OF THE THREE GODDESSES
Ritual Spell

This is used to Ritual Summon "Timekeeper Goddess - Urd", "Timeholder Goddess - Belldandy", and/or "Timewatcher Goddess - Skuld". You must also offer as Tribute any number of monsters whose total Star Level is equal to 5 for each monster Ritual Summoned in this manner.

TIMEKEEPER GODDESS - URD
Light/5 Star/1950 ATK/1300 DEF
Fairy/Ritual/Effect

This monster can only be Ritual Summoned by the effect of "Pact of the Three Goddesses".
If "Timeholder Goddess - Belldandy" is in play on your side of the field, this monster gains 500 ATK, and when it deals damage to your opponent as a result of battle, you may activate one of the following effects:
-Your opponent skips their next Battle Phase.
-Your opponent skips their next Main Phase 1.

TIMEHOLDER GODDESS - BELLDANDY
Light/5 Star/2200 ATK/1100 DEF
Fairy/Ritual/Effect

This monster can only be Ritual Summoned by the effect of "Pact of the Three Goddesses".
If "Timewatcher Goddess - Skuld" is in play on your side of the field, this monster gains 500 ATK, and when it deals damage to your opponent as a result of battle, you may activate one of the following effects:
-Move a spell card from your Deck to your hand. Then shuffle your Deck.
-Move a spell card from your Graveyard to your hand.

TIMEWATCHER GODDESS - SKULD
Light/5 Star/2100 ATK/ 1400 DEF
Fairy/Ritual/Effect

This monster can only be Ritual Summoned by the effect of "Pact of the Three Goddesses".
If "Timekeeper Goddess - Urd" is in play on your side of the field, this monster gains 500 ATK, and when it deals damage to your opponent as a result of battle, you may activate one of the following effects:
-Your opponent randomly discards a card from their hand.
-Your opponent flips the top card of their Deck over, then shuffles it into their Deck as is. When the flipped card would be drawn, it is sent to the Graveyard instead.

TIMEGATE MANDALA
Counter-Trap

This card can only be activated if "Timekeeper Goddess - Urd", "Timeholder Goddess - Belldandy", and "Timewatcher Goddess - Skuld" are in play on your side of the field. All cards on your opponent's side of the field and in their hand are shuffled back into their respective Decks. Your opponent then picks up (not draws) cards from their deck, Special Summoning any monsters they draw that can be Special Summoned in this way face-down in Defense mode, and setting any Spells and Traps drawn, until they have as many Monsters and Spells/Traps in play, and as many cards in their hand, as before this trap was activated. If their hand contains more cards than before this trap was activated after the effect resolves, you randomly select a number of cards equal to the excess from your opponent's hand, and those cards are shuffled back into their Deck.


(Whew, and you thought Relinquished & TER had a lot of text!)
Bad Common
Monster - ***/2
1337/69
This card makes up three-quarters of every set that comes into print.
I love the stats xd

Original Member

Wilren
A couple of little somethings inspired by the KC Grand Prix series (and, admittedly, my love of "Oh My Goddess!" wink ...

PACT OF THE THREE GODDESSES
Ritual Spell

This is used to Ritual Summon "Timekeeper Goddess - Urd", "Timeholder Goddess - Belldandy", and/or "Timewatcher Goddess - Skuld". You must also offer as Tribute any number of monsters whose total Star Level is equal to 5 for each monster Ritual Summoned in this manner.

TIMEKEEPER GODDESS - URD
Light/5 Star/1950 ATK/1300 DEF
Fairy/Ritual/Effect

This monster can only be Ritual Summoned by the effect of "Pact of the Three Goddesses".
If "Timeholder Goddess - Belldandy" is in play on your side of the field, this monster gains 500 ATK, and when it deals damage to your opponent as a result of battle, you may activate one of the following effects:
-Your opponent skips their next Battle Phase.
-Your opponent skips their next Main Phase 1.

TIMEHOLDER GODDESS - BELLDANDY
Light/5 Star/2200 ATK/1100 DEF
Fairy/Ritual/Effect

This monster can only be Ritual Summoned by the effect of "Pact of the Three Goddesses".
If "Timewatcher Goddess - Skuld" is in play on your side of the field, this monster gains 500 ATK, and when it deals damage to your opponent as a result of battle, you may activate one of the following effects:
-Move a spell card from your Deck to your hand. Then shuffle your Deck.
-Move a spell card from your Graveyard to your hand.

TIMEWATCHER GODDESS - SKULD
Light/5 Star/2100 ATK/ 1400 DEF
Fairy/Ritual/Effect

This monster can only be Ritual Summoned by the effect of "Pact of the Three Goddesses".
If "Timekeeper Goddess - Urd" is in play on your side of the field, this monster gains 500 ATK, and when it deals damage to your opponent as a result of battle, you may activate one of the following effects:
-Your opponent randomly discards a card from their hand.
-Your opponent flips the top card of their Deck over, then shuffles it into their Deck as is. When the flipped card would be drawn, it is sent to the Graveyard instead.

TIMEGATE MANDALA
Counter-Trap

This card can only be activated if "Timekeeper Goddess - Urd", "Timeholder Goddess - Belldandy", and "Timewatcher Goddess - Skuld" are in play on your side of the field. All cards on your opponent's side of the field and in their hand are shuffled back into their respective Decks. Your opponent then picks up (not draws) cards from their deck, Special Summoning any monsters they draw that can be Special Summoned in this way face-down in Defense mode, and setting any Spells and Traps drawn, until they have as many Monsters and Spells/Traps in play, and as many cards in their hand, as before this trap was activated. If their hand contains more cards than before this trap was activated after the effect resolves, you randomly select a number of cards equal to the excess from your opponent's hand, and those cards are shuffled back into their Deck.


(Whew, and you thought Relinquished & TER had a lot of text!)
My god, how much free time do you have?? (J/K) But I've noticed something about you. You have a fixation with Ritual Monsters. Why?

And that's an interesting set of stats. 1337/69. sweatdrop
Ta-kun7
CheeseMunkey
User Image
what a great card.

Thanks xd
Punishing Nun.

Light/****/Spellcaster/effect

As long as this monster remains face-up on your side of the field, when your opponent says anything of a sexual context, inflict 1000 points of damage to your opponent's lifepoints.

ATK/1000 DEF/2200

Artwork: An enraged nun splits a table in half with her ruler. A boy holding porn is startled.
Darkness Incarnate-Nemesis

6 Stars
DARK Fiend/Effect

ATK/2200 DEF/2300

This card cannot be Normal Summoned. This card cannot be Special Summoned except when "The Darkness" is on the field. Increase the attack of this card by 300 points for every fiend type monster on your side of the field. When a fiend type monster is Special Summoned to the field, your opponent discards one card from the to of his/her deck to the graveyard.




The Darkness

Continuous Spell

As long as this card remains face-up on the field, decrease the battle damage involving a fiend type monster on the field to 0. Every time a fiend type monster is sent from the field to the graveyard as a result of battle, you may Special Summon a fiend type monster from your deck with lower level stars then the destroyed monster.

Original Member

Amon513
Darkness Incarnate-Nemesis

6 Stars
DARK Fiend/Effect

ATK/2200 DEF/2300

This card cannot be Normal Summoned. This card cannot be Special Summoned except when "The Darkness" is on the field. Increase the attack of this card by 300 points for every fiend type monster on your side of the field. When a fiend type monster is Special Summoned to the field, your opponent discards one card from the to of his/her deck to the graveyard.




The Darkness

Continuous Spell

As long as this card remains face-up on the field, decrease the battle damage involving a fiend type monster on the field to 0. Every time a fiend type monster is sent from the field to the graveyard as a result of battle, you may Special Summon a fiend type monster from your deck with lower level stars then the destroyed monster.
Eh, a bit overpowered, but I like it. Never had a card quite like this one. 3nodding

Original Member

Ha, found my images. Some are kinda crap, but here ya go:
User Image - Blocked by "Display Image" Settings. Click to show.
User Image - Blocked by "Display Image" Settings. Click to show.
User Image - Blocked by "Display Image" Settings. Click to show.
So, what do you think?
Rein knight
warrior/light
atk/1000 def/1700
each time this creature destroys one of your opponents monsters increase this creatures atk by 200

Vane Knight
warrior/dark
atk/1800 def/1000
each time this creature destroys one of your opponents monsters, destroy one spell or trap card on your opponents side of the field. when this card is destroyed, your opponent chooses to spell or trap cards on your side of the field and destroys them. cards destroyed by the effects of this card and not be chained in response.

Reduce to Chaos
spell
remove 1 light monster and 1 dark monster from your graveyard, search your deck for a monster with the word chaos in its name and add it to your hand, you cannot play the card you added to your hand this turn

emblem of greed
spell/quickplay
pay 700 lifepoints, draw a card, if there is a pot of greed spell card in your graveyard draw three cards instead
Lord Oni-mushu
Ha, found my images. Some are kinda crap, but here ya go:
User Image - Blocked by "Display Image" Settings. Click to show.
User Image - Blocked by "Display Image" Settings. Click to show.
User Image - Blocked by "Display Image" Settings. Click to show.
So, what do you think?


the last one is intresting but way to powerful. otherwise i like them

Original Member

Dracolance
Lord Oni-mushu
Ha, found my images. Some are kinda crap, but here ya go:
Image 1
Image 2
Image 3
So, what do you think?


the last one is intresting but way to powerful. otherwise i like them
Yeah, I was thinking of taking out the last sentence which doubles all attack. But all cards like this don't do much, as most monsters last on the field for an average of two turns.
WOW! all of you play Yu-Gi-Oh.I do to.
I have a water deck and amazon deck.
Who ever knows how to duel on the internet
come and face me.NO CHEATING.BE HONEST.If I win I want gold from you.
But if I lose I'll send a picture of me to you naked.
Now who's the sceardy cat to come and face me.

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